gecko/xpcom/base/CycleCollectedJSRuntime.h
Kyle Huey 1ffb03e8dc Bug 1179909: Refactor stable state handling. r=smaug
This is motivated by three separate but related problems:

1. Our concept of recursion depth is broken for things that run from AfterProcessNextEvent observers (e.g. Promises). We decrement the recursionDepth counter before firing observers, so a Promise callback running at the lowest event loop depth has a recursion depth of 0 (whereas a regular nsIRunnable would be 1). This is a problem because it's impossible to distinguish a Promise running after a sync XHR's onreadystatechange handler from a top-level event (since the former runs with depth 2 - 1 = 1, and the latter runs with just 1).

2. The nsIThreadObserver mechanism that is used by a lot of code to run "after" the current event is a poor fit for anything that runs script. First, the order the observers fire in is the order they were added, not anything fixed by spec. Additionally, running script can cause the event loop to spin, which is a big source of pain here (bholley has some nasty bug caused by this).

3. We run Promises from different points in the code for workers and main thread. The latter runs from XPConnect's nsIThreadObserver callbacks, while the former runs from a hardcoded call to run Promises in the worker event loop. What workers do is particularly problematic because it means we can't get the right recursion depth no matter what we do to nsThread.

The solve this, this patch does the following:

1. Consolidate some handling of microtasks and all handling of stable state from appshell and WorkerPrivate into CycleCollectedJSRuntime.
2. Make the recursionDepth counter only available to CycleCollectedJSRuntime (and its consumers) and remove it from the nsIThreadInternal and nsIThreadObserver APIs.
3. Adjust the recursionDepth counter so that microtasks run with the recursionDepth of the task they are associated with.
4. Introduce the concept of metastable state to replace appshell's RunBeforeNextEvent. Metastable state is reached after every microtask or task is completed. This provides the semantics that bent and I want for IndexedDB, where transactions autocommit at the end of a microtask and do not "spill" from one microtask into a subsequent microtask. This differs from appshell's RunBeforeNextEvent in two ways:
a) It fires between microtasks, which was the motivation for starting this.
b) It no longer ensures that we're at the same event loop depth in the native event queue. bent decided we don't care about this.
5. Reorder stable state to happen after microtasks such as Promises, per HTML. Right now we call the regular thread observers, including appshell, before the main thread observer (XPConnect), so stable state tasks happen before microtasks.
2015-08-11 06:10:46 -07:00

