mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
999 lines
28 KiB
C++
999 lines
28 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef GFX_CONTEXT_H
|
|
#define GFX_CONTEXT_H
|
|
|
|
#include "gfxTypes.h"
|
|
|
|
#include "gfxASurface.h"
|
|
#include "gfxPoint.h"
|
|
#include "gfxRect.h"
|
|
#include "gfxMatrix.h"
|
|
#include "gfxPattern.h"
|
|
#include "gfxPath.h"
|
|
#include "nsTArray.h"
|
|
#include "nsAutoPtr.h"
|
|
|
|
#include "mozilla/gfx/2D.h"
|
|
|
|
typedef struct _cairo cairo_t;
|
|
struct GlyphBufferAzure;
|
|
template <typename T> class FallibleTArray;
|
|
|
|
/**
|
|
* This is the main class for doing actual drawing. It is initialized using
|
|
* a surface and can be drawn on. It manages various state information like
|
|
* a current transformation matrix (CTM), a current path, current color,
|
|
* etc.
|
|
*
|
|
* All drawing happens by creating a path and then stroking or filling it.
|
|
* The functions like Rectangle and Arc do not do any drawing themselves.
|
|
* When a path is drawn (stroked or filled), it is filled/stroked with a
|
|
* pattern set by SetPattern, SetColor or SetSource.
|
|
*
|
|
* Note that the gfxContext takes coordinates in device pixels,
|
|
* as opposed to app units.
|
|
*/
|
|
class gfxContext MOZ_FINAL {
|
|
NS_INLINE_DECL_REFCOUNTING(gfxContext)
|
|
|
|
public:
|
|
/**
|
|
* Initialize this context from a surface.
|
|
*/
|
|
gfxContext(gfxASurface *surface);
|
|
|
|
/**
|
|
* Initialize this context from a DrawTarget.
|
|
* Strips any transform from aTarget.
|
|
* aTarget will be flushed in the gfxContext's destructor.
|
|
*/
|
|
gfxContext(mozilla::gfx::DrawTarget *aTarget,
|
|
const mozilla::gfx::Point& aDeviceOffset = mozilla::gfx::Point());
|
|
|
|
/**
|
|
* Create a new gfxContext wrapping aTarget and preserving aTarget's
|
|
* transform. Note that the transform is moved from aTarget to the resulting
|
|
* gfxContext, aTarget will no longer have its transform.
|
|
*/
|
|
static already_AddRefed<gfxContext> ContextForDrawTarget(mozilla::gfx::DrawTarget* aTarget);
|
|
|
|
/**
|
|
* Return the surface that this gfxContext was created with
|
|
*/
|
|
gfxASurface *OriginalSurface();
|
|
|
|
/**
|
|
* Return the current transparency group target, if any, along
|
|
* with its device offsets from the top. If no group is
|
|
* active, returns the surface the gfxContext was created with,
|
|
* and 0,0 in dx,dy.
|
|
*/
|
|
already_AddRefed<gfxASurface> CurrentSurface(gfxFloat *dx, gfxFloat *dy);
|
|
already_AddRefed<gfxASurface> CurrentSurface() {
|
|
return CurrentSurface(nullptr, nullptr);
|
|
}
|
|
|
|
/**
|
|
* Return the raw cairo_t object.
|
|
* XXX this should go away at some point.
|
|
*/
|
|
cairo_t *GetCairo();
|
|
|
|
mozilla::gfx::DrawTarget *GetDrawTarget() { return mDT; }
|
|
|
|
/**
|
|
* Returns true if the cairo context is in an error state.
|
|
*/
|
|
bool HasError();
|
|
|
|
/**
|
|
** State
|
|
**/
|
|
// XXX document exactly what bits are saved
|
|
void Save();
|
|
void Restore();
|
|
|
|
/**
|
|
** Paths & Drawing
|
|
**/
|
|
|
|
/**
|
|
* Stroke the current path using the current settings (such as line
|
|
* width and color).
|
|
* A path is set up using functions such as Line, Rectangle and Arc.
|
|
*
|
|
* Does not consume the current path.
|
|
*/
|
|
void Stroke();
|
|
/**
|
|
* Fill the current path according to the current settings.
|
|
*
|
|
* Does not consume the current path.
|
|
*/
|
|
void Fill();
|
|
|
|
/**
|
|
* Fill the current path according to the current settings and
|
|
* with |aOpacity|.
|
|
*
|
|
* Does not consume the current path.
|
|
*/
|
|
void FillWithOpacity(gfxFloat aOpacity);
|
|
|
|
/**
|
|
* Forgets the current path.
|
|
*/
|
|
void NewPath();
|
|
|
|
/**
|
|
* Closes the path, i.e. connects the last drawn point to the first one.
