mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
6dc247aa1f
--HG-- extra : transplant_source : 6%CC%1F3%D1g%A7%098%7E%24%3DC%1D6N%F5%1Ax%0F
684 lines
21 KiB
C++
684 lines
21 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ipc/AutoOpenSurface.h"
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#include "mozilla/layers/PLayers.h"
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#include "mozilla/layers/ShadowLayers.h"
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#include "ShadowBufferD3D9.h"
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#include "gfxSharedImageSurface.h"
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#include "ImageLayerD3D9.h"
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#include "ThebesLayerD3D9.h"
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#include "gfxPlatform.h"
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#include "gfxImageSurface.h"
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#include "yuv_convert.h"
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#include "nsIServiceManager.h"
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#include "nsIConsoleService.h"
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#include "Nv3DVUtils.h"
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namespace mozilla {
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namespace layers {
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static inline _D3DFORMAT
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D3dFormatForGfxFormat(gfxImageFormat aFormat)
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{
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if (aFormat == gfxASurface::ImageFormatA8) {
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return D3DFMT_A8;
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}
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return D3DFMT_A8R8G8B8;
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}
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static already_AddRefed<IDirect3DTexture9>
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DataToTexture(IDirect3DDevice9 *aDevice,
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unsigned char *aData,
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int aStride,
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const gfxIntSize &aSize,
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_D3DFORMAT aFormat)
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{
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nsRefPtr<IDirect3DTexture9> texture;
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nsRefPtr<IDirect3DDevice9Ex> deviceEx;
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aDevice->QueryInterface(IID_IDirect3DDevice9Ex,
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(void**)getter_AddRefs(deviceEx));
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nsRefPtr<IDirect3DSurface9> surface;
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D3DLOCKED_RECT lockedRect;
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if (deviceEx) {
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// D3D9Ex doesn't support managed textures. We could use dynamic textures
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// here but since Images are immutable that probably isn't such a great
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// idea.
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if (FAILED(aDevice->
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CreateTexture(aSize.width, aSize.height,
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1, 0, aFormat, D3DPOOL_DEFAULT,
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getter_AddRefs(texture), NULL)))
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{
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return NULL;
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}
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nsRefPtr<IDirect3DTexture9> tmpTexture;
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if (FAILED(aDevice->
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CreateTexture(aSize.width, aSize.height,
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1, 0, aFormat, D3DPOOL_SYSTEMMEM,
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getter_AddRefs(tmpTexture), NULL)))
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{
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return NULL;
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}
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tmpTexture->GetSurfaceLevel(0, getter_AddRefs(surface));
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surface->LockRect(&lockedRect, NULL, 0);
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NS_ASSERTION(lockedRect.pBits, "Could not lock surface");
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} else {
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if (FAILED(aDevice->
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CreateTexture(aSize.width, aSize.height,
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1, 0, aFormat, D3DPOOL_MANAGED,
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getter_AddRefs(texture), NULL)))
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{
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return NULL;
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}
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/* lock the entire texture */
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texture->LockRect(0, &lockedRect, NULL, 0);
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}
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uint32_t width = aSize.width;
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if (aFormat == D3DFMT_A8R8G8B8) {
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width *= 4;
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}
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for (int y = 0; y < aSize.height; y++) {
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memcpy((char*)lockedRect.pBits + lockedRect.Pitch * y,
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aData + aStride * y,
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width);
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}
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if (deviceEx) {
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surface->UnlockRect();
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nsRefPtr<IDirect3DSurface9> dstSurface;
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texture->GetSurfaceLevel(0, getter_AddRefs(dstSurface));
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aDevice->UpdateSurface(surface, NULL, dstSurface, NULL);
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} else {
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texture->UnlockRect(0);
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}
