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8c296bbcd4
This patch was generated by a script. Here's the source of the script for future reference: function convert() { echo "Converting $1 to $2..." find . ! -wholename "*nsprpub*" \ ! -wholename "*security/nss*" \ ! -wholename "*/.hg*" \ ! -wholename "obj-ff-dbg*" \ ! -name nsXPCOMCID.h \ ! -name prtypes.h \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.c" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert PRInt8 int8_t convert PRUint8 uint8_t convert PRInt16 int16_t convert PRUint16 uint16_t convert PRInt32 int32_t convert PRUint32 uint32_t convert PRInt64 int64_t convert PRUint64 uint64_t convert PRIntn int convert PRUintn unsigned convert PRSize size_t convert PROffset32 int32_t convert PROffset64 int64_t convert PRPtrdiff ptrdiff_t convert PRFloat64 double
82 lines
2.0 KiB
C++
82 lines
2.0 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_CANVASLAYERD3D10_H
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#define GFX_CANVASLAYERD3D10_H
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#include "LayerManagerD3D10.h"
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#include "GLContext.h"
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#include "gfxASurface.h"
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#include "mozilla/Preferences.h"
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namespace mozilla {
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namespace layers {
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class THEBES_API CanvasLayerD3D10 : public CanvasLayer,
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public LayerD3D10
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{
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public:
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CanvasLayerD3D10(LayerManagerD3D10 *aManager)
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: CanvasLayer(aManager, NULL)
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, LayerD3D10(aManager)
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, mDataIsPremultiplied(false)
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, mNeedsYFlip(false)
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, mHasAlpha(true)
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{
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mImplData = static_cast<LayerD3D10*>(this);
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mForceReadback = Preferences::GetBool("webgl.force-layers-readback", false);
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}
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~CanvasLayerD3D10();
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// CanvasLayer implementation
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virtual void Initialize(const Data& aData);
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// LayerD3D10 implementation
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virtual Layer* GetLayer();
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virtual void RenderLayer();
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private:
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typedef mozilla::gl::GLContext GLContext;
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void UpdateSurface();
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nsRefPtr<gfxASurface> mSurface;
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mozilla::RefPtr<mozilla::gfx::DrawTarget> mDrawTarget;
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nsRefPtr<GLContext> mGLContext;
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nsRefPtr<ID3D10Texture2D> mTexture;
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nsRefPtr<ID3D10ShaderResourceView> mSRView;
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bool mDataIsPremultiplied;
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bool mNeedsYFlip;
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bool mIsD2DTexture;
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bool mUsingSharedTexture;
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bool mHasAlpha;
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bool mForceReadback;
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nsAutoArrayPtr<uint8_t> mCachedTempBlob;
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uint32_t mCachedTempBlob_Size;
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uint8_t* GetTempBlob(const uint32_t aSize)
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{
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if (!mCachedTempBlob || aSize != mCachedTempBlob_Size) {
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mCachedTempBlob = new uint8_t[aSize];
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mCachedTempBlob_Size = aSize;
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}
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return mCachedTempBlob;
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}
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void DiscardTempBlob()
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{
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mCachedTempBlob = nullptr;
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}
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};
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} /* layers */
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} /* mozilla */
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#endif /* GFX_CANVASLAYERD3D10_H */
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