mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
172 lines
6.4 KiB
C++
172 lines
6.4 KiB
C++
|
|
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
|
|
* ***** BEGIN LICENSE BLOCK *****
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
*
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
* the License. You may obtain a copy of the License at
|
|
* http://www.mozilla.org/MPL/
|
|
*
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
* for the specific language governing rights and limitations under the
|
|
* License.
|
|
*
|
|
* The Original Code is Thebes gfx.
|
|
*
|
|
* The Initial Developer of the Original Code is Mozilla Foundation.
|
|
* Portions created by the Initial Developer are Copyright (C) 2007
|
|
* the Initial Developer. All Rights Reserved.
|
|
*
|
|
* Contributor(s):
|
|
* Vladimir Vukicevic <vladimir@pobox.com>
|
|
*
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
|
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
* the provisions above, a recipient may use your version of this file under
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
*
|
|
* ***** END LICENSE BLOCK ***** */
|
|
|
|
#include "gfxAlphaRecovery.h"
|
|
|
|
#include "gfxImageSurface.h"
|
|
|
|
|
|
struct gfxAlphaRecoveryResult {
|
|
gfxAlphaRecoveryResult()
|
|
: uniformColor(PR_FALSE),
|
|
uniformAlpha(PR_FALSE)
|
|
{ }
|
|
PRBool uniformColor;
|
|
PRBool uniformAlpha;
|
|
gfxFloat alpha;
|
|
gfxFloat r, g, b;
|
|
};
|
|
|
|
static void _compute_alpha_values (unsigned int *black_data,
|
|
unsigned int *white_data,
|
|
gfxIntSize dimensions,
|
|
gfxAlphaRecoveryResult *result);
|
|
|
|
already_AddRefed<gfxImageSurface>
|
|
gfxAlphaRecovery::RecoverAlpha (gfxImageSurface *blackSurf,
|
|
gfxImageSurface *whiteSurf,
|
|
gfxIntSize dimensions)
|
|
{
|
|
|
|
nsRefPtr<gfxImageSurface> resultSurf;
|
|
resultSurf = new gfxImageSurface(dimensions, gfxASurface::ImageFormatARGB32);
|
|
|
|
// copy blackSurf into resultSurf
|
|
gfxContext ctx(resultSurf);
|
|
ctx.SetSource(blackSurf);
|
|
ctx.SetOperator(gfxContext::OPERATOR_SOURCE);
|
|
ctx.Paint();
|
|
|
|
gfxAlphaRecoveryResult result;
|
|
_compute_alpha_values ((unsigned int*) resultSurf->Data(),
|
|
(unsigned int*) whiteSurf->Data(),
|
|
dimensions,
|
|
&result);
|
|
|
|
// XX use result, maybe return pattern, etc.
|
|
|
|
NS_ADDREF(resultSurf.get());
|
|
return resultSurf.get();
|
|
}
|
|
|
|
/** from cairo-xlib-utils.c, modified */
|
|
/**
|
|
* Given the RGB data for two image surfaces, one a source image composited
|
|
* with OVER onto a black background, and one a source image composited with
|
|
* OVER onto a white background, reconstruct the original image data into
|
|
* black_data.
|
|
*
|
|
* Consider a single color channel and a given pixel. Suppose the original
|
|
* premultiplied color value was C and the alpha value was A. Let the final
|
|
* on-black color be B and the final on-white color be W. All values range
|
|
* over 0-255.
|
|
* Then B=C and W=(255*(255 - A) + C*255)/255. Solving for A, we get
|
|
* A=255 - (W - C). Therefore it suffices to leave the black_data color
|
|
* data alone and set the alpha values using that simple formula. It shouldn't
|
|
* matter what color channel we pick for the alpha computation, but we'll
|
|
* pick green because if we went through a color channel downsample the green
|
|
* bits are likely to be the most accurate.
|
|
*/
|
|
|
|
#define SET_ALPHA(v, a) (((v) & ~(0xFF << 24)) | ((a) << 24))
|
|
#define GREEN_OF(v) (((v) >> 8) & 0xFF)
|
|
|
|
static void
|
|
_compute_alpha_values (unsigned int *black_data,
|
|
unsigned int *white_data,
|
|
gfxIntSize dimensions,
|
|
gfxAlphaRecoveryResult *result)
|
|
{
|
|
int num_pixels = dimensions.width * dimensions.height;
|
|
int i;
|
|
unsigned int first;
|
|
unsigned int deltas = 0;
|
|
unsigned char first_alpha;
|
|
|
|
if (num_pixels == 0) {
|
|
if (result) {
|
|
result->uniformAlpha = PR_TRUE;
|
|
result->uniformColor = PR_TRUE;
|
|
/* whatever we put here will be true */
|
|
result->alpha = 1.0;
|
|
result->r = result->g = result->b = 0.0;
|
|
}
|
|
return;
|
|
}
|
|
|
|
first_alpha = 255 - (GREEN_OF(*white_data) - GREEN_OF(*black_data));
|
|
/* set the alpha value of 'first' */
|
|
first = SET_ALPHA(*black_data, first_alpha);
|
|
|
|
for (i = 0; i < num_pixels; ++i) {
|
|
unsigned int black = *black_data;
|
|
unsigned int white = *white_data;
|
|
unsigned char pixel_alpha = 255 - (GREEN_OF(white) - GREEN_OF(black));
|
|
|
|
black = SET_ALPHA(black, pixel_alpha);
|
|
*black_data = black;
|
|
deltas |= (first ^ black);
|
|
|
|
black_data++;
|
|
white_data++;
|
|
}
|
|
|
|
if (result) {
|
|
result->uniformAlpha = (deltas >> 24) == 0;
|
|
if (result->uniformAlpha) {
|
|
result->alpha = first_alpha/255.0;
|
|
/* we only set uniformColor when the alpha is already uniform.
|
|
it's only useful in that case ... and if the alpha was nonuniform
|
|
then computing whether the color is uniform would require unpremultiplying
|
|
every pixel */
|
|
result->uniformColor = (deltas & ~(0xFF << 24)) == 0;
|
|
if (result->uniformColor) {
|
|
if (first_alpha == 0) {
|
|
/* can't unpremultiply, this is OK */
|
|
result->r = result->g = result->b = 0.0;
|
|
} else {
|
|
double d_first_alpha = first_alpha;
|
|
result->r = (first & 0xFF)/d_first_alpha;
|
|
result->g = ((first >> 8) & 0xFF)/d_first_alpha;
|
|
result->b = ((first >> 16) & 0xFF)/d_first_alpha;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|