mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
354 lines
11 KiB
C++
354 lines
11 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MediaDecoderReader.h"
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#include "AbstractMediaDecoder.h"
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#include "VideoUtils.h"
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#include "ImageContainer.h"
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#include "mozilla/mozalloc.h"
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#include <stdint.h>
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#include <algorithm>
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namespace mozilla {
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// Un-comment to enable logging of seek bisections.
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//#define SEEK_LOGGING
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#ifdef PR_LOGGING
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extern PRLogModuleInfo* gMediaDecoderLog;
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#define DECODER_LOG(type, msg) PR_LOG(gMediaDecoderLog, type, msg)
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#ifdef SEEK_LOGGING
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#define SEEK_LOG(type, msg) PR_LOG(gMediaDecoderLog, type, msg)
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#else
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#define SEEK_LOG(type, msg)
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#endif
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#else
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#define DECODER_LOG(type, msg)
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#define SEEK_LOG(type, msg)
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#endif
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class VideoQueueMemoryFunctor : public nsDequeFunctor {
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public:
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VideoQueueMemoryFunctor() : mSize(0) {}
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MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf);
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virtual void* operator()(void* aObject) {
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const VideoData* v = static_cast<const VideoData*>(aObject);
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mSize += v->SizeOfIncludingThis(MallocSizeOf);
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return nullptr;
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}
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size_t mSize;
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};
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class AudioQueueMemoryFunctor : public nsDequeFunctor {
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public:
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AudioQueueMemoryFunctor() : mSize(0) {}
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MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf);
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virtual void* operator()(void* aObject) {
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const AudioData* audioData = static_cast<const AudioData*>(aObject);
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mSize += audioData->SizeOfIncludingThis(MallocSizeOf);
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return nullptr;
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}
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size_t mSize;
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};
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MediaDecoderReader::MediaDecoderReader(AbstractMediaDecoder* aDecoder)
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: mAudioCompactor(mAudioQueue),
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mDecoder(aDecoder),
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mIgnoreAudioOutputFormat(false)
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{
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MOZ_COUNT_CTOR(MediaDecoderReader);
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}
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MediaDecoderReader::~MediaDecoderReader()
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{
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ResetDecode();
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MOZ_COUNT_DTOR(MediaDecoderReader);
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}
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size_t MediaDecoderReader::SizeOfVideoQueueInBytes() const
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{
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VideoQueueMemoryFunctor functor;
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mVideoQueue.LockedForEach(functor);
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return functor.mSize;
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}
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size_t MediaDecoderReader::SizeOfAudioQueueInBytes() const
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{
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AudioQueueMemoryFunctor functor;
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mAudioQueue.LockedForEach(functor);
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return functor.mSize;
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}
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nsresult MediaDecoderReader::ResetDecode()
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{
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nsresult res = NS_OK;
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VideoQueue().Reset();
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AudioQueue().Reset();
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return res;
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}
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VideoData* MediaDecoderReader::DecodeToFirstVideoData()
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{
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bool eof = false;
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while (!eof && VideoQueue().GetSize() == 0) {
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{
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ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
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if (mDecoder->IsShutdown()) {
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return nullptr;
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}
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}
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bool keyframeSkip = false;
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eof = !DecodeVideoFrame(keyframeSkip, 0);
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}
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if (eof) {
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VideoQueue().Finish();
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}
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VideoData* d = nullptr;
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return (d = VideoQueue().PeekFront()) ? d : nullptr;
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}
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AudioData* MediaDecoderReader::DecodeToFirstAudioData()
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{
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bool eof = false;
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while (!eof && AudioQueue().GetSize() == 0) {
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{
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ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
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if (mDecoder->IsShutdown()) {
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return nullptr;
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}
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}
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eof = !DecodeAudioData();
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}
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if (eof) {
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AudioQueue().Finish();
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}
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AudioData* d = nullptr;
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return (d = AudioQueue().PeekFront()) ? d : nullptr;
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}
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VideoData* MediaDecoderReader::FindStartTime(int64_t& aOutStartTime)
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{
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NS_ASSERTION(mDecoder->OnStateMachineThread() || mDecoder->OnDecodeThread(),
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"Should be on state machine or decode thread.");
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// Extract the start times of the bitstreams in order to calculate
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// the duration.
