gecko/content/canvas/src
2013-06-04 15:44:08 -04:00
..
CanvasGradient.h Bug 856822: Annotate ~1700 methods with MOZ_OVERRIDE in /content r=smaug 2013-05-29 13:43:41 -07:00
CanvasImageCache.cpp Bug 865929 - Add pref to limit the size of the canvas image cache r=jlebar,jdm a=tef+ 2013-04-26 07:16:12 -07:00
CanvasImageCache.h
CanvasPattern.h Bug 856822: Annotate ~1700 methods with MOZ_OVERRIDE in /content r=smaug 2013-05-29 13:43:41 -07:00
CanvasRenderingContext2D.cpp Bug 863635. Make gfxPlatform smarter about when we can use Moz2D for content rendering r=Bas 2013-05-28 10:04:37 +12:00
CanvasRenderingContext2D.h Bug 856822: Annotate ~1700 methods with MOZ_OVERRIDE in /content r=smaug 2013-05-29 13:43:41 -07:00
CanvasUtils.cpp Bug 842186 - Update use of jsval with JS::Value in cpp and h files in the content/xul/ content/canvas/ content/xslt/ and content/xbl/ directories. r=jwalden 2013-03-22 22:05:20 -07:00
CanvasUtils.h Bug 867844 part 3. Fix rooting issues in canvas 2d code. r=smaug 2013-05-06 08:30:50 -04:00
DocumentRendererChild.cpp
DocumentRendererParent.cpp
ImageData.cpp Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
ImageData.h Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
Makefile.in Bug 864774 - Part 2: Move CPPSRCS to moz.build as CPP_SOURCES; r=joey CLOSED TREE 2013-04-23 17:54:15 -04:00
moz.build Bug 864774 - Part 2: Move CPPSRCS to moz.build as CPP_SOURCES; r=joey CLOSED TREE 2013-04-23 17:54:15 -04:00
TextMetrics.h Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLActiveInfo.cpp Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLBuffer.cpp Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLBuffer.h Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLContext.cpp Bug 879304 - Add "webgl.max-warnings-per-context" preference. r=bjacob 2013-06-04 15:44:08 -04:00
WebGLContext.h Bug 879304 - Add "webgl.max-warnings-per-context" preference. r=bjacob 2013-06-04 15:44:08 -04:00
WebGLContextGL.cpp Bug 877934 - Only clear what we need to for off-fb ReadPixels. - r=bjacob 2013-05-30 18:54:00 -07:00
WebGLContextNotSupported.cpp
WebGLContextReporter.cpp Bug 859657 (part 2) - Remove nsIMemoryMultiReporter.explicitNonHeap because it's more trouble than it's worth; also remove the "explicit" single reporter. r=jlebar. 2013-04-11 20:52:32 -07:00
WebGLContextUtils.cpp Bug 868130 - Include nsCxPusher.h everywhere we need it, and stop including it from nsContentUtils.h. r=gabor 2013-05-22 10:05:26 -06:00
WebGLContextUtils.h Bug 864727 part 4. Pass a handle for the scope object to all the various Wrap*Object stuff in BindingUtils. r=ms2ger 2013-04-25 12:29:53 -04:00
WebGLContextValidate.cpp Bug 872701 - Request highp for frag shaders unless disabled. - r=bjacob 2013-05-15 14:50:52 -07:00
WebGLElementArrayCache.cpp Bug 738867 - Implement WebGL OES_element_index_uint extension. r=bjacob 2013-05-13 09:22:30 -04:00
WebGLElementArrayCache.h Bug 738867 - Implement WebGL OES_element_index_uint extension. r=bjacob 2013-05-13 09:22:30 -04:00
WebGLExtensionBase.cpp
WebGLExtensionCompressedTextureATC.cpp
WebGLExtensionCompressedTexturePVRTC.cpp
WebGLExtensionCompressedTextureS3TC.cpp
WebGLExtensionDebugRendererInfo.cpp
WebGLExtensionDepthTexture.cpp
WebGLExtensionElementIndexUint.cpp Bug 738867 - Implement WebGL OES_element_index_uint extension. r=bjacob 2013-05-13 09:22:30 -04:00
WebGLExtensionLoseContext.cpp
WebGLExtensions.h Bug 738867 - Implement WebGL OES_element_index_uint extension. r=bjacob 2013-05-13 09:22:30 -04:00
WebGLExtensionStandardDerivatives.cpp
WebGLExtensionTextureFilterAnisotropic.cpp
WebGLExtensionTextureFloat.cpp
WebGLFramebuffer.cpp Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLFramebuffer.h Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLObjectModel.cpp
WebGLObjectModel.h Bug 784739 - Switch from NULL to nullptr in content/; r=ehsan 2013-04-02 21:14:24 -04:00
WebGLProgram.cpp Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLProgram.h Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLRenderbuffer.cpp Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLRenderbuffer.h Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLShader.cpp Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLShader.h Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLShaderPrecisionFormat.cpp Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLShaderPrecisionFormat.h Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLTexelConversions.cpp Bug 859024 - Remove the MSVC exemption for FAIL_ON_WARNINGS in content/canvas/src. r=jmuizelaar 2013-04-28 07:10:36 +09:00
WebGLTexelConversions.h
WebGLTexture.cpp Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLTexture.h Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLUniformLocation.cpp Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLUniformLocation.h Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
WebGLValidateStrings.h
WebGLVertexAttribData.h