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return texture.forget();
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}
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static already_AddRefed<IDirect3DTexture9>
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SurfaceToTexture(IDirect3DDevice9 *aDevice,
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gfxASurface *aSurface,
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const gfxIntSize &aSize)
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{
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nsRefPtr<gfxImageSurface> imageSurface = aSurface->GetAsImageSurface();
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if (!imageSurface) {
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imageSurface = new gfxImageSurface(aSize,
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gfxASurface::ImageFormatARGB32);
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nsRefPtr<gfxContext> context = new gfxContext(imageSurface);
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context->SetSource(aSurface);
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context->SetOperator(gfxContext::OPERATOR_SOURCE);
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context->Paint();
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}
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return DataToTexture(aDevice, imageSurface->Data(), imageSurface->Stride(),
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aSize, D3dFormatForGfxFormat(imageSurface->Format()));
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}
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static void AllocateTexturesYCbCr(PlanarYCbCrImage *aImage,
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IDirect3DDevice9 *aDevice,
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LayerManagerD3D9 *aManager)
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{
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nsAutoPtr<PlanarYCbCrD3D9BackendData> backendData(
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new PlanarYCbCrD3D9BackendData);
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const PlanarYCbCrImage::Data *data = aImage->GetData();
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D3DLOCKED_RECT lockrectY;
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D3DLOCKED_RECT lockrectCb;
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D3DLOCKED_RECT lockrectCr;
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uint8_t* src;
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uint8_t* dest;
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nsRefPtr<IDirect3DSurface9> tmpSurfaceY;
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nsRefPtr<IDirect3DSurface9> tmpSurfaceCb;
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nsRefPtr<IDirect3DSurface9> tmpSurfaceCr;
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nsRefPtr<IDirect3DDevice9Ex> deviceEx;
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aDevice->QueryInterface(IID_IDirect3DDevice9Ex,
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getter_AddRefs(deviceEx));
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bool isD3D9Ex = deviceEx;
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if (isD3D9Ex) {
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nsRefPtr<IDirect3DTexture9> tmpYTexture;
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nsRefPtr<IDirect3DTexture9> tmpCbTexture;
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nsRefPtr<IDirect3DTexture9> tmpCrTexture;
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// D3D9Ex does not support the managed pool, could use dynamic textures
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// here. But since an Image is immutable static textures are probably a
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// better idea.
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HRESULT hr;
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hr = aDevice->CreateTexture(data->mYSize.width, data->mYSize.height,
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1, 0, D3DFMT_L8, D3DPOOL_DEFAULT,
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getter_AddRefs(backendData->mYTexture), NULL);
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if (!FAILED(hr)) {
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hr = aDevice->CreateTexture(data->mCbCrSize.width, data->mCbCrSize.height,
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1, 0, D3DFMT_L8, D3DPOOL_DEFAULT,
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getter_AddRefs(backendData->mCbTexture), NULL);
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}
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if (!FAILED(hr)) {
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hr = aDevice->CreateTexture(data->mCbCrSize.width, data->mCbCrSize.height,
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1, 0, D3DFMT_L8, D3DPOOL_DEFAULT,
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getter_AddRefs(backendData->mCrTexture), NULL);
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}
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if (!FAILED(hr)) {
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hr = aDevice->CreateTexture(data->mYSize.width, data->mYSize.height,
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1, 0, D3DFMT_L8, D3DPOOL_SYSTEMMEM,
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getter_AddRefs(tmpYTexture), NULL);
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}
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if (!FAILED(hr)) {
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hr = aDevice->CreateTexture(data->mCbCrSize.width, data->mCbCrSize.height,
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1, 0, D3DFMT_L8, D3DPOOL_SYSTEMMEM,
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getter_AddRefs(tmpCbTexture), NULL);
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}
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if (!FAILED(hr)) {
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hr = aDevice->CreateTexture(data->mCbCrSize.width, data->mCbCrSize.height,
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1, 0, D3DFMT_L8, D3DPOOL_SYSTEMMEM,
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getter_AddRefs(tmpCrTexture), NULL);
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}
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if (FAILED(hr)) {
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aManager->ReportFailure(NS_LITERAL_CSTRING("PlanarYCbCrImageD3D9::AllocateTextures(): Failed to create texture (isD3D9Ex)"),
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hr);
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return;
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}
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tmpYTexture->GetSurfaceLevel(0, getter_AddRefs(tmpSurfaceY));
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tmpCbTexture->GetSurfaceLevel(0, getter_AddRefs(tmpSurfaceCb));
