gecko/content/canvas/test/webgl
2013-04-20 10:22:49 -04:00
..
conformance
extra
misc
resources
00_test_list.txt
dont-load-image-from-internet.patch
ext-texture-filter-anisotropic.patch
failing_tests_android.txt
failing_tests_linux_mesa.txt Bug 834814 - allow for webgl tests to support mesa llvm driver. r=bjacob 2013-01-27 08:01:19 -05:00
failing_tests_linux_nvidia.txt Bug 834814 - allow for webgl tests to support mesa llvm driver. r=bjacob 2013-01-27 08:01:19 -05:00
failing_tests_linux.txt
failing_tests_mac_mtnlion.txt
failing_tests_mac.txt
failing_tests_windows.txt
fix-webgl-harness-async.patch
gc.patch
log-more-info-about-test-failures.patch
Makefile.in Bug 834814 - allow for webgl tests to support mesa llvm driver. r=bjacob 2013-01-27 08:01:19 -05:00
moz.build Bug 855465 - Add emacs python mode comments to moz.build files; r=gps 2013-04-01 11:36:59 -07:00
README.mozilla
README.txt
reference-cycle-test.patch
skipped_tests_android.txt Bug 814455 - skip all intermittently failing glsl tests on android - r=jgilbert 2012-12-18 09:37:24 -05:00
skipped_tests_linux_mesa.txt Bug 845486 - webgl conformance crashes frequently on ubuntu VMs. r=jgilbert 2013-03-07 12:22:55 -05:00
skipped_tests_winxp.txt Bug 862520 - Disable quickCheckAPI-B2.html on Windows XP. r=jgilbert 2013-04-18 07:40:08 -04:00
test_webgl_conformance_test_suite.html Bug 863821 - Remove useless 'var' keywords in WebGL mochitest - r=jgilbert 2013-04-20 10:22:49 -04:00
webgl-conformance-tests.html

Welcome to the WebGL Conformance Test Suite
===========================================

This is the initial release of the WebGL conformance test suite.

NOTE TO USERS: Unless you are a WebGL implementor, there is no need to submit
a conformance result using this process.  Should you discover bugs in your
browser's WebGL implementation, either via this test suite or otherwise,
please report them through your browser vendor's bug tracking system.

FOR WEBGL IMPLEMENTORS: Please follow the instructions below to create
a formal conformance submission.

1) Open webgl-conformance-tests.html in your target browser

2) Press the "run tests" button

3) At the end of the run, press "display text summary"

4) Verify that the User Agent and WebGL renderer strings identify your browser and target correctly.

5) Copy the contents of the text summary (starting with "WebGL Conformance Test Results") and send via email to
   webgl_conformance_submissions@khronos.org

Please see CONFORMANCE_RULES.txt in this directory for guidelines
about what constitutes a conformant WebGL implementation.


- Version 1.0.0
- February 24, 2011

- Version 1.0.1
- February 23, 2012