|
|
*
|
|
* Filling a path will implicitly close it.
|
|
*/
|
|
void ClosePath();
|
|
|
|
/**
|
|
* Copies the current path and returns the copy.
|
|
*/
|
|
already_AddRefed<gfxPath> CopyPath();
|
|
|
|
/**
|
|
* Appends the given path to the current path.
|
|
*/
|
|
void SetPath(gfxPath* path);
|
|
|
|
/**
|
|
* Moves the pen to a new point without drawing a line.
|
|
*/
|
|
void MoveTo(const gfxPoint& pt);
|
|
|
|
/**
|
|
* Creates a new subpath starting at the current point.
|
|
* Equivalent to MoveTo(CurrentPoint()).
|
|
*/
|
|
void NewSubPath();
|
|
|
|
/**
|
|
* Returns the current point in the current path.
|
|
*/
|
|
gfxPoint CurrentPoint();
|
|
|
|
/**
|
|
* Draws a line from the current point to pt.
|
|
*
|
|
* @see MoveTo
|
|
*/
|
|
void LineTo(const gfxPoint& pt);
|
|
|
|
/**
|
|
* Draws a cubic Bézier curve with control points pt1, pt2 and pt3.
|
|
*/
|
|
void CurveTo(const gfxPoint& pt1, const gfxPoint& pt2, const gfxPoint& pt3);
|
|
|
|
/**
|
|
* Draws a quadratic Bézier curve with control points pt1, pt2 and pt3.
|
|
*/
|
|
void QuadraticCurveTo(const gfxPoint& pt1, const gfxPoint& pt2);
|
|
|
|
/**
|
|
* Draws a clockwise arc (i.e. a circle segment).
|
|
* @param center The center of the circle
|
|
* @param radius The radius of the circle
|
|
* @param angle1 Starting angle for the segment
|
|
* @param angle2 Ending angle
|
|
*/
|
|
void Arc(const gfxPoint& center, gfxFloat radius,
|
|
gfxFloat angle1, gfxFloat angle2);
|
|
|
|
/**
|
|
* Draws a counter-clockwise arc (i.e. a circle segment).
|
|
* @param center The center of the circle
|
|
* @param radius The radius of the circle
|
|
* @param angle1 Starting angle for the segment
|
|
* @param angle2 Ending angle
|
|
*/
|
|
|
|
void NegativeArc(const gfxPoint& center, gfxFloat radius,
|
|
gfxFloat angle1, gfxFloat angle2);
|
|
|
|
// path helpers
|
|
/**
|
|
* Draws a line from start to end.
|
|
*/
|
|
void Line(const gfxPoint& start, const gfxPoint& end); // XXX snapToPixels option?
|
|
|
|
/**
|
|
* Draws the rectangle given by rect.
|
|
* @param snapToPixels ?
|
|
*/
|
|
void Rectangle(const gfxRect& rect, bool snapToPixels = false);
|
|
void SnappedRectangle(const gfxRect& rect) { return Rectangle(rect, true); }
|
|
|
|
/**
|
|
* Draw an ellipse at the center corner with the given dimensions.
|
|
* It extends dimensions.width / 2.0 in the horizontal direction
|
|
* from the center, and dimensions.height / 2.0 in the vertical
|
|
* direction.
|
|
*/
|
|
void Ellipse(const gfxPoint& center, const gfxSize& dimensions);
|
|
|
|
/**
|
|
* Draw a polygon from the given points
|
|
*/
|
|
void Polygon(const gfxPoint *points, uint32_t numPoints);
|
|
|
|
/*
|
|
* Draw a rounded rectangle, with the given outer rect and
|
|
* corners. The corners specify the radii of the two axes of an
|
|
* ellipse (the horizontal and vertical directions given by the
|
|
* width and height, respectively). By default the ellipse is
|
|
* drawn in a clockwise direction; if draw_clockwise is false,
|
|
* then it's drawn counterclockwise.
|
|
*/
|
|
void RoundedRectangle(const gfxRect& rect,
|
|
const gfxCornerSizes& corners,
|
|
bool draw_clockwise = true);
|
|
|
|
/**
|
|
** Transformation Matrix manipulation
|
|
**/
|
|
|
|
/**
|
|
* Adds a translation to the current matrix. This translation takes place
|
|
* before the previously set transformations.
|
|
*/
|
|
void Translate(const gfxPoint& pt);
|
|
|
|
/**
|
|
* Adds a scale to the current matrix. This scaling takes place before the
|
|
* previously set transformations.
|
|
*/
|
|
void Scale(gfxFloat x, gfxFloat y);
|
|
|
|
/**
|
|
* Adds a rotation around the origin to the current matrix. This rotation
|
|
* takes place before the previously set transformations.