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tmpCrTexture->GetSurfaceLevel(0, getter_AddRefs(tmpSurfaceCr));
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tmpSurfaceY->LockRect(&lockrectY, NULL, 0);
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tmpSurfaceCb->LockRect(&lockrectCb, NULL, 0);
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tmpSurfaceCr->LockRect(&lockrectCr, NULL, 0);
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} else {
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HRESULT hr;
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hr = aDevice->CreateTexture(data->mYSize.width, data->mYSize.height,
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1, 0, D3DFMT_L8, D3DPOOL_MANAGED,
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getter_AddRefs(backendData->mYTexture), NULL);
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if (!FAILED(hr)) {
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aDevice->CreateTexture(data->mCbCrSize.width, data->mCbCrSize.height,
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1, 0, D3DFMT_L8, D3DPOOL_MANAGED,
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getter_AddRefs(backendData->mCbTexture), NULL);
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}
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if (!FAILED(hr)) {
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aDevice->CreateTexture(data->mCbCrSize.width, data->mCbCrSize.height,
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1, 0, D3DFMT_L8, D3DPOOL_MANAGED,
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getter_AddRefs(backendData->mCrTexture), NULL);
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}
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if (FAILED(hr)) {
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aManager->ReportFailure(NS_LITERAL_CSTRING("PlanarYCbCrImageD3D9::AllocateTextures(): Failed to create texture (!isD3D9Ex)"),
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hr);
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return;
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}
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/* lock the entire texture */
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backendData->mYTexture->LockRect(0, &lockrectY, NULL, 0);
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backendData->mCbTexture->LockRect(0, &lockrectCb, NULL, 0);
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backendData->mCrTexture->LockRect(0, &lockrectCr, NULL, 0);
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}
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src = data->mYChannel;
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//FIX cast
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dest = (uint8_t*)lockrectY.pBits;
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// copy over data
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for (int h=0; h<data->mYSize.height; h++) {
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memcpy(dest, src, data->mYSize.width);
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dest += lockrectY.Pitch;
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src += data->mYStride;
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}
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src = data->mCbChannel;
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//FIX cast
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dest = (uint8_t*)lockrectCb.pBits;
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// copy over data
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for (int h=0; h<data->mCbCrSize.height; h++) {
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memcpy(dest, src, data->mCbCrSize.width);
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dest += lockrectCb.Pitch;
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src += data->mCbCrStride;
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}
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src = data->mCrChannel;
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//FIX cast
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dest = (uint8_t*)lockrectCr.pBits;
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// copy over data
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for (int h=0; h<data->mCbCrSize.height; h++) {
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memcpy(dest, src, data->mCbCrSize.width);
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dest += lockrectCr.Pitch;
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src += data->mCbCrStride;
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}
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if (isD3D9Ex) {
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tmpSurfaceY->UnlockRect();
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tmpSurfaceCb->UnlockRect();
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tmpSurfaceCr->UnlockRect();
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nsRefPtr<IDirect3DSurface9> dstSurface;
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backendData->mYTexture->GetSurfaceLevel(0, getter_AddRefs(dstSurface));
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aDevice->UpdateSurface(tmpSurfaceY, NULL, dstSurface, NULL);
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backendData->mCbTexture->GetSurfaceLevel(0, getter_AddRefs(dstSurface));
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aDevice->UpdateSurface(tmpSurfaceCb, NULL, dstSurface, NULL);
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backendData->mCrTexture->GetSurfaceLevel(0, getter_AddRefs(dstSurface));
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aDevice->UpdateSurface(tmpSurfaceCr, NULL, dstSurface, NULL);
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} else {
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backendData->mYTexture->UnlockRect(0);
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backendData->mCbTexture->UnlockRect(0);
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backendData->mCrTexture->UnlockRect(0);
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}
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aImage->SetBackendData(mozilla::layers::LAYERS_D3D9, backendData.forget());
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}
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Layer*
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ImageLayerD3D9::GetLayer()
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{
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return this;
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}
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/*
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* Returns a texture which backs aImage
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* Will only work if aImage is a cairo or remote image.
