gecko/gfx/thebes/gfxPattern.h
Avi Halachmi ad77774fb9 Bug 838758: Cache GradientStops instead of gfxPattern. r=jrmuizel
Our gfxPattern cache is currently way too specific, which causes lots of
unnecessary cache misses. The only thing that we actually need to key on is the
color stops.

This switches the cache to hold GradientStops instead of gfxPatterns. This
improves our cache hit rate and is simpler. It also avoids doing caching when
not using Azure, which currently has no benefit.

Average paint times results (in ms)
(on windows 7 x64, i7-3630qm, HD4000)
-------------------------------------
m-c
open: 3.5 close: 3.3

m-c cache-key
open: 2.6 close: 2.4

ux
open: 7.3 close: 5.2

ux cache-key
open: 6.9 close: 5.3
2013-02-15 20:54:49 +02:00

139 lines
4.7 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_PATTERN_H
#define GFX_PATTERN_H
#include "gfxTypes.h"
#include "gfxColor.h"
#include "gfxMatrix.h"
#include "nsISupportsImpl.h"
#include "nsAutoPtr.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/Util.h"
class gfxContext;
class gfxASurface;
typedef struct _cairo_pattern cairo_pattern_t;
class THEBES_API gfxPattern {
NS_INLINE_DECL_REFCOUNTING(gfxPattern)
public:
gfxPattern(cairo_pattern_t *aPattern);
gfxPattern(const gfxRGBA& aColor);
gfxPattern(gfxASurface *surface); // from another surface
// linear
gfxPattern(gfxFloat x0, gfxFloat y0, gfxFloat x1, gfxFloat y1); // linear
gfxPattern(gfxFloat cx0, gfxFloat cy0, gfxFloat radius0,
gfxFloat cx1, gfxFloat cy1, gfxFloat radius1); // radial
gfxPattern(mozilla::gfx::SourceSurface *aSurface,
const mozilla::gfx::Matrix &aTransform); // Azure
virtual ~gfxPattern();
cairo_pattern_t *CairoPattern();
void AddColorStop(gfxFloat offset, const gfxRGBA& c);
void SetColorStops(mozilla::RefPtr<mozilla::gfx::GradientStops> aStops);
void SetMatrix(const gfxMatrix& matrix);
gfxMatrix GetMatrix() const;
/* Get an Azure Pattern for the current Cairo pattern. aPattern transform
* specifies the transform that was set on the DrawTarget when the pattern
* was set. When this is NULL it is assumed the transform is identical
* to the current transform.
*/
mozilla::gfx::Pattern *GetPattern(mozilla::gfx::DrawTarget *aTarget,
mozilla::gfx::Matrix *aPatternTransform = nullptr);
bool IsOpaque();
enum GraphicsExtend {
EXTEND_NONE,
EXTEND_REPEAT,
EXTEND_REFLECT,
EXTEND_PAD,
// Our own private flag for setting either NONE or PAD,
// depending on what the platform does for NONE. This is only
// relevant for surface patterns; for all other patterns, it
// behaves identical to PAD. On MacOS X, this becomes "NONE",
// because Quartz does the thing that we want at image edges;
// similarily on the win32 printing surface, since
// everything's done with GDI there. On other platforms, it
// usually becomes PAD.
EXTEND_PAD_EDGE = 1000
};
// none, repeat, reflect
void SetExtend(GraphicsExtend extend);
GraphicsExtend Extend() const;
enum GraphicsPatternType {
PATTERN_SOLID,
PATTERN_SURFACE,
PATTERN_LINEAR,
PATTERN_RADIAL
};
GraphicsPatternType GetType() const;
int CairoStatus();
enum GraphicsFilter {
FILTER_FAST,
FILTER_GOOD,
FILTER_BEST,
FILTER_NEAREST,
FILTER_BILINEAR,
FILTER_GAUSSIAN,
FILTER_SENTINEL
};
void SetFilter(GraphicsFilter filter);
GraphicsFilter Filter() const;
/* returns TRUE if it succeeded */
bool GetSolidColor(gfxRGBA& aColor);
already_AddRefed<gfxASurface> GetSurface();
protected:
cairo_pattern_t *mPattern;
/**
* aPatternTransform is the cairo pattern transform --- from user space at
* the time the pattern was set, to pattern space.
* aCurrentTransform is the DrawTarget's CTM --- from user space to device
* space.
* aOriginalTransform, if non-null, is the DrawTarget's TM when
* aPatternTransform was set --- user space to device space. If null, then
* the DrawTarget's CTM is the same as the TM when aPatternTransfrom was set.
* This function sets aPatternTransform to the Azure pattern transform ---
* from pattern space to current DrawTarget user space.
*/
void AdjustTransformForPattern(mozilla::gfx::Matrix &aPatternTransform,
const mozilla::gfx::Matrix &aCurrentTransform,
const mozilla::gfx::Matrix *aOriginalTransform);
union {
mozilla::AlignedStorage2<mozilla::gfx::ColorPattern> mColorPattern;
mozilla::AlignedStorage2<mozilla::gfx::LinearGradientPattern> mLinearGradientPattern;
mozilla::AlignedStorage2<mozilla::gfx::RadialGradientPattern> mRadialGradientPattern;
mozilla::AlignedStorage2<mozilla::gfx::SurfacePattern> mSurfacePattern;
};
mozilla::gfx::Pattern *mGfxPattern;
mozilla::RefPtr<mozilla::gfx::SourceSurface> mSourceSurface;
mozilla::gfx::Matrix mTransform;
mozilla::RefPtr<mozilla::gfx::GradientStops> mStops;
mozilla::gfx::ExtendMode mExtend;
mozilla::gfx::Filter mFilter;
};
#endif /* GFX_PATTERN_H */