gecko/dom/tests/mochitest/general/test_performance_now.html
Gijs Kruitbosch d296271004 Bug 749894 - fix intermittent test_performance_now failures, r=bz
--HG--
extra : rebase_source : 0d5696d909848a907fa02d390189e62366797725
2012-05-07 17:44:26 +02:00

37 lines
1.4 KiB
HTML

<!DOCTYPE HTML>
<html>
<head>
<title>Test for High Resolution Timer</title>
<script type="text/javascript" src="/MochiKit/MochiKit.js"></script>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<script>
ok(window.performance, "Performance object should exist.");
ok(typeof window.performance.now == 'function', "Performance object should have a 'now' method.");
var n = window.performance.now(), d = Date.now();
ok(n >= 0, "The value of now() should be equal to or greater than 0.");
ok(window.performance.now() >= n, "The value of now() should monotonically increase.");
SimpleTest.waitForExplicitFinish();
var checks = 0;
function checkAfterTimeout() {
checks++;
var d2 = Date.now();
// Timeouts aren't extremely reliable and especially on Windows we are prone to fallback to
// millisecond timers, in which case this test might occasionally fail. This is a workaround:
if (navigator.platform.indexOf("Win") == 0 &&
window.performance.now() == n && d == d2 &&
checks < 5) {
setTimeout(checkAfterTimeout, 20);
return;
}
ok(window.performance.now() > n, "After a timeout, the value of now() should be strictly greater than before.");
SimpleTest.finish();
};
setTimeout(checkAfterTimeout, 20);
</script>
</body>
</html>