gecko/gfx/layers/opengl/X11TextureSourceOGL.h
Matt Woodrow c304736b73 Bug 974709 - Use a separate texture for each X11TextureSource and keep the pixmap bound. r=nical
--HG--
extra : rebase_source : 06012985e185f517d8a807788e35ea1efcaf39d8
2014-02-22 22:22:43 +13:00

59 lines
1.7 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_X11TEXTURESOURCEOGL__H
#define MOZILLA_GFX_X11TEXTURESOURCEOGL__H
#ifdef GL_PROVIDER_GLX
#include "mozilla/layers/TextureHostOGL.h"
#include "mozilla/gfx/2D.h"
namespace mozilla {
namespace layers {
// TextureSource for Xlib-backed surfaces.
class X11TextureSourceOGL
: public TextureSourceOGL,
public NewTextureSource
{
public:
X11TextureSourceOGL(CompositorOGL* aCompositor, gfxXlibSurface* aSurface);
~X11TextureSourceOGL();
virtual X11TextureSourceOGL* AsSourceOGL() MOZ_OVERRIDE { return this; }
virtual bool IsValid() const MOZ_OVERRIDE { return !!gl(); } ;
virtual void BindTexture(GLenum aTextureUnit) MOZ_OVERRIDE;
virtual gfx::IntSize GetSize() const MOZ_OVERRIDE;
virtual GLenum GetTextureTarget() const MOZ_OVERRIDE {
return LOCAL_GL_TEXTURE_2D;
}
virtual gfx::SurfaceFormat GetFormat() const MOZ_OVERRIDE;
virtual GLenum GetWrapMode() const MOZ_OVERRIDE {
return LOCAL_GL_CLAMP_TO_EDGE;
}
virtual void DeallocateDeviceData() MOZ_OVERRIDE;
virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
gl::GLContext* gl() const;
static gfx::SurfaceFormat ContentTypeToSurfaceFormat(gfxContentType aType);
protected:
CompositorOGL* mCompositor;
nsRefPtr<gfxXlibSurface> mSurface;
RefPtr<gfx::SourceSurface> mSourceSurface;
GLuint mTexture;
};
} // namespace layers
} // namespace mozilla
#endif
#endif // MOZILLA_GFX_X11TEXTURESOURCEOGL__H