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* Returns nullptr if unsuccessful.
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* If successful, aHasAlpha will be set to true if the texture has an
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* alpha component, false otherwise.
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*/
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IDirect3DTexture9*
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ImageLayerD3D9::GetTexture(Image *aImage, bool& aHasAlpha)
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{
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NS_ASSERTION(aImage, "Null image.");
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if (aImage->GetFormat() == REMOTE_IMAGE_BITMAP) {
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RemoteBitmapImage *remoteImage =
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static_cast<RemoteBitmapImage*>(aImage);
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if (!aImage->GetBackendData(mozilla::layers::LAYERS_D3D9)) {
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nsAutoPtr<TextureD3D9BackendData> dat(new TextureD3D9BackendData());
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dat->mTexture = DataToTexture(device(), remoteImage->mData, remoteImage->mStride, remoteImage->mSize, D3DFMT_A8R8G8B8);
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if (dat->mTexture) {
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aImage->SetBackendData(mozilla::layers::LAYERS_D3D9, dat.forget());
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}
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}
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aHasAlpha = remoteImage->mFormat == RemoteImageData::BGRA32;
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} else if (aImage->GetFormat() == CAIRO_SURFACE) {
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CairoImage *cairoImage =
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static_cast<CairoImage*>(aImage);
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if (!cairoImage->mSurface) {
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return nullptr;
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}
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if (!aImage->GetBackendData(mozilla::layers::LAYERS_D3D9)) {
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nsAutoPtr<TextureD3D9BackendData> dat(new TextureD3D9BackendData());
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dat->mTexture = SurfaceToTexture(device(), cairoImage->mSurface, cairoImage->mSize);
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if (dat->mTexture) {
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aImage->SetBackendData(mozilla::layers::LAYERS_D3D9, dat.forget());
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}
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}
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aHasAlpha = cairoImage->mSurface->GetContentType() == gfxASurface::CONTENT_COLOR_ALPHA;
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} else {
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NS_WARNING("Inappropriate image type.");
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return nullptr;
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}
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TextureD3D9BackendData *data =
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static_cast<TextureD3D9BackendData*>(aImage->GetBackendData(mozilla::layers::LAYERS_D3D9));
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if (!data) {
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return nullptr;
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}
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nsRefPtr<IDirect3DDevice9> dev;
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data->mTexture->GetDevice(getter_AddRefs(dev));
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if (dev != device()) {
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return nullptr;
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}
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return data->mTexture;
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}
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void
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ImageLayerD3D9::RenderLayer()
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{
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ImageContainer *container = GetContainer();
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if (!container || mD3DManager->CompositingDisabled()) {
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return;
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}
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AutoLockImage autoLock(container);
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Image *image = autoLock.GetImage();
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if (!image) {
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return;
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}
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SetShaderTransformAndOpacity();
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gfxIntSize size = image->GetSize();
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if (image->GetFormat() == CAIRO_SURFACE ||
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image->GetFormat() == REMOTE_IMAGE_BITMAP)
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{
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NS_ASSERTION(image->GetFormat() != CAIRO_SURFACE ||
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!static_cast<CairoImage*>(image)->mSurface ||
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static_cast<CairoImage*>(image)->mSurface->GetContentType() != gfxASurface::CONTENT_ALPHA,
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"Image layer has alpha image");
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bool hasAlpha = false;
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nsRefPtr<IDirect3DTexture9> texture = GetTexture(image, hasAlpha);
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device()->SetVertexShaderConstantF(CBvLayerQuad,
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ShaderConstantRect(0,
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0,
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size.width,
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size.height),
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1);
