gecko/content/media/webaudio/GainNode.h
Robert O'Callahan fc44cd635c Bug 804837. Part 0: Rework the connection and input/output port logic for Web Audio nodes; r=ehsan
Here's what this patch does:
-- Makes AudioNodes mostly not use nsWrapperCache. AudioDestinationNode
still does.
-- Rename MaxNumberOfInputs/Outputs to NumberOfInputs/Outputs, and have them
default to 1 in AudioNode.
-- Allow any number of nodes to be connected to any given input/output port.
2013-01-23 19:50:18 -05:00

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GainNode_h_
#define GainNode_h_
#include "AudioNode.h"
#include "AudioParam.h"
namespace mozilla {
namespace dom {
class AudioContext;
class GainNode : public AudioNode
{
public:
explicit GainNode(AudioContext* aContext);
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(GainNode, AudioNode)
virtual JSObject* WrapObject(JSContext* aCx, JSObject* aScope);
AudioParam* Gain() const
{
return mGain;
}
private:
nsRefPtr<AudioParam> mGain;
};
}
}
#endif