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int64_t videoStartTime = INT64_MAX;
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int64_t audioStartTime = INT64_MAX;
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VideoData* videoData = nullptr;
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if (HasVideo()) {
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videoData = DecodeToFirstVideoData();
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if (videoData) {
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videoStartTime = videoData->mTime;
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DECODER_LOG(PR_LOG_DEBUG, ("MediaDecoderReader::FindStartTime() video=%lld", videoStartTime));
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}
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}
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if (HasAudio()) {
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AudioData* audioData = DecodeToFirstAudioData();
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if (audioData) {
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audioStartTime = audioData->mTime;
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DECODER_LOG(PR_LOG_DEBUG, ("MediaDecoderReader::FindStartTime() audio=%lld", audioStartTime));
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}
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}
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int64_t startTime = std::min(videoStartTime, audioStartTime);
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if (startTime != INT64_MAX) {
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aOutStartTime = startTime;
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}
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return videoData;
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}
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nsresult MediaDecoderReader::DecodeToTarget(int64_t aTarget)
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{
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DECODER_LOG(PR_LOG_DEBUG, ("MediaDecoderReader::DecodeToTarget(%lld) Begin", aTarget));
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// Decode forward to the target frame. Start with video, if we have it.
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if (HasVideo()) {
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// Note: when decoding hits the end of stream we must keep the last frame
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// in the video queue so that we'll have something to display after the
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// seek completes. This makes our logic a bit messy.
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bool eof = false;
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nsAutoPtr<VideoData> video;
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while (HasVideo() && !eof) {
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while (VideoQueue().GetSize() == 0 && !eof) {
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bool skip = false;
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eof = !DecodeVideoFrame(skip, 0);
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{
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ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
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if (mDecoder->IsShutdown()) {
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return NS_ERROR_FAILURE;
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}
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}
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}
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if (eof) {
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// Hit end of file, we want to display the last frame of the video.
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if (video) {
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DECODER_LOG(PR_LOG_DEBUG,
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("MediaDecoderReader::DecodeToTarget(%lld) repushing video frame [%lld, %lld] at EOF",
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aTarget, video->mTime, video->GetEndTime()));
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VideoQueue().PushFront(video.forget());
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}
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VideoQueue().Finish();
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break;
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}
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video = VideoQueue().PeekFront();
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// If the frame end time is less than the seek target, we won't want
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// to display this frame after the seek, so discard it.
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if (video && video->GetEndTime() <= aTarget) {
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DECODER_LOG(PR_LOG_DEBUG,
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("MediaDecoderReader::DecodeToTarget(%lld) pop video frame [%lld, %lld]",
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aTarget, video->mTime, video->GetEndTime()));
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VideoQueue().PopFront();
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} else {
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// Found a frame after or encompasing the seek target.
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if (aTarget >= video->mTime && video->GetEndTime() >= aTarget) {
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// The seek target lies inside this frame's time slice. Adjust the frame's
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// start time to match the seek target. We do this by replacing the
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// first frame with a shallow copy which has the new timestamp.
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VideoQueue().PopFront();
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VideoData* temp = VideoData::ShallowCopyUpdateTimestamp(video, aTarget);
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video = temp;
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VideoQueue().PushFront(video);
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}
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DECODER_LOG(PR_LOG_DEBUG,
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("MediaDecoderReader::DecodeToTarget(%lld) found target video frame [%lld,%lld]",
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aTarget, video->mTime, video->GetEndTime()));
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video.forget();
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break;
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}
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}
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{
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ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
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if (mDecoder->IsShutdown()) {
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return NS_ERROR_FAILURE;
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}
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}
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#ifdef PR_LOGGING
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const VideoData* front = VideoQueue().PeekFront();
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DECODER_LOG(PR_LOG_DEBUG, ("First video frame after decode is %lld",
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front ? front->mTime : -1));
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#endif
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}
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if (HasAudio()) {
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// Decode audio forward to the seek target.
