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a5a1e40b94
Load() is called by the media load algorithm, and this behaviour matches the existing MediaDecoder. Calling MediaDecoderStateMachine::Init() ensures that we'll be able to init the state machine properly (i.e. its soon to be added shared thread pools) before we decode. |
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.. | ||
base | ||
canvas | ||
html | ||
mathml/content | ||
media | ||
svg | ||
test | ||
xbl/test | ||
xml | ||
xul | ||
moz.build |