|
|
*
|
|
* @param angle The angle in radians.
|
|
*/
|
|
void Rotate(gfxFloat angle);
|
|
|
|
/**
|
|
* Post-multiplies 'other' onto the current CTM, i.e. this
|
|
* matrix's transformation will take place before the previously set
|
|
* transformations.
|
|
*/
|
|
void Multiply(const gfxMatrix& other);
|
|
/**
|
|
* As "Multiply", but also nudges any entries in the resulting matrix that
|
|
* are close to an integer to that integer, to correct for
|
|
* compounded rounding errors.
|
|
*/
|
|
void MultiplyAndNudgeToIntegers(const gfxMatrix& other);
|
|
|
|
/**
|
|
* Replaces the current transformation matrix with matrix.
|
|
*/
|
|
void SetMatrix(const gfxMatrix& matrix);
|
|
|
|
/**
|
|
* Sets the transformation matrix to the identity matrix.
|
|
*/
|
|
void IdentityMatrix();
|
|
|
|
/**
|
|
* Returns the current transformation matrix.
|
|
*/
|
|
gfxMatrix CurrentMatrix() const;
|
|
|
|
/**
|
|
* Snap components of the current matrix that are close to integers
|
|
* to integers. In particular, components that are integral when
|
|
* converted to single precision are set to those integers.
|
|
*/
|
|
void NudgeCurrentMatrixToIntegers();
|
|
|
|
/**
|
|
* Converts a point from device to user coordinates using the inverse
|
|
* transformation matrix.
|
|
*/
|
|
gfxPoint DeviceToUser(const gfxPoint& point) const;
|
|
|
|
/**
|
|
* Converts a size from device to user coordinates. This does not apply
|
|
* translation components of the matrix.
|
|
*/
|
|
gfxSize DeviceToUser(const gfxSize& size) const;
|
|
|
|
/**
|
|
* Converts a rectangle from device to user coordinates; this has the
|
|
* same effect as using DeviceToUser on both the rectangle's point and
|
|
* size.
|
|
*/
|
|
gfxRect DeviceToUser(const gfxRect& rect) const;
|
|
|
|
/**
|
|
* Converts a point from user to device coordinates using the transformation
|
|
* matrix.
|
|
*/
|
|
gfxPoint UserToDevice(const gfxPoint& point) const;
|
|
|
|
/**
|
|
* Converts a size from user to device coordinates. This does not apply
|
|
* translation components of the matrix.
|
|
*/
|
|
gfxSize UserToDevice(const gfxSize& size) const;
|
|
|
|
/**
|
|
* Converts a rectangle from user to device coordinates. The
|
|
* resulting rectangle is the minimum device-space rectangle that
|
|
* encloses the user-space rectangle given.
|
|
*/
|
|
gfxRect UserToDevice(const gfxRect& rect) const;
|
|
|
|
/**
|
|
* Takes the given rect and tries to align it to device pixels. If
|
|
* this succeeds, the method will return true, and the rect will
|
|
* be in device coordinates (already transformed by the CTM). If it
|
|
* fails, the method will return false, and the rect will not be
|
|
* changed.
|
|
*
|
|
* If ignoreScale is true, then snapping will take place even if
|
|
* the CTM has a scale applied. Snapping never takes place if
|
|
* there is a rotation in the CTM.
|
|
*/
|
|
bool UserToDevicePixelSnapped(gfxRect& rect, bool ignoreScale = false) const;
|
|
|
|
/**
|
|
* Takes the given point and tries to align it to device pixels. If
|
|
* this succeeds, the method will return true, and the point will
|
|
* be in device coordinates (already transformed by the CTM). If it
|
|
* fails, the method will return false, and the point will not be
|
|
* changed.
|
|
*
|
|
* If ignoreScale is true, then snapping will take place even if
|
|
* the CTM has a scale applied. Snapping never takes place if
|
|
* there is a rotation in the CTM.
|
|
*/
|
|
bool UserToDevicePixelSnapped(gfxPoint& pt, bool ignoreScale = false) const;
|
|
|
|
/**
|
|
* Attempts to pixel snap the rectangle, add it to the current
|
|
* path, and to set pattern as the current painting source. This
|
|
* should be used for drawing filled pixel-snapped rectangles (like
|
|
* images), because the CTM at the time of the SetPattern call needs
|
|
* to have a snapped translation, or you get smeared images.
|
|
*/
|
|
void PixelSnappedRectangleAndSetPattern(const gfxRect& rect, gfxPattern *pattern);
|
|
|
|
/**
|
|
** Painting sources
|
|
**/
|
|
|
|
/**
|
|
* Set a solid color to use for drawing. This color is in the device color space
|
|
* and is not transformed.
