gecko/browser/base/content/browser-loop.js
Matthew Noorenberghe a6e4d63bb2 Bug 1104921 - UITour: Add Loop panel targets. r=Unfocused
--HG--
extra : rebase_source : eb46c50e68be3dbac8e7d6ba6f1dc01385190722
2014-12-04 14:40:03 -08:00

223 lines
7.8 KiB
JavaScript

// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
// the "exported" symbols
let LoopUI;
XPCOMUtils.defineLazyModuleGetter(this, "injectLoopAPI", "resource:///modules/loop/MozLoopAPI.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "MozLoopService", "resource:///modules/loop/MozLoopService.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "PanelFrame", "resource:///modules/PanelFrame.jsm");
(function() {
LoopUI = {
get toolbarButton() {
delete this.toolbarButton;
return this.toolbarButton = CustomizableUI.getWidget("loop-button").forWindow(window);
},
/**
* @return {Promise}
*/
promiseDocumentVisible(aDocument) {
if (!aDocument.hidden) {
return Promise.resolve();
}
return new Promise((resolve) => {
aDocument.addEventListener("visibilitychange", function onVisibilityChanged() {
aDocument.removeEventListener("visibilitychange", onVisibilityChanged);
resolve();
});
});
},
/**
* Opens the panel for Loop and sizes it appropriately.
*
* @param {event} event The event opening the panel, used to anchor
* the panel to the button which triggers it.
* @param {String} [tabId] Identifier of the tab to select when the panel is
* opened. Example: 'rooms', 'contacts', etc.
* @return {Promise}
*/
openCallPanel: function(event, tabId = null) {
return new Promise((resolve) => {
let callback = iframe => {
// Helper function to show a specific tab view in the panel.
function showTab() {
if (!tabId) {
resolve(LoopUI.promiseDocumentVisible(iframe.contentDocument));
return;
}
let win = iframe.contentWindow;
let ev = new win.CustomEvent("UIAction", Cu.cloneInto({
detail: {
action: "selectTab",
tab: tabId
}
}, win));
win.dispatchEvent(ev);
resolve(LoopUI.promiseDocumentVisible(iframe.contentDocument));
}
// If the panel has been opened and initialized before, we can skip waiting
// for the content to load - because it's already there.
if (("contentWindow" in iframe) && iframe.contentWindow.document.readyState == "complete") {
showTab();
return;
}
iframe.addEventListener("DOMContentLoaded", function documentDOMLoaded() {
iframe.removeEventListener("DOMContentLoaded", documentDOMLoaded, true);
injectLoopAPI(iframe.contentWindow);
iframe.contentWindow.addEventListener("loopPanelInitialized", function loopPanelInitialized() {
iframe.contentWindow.removeEventListener("loopPanelInitialized",
loopPanelInitialized);
showTab();
});
}, true);
};
// Used to clear the temporary "login" state from the button.
Services.obs.notifyObservers(null, "loop-status-changed", null);
PanelFrame.showPopup(window, event ? event.target : this.toolbarButton.node,
"loop", null, "about:looppanel", null, callback);
});
},
/**
* Triggers the initialization of the loop service. Called by
* delayedStartup.
*/
init: function() {
// Add observer notifications before the service is initialized
Services.obs.addObserver(this, "loop-status-changed", false);
MozLoopService.initialize();
this.updateToolbarState();
},
uninit: function() {
Services.obs.removeObserver(this, "loop-status-changed");
},
// Implements nsIObserver
observe: function(subject, topic, data) {
if (topic != "loop-status-changed") {
return;
}
this.updateToolbarState(data);
},
/**
* Updates the toolbar/menu-button state to reflect Loop status.
*
* @param {string} [aReason] Some states are only shown if
* a related reason is provided.
*
* aReason="login": Used after a login is completed
* successfully. This is used so the state can be
* temporarily shown until the next state change.
*/
updateToolbarState: function(aReason = null) {
if (!this.toolbarButton.node) {
return;
}
let state = "";
if (MozLoopService.errors.size) {
state = "error";
} else if (aReason == "login" && MozLoopService.userProfile) {
state = "active";
} else if (MozLoopService.doNotDisturb) {
state = "disabled";
} else if (MozLoopService.roomsParticipantsCount > 0) {
state = "active";
}
this.toolbarButton.node.setAttribute("state", state);
},
/**
* Show a desktop notification when 'do not disturb' isn't enabled.
*
* @param {Object} options Set of options that may tweak the appearance and
* behavior of the notification.
* Option params:
* - {String} title Notification title message
* - {String} [message] Notification body text
* - {String} [icon] Notification icon
* - {String} [sound] Sound to play
* - {String} [selectTab] Tab to select when the panel
* opens
* - {Function} [onclick] Callback to invoke when
* the notification is clicked.
* Opens the panel by default.
*/
showNotification: function(options) {
if (MozLoopService.doNotDisturb) {
return;
}
if (!options.title) {
throw new Error("Missing title, can not display notification");
}
let notificationOptions = {
body: options.message || ""
};
if (options.icon) {
notificationOptions.icon = options.icon;
}
if (options.sound) {
// This will not do anything, until bug bug 1105222 is resolved.
notificationOptions.mozbehavior = {
soundFile: `chrome://browser/content/loop/shared/sounds/${options.sound}.ogg`
};
}
let notification = new window.Notification(options.title, notificationOptions);
notification.addEventListener("click", e => {
if (window.closed) {
return;
}
try {
window.focus();
} catch (ex) {}
// We need a setTimeout here, otherwise the panel won't show after the
// window received focus.
window.setTimeout(() => {
if (typeof options.onclick == "function") {
options.onclick();
} else {
// Open the Loop panel as a default action.
this.openCallPanel(null, options.selectTab || null);
}
}, 0);
});
},
/**
* Play a sound in this window IF there's no sound playing yet.
*
* @param {String} name Name of the sound, like 'ringtone' or 'room-joined'
*/
playSound: function(name) {
if (this.ActiveSound || MozLoopService.doNotDisturb) {
return;
}
this.activeSound = new window.Audio();
this.activeSound.src = `chrome://browser/content/loop/shared/sounds/${name}.ogg`;
this.activeSound.load();
this.activeSound.play();
this.activeSound.addEventListener("ended", () => this.activeSound = undefined, false);
},
};
})();