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if (hasAlpha) {
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mD3DManager->SetShaderMode(DeviceManagerD3D9::RGBALAYER, GetMaskLayer());
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} else {
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mD3DManager->SetShaderMode(DeviceManagerD3D9::RGBLAYER, GetMaskLayer());
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}
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if (mFilter == gfxPattern::FILTER_NEAREST) {
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device()->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_POINT);
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device()->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_POINT);
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}
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device()->SetTexture(0, texture);
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image = nullptr;
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autoLock.Unlock();
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device()->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2);
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if (mFilter == gfxPattern::FILTER_NEAREST) {
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device()->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);
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device()->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);
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}
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} else {
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PlanarYCbCrImage *yuvImage =
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static_cast<PlanarYCbCrImage*>(image);
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if (!yuvImage->IsValid()) {
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return;
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}
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if (!yuvImage->GetBackendData(mozilla::layers::LAYERS_D3D9)) {
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AllocateTexturesYCbCr(yuvImage, device(), mD3DManager);
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}
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PlanarYCbCrD3D9BackendData *data =
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static_cast<PlanarYCbCrD3D9BackendData*>(yuvImage->GetBackendData(mozilla::layers::LAYERS_D3D9));
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if (!data) {
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return;
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}
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nsRefPtr<IDirect3DDevice9> dev;
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data->mYTexture->GetDevice(getter_AddRefs(dev));
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if (dev != device()) {
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return;
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}
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device()->SetVertexShaderConstantF(CBvLayerQuad,
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ShaderConstantRect(0,
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0,
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size.width,
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size.height),
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1);
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device()->SetVertexShaderConstantF(CBvTextureCoords,
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ShaderConstantRect(
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(float)yuvImage->GetData()->mPicX / yuvImage->GetData()->mYSize.width,
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(float)yuvImage->GetData()->mPicY / yuvImage->GetData()->mYSize.height,
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(float)yuvImage->GetData()->mPicSize.width / yuvImage->GetData()->mYSize.width,
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(float)yuvImage->GetData()->mPicSize.height / yuvImage->GetData()->mYSize.height
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),
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1);
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mD3DManager->SetShaderMode(DeviceManagerD3D9::YCBCRLAYER, GetMaskLayer());
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/*
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* Send 3d control data and metadata
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*/
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if (mD3DManager->GetNv3DVUtils()) {
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Nv_Stereo_Mode mode;
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switch (yuvImage->GetData()->mStereoMode) {
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case STEREO_MODE_LEFT_RIGHT:
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mode = NV_STEREO_MODE_LEFT_RIGHT;
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break;
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case STEREO_MODE_RIGHT_LEFT:
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mode = NV_STEREO_MODE_RIGHT_LEFT;
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break;
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case STEREO_MODE_BOTTOM_TOP:
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mode = NV_STEREO_MODE_BOTTOM_TOP;
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break;
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case STEREO_MODE_TOP_BOTTOM:
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|
mode = NV_STEREO_MODE_TOP_BOTTOM;
|
|
break;
|
|
case STEREO_MODE_MONO:
|
|
mode = NV_STEREO_MODE_MONO;
|
|
break;
|
|
}
|
|
|
|
// Send control data even in mono case so driver knows to leave stereo mode.
|
|
mD3DManager->GetNv3DVUtils()->SendNv3DVControl(mode, true, FIREFOX_3DV_APP_HANDLE);
|
|
|
|
if (yuvImage->GetData()->mStereoMode != STEREO_MODE_MONO) {
|
|
mD3DManager->GetNv3DVUtils()->SendNv3DVControl(mode, true, FIREFOX_3DV_APP_HANDLE);
|
|
|
|
nsRefPtr<IDirect3DSurface9> renderTarget;
|
|
device()->GetRenderTarget(0, getter_AddRefs(renderTarget));
|
|
mD3DManager->GetNv3DVUtils()->SendNv3DVMetaData((unsigned int)yuvImage->GetSize().width,
|
|
(unsigned int)yuvImage->GetSize().height, (HANDLE)(data->mYTexture), (HANDLE)(renderTarget));
|
|
}
|
|
}
|
|
|
|
// Linear scaling is default here, adhering to mFilter is difficult since
|
|
// presumably even with point filtering we'll still want chroma upsampling
|
|
// to be linear. In the current approach we can't.