|
|
*/
|
|
void SetDeviceColor(const gfxRGBA& c);
|
|
|
|
/**
|
|
* Gets the current color. It's returned in the device color space.
|
|
* returns false if there is something other than a color
|
|
* set as the current source (pattern, surface, etc)
|
|
*/
|
|
bool GetDeviceColor(gfxRGBA& c);
|
|
|
|
/**
|
|
* Set a solid color in the sRGB color space to use for drawing.
|
|
* If CMS is not enabled, the color is treated as a device-space color
|
|
* and this call is identical to SetDeviceColor().
|
|
*/
|
|
void SetColor(const gfxRGBA& c);
|
|
|
|
/**
|
|
* Uses a surface for drawing. This is a shorthand for creating a
|
|
* pattern and setting it.
|
|
*
|
|
* @param offset from the source surface, to use only part of it.
|
|
* May need to make it negative.
|
|
*/
|
|
void SetSource(gfxASurface *surface, const gfxPoint& offset = gfxPoint(0.0, 0.0));
|
|
|
|
/**
|
|
* Uses a pattern for drawing.
|
|
*/
|
|
void SetPattern(gfxPattern *pattern);
|
|
|
|
/**
|
|
* Get the source pattern (solid color, normal pattern, surface, etc)
|
|
*/
|
|
already_AddRefed<gfxPattern> GetPattern();
|
|
|
|
/**
|
|
** Painting
|
|
**/
|
|
/**
|
|
* Paints the current source surface/pattern everywhere in the current
|
|
* clip region.
|
|
*/
|
|
void Paint(gfxFloat alpha = 1.0);
|
|
|
|
/**
|
|
** Painting with a Mask
|
|
**/
|
|
/**
|
|
* Like Paint, except that it only draws the source where pattern is
|
|
* non-transparent.
|
|
*/
|
|
void Mask(gfxPattern *pattern);
|
|
|
|
/**
|
|
* Shorthand for creating a pattern and calling the pattern-taking
|
|
* variant of Mask.
|
|
*/
|
|
void Mask(gfxASurface *surface, const gfxPoint& offset = gfxPoint(0.0, 0.0));
|
|
|
|
void Mask(mozilla::gfx::SourceSurface *surface, const mozilla::gfx::Point& offset = mozilla::gfx::Point());
|
|
|
|
/**
|
|
** Shortcuts
|
|
**/
|
|
|
|
/**
|
|
* Creates a new path with a rectangle from 0,0 to size.w,size.h
|
|
* and calls cairo_fill.
|
|
*/
|
|
void DrawSurface(gfxASurface *surface, const gfxSize& size);
|
|
|
|
/**
|
|
** Line Properties
|
|
**/
|
|
|
|
typedef enum {
|
|
gfxLineSolid,
|
|
gfxLineDashed,
|
|
gfxLineDotted
|
|
} gfxLineType;
|
|
|
|
void SetDash(gfxLineType ltype);
|
|
void SetDash(gfxFloat *dashes, int ndash, gfxFloat offset);
|
|
// Return true if dashing is set, false if it's not enabled or the
|
|
// context is in an error state. |offset| can be nullptr to mean
|
|
// "don't care".
|
|
bool CurrentDash(FallibleTArray<gfxFloat>& dashes, gfxFloat* offset) const;
|
|
// Returns 0.0 if dashing isn't enabled.
|
|
gfxFloat CurrentDashOffset() const;
|
|
|
|
/**
|
|
* Sets the line width that's used for line drawing.
|
|
*/
|
|
void SetLineWidth(gfxFloat width);
|
|
|
|
/**
|
|
* Returns the currently set line width.
|
|
*
|
|
* @see SetLineWidth
|
|
*/
|
|
gfxFloat CurrentLineWidth() const;
|
|
|
|
enum GraphicsLineCap {
|
|
LINE_CAP_BUTT,
|
|
LINE_CAP_ROUND,
|
|
LINE_CAP_SQUARE
|
|
};
|
|
/**
|
|
* Sets the line caps, i.e. how line endings are drawn.
|
|
*/
|
|
void SetLineCap(GraphicsLineCap cap);
|
|
GraphicsLineCap CurrentLineCap() const;
|
|
|
|
enum GraphicsLineJoin {
|
|
LINE_JOIN_MITER,
|
|
LINE_JOIN_ROUND,
|
|
LINE_JOIN_BEVEL
|
|
};
|
|
/**
|
|
* Sets the line join, i.e. how the connection between two lines is
|
|
* drawn.
