gecko/media/mtransport
Eric Rahm aac78e2895 Bug 1239870 - Part 2: Split out NrIceCtx initialization. r=bwc
This splits NrIceCtx initialization into its own function so that the tests
can initialize without having to create a dummy instance.
2016-02-24 18:37:18 -08:00
..
build
standalone
test Bug 1239870 - Part 1: Remove declaration of test_utils from header. r=bwc 2016-02-09 10:02:37 -08:00
testlib
third_party Bug 1251214: Ignore R_WOULDBLOCK in nr_stun_client_send_request r=ekr 2016-02-25 11:34:27 -06:00
common.build
databuffer.h
dtlsidentity.cpp
dtlsidentity.h
gonk_addrs.cpp
logging.h
m_cpp_utils.h
moz.build
nr_socket_prsock.cpp Bug 1247536 - Fix -Wunreachable-code warning in media/mtransport/. r=drno 2016-02-10 22:23:32 -08:00
nr_socket_prsock.h Bug 1231971 - Refactor the NAT simulator to use e10s sockets when appropriate. r=drno 2016-01-20 17:25:26 -06:00
nr_timer.cpp
nricectx.cpp Bug 1239870 - Part 2: Split out NrIceCtx initialization. r=bwc 2016-02-24 18:37:18 -08:00
nricectx.h Bug 1239870 - Part 2: Split out NrIceCtx initialization. r=bwc 2016-02-24 18:37:18 -08:00
nricemediastream.cpp Bug 1241690: reduce logging output for unconnected PCs. r=bwc 2016-01-21 12:04:28 -08:00
nricemediastream.h
nriceresolver.cpp
nriceresolver.h
nriceresolverfake.cpp
nriceresolverfake.h
nrinterfaceprioritizer.cpp
nrinterfaceprioritizer.h
README
rlogringbuffer.cpp Bug 1221786: clear about:webrtc logs for private browsing sessions. r=jib 2016-01-26 08:08:25 -08:00
rlogringbuffer.h Bug 1221786: clear about:webrtc logs for private browsing sessions. r=jib 2016-01-26 08:08:25 -08:00
runnable_utils.h
sigslot.h
simpletokenbucket.cpp
simpletokenbucket.h
stun_udp_socket_filter.cpp
stun_udp_socket_filter.h
test_nr_socket.cpp Bug 1231973 - Allow NAT simulator to be enabled with the pref system. r=drno 2015-12-16 14:26:02 -06:00
test_nr_socket.h Bug 1231973 - Allow NAT simulator to be enabled with the pref system. r=drno 2015-12-16 14:26:02 -06:00
transportflow.cpp
transportflow.h
transportlayer.cpp Bug 1237909 part 1 - Remove unused TransportLayer::RunOnThread function. r=bwc 2016-01-25 14:52:34 +11:00
transportlayer.h Bug 1237909 part 1 - Remove unused TransportLayer::RunOnThread function. r=bwc 2016-01-25 14:52:34 +11:00
transportlayerdtls.cpp Bug 1214269 - read multiple DTLS packets from NSS if present. r=mt r=jesup 2015-11-03 17:21:35 -08:00
transportlayerdtls.h
transportlayerice.cpp
transportlayerice.h
transportlayerlog.cpp
transportlayerlog.h
transportlayerloopback.cpp Bug 1214269 - read multiple DTLS packets from NSS if present. r=mt r=jesup 2015-11-03 17:21:35 -08:00
transportlayerloopback.h Bug 1214269 - read multiple DTLS packets from NSS if present. r=mt r=jesup 2015-11-03 17:21:35 -08:00
transportlayerprsock.cpp
transportlayerprsock.h

This is a generic media transport system for WebRTC.

The basic model is that you have a TransportFlow which contains a
series of TransportLayers, each of which gets an opportunity to
manipulate data up and down the stack (think SysV STREAMS or a
standard networking stack). You can also address individual
sublayers to manipulate them or to bypass reading and writing
at an upper layer; WebRTC uses this to implement DTLS-SRTP.


DATAFLOW MODEL
Unlike the existing nsSocket I/O system, this is a push rather
than a pull system. Clients of the interface do writes downward
with SendPacket() and receive notification of incoming packets
via callbacks registed via sigslot.h. It is the responsibility
of the bottom layer (or any other layer which needs to reference
external events) to arrange for that somehow; typically by
using nsITimer or the SocketTansportService.

This sort of push model is a much better fit for the demands
of WebRTC, expecially because ICE contexts span multiple
network transports.


THREADING MODEL
There are no thread locks. It is the responsibility of the caller to
arrange that any given TransportLayer/TransportFlow is only
manipulated in one thread at once. One good way to do this is to run
everything on the STS thread. Many of the existing layer implementations
(TransportLayerPrsock, TransportLayerIce, TransportLayerLoopback)
already run on STS so in those cases you must run on STS, though
you can do setup on the main thread and then activate them on the
STS.


EXISTING TRANSPORT LAYERS
The following transport layers are currently implemented:

* DTLS -- a wrapper around NSS's DTLS [RFC 6347] stack
* ICE  -- a wrapper around the nICEr ICE [RFC 5245] stack.
* Prsock -- a wrapper around NSPR sockets
* Loopback -- a loopback IO mechanism
* Logging -- a passthrough that just logs its data

The last three are primarily for debugging.