377 lines
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_CycleCollectedJSRuntime_h__
#define mozilla_CycleCollectedJSRuntime_h__
#include <queue>
#include "mozilla/DeferredFinalize.h"
#include "mozilla/MemoryReporting.h"
#include "jsapi.h"
#include "nsCycleCollectionParticipant.h"
#include "nsDataHashtable.h"
#include "nsHashKeys.h"
#include "nsTArray.h"
class nsCycleCollectionNoteRootCallback;
class nsIException;
class nsIRunnable;
class nsThread;
namespace js {
struct Class;
} // namespace js
namespace mozilla {
class JSGCThingParticipant: public nsCycleCollectionParticipant
{
public:
NS_IMETHOD_(void) Root(void*) override
{
MOZ_ASSERT(false, "Don't call Root on GC things");
}
NS_IMETHOD_(void) Unlink(void*) override
{
MOZ_ASSERT(false, "Don't call Unlink on GC things, as they may be dead");
}
NS_IMETHOD_(void) Unroot(void*) override
{
MOZ_ASSERT(false, "Don't call Unroot on GC things, as they may be dead");
}
NS_IMETHOD_(void) DeleteCycleCollectable(void* aPtr) override
{
MOZ_ASSERT(false, "Can't directly delete a cycle collectable GC thing");
}
NS_IMETHOD Traverse(void* aPtr, nsCycleCollectionTraversalCallback& aCb)
override;
};
class JSZoneParticipant : public nsCycleCollectionParticipant
{
public:
MOZ_CONSTEXPR JSZoneParticipant(): nsCycleCollectionParticipant()
{
}
NS_IMETHOD_(void) Root(void*) override
{
MOZ_ASSERT(false, "Don't call Root on GC things");
}
NS_IMETHOD_(void) Unlink(void*) override
{
MOZ_ASSERT(false, "Don't call Unlink on GC things, as they may be dead");
}
NS_IMETHOD_(void) Unroot(void*) override
{
MOZ_ASSERT(false, "Don't call Unroot on GC things, as they may be dead");
}
NS_IMETHOD_(void) DeleteCycleCollectable(void*) override
{
MOZ_ASSERT(false, "Can't directly delete a cycle collectable GC thing");
}
NS_IMETHOD Traverse(void* aPtr, nsCycleCollectionTraversalCallback& aCb)
override;
};
class IncrementalFinalizeRunnable;
// Contains various stats about the cycle collection.
struct CycleCollectorResults
{
CycleCollectorResults()
{
// Initialize here so when we increment mNumSlices the first time we're
// not using uninitialized memory.
Init();
}
void Init()
{
mForcedGC = false;
mMergedZones = false;
mAnyManual = false;
mVisitedRefCounted = 0;
mVisitedGCed = 0;
mFreedRefCounted = 0;
mFreedGCed = 0;
mFreedJSZones = 0;
mNumSlices = 1;
// mNumSlices is initialized to one, because we call Init() after the
// per-slice increment of mNumSlices has already occurred.
}
bool mForcedGC;
bool mMergedZones;
bool mAnyManual; // true if any slice of the CC was manually triggered, or at shutdown.
uint32_t mVisitedRefCounted;
uint32_t mVisitedGCed;
uint32_t mFreedRefCounted;
uint32_t mFreedGCed;
uint32_t mFreedJSZones;
uint32_t mNumSlices;
};
class CycleCollectedJSRuntime
{
friend class JSGCThingParticipant;
friend class JSZoneParticipant;
friend class IncrementalFinalizeRunnable;
protected:
CycleCollectedJSRuntime(JSRuntime* aParentRuntime,
uint32_t aMaxBytes,
uint32_t aMaxNurseryBytes);
virtual ~CycleCollectedJSRuntime();
size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
void UnmarkSkippableJSHolders();
virtual void
TraverseAdditionalNativeRoots(nsCycleCollectionNoteRootCallback& aCb) {}
virtual void TraceAdditionalNativeGrayRoots(JSTracer* aTracer) {}
virtual void CustomGCCallback(JSGCStatus aStatus) {}
virtual void CustomOutOfMemoryCallback() {}
virtual void CustomLargeAllocationFailureCallback() {}
virtual bool CustomContextCallback(JSContext* aCx, unsigned aOperation)
{
return true; // Don't block context creation.
}
private:
void
DescribeGCThing(bool aIsMarked, JS::GCCellPtr aThing,
nsCycleCollectionTraversalCallback& aCb) const;
virtual bool
DescribeCustomObjects(JSObject* aObject, const js::Class* aClasp,
char (&aName)[72]) const
{
return false; // We did nothing.
}
void
NoteGCThingJSChildren(JS::GCCellPtr aThing,
nsCycleCollectionTraversalCallback& aCb) const;
void
NoteGCThingXPCOMChildren(const js::Class* aClasp, JSObject* aObj,
nsCycleCollectionTraversalCallback& aCb) const;
virtual bool
NoteCustomGCThingXPCOMChildren(const js::Class* aClasp, JSObject* aObj,
nsCycleCollectionTraversalCallback& aCb) const
{
return false; // We did nothing.
}
enum TraverseSelect {
TRAVERSE_CPP,
TRAVERSE_FULL
};
void
TraverseGCThing(TraverseSelect aTs, JS::GCCellPtr aThing,
nsCycleCollectionTraversalCallback& aCb);
void
TraverseZone(JS::Zone* aZone, nsCycleCollectionTraversalCallback& aCb);
static void
TraverseObjectShim(void* aData, JS::GCCellPtr aThing);
void TraverseNativeRoots(nsCycleCollectionNoteRootCallback& aCb);
static void TraceBlackJS(JSTracer* aTracer, void* aData);
static void TraceGrayJS(JSTracer* aTracer, void* aData);
static void GCCallback(JSRuntime* aRuntime, JSGCStatus aStatus, void* aData);
static void GCSliceCallback(JSRuntime* aRuntime, JS::GCProgress aProgress,
const JS::GCDescription& aDesc);
static void OutOfMemoryCallback(JSContext* aContext, void* aData);
static void LargeAllocationFailureCallback(void* aData);
static bool ContextCallback(JSContext* aCx, unsigned aOperation,
void* aData);
virtual void TraceNativeBlackRoots(JSTracer* aTracer) { };
void TraceNativeGrayRoots(JSTracer* aTracer);
void AfterProcessMicrotask(uint32_t aRecursionDepth);
void ProcessStableStateQueue();