|
|
*/
|
|
void SetLineJoin(GraphicsLineJoin join);
|
|
GraphicsLineJoin CurrentLineJoin() const;
|
|
|
|
void SetMiterLimit(gfxFloat limit);
|
|
gfxFloat CurrentMiterLimit() const;
|
|
|
|
/**
|
|
** Fill Properties
|
|
**/
|
|
|
|
enum FillRule {
|
|
FILL_RULE_WINDING,
|
|
FILL_RULE_EVEN_ODD
|
|
};
|
|
void SetFillRule(FillRule rule);
|
|
FillRule CurrentFillRule() const;
|
|
|
|
/**
|
|
** Operators and Rendering control
|
|
**/
|
|
|
|
// define enum for operators (clear, src, dst, etc)
|
|
enum GraphicsOperator {
|
|
OPERATOR_CLEAR,
|
|
OPERATOR_SOURCE,
|
|
|
|
OPERATOR_OVER,
|
|
OPERATOR_IN,
|
|
OPERATOR_OUT,
|
|
OPERATOR_ATOP,
|
|
|
|
OPERATOR_DEST,
|
|
OPERATOR_DEST_OVER,
|
|
OPERATOR_DEST_IN,
|
|
OPERATOR_DEST_OUT,
|
|
OPERATOR_DEST_ATOP,
|
|
|
|
OPERATOR_XOR,
|
|
OPERATOR_ADD,
|
|
OPERATOR_SATURATE,
|
|
|
|
OPERATOR_MULTIPLY,
|
|
OPERATOR_SCREEN,
|
|
OPERATOR_OVERLAY,
|
|
OPERATOR_DARKEN,
|
|
OPERATOR_LIGHTEN,
|
|
OPERATOR_COLOR_DODGE,
|
|
OPERATOR_COLOR_BURN,
|
|
OPERATOR_HARD_LIGHT,
|
|
OPERATOR_SOFT_LIGHT,
|
|
OPERATOR_DIFFERENCE,
|
|
OPERATOR_EXCLUSION,
|
|
OPERATOR_HUE,
|
|
OPERATOR_SATURATION,
|
|
OPERATOR_COLOR,
|
|
OPERATOR_LUMINOSITY
|
|
};
|
|
/**
|
|
* Sets the operator used for all further drawing. The operator affects
|
|
* how drawing something will modify the destination. For example, the
|
|
* OVER operator will do alpha blending of source and destination, while
|
|
* SOURCE will replace the destination with the source.
|
|
*
|
|
* Note that if the flag FLAG_SIMPLIFY_OPERATORS is set on this
|
|
* gfxContext, the actual operator set might change for optimization
|
|
* purposes. Check the comments below around that flag.
|
|
*/
|
|
void SetOperator(GraphicsOperator op);
|
|
GraphicsOperator CurrentOperator() const;
|
|
|
|
/**
|
|
* MODE_ALIASED means that only pixels whose centers are in the drawn area
|
|
* should be modified, and they should be modified to take the value drawn
|
|
* at the pixel center.
|
|
*/
|
|
enum AntialiasMode {
|
|
MODE_ALIASED,
|
|
MODE_COVERAGE
|
|
};
|
|
void SetAntialiasMode(AntialiasMode mode);
|
|
AntialiasMode CurrentAntialiasMode() const;
|
|
|
|
/**
|
|
** Clipping
|
|
**/
|
|
|
|
/**
|
|
* Clips all further drawing to the current path.
|
|
* This does not consume the current path.
|
|
*/
|
|
void Clip();
|
|
|
|
/**
|
|
* Undoes any clipping. Further drawings will only be restricted by the
|
|
* surface dimensions.
|
|
*/
|
|
void ResetClip();
|
|
|
|
/**
|
|
* Helper functions that will create a rect path and call Clip().
|
|
* Any current path will be destroyed by these functions!
|
|
*/
|
|
void Clip(const gfxRect& rect); // will clip to a rect
|
|
|
|
/**
|
|
* This will ensure that the surface actually has its clip set.
|
|
* Useful if you are doing native drawing.
|
|
*/
|
|
void UpdateSurfaceClip();
|
|
|
|
/**
|
|
* This will return the current bounds of the clip region in user
|
|
* space.
|
|
*/
|
|
gfxRect GetClipExtents();
|
|
|
|
/**
|
|
* Returns true if the given rectangle is fully contained in the current clip.
|
|
* This is conservative; it may return false even when the given rectangle is
|
|
* fully contained by the current clip.
|
|
*/
|
|
bool ClipContainsRect(const gfxRect& aRect);
|
|
|
|
/**
|
|
* Groups
|
|
*/
|
|
void PushGroup(gfxContentType content = gfxContentType::COLOR);
|
|
/**
|
|
* Like PushGroup, but if the current surface is gfxContentType::COLOR and
|
|
* content is gfxContentType::COLOR_ALPHA, makes the pushed surface gfxContentType::COLOR
|
|
* instead and copies the contents of the current surface to the pushed
|
|
* surface. This is good for pushing opacity groups, since blending the
|
|
* group back to the current surface with some alpha applied will give
|
|
* the correct results and using an opaque pushed surface gives better
|
|
* quality and performance.
