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https://gitlab.winehq.org/wine/wine-gecko.git
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e4e2da55c9
The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi
177 lines
3.7 KiB
C++
177 lines
3.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsTWeakRef_h__
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#define nsTWeakRef_h__
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#ifndef nsDebug_h___
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#include "nsDebug.h"
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#endif
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/**
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* A weak reference class for use with generic C++ objects. NOT THREADSAFE!
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*
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* Example usage:
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*
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* class A {
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* public:
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* A() : mWeakSelf(this) {
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* }
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* ~A() {
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* mWeakSelf.forget();
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* }
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* void Bar() { printf("Bar!\n"); }
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* const nsTWeakRef<A> &AsWeakRef() const { return mWeakSelf; }
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* private:
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* nsTWeakRef<A> mWeakSelf;
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* };
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*
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* class B {
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* public:
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* void SetA(const nsTWeakRef<A> &a) {
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* mA = a;
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* }
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* void Foo() {
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* if (mA)
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* mA->Bar();
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* }
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* private:
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* nsTWeakRef<A> mA;
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* };
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*
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* void Test() {
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* B b;
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* {
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* A a;
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* b.SetA(a.AsWeakRef());
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* b.Foo(); // prints "Bar!"
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* }
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* b.Foo(); // prints nothing because |a| has already been destroyed
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* }
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*
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* One can imagine much more complex examples, especially when asynchronous
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* event processing is involved.
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*
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* Keep in mind that you should only ever need a class like this when you have
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* multiple instances of B, such that it is not possible for A and B to simply
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* have pointers to one another.
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*/
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template<class Type>
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class nsTWeakRef
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{
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public:
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~nsTWeakRef()
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{}
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/**
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* Construct from an object pointer (may be null).
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*/
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explicit nsTWeakRef(Type* aObj = nullptr)
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{
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if (aObj) {
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mRef = new Inner(aObj);
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} else {
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mRef = nullptr;
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}
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}
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/**
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* Construct from another weak reference object.
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*/
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explicit nsTWeakRef(const nsTWeakRef<Type>& aOther) : mRef(aOther.mRef)
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{}
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/**
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* Assign from an object pointer.
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*/
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nsTWeakRef<Type>& operator=(Type* aObj)
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{
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if (aObj) {
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mRef = new Inner(aObj);
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} else {
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mRef = nullptr;
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}
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return *this;
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}
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/**
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* Assign from another weak reference object.
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*/
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nsTWeakRef<Type>& operator=(const nsTWeakRef<Type>& aOther)
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{
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mRef = aOther.mRef;
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return *this;
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}
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/**
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* Get the referenced object. This method may return null if the reference
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* has been cleared or if an out-of-memory error occurred at assignment.
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*/
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Type* get() const { return mRef ? mRef->mObj : nullptr; }
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/**
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* Called to "null out" the weak reference. Typically, the object referenced
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* by this weak reference calls this method when it is being destroyed.
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* @returns The former referenced object.
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*/
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Type* forget()
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{
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Type* obj;
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if (mRef) {
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obj = mRef->mObj;
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mRef->mObj = nullptr;
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mRef = nullptr;
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} else {
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obj = nullptr;
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}
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return obj;
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}
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/**
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* Allow |*this| to be treated as a |Type*| for convenience.
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*/
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operator Type*() const { return get(); }
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/**
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* Allow |*this| to be treated as a |Type*| for convenience. Use with
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* caution since this method will crash if the referenced object is null.
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*/
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Type* operator->() const MOZ_NO_ADDREF_RELEASE_ON_RETURN
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{
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NS_ASSERTION(mRef && mRef->mObj,
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"You can't dereference a null weak reference with operator->().");
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return get();
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}
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private:
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struct Inner
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{
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int mCnt;
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Type* mObj;
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explicit Inner(Type* aObj)
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: mCnt(1)
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, mObj(aObj)
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{
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}
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void AddRef()
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{
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++mCnt;
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}
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void Release()
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{
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if (--mCnt == 0) {
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delete this;
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}
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}
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};
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RefPtr<Inner> mRef;
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};
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#endif // nsTWeakRef_h__
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