|
|
device()->SetTexture(0, data->mYTexture);
|
|
device()->SetTexture(1, data->mCbTexture);
|
|
device()->SetTexture(2, data->mCrTexture);
|
|
|
|
image = nullptr;
|
|
data = nullptr;
|
|
autoLock.Unlock();
|
|
|
|
device()->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2);
|
|
|
|
device()->SetVertexShaderConstantF(CBvTextureCoords,
|
|
ShaderConstantRect(0, 0, 1.0f, 1.0f), 1);
|
|
}
|
|
|
|
GetContainer()->NotifyPaintedImage(image);
|
|
}
|
|
|
|
already_AddRefed<IDirect3DTexture9>
|
|
ImageLayerD3D9::GetAsTexture(gfxIntSize* aSize)
|
|
{
|
|
if (!GetContainer()) {
|
|
return nullptr;
|
|
}
|
|
|
|
AutoLockImage autoLock(GetContainer());
|
|
|
|
Image *image = autoLock.GetImage();
|
|
|
|
if (!image) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (image->GetFormat() != CAIRO_SURFACE &&
|
|
image->GetFormat() != REMOTE_IMAGE_BITMAP) {
|
|
return nullptr;
|
|
}
|
|
|
|
bool dontCare;
|
|
*aSize = image->GetSize();
|
|
nsRefPtr<IDirect3DTexture9> result = GetTexture(image, dontCare);
|
|
return result.forget();
|
|
}
|
|
|
|
|
|
ShadowImageLayerD3D9::ShadowImageLayerD3D9(LayerManagerD3D9* aManager)
|
|
: ShadowImageLayer(aManager, nullptr)
|
|
, LayerD3D9(aManager)
|
|
{
|
|
mImplData = static_cast<LayerD3D9*>(this);
|
|
}
|
|
|
|
ShadowImageLayerD3D9::~ShadowImageLayerD3D9()
|
|
{}
|
|
|
|
void
|
|
ShadowImageLayerD3D9::Swap(const SharedImage& aNewFront,
|
|
SharedImage* aNewBack)
|
|
{
|
|
if (aNewFront.type() == SharedImage::TSurfaceDescriptor) {
|
|
if (!mBuffer) {
|
|
mBuffer = new ShadowBufferD3D9(this);
|
|
}
|
|
AutoOpenSurface surf(OPEN_READ_ONLY, aNewFront.get_SurfaceDescriptor());
|
|
mBuffer->Upload(surf.Get(), GetVisibleRegion().GetBounds());
|
|
} else {
|
|
const YUVImage& yuv = aNewFront.get_YUVImage();
|
|
|
|
AutoOpenSurface asurfY(OPEN_READ_ONLY, yuv.Ydata());
|
|
AutoOpenSurface asurfU(OPEN_READ_ONLY, yuv.Udata());
|
|
AutoOpenSurface asurfV(OPEN_READ_ONLY, yuv.Vdata());
|
|
gfxImageSurface* surfY = asurfY.GetAsImage();
|
|
gfxImageSurface* surfU = asurfU.GetAsImage();
|
|
gfxImageSurface* surfV = asurfV.GetAsImage();
|
|
|
|
PlanarYCbCrImage::Data data;
|
|
data.mYChannel = surfY->Data();
|
|
data.mYStride = surfY->Stride();
|
|
data.mYSize = surfY->GetSize();
|
|
data.mCbChannel = surfU->Data();
|
|
data.mCrChannel = surfV->Data();
|
|
data.mCbCrStride = surfU->Stride();
|
|
data.mCbCrSize = surfU->GetSize();
|
|
data.mPicSize = surfY->GetSize();
|
|