|
|
* This API really only makes sense if you do a PopGroupToSource and
|
|
* immediate Paint with OPERATOR_OVER.
|
|
*/
|
|
void PushGroupAndCopyBackground(gfxContentType content = gfxContentType::COLOR);
|
|
already_AddRefed<gfxPattern> PopGroup();
|
|
void PopGroupToSource();
|
|
|
|
/**
|
|
** Hit Testing - check if given point is in the current path
|
|
**/
|
|
bool PointInFill(const gfxPoint& pt);
|
|
bool PointInStroke(const gfxPoint& pt);
|
|
|
|
/**
|
|
** Extents - returns user space extent of current path
|
|
**/
|
|
gfxRect GetUserPathExtent();
|
|
gfxRect GetUserFillExtent();
|
|
gfxRect GetUserStrokeExtent();
|
|
|
|
mozilla::gfx::Point GetDeviceOffset() const;
|
|
|
|
/**
|
|
** Flags
|
|
**/
|
|
|
|
enum {
|
|
/* If this flag is set, operators other than CLEAR, SOURCE, or
|
|
* OVER will be converted to OVER before being sent to cairo.
|
|
*
|
|
* This is most useful with a printing surface, where
|
|
* operators such as ADD are used to avoid seams for on-screen
|
|
* display, but where such errors aren't noticeable in print.
|
|
* This approach is currently used in border rendering.
|
|
*
|
|
* However, when printing complex renderings such as SVG,
|
|
* care should be taken to clear this flag.
|
|
*/
|
|
FLAG_SIMPLIFY_OPERATORS = (1 << 0),
|
|
/**
|
|
* When this flag is set, snapping to device pixels is disabled.
|
|
* It simply never does anything.
|
|
*/
|
|
FLAG_DISABLE_SNAPPING = (1 << 1),
|
|
/**
|
|
* Disable copying of backgrounds in PushGroupAndCopyBackground.
|
|
*/
|
|
FLAG_DISABLE_COPY_BACKGROUND = (1 << 2)
|
|
};
|
|
|
|
void SetFlag(int32_t aFlag) { mFlags |= aFlag; }
|
|
void ClearFlag(int32_t aFlag) { mFlags &= ~aFlag; }
|
|
int32_t GetFlags() const { return mFlags; }
|
|
|
|
bool IsCairo() const { return !mDT; }
|
|
|
|
// Work out whether cairo will snap inter-glyph spacing to pixels.
|
|
void GetRoundOffsetsToPixels(bool *aRoundX, bool *aRoundY);
|
|
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
/**
|
|
* Debug functions to encode the current surface as a PNG and export it.
|
|
*/
|
|
|
|
/**
|
|
* Writes a binary PNG file.
|
|
*/
|
|
void WriteAsPNG(const char* aFile);
|
|
|
|
/**
|
|
* Write as a PNG encoded Data URL to stdout.
|
|
*/
|
|
void DumpAsDataURI();
|
|
|
|
/**
|
|
* Copy a PNG encoded Data URL to the clipboard.
|
|
*/
|
|
void CopyAsDataURI();
|
|
#endif
|
|
|
|
static mozilla::gfx::UserDataKey sDontUseAsSourceKey;
|
|
|
|
private:
|
|
~gfxContext();
|
|
|
|
friend class GeneralPattern;
|
|
friend struct GlyphBufferAzure;
|
|
|
|
typedef mozilla::gfx::Matrix Matrix;
|
|
typedef mozilla::gfx::DrawTarget DrawTarget;
|
|
typedef mozilla::gfx::Color Color;
|
|
typedef mozilla::gfx::StrokeOptions StrokeOptions;
|
|
typedef mozilla::gfx::Float Float;
|
|
typedef mozilla::gfx::Rect Rect;
|
|
typedef mozilla::gfx::CompositionOp CompositionOp;
|
|
typedef mozilla::gfx::Path Path;
|
|
typedef mozilla::gfx::PathBuilder PathBuilder;
|
|
typedef mozilla::gfx::SourceSurface SourceSurface;
|
|
|
|
struct AzureState {
|
|
AzureState()
|
|
: op(mozilla::gfx::CompositionOp::OP_OVER)
|
|
, opIsClear(false)
|
|
, color(0, 0, 0, 1.0f)
|
|
, clipWasReset(false)
|
|
, fillRule(mozilla::gfx::FillRule::FILL_WINDING)
|
|
, aaMode(mozilla::gfx::AntialiasMode::SUBPIXEL)
|
|
, patternTransformChanged(false)
|
|
{}
|
|
|
|
mozilla::gfx::CompositionOp op;
|
|
bool opIsClear;
|
|
Color color;
|
|
nsRefPtr<gfxPattern> pattern;
|
|
nsRefPtr<gfxASurface> sourceSurfCairo;
|
|
mozilla::RefPtr<SourceSurface> sourceSurface;
|
|
mozilla::gfx::Point sourceSurfaceDeviceOffset;
|
|
Matrix surfTransform;
|
|
Matrix transform;
|
|
struct PushedClip {
|
|
mozilla::RefPtr<Path> path;
|
|
Rect rect;
|
|
Matrix transform;
|
|
};
|
|
nsTArray<PushedClip> pushedClips;
|
|
nsTArray<Float> dashPattern;
|
|
bool clipWasReset;
|
|
mozilla::gfx::FillRule fillRule;
|
|
StrokeOptions strokeOptions;
|
|
mozilla::RefPtr<DrawTarget> drawTarget;
|
|
mozilla::RefPtr<DrawTarget> parentTarget;
|
|
mozilla::gfx::AntialiasMode aaMode;
|
|
bool patternTransformChanged;
|
|
Matrix patternTransform;
|
|
// This is used solely for using minimal intermediate surface size.
