gecko/gfx/layers/ipc
2011-07-13 22:43:43 -07:00
..
ipdl.mk
PLayer.ipdl
PLayers.ipdl Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-07-13 22:43:43 -07:00
ShadowLayerChild.cpp Bug 570620, part i: Implement ShadowLayer::Disconnect() for common-case shutdown, and ShadowableLayer::Disconnect() for emergency-case shutdown. r=vlad 2010-08-20 18:24:41 -05:00
ShadowLayerChild.h Bug 570620, part i: Implement ShadowLayer::Disconnect() for common-case shutdown, and ShadowableLayer::Disconnect() for emergency-case shutdown. r=vlad 2010-08-20 18:24:41 -05:00
ShadowLayerParent.cpp Bug 640901: Clean up managees when manager ctor fails. r=cjones 2011-03-21 11:00:00 -05:00
ShadowLayerParent.h Bug 623255: Ensure LayerOGL::Destroy is called for "orphaned" shadow OGL layers before the GLContext is deleted. r=vlad a=b 2011-01-05 22:54:47 -06:00
ShadowLayers.cpp Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-07-13 22:43:43 -07:00
ShadowLayers.h Bug 648484, part 3 and part 3.1: Allow passing a "backend hint" to GetLayerManager() to request a non-default layer manager backend. Deal with failure to hook up shadow layers. sr=roc 2011-07-13 22:43:43 -07:00
ShadowLayersChild.cpp Bug 570620, part n: Hook layout/ipc into the build system, and integrate PRenderFrame into the PBrowser family. sr=bsmedberg 2010-08-20 18:24:41 -05:00
ShadowLayersChild.h Bug 570620, part i: Implement ShadowLayer::Disconnect() for common-case shutdown, and ShadowableLayer::Disconnect() for emergency-case shutdown. r=vlad 2010-08-20 18:24:41 -05:00
ShadowLayersParent.cpp Bug 637852. Part 9: Remove resolution support from BasicLayers, ShadowLayers and GL layers. r=mattwoodrow 2011-06-23 00:11:28 +12:00
ShadowLayersParent.h Bug 623728: Don't process transactions on destroyed shadow layer managers, even when the layer manager hasn't been explicitly destroyed. r=jrmuizel a=b 2011-01-12 14:13:41 -06:00
ShadowLayerUtils.h Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-07-13 22:43:43 -07:00
ShadowLayerUtilsD3D10.cpp Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-07-13 22:43:43 -07:00
ShadowLayerUtilsD3D10.h Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-07-13 22:43:43 -07:00
ShadowLayerUtilsX11.cpp Bug 619490 - Don't use double-buffered shadowed layers with OGL compositing r=cjones a=b-f 2010-12-31 09:40:31 +02:00
ShadowLayerUtilsX11.h Bug 570625, part 8: Share Xlib surfaces across processes on X11 platforms. r=karl 2010-09-14 00:23:08 -05:00