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https://gitlab.winehq.org/wine/wine-gecko.git
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d26caa0d74
--HG-- rename : dom/events/nsDOMEvent.cpp => dom/events/Event.cpp rename : dom/events/nsDOMEvent.h => dom/events/Event.h
79 lines
2.4 KiB
C++
79 lines
2.4 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_NotifyAudioAvailableEvent_h_
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#define mozilla_dom_NotifyAudioAvailableEvent_h_
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#include "mozilla/dom/Event.h"
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#include "mozilla/dom/NotifyAudioAvailableEventBinding.h"
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#include "nsCycleCollectionParticipant.h"
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#include "nsIDOMNotifyAudioAvailableEvent.h"
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class nsPresContext;
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namespace mozilla {
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namespace dom {
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class NotifyAudioAvailableEvent : public Event,
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public nsIDOMNotifyAudioAvailableEvent
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{
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public:
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NotifyAudioAvailableEvent(EventTarget* aOwner,
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nsPresContext* aPresContext,
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WidgetEvent* aEvent,
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uint32_t aEventType,
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float* aFrameBuffer,
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uint32_t aFrameBufferLength,
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float aTime);
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NS_DECL_ISUPPORTS_INHERITED
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NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS_INHERITED(
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NotifyAudioAvailableEvent, Event)
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NS_DECL_NSIDOMNOTIFYAUDIOAVAILABLEEVENT
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NS_FORWARD_NSIDOMEVENT(Event::)
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~NotifyAudioAvailableEvent();
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virtual JSObject* WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aScope) MOZ_OVERRIDE
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{
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return NotifyAudioAvailableEventBinding::Wrap(aCx, aScope, this);
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}
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JSObject* GetFrameBuffer(JSContext* aCx, ErrorResult& aRv)
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{
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JS::Rooted<JS::Value> dummy(aCx);
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aRv = GetFrameBuffer(aCx, &dummy);
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return mCachedArray;
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}
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float Time()
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{
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return mTime;
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}
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void InitAudioAvailableEvent(const nsAString& aType,
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bool aCanBubble,
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bool aCancelable,
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const Nullable<Sequence<float> >& aFrameBuffer,
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uint32_t aFrameBufferLength,
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float aTime,
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bool aAllowAudioData,
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ErrorResult& aRv);
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private:
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nsAutoArrayPtr<float> mFrameBuffer;
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uint32_t mFrameBufferLength;
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float mTime;
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JS::Heap<JSObject*> mCachedArray;
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bool mAllowAudioData;
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};
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_NotifyAudioAvailableEvent_h_
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