|
|
mozilla::gfx::Point deviceOffset;
|
|
};
|
|
|
|
// This ensures mPath contains a valid path (in user space!)
|
|
void EnsurePath();
|
|
// This ensures mPathBuilder contains a valid PathBuilder (in user space!)
|
|
void EnsurePathBuilder();
|
|
void FillAzure(mozilla::gfx::Float aOpacity);
|
|
void PushClipsToDT(mozilla::gfx::DrawTarget *aDT);
|
|
CompositionOp GetOp();
|
|
void ChangeTransform(const mozilla::gfx::Matrix &aNewMatrix, bool aUpdatePatternTransform = true);
|
|
Rect GetAzureDeviceSpaceClipBounds();
|
|
Matrix GetDeviceTransform() const;
|
|
Matrix GetDTTransform() const;
|
|
void PushNewDT(gfxContentType content);
|
|
|
|
bool mPathIsRect;
|
|
bool mTransformChanged;
|
|
Matrix mPathTransform;
|
|
Rect mRect;
|
|
mozilla::RefPtr<PathBuilder> mPathBuilder;
|
|
mozilla::RefPtr<Path> mPath;
|
|
Matrix mTransform;
|
|
nsTArray<AzureState> mStateStack;
|
|
|
|
AzureState &CurrentState() { return mStateStack[mStateStack.Length() - 1]; }
|
|
const AzureState &CurrentState() const { return mStateStack[mStateStack.Length() - 1]; }
|
|
|
|
cairo_t *mCairo;
|
|
cairo_t *mRefCairo;
|
|
nsRefPtr<gfxASurface> mSurface;
|
|
int32_t mFlags;
|
|
|
|
mozilla::RefPtr<DrawTarget> mDT;
|
|
mozilla::RefPtr<DrawTarget> mOriginalDT;
|
|
};
|
|
|
|
/**
|
|
* Sentry helper class for functions with multiple return points that need to
|
|
* call Save() on a gfxContext and have Restore() called automatically on the
|
|
* gfxContext before they return.
|
|
*/
|
|
class gfxContextAutoSaveRestore
|
|
{
|
|
public:
|
|
gfxContextAutoSaveRestore() : mContext(nullptr) {}
|
|
|
|
gfxContextAutoSaveRestore(gfxContext *aContext) : mContext(aContext) {
|
|
mContext->Save();
|
|
}
|
|
|
|
~gfxContextAutoSaveRestore() {
|
|
Restore();
|
|
}
|
|
|
|
void SetContext(gfxContext *aContext) {
|
|
NS_ASSERTION(!mContext, "Not going to call Restore() on some context!!!");
|
|
mContext = aContext;
|
|
mContext->Save();
|
|
}
|
|
|
|
void EnsureSaved(gfxContext *aContext) {
|
|
MOZ_ASSERT(!mContext || mContext == aContext, "wrong context");
|
|
if (!mContext) {
|
|
mContext = aContext;
|
|
mContext->Save();
|
|
}
|
|
}
|
|
|
|
void Restore() {
|
|
if (mContext) {
|
|
mContext->Restore();
|
|
mContext = nullptr;
|
|
}
|
|
}
|
|
|
|
private:
|
|
gfxContext *mContext;
|
|
};
|
|
|
|
/**
|
|
* Sentry helper class for functions with multiple return points that need to
|
|
* back up the current path of a context and have it automatically restored
|
|
* before they return. This class assumes that the transformation matrix will
|
|
* be the same when Save and Restore are called. The calling function must
|
|
* ensure that this is the case or the path will be copied incorrectly.