void ProcessMetastableStateQueue(uint32_t aRecursionDepth);
public:
enum DeferredFinalizeType {
FinalizeIncrementally,
FinalizeNow,
};
void FinalizeDeferredThings(DeferredFinalizeType aType);
// Two conditions, JSOutOfMemory and JSLargeAllocationFailure, are noted in
// crash reports. Here are the values that can appear in the reports:
enum class OOMState : uint32_t {
// The condition has never happened. No entry appears in the crash report.
OK,
// We are currently reporting the given condition.
//
// Suppose a crash report contains "JSLargeAllocationFailure:
// Reporting". This means we crashed while executing memory-pressure
// observers, trying to shake loose some memory. The large allocation in
// question did not return null: it is still on the stack. Had we not
// crashed, it would have been retried.
Reporting,
// The condition has been reported since the last GC.
//
// If a crash report contains "JSOutOfMemory: Reported", that means a small
// allocation failed, and then we crashed, probably due to buggy
// error-handling code that ran after allocation returned null.
//
// This contrasts with "Reporting" which means that no error-handling code
// had executed yet.
Reported,
// The condition has happened, but a GC cycle ended since then.
//
// GC is taken as a proxy for "we've been banging on the heap a good bit
// now and haven't crashed; the OOM was probably handled correctly".
Recovered
};
private:
void AnnotateAndSetOutOfMemory(OOMState* aStatePtr, OOMState aNewState);
void OnGC(JSGCStatus aStatus);
void OnOutOfMemory();
void OnLargeAllocationFailure();
public:
void AddJSHolder(void* aHolder, nsScriptObjectTracer* aTracer);
void RemoveJSHolder(void* aHolder);
#ifdef DEBUG
bool IsJSHolder(void* aHolder);
void AssertNoObjectsToTrace(void* aPossibleJSHolder);
#endif
already_AddRefed<nsIException> GetPendingException() const;
void SetPendingException(nsIException* aException);
std::queue<nsCOMPtr<nsIRunnable>>& GetPromiseMicroTaskQueue();
nsCycleCollectionParticipant* GCThingParticipant();
nsCycleCollectionParticipant* ZoneParticipant();
nsresult TraverseRoots(nsCycleCollectionNoteRootCallback& aCb);
bool UsefulToMergeZones() const;
void FixWeakMappingGrayBits() const;
bool AreGCGrayBitsValid() const;
void GarbageCollect(uint32_t aReason) const;
void DeferredFinalize(DeferredFinalizeAppendFunction aAppendFunc,
DeferredFinalizeFunction aFunc,
void* aThing);
void DeferredFinalize(nsISupports* aSupports);
void DumpJSHeap(FILE* aFile);
virtual void PrepareForForgetSkippable() = 0;
virtual void BeginCycleCollectionCallback() = 0;
virtual void EndCycleCollectionCallback(CycleCollectorResults& aResults) = 0;
virtual void DispatchDeferredDeletion(bool aContinuation) = 0;
JSRuntime* Runtime() const
{
MOZ_ASSERT(mJSRuntime);
return mJSRuntime;
}
// nsThread entrypoints
virtual void BeforeProcessTask(bool aMightBlock) { };
virtual void AfterProcessTask(uint32_t aRecursionDepth);
// microtask processor entry point
void AfterProcessMicrotask();
uint32_t RecursionDepth();
// Run in stable state (call through nsContentUtils)
void RunInStableState(already_AddRefed<nsIRunnable>&& aRunnable);
// This isn't in the spec at all yet, but this gets the behavior we want for IDB.
// Runs after the current microtask completes.
void RunInMetastableState(already_AddRefed<nsIRunnable>&& aRunnable);
// Get the current thread's CycleCollectedJSRuntime. Returns null if there
// isn't one.
static CycleCollectedJSRuntime* Get();
// Storage for watching rejected promises waiting for some client to
// consume their rejection.
// We store values as `nsISupports` to avoid adding compile-time dependencies
// from xpcom to dom/promise, but they can really only have a single concrete
// type.
nsTArray<nsCOMPtr<nsISupports /* Promise */>> mUncaughtRejections;
nsTArray<nsCOMPtr<nsISupports /* Promise */ >> mConsumedRejections;
nsTArray<nsCOMPtr<nsISupports /* UncaughtRejectionObserver */ >> mUncaughtRejectionObservers;
private:
JSGCThingParticipant mGCThingCycleCollectorGlobal;
JSZoneParticipant mJSZoneCycleCollectorGlobal;
JSRuntime* mJSRuntime;
JS::GCSliceCallback mPrevGCSliceCallback;
nsDataHashtable<nsPtrHashKey<void>, nsScriptObjectTracer*> mJSHolders;
typedef nsDataHashtable<nsFuncPtrHashKey<DeferredFinalizeFunction>, void*>
DeferredFinalizerTable;
DeferredFinalizerTable mDeferredFinalizerTable;
nsRefPtr<IncrementalFinalizeRunnable> mFinalizeRunnable;
nsCOMPtr<nsIException> mPendingException;
nsThread* mOwningThread; // Manual refcounting to avoid include hell.
std::queue<nsCOMPtr<nsIRunnable>> mPromiseMicroTaskQueue;
struct RunInMetastableStateData
{
nsCOMPtr<nsIRunnable> mRunnable;
uint32_t mRecursionDepth;
};
nsTArray<nsCOMPtr<nsIRunnable>> mStableStateEvents;
nsTArray<RunInMetastableStateData> mMetastableStateEvents;
uint32_t mBaseRecursionDepth;
bool mDoingStableStates;
OOMState mOutOfMemoryState;
OOMState mLargeAllocationFailureState;
};
void TraceScriptHolder(nsISupports* aHolder, JSTracer* aTracer);
// Returns true if the JS::TraceKind is one the cycle collector cares about.
inline bool AddToCCKind(JS::TraceKind aKind)
{
return aKind == JS::TraceKind::Object || aKind == JS::TraceKind::Script;
}
} // namespace mozilla
#endif // mozilla_CycleCollectedJSRuntime_h__