gecko/content/media/webaudio/GainNode.cpp
Robert O'Callahan fc44cd635c Bug 804837. Part 0: Rework the connection and input/output port logic for Web Audio nodes; r=ehsan
Here's what this patch does:
-- Makes AudioNodes mostly not use nsWrapperCache. AudioDestinationNode
still does.
-- Rename MaxNumberOfInputs/Outputs to NumberOfInputs/Outputs, and have them
default to 1 in AudioNode.
-- Allow any number of nodes to be connected to any given input/output port.
2013-01-23 19:50:18 -05:00

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "GainNode.h"
#include "mozilla/dom/GainNodeBinding.h"
namespace mozilla {
namespace dom {
NS_IMPL_CYCLE_COLLECTION_INHERITED_1(GainNode, AudioNode,
mGain)
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(GainNode)
NS_INTERFACE_MAP_END_INHERITING(AudioNode)
NS_IMPL_ADDREF_INHERITED(GainNode, AudioNode)
NS_IMPL_RELEASE_INHERITED(GainNode, AudioNode)
GainNode::GainNode(AudioContext* aContext)
: AudioNode(aContext)
, mGain(new AudioParam(aContext, 1.0f, 0.0f, 1.0f))
{
}
JSObject*
GainNode::WrapObject(JSContext* aCx, JSObject* aScope)
{
return GainNodeBinding::Wrap(aCx, aScope, this);
}
}
}