gecko/layout/style/nsIStyleRule.h

114 lines
4.5 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*
* internal abstract interface for objects providing immutable style
* information
*/
#ifndef nsIStyleRule_h___
#define nsIStyleRule_h___
#include <stdio.h>
#include "nsISupports.h"
struct nsRuleData;
// IID for the nsIStyleRule interface {f75f3f70-435d-43a6-a01b-65970489ca26}
#define NS_ISTYLE_RULE_IID \
{ 0xf75f3f70, 0x435d, 0x43a6, \
{ 0xa0, 0x1b, 0x65, 0x97, 0x04, 0x89, 0xca, 0x26 } }
/**
* An object implementing |nsIStyleRule| (henceforth, a rule) represents
* immutable stylistic information that either applies or does not apply
* to a given element. It belongs to an object or group of objects that
* implement |nsIStyleSheet| and |nsIStyleRuleProcessor| (henceforth, a
* sheet).
*
* A rule becomes relevant to the computation of style data when
* |nsIStyleRuleProcessor::RulesMatching| creates a rule node that
* points to the rule. (A rule node, |nsRuleNode|, is a node in the
* rule tree, which is a lexicographic tree indexed by rules. The path
* from the root of the rule tree to the |nsRuleNode| for a given
* |nsStyleContext| contains exactly the rules that match the element
* that the style context is for, in priority (weight, origin,
* specificity) order.)
*
* The computation of style data uses the rule tree, which calls
* |nsIStyleRule::MapRuleInfoInto| below.
*
* It is worth emphasizing that the data represented by a rule
* implementation are immutable. When the data need to be changed, a
* new rule object must be created. Failing to do this will lead to
* bugs in the handling of dynamic style changes, since the rule tree
* caches the results of |MapRuleInfoInto|.
*
* |nsIStyleRule| objects are owned by |nsRuleNode| objects (in addition
* to typically being owned by their sheet), which are in turn garbage
* collected (with the garbage collection roots being style contexts).
*/
class nsIStyleRule : public nsISupports {
public:
NS_DECLARE_STATIC_IID_ACCESSOR(NS_ISTYLE_RULE_IID)
/**
* |nsIStyleRule::MapRuleInfoInto| is a request to copy all stylistic
* data represented by the rule that:
* + are relevant for any structs in |aRuleData->mSIDs| (style
* struct ID bits)
* + are not already filled into the data struct
* into the appropriate data struct in |aRuleData|. It is important
* that only empty data are filled in, since the rule tree is walked
* from highest priority rule to least, so that the walk can stop if
* all needed data are found. Thus overwriting non-empty data will
* break CSS cascading rules.
*/
virtual void MapRuleInfoInto(nsRuleData* aRuleData)=0;
#ifdef DEBUG
virtual void List(FILE* out = stdout, PRInt32 aIndent = 0) const = 0;
#endif
};
NS_DEFINE_STATIC_IID_ACCESSOR(nsIStyleRule, NS_ISTYLE_RULE_IID)
#endif /* nsIStyleRule_h___ */