gecko/gfx/ycbcr/picture_region.patch

100 lines
3.5 KiB
Diff

diff --git a/gfx/ycbcr/yuv_convert.cpp b/gfx/ycbcr/yuv_convert.cpp
index c291d5c..ff7267e 100644
--- a/gfx/ycbcr/yuv_convert.cpp
+++ b/gfx/ycbcr/yuv_convert.cpp
@@ -25,42 +25,58 @@ namespace mozilla {
namespace gfx {
// Convert a frame of YUV to 32 bit ARGB.
void ConvertYCbCrToRGB32(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
- int width,
- int height,
+ int pic_x,
+ int pic_y,
+ int pic_width,
+ int pic_height,
int y_pitch,
int uv_pitch,
int rgb_pitch,
YUVType yuv_type) {
unsigned int y_shift = yuv_type;
bool has_mmx = supports_mmx();
- for (int y = 0; y < height; ++y) {
- uint8* rgb_row = rgb_buf + y * rgb_pitch;
- const uint8* y_ptr = y_buf + y * y_pitch;
- const uint8* u_ptr = u_buf + (y >> y_shift) * uv_pitch;
- const uint8* v_ptr = v_buf + (y >> y_shift) * uv_pitch;
+ bool odd_pic_x = pic_x % 2 != 0;
+ int x_width = odd_pic_x ? pic_width - 1 : pic_width;
+
+ for (int y = pic_y; y < pic_height + pic_y; ++y) {
+ uint8* rgb_row = rgb_buf + (y - pic_y) * rgb_pitch;
+ const uint8* y_ptr = y_buf + y * y_pitch + pic_x;
+ const uint8* u_ptr = u_buf + (y >> y_shift) * uv_pitch + (pic_x >> 1);
+ const uint8* v_ptr = v_buf + (y >> y_shift) * uv_pitch + (pic_x >> 1);
+
+ if (odd_pic_x) {
+ // Handle the single odd pixel manually and use the
+ // fast routines for the remaining.
+ FastConvertYUVToRGB32Row_C(y_ptr++,
+ u_ptr++,
+ v_ptr++,
+ rgb_row,
+ 1);
+ rgb_row += 4;
+ }
if (has_mmx)
FastConvertYUVToRGB32Row(y_ptr,
u_ptr,
v_ptr,
rgb_row,
- width);
+ x_width);
else
FastConvertYUVToRGB32Row_C(y_ptr,
u_ptr,
v_ptr,
rgb_row,
- width);
+ x_width);
}
// MMX used for FastConvertYUVToRGB32Row requires emms instruction.
if (has_mmx)
EMMS();
}
// Scale a frame of YUV to 32 bit ARGB.
diff --git a/gfx/ycbcr/yuv_convert.h b/gfx/ycbcr/yuv_convert.h
index 9d148a6..77ca8e6 100644
--- a/gfx/ycbcr/yuv_convert.h
+++ b/gfx/ycbcr/yuv_convert.h
@@ -32,18 +32,20 @@ enum Rotate {
};
// Convert a frame of YUV to 32 bit ARGB.
// Pass in YV16/YV12 depending on source format
void ConvertYCbCrToRGB32(const uint8* yplane,
const uint8* uplane,
const uint8* vplane,
uint8* rgbframe,
- int frame_width,
- int frame_height,
+ int pic_x,
+ int pic_y,
+ int pic_width,
+ int pic_height,
int ystride,
int uvstride,
int rgbstride,
YUVType yuv_type);
// Scale a frame of YUV to 32 bit ARGB.
// Supports rotation and mirroring.
void ScaleYCbCrToRGB32(const uint8* yplane,