|
|
*/
|
|
class gfxContextPathAutoSaveRestore
|
|
{
|
|
public:
|
|
gfxContextPathAutoSaveRestore() : mContext(nullptr) {}
|
|
|
|
gfxContextPathAutoSaveRestore(gfxContext *aContext, bool aSave = true) : mContext(aContext)
|
|
{
|
|
if (aSave)
|
|
Save();
|
|
}
|
|
|
|
~gfxContextPathAutoSaveRestore()
|
|
{
|
|
Restore();
|
|
}
|
|
|
|
void SetContext(gfxContext *aContext, bool aSave = true)
|
|
{
|
|
mContext = aContext;
|
|
if (aSave)
|
|
Save();
|
|
}
|
|
|
|
/**
|
|
* If a path is already saved, does nothing. Else copies the current path
|
|
* so that it may be restored.
|
|
*/
|
|
void Save()
|
|
{
|
|
if (!mPath && mContext) {
|
|
mPath = mContext->CopyPath();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* If no path is saved, does nothing. Else replaces the context's path with
|
|
* a copy of the saved one, and clears the saved path.
|
|
*/
|
|
void Restore()
|
|
{
|
|
if (mPath) {
|
|
mContext->SetPath(mPath);
|
|
mPath = nullptr;
|
|
}
|
|
}
|
|
|
|
private:
|
|
gfxContext *mContext;
|
|
|
|
nsRefPtr<gfxPath> mPath;
|
|
};
|
|
|
|
/**
|
|
* Sentry helper class for functions with multiple return points that need to
|
|
* back up the current matrix of a context and have it automatically restored
|
|
* before they return.
|
|
*/
|
|
class gfxContextMatrixAutoSaveRestore
|
|
{
|
|
public:
|
|
gfxContextMatrixAutoSaveRestore() :
|
|
mContext(nullptr)
|
|
{
|
|
}
|
|
|
|
gfxContextMatrixAutoSaveRestore(gfxContext *aContext) :
|
|
mContext(aContext), mMatrix(aContext->CurrentMatrix())
|
|
{
|
|
}
|
|
|
|
~gfxContextMatrixAutoSaveRestore()
|
|
{
|
|
if (mContext) {
|
|
mContext->SetMatrix(mMatrix);
|
|
}
|
|
}
|
|
|
|
void SetContext(gfxContext *aContext)
|
|
{
|
|
NS_ASSERTION(!mContext, "Not going to restore the matrix on some context!");
|
|
mContext = aContext;
|
|
mMatrix = aContext->CurrentMatrix();
|
|
}
|
|
|
|
void Restore()
|
|
{
|
|
if (mContext) {
|
|
mContext->SetMatrix(mMatrix);
|
|
}
|
|
}
|
|
|
|
const gfxMatrix& Matrix()
|
|
{
|
|
MOZ_ASSERT(mContext, "mMatrix doesn't contain a useful matrix");
|
|
return mMatrix;
|
|
}
|
|
|
|
private:
|
|
gfxContext *mContext;
|
|
gfxMatrix mMatrix;
|
|
};
|
|
|
|
|
|
class gfxContextAutoDisableSubpixelAntialiasing {
|
|
public:
|
|
gfxContextAutoDisableSubpixelAntialiasing(gfxContext *aContext, bool aDisable)
|
|
{
|
|
if (aDisable) {
|
|
if (aContext->IsCairo()) {
|
|
mSurface = aContext->CurrentSurface();
|
|
if (!mSurface) {
|
|
return;
|
|
}
|
|
mSubpixelAntialiasingEnabled = mSurface->GetSubpixelAntialiasingEnabled();
|
|
mSurface->SetSubpixelAntialiasingEnabled(false);
|
|
} else {
|
|
mDT = aContext->GetDrawTarget();
|
|
|
|
mSubpixelAntialiasingEnabled = mDT->GetPermitSubpixelAA();
|
|
mDT->SetPermitSubpixelAA(false);
|
|
}
|
|
}
|
|
}
|
|
~gfxContextAutoDisableSubpixelAntialiasing()
|
|
{
|
|
if (mSurface) {
|
|
mSurface->SetSubpixelAntialiasingEnabled(mSubpixelAntialiasingEnabled);
|
|
} else if (mDT) {
|
|
mDT->SetPermitSubpixelAA(mSubpixelAntialiasingEnabled);
|
|
}
|
|
}
|
|
|
|
private:
|
|
nsRefPtr<gfxASurface> mSurface;
|
|
mozilla::RefPtr<mozilla::gfx::DrawTarget> mDT;
|
|
bool mSubpixelAntialiasingEnabled;
|
|
};
|
|
|
|
#endif /* GFX_CONTEXT_H */
|