data.mPicX = 0;
|
|
data.mPicY = 0;
|
|
|
|
if (!mYCbCrImage) {
|
|
mYCbCrImage = new PlanarYCbCrImage(new BufferRecycleBin());
|
|
}
|
|
|
|
mYCbCrImage->SetData(data);
|
|
|
|
}
|
|
|
|
*aNewBack = aNewFront;
|
|
}
|
|
|
|
void
|
|
ShadowImageLayerD3D9::Disconnect()
|
|
{
|
|
Destroy();
|
|
}
|
|
|
|
void
|
|
ShadowImageLayerD3D9::Destroy()
|
|
{
|
|
mBuffer = nullptr;
|
|
mYCbCrImage = nullptr;
|
|
}
|
|
|
|
Layer*
|
|
ShadowImageLayerD3D9::GetLayer()
|
|
{
|
|
return this;
|
|
}
|
|
|
|
void
|
|
ShadowImageLayerD3D9::RenderLayer()
|
|
{
|
|
if (mD3DManager->CompositingDisabled()) {
|
|
return;
|
|
}
|
|
|
|
if (mBuffer) {
|
|
mBuffer->RenderTo(mD3DManager, GetEffectiveVisibleRegion());
|
|
} else if (mYCbCrImage) {
|
|
if (!mYCbCrImage->IsValid()) {
|
|
return;
|
|
}
|
|
|
|
if (!mYCbCrImage->GetBackendData(mozilla::layers::LAYERS_D3D9)) {
|
|
AllocateTexturesYCbCr(mYCbCrImage, device(), mD3DManager);
|
|
}
|
|
|
|
PlanarYCbCrD3D9BackendData *data =
|
|
static_cast<PlanarYCbCrD3D9BackendData*>(mYCbCrImage->GetBackendData(mozilla::layers::LAYERS_D3D9));
|
|
|
|
if (!data) {
|
|
return;
|
|
}
|
|
|
|
if (!mYCbCrImage->IsValid()) {
|
|
return;
|
|
}
|
|
|
|
SetShaderTransformAndOpacity();
|
|
|
|
device()->SetVertexShaderConstantF(CBvLayerQuad,
|
|
ShaderConstantRect(0,
|
|
0,
|
|
mYCbCrImage->GetSize().width,
|
|
mYCbCrImage->GetSize().height),
|
|
1);
|
|
|
|
mD3DManager->SetShaderMode(DeviceManagerD3D9::YCBCRLAYER, GetMaskLayer());
|
|
|
|
/*
|
|
* Send 3d control data and metadata
|
|
*/
|
|
if (mD3DManager->GetNv3DVUtils()) {
|
|
// TODO Add 3D support
|
|
}
|
|
|
|
// Linear scaling is default here, adhering to mFilter is difficult since
|
|
// presumably even with point filtering we'll still want chroma upsampling
|
|
// to be linear. In the current approach we can't.
|
|
device()->SetTexture(0, data->mYTexture);
|
|
device()->SetTexture(1, data->mCbTexture);
|
|
device()->SetTexture(2, data->mCrTexture);
|
|
|
|
device()->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2);
|
|
} else {
|
|
NS_ERROR("Unexpected image format.");
|
|
}
|
|
|
|
}
|
|
|
|
already_AddRefed<IDirect3DTexture9>
|
|
ShadowImageLayerD3D9::GetAsTexture(gfxIntSize* aSize)
|
|
{
|
|
if (!mBuffer) {
|
|
return nullptr;
|
|
}
|
|
|
|
*aSize = mBuffer->GetSize();
|
|
nsRefPtr<IDirect3DTexture9> result = mBuffer->GetTexture();
|
|
return result.forget();
|
|
}
|
|
|
|
} /* layers */
|
|
} /* mozilla */
|