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bool eof = false;
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while (HasAudio() && !eof) {
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while (!eof && AudioQueue().GetSize() == 0) {
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eof = !DecodeAudioData();
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{
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ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
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if (mDecoder->IsShutdown()) {
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return NS_ERROR_FAILURE;
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}
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}
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}
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const AudioData* audio = AudioQueue().PeekFront();
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if (!audio || eof) {
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AudioQueue().Finish();
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break;
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}
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CheckedInt64 startFrame = UsecsToFrames(audio->mTime, mInfo.mAudio.mRate);
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CheckedInt64 targetFrame = UsecsToFrames(aTarget, mInfo.mAudio.mRate);
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if (!startFrame.isValid() || !targetFrame.isValid()) {
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return NS_ERROR_FAILURE;
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}
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if (startFrame.value() + audio->mFrames <= targetFrame.value()) {
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// Our seek target lies after the frames in this AudioData. Pop it
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// off the queue, and keep decoding forwards.
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delete AudioQueue().PopFront();
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audio = nullptr;
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continue;
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}
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if (startFrame.value() > targetFrame.value()) {
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// The seek target doesn't lie in the audio block just after the last
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// audio frames we've seen which were before the seek target. This
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// could have been the first audio data we've seen after seek, i.e. the
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// seek terminated after the seek target in the audio stream. Just
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// abort the audio decode-to-target, the state machine will play
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// silence to cover the gap. Typically this happens in poorly muxed
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// files.
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NS_WARNING("Audio not synced after seek, maybe a poorly muxed file?");
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break;
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}
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// The seek target lies somewhere in this AudioData's frames, strip off
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// any frames which lie before the seek target, so we'll begin playback
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// exactly at the seek target.
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NS_ASSERTION(targetFrame.value() >= startFrame.value(),
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"Target must at or be after data start.");
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NS_ASSERTION(targetFrame.value() < startFrame.value() + audio->mFrames,
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"Data must end after target.");
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int64_t framesToPrune = targetFrame.value() - startFrame.value();
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if (framesToPrune > audio->mFrames) {
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// We've messed up somehow. Don't try to trim frames, the |frames|
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// variable below will overflow.
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NS_WARNING("Can't prune more frames that we have!");
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break;
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}
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uint32_t frames = audio->mFrames - static_cast<uint32_t>(framesToPrune);
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uint32_t channels = audio->mChannels;
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nsAutoArrayPtr<AudioDataValue> audioData(new AudioDataValue[frames * channels]);
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memcpy(audioData.get(),
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audio->mAudioData.get() + (framesToPrune * channels),
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frames * channels * sizeof(AudioDataValue));
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CheckedInt64 duration = FramesToUsecs(frames, mInfo.mAudio.mRate);
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if (!duration.isValid()) {
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return NS_ERROR_FAILURE;
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}
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nsAutoPtr<AudioData> data(new AudioData(audio->mOffset,
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aTarget,
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duration.value(),
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frames,
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audioData.forget(),
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channels));
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delete AudioQueue().PopFront();
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AudioQueue().PushFront(data.forget());
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break;
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}
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}
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#ifdef PR_LOGGING
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const VideoData* v = VideoQueue().PeekFront();
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const AudioData* a = AudioQueue().PeekFront();
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DECODER_LOG(PR_LOG_DEBUG,
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("MediaDecoderReader::DecodeToTarget(%lld) finished v=%lld a=%lld",
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aTarget, v ? v->mTime : -1, a ? a->mTime : -1));
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#endif
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return NS_OK;
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}
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nsresult
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MediaDecoderReader::GetBuffered(mozilla::dom::TimeRanges* aBuffered,
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int64_t aStartTime)
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{
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MediaResource* stream = mDecoder->GetResource();
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int64_t durationUs = 0;
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{
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ReentrantMonitorAutoEnter mon(mDecoder->GetReentrantMonitor());
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durationUs = mDecoder->GetMediaDuration();
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}
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GetEstimatedBufferedTimeRanges(stream, durationUs, aBuffered);
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return NS_OK;
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}
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} // namespace mozilla
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