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https://gitlab.winehq.org/wine/wine-gecko.git
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0cc85c72c1
--HG-- extra : rebase_source : feacede00821b6673ce04c886a9c3727a4989404
136 lines
4.8 KiB
C++
136 lines
4.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_AUDIOSEGMENT_H_
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#define MOZILLA_AUDIOSEGMENT_H_
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#include "MediaSegment.h"
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#include "nsISupportsImpl.h"
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#include "AudioSampleFormat.h"
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#include "SharedBuffer.h"
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namespace mozilla {
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class AudioStream;
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/**
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* An AudioChunk represents a multi-channel buffer of audio samples.
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* It references an underlying ThreadSharedObject which manages the lifetime
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* of the buffer. An AudioChunk maintains its own duration and channel data
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* pointers so it can represent a subinterval of a buffer without copying.
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* An AudioChunk can store its individual channels anywhere; it maintains
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* separate pointers to each channel's buffer.
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*/
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struct AudioChunk {
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typedef mozilla::AudioSampleFormat SampleFormat;
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// Generic methods
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void SliceTo(TrackTicks aStart, TrackTicks aEnd)
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{
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NS_ASSERTION(aStart >= 0 && aStart < aEnd && aEnd <= mDuration,
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"Slice out of bounds");
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if (mBuffer) {
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MOZ_ASSERT(aStart < INT32_MAX, "Can't slice beyond 32-bit sample lengths");
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for (uint32_t channel = 0; channel < mChannelData.Length(); ++channel) {
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mChannelData[channel] = AddAudioSampleOffset(mChannelData[channel],
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mBufferFormat, int32_t(aStart));
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}
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}
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mDuration = aEnd - aStart;
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}
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TrackTicks GetDuration() const { return mDuration; }
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bool CanCombineWithFollowing(const AudioChunk& aOther) const
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{
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if (aOther.mBuffer != mBuffer) {
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return false;
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}
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if (mBuffer) {
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NS_ASSERTION(aOther.mBufferFormat == mBufferFormat,
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"Wrong metadata about buffer");
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NS_ASSERTION(aOther.mChannelData.Length() == mChannelData.Length(),
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"Mismatched channel count");
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if (mDuration > INT32_MAX) {
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return false;
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}
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for (uint32_t channel = 0; channel < mChannelData.Length(); ++channel) {
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if (aOther.mChannelData[channel] != AddAudioSampleOffset(mChannelData[channel],
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mBufferFormat, int32_t(mDuration))) {
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return false;
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}
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}
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}
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return true;
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}
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bool IsNull() const { return mBuffer == nullptr; }
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void SetNull(TrackTicks aDuration)
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{
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mBuffer = nullptr;
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mChannelData.Clear();
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mDuration = aDuration;
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mVolume = 1.0f;
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}
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TrackTicks mDuration; // in frames within the buffer
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nsRefPtr<ThreadSharedObject> mBuffer; // the buffer object whose lifetime is managed; null means data is all zeroes
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nsTArray<const void*> mChannelData; // one pointer per channel; empty if and only if mBuffer is null
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float mVolume; // volume multiplier to apply (1.0f if mBuffer is nonnull)
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SampleFormat mBufferFormat; // format of frames in mBuffer (only meaningful if mBuffer is nonnull)
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};
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/**
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* A list of audio samples consisting of a sequence of slices of SharedBuffers.
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* The audio rate is determined by the track, not stored in this class.
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*/
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class AudioSegment : public MediaSegmentBase<AudioSegment, AudioChunk> {
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public:
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typedef mozilla::AudioSampleFormat SampleFormat;
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AudioSegment() : MediaSegmentBase<AudioSegment, AudioChunk>(AUDIO) {}
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void AppendFrames(already_AddRefed<ThreadSharedObject> aBuffer,
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const nsTArray<const float*>& aChannelData,
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int32_t aDuration)
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{
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AudioChunk* chunk = AppendChunk(aDuration);
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chunk->mBuffer = aBuffer;
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for (uint32_t channel = 0; channel < aChannelData.Length(); ++channel) {
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chunk->mChannelData.AppendElement(aChannelData[channel]);
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}
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chunk->mVolume = 1.0f;
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chunk->mBufferFormat = AUDIO_FORMAT_FLOAT32;
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}
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void AppendFrames(already_AddRefed<ThreadSharedObject> aBuffer,
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const nsTArray<const int16_t*>& aChannelData,
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int32_t aDuration)
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{
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AudioChunk* chunk = AppendChunk(aDuration);
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chunk->mBuffer = aBuffer;
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for (uint32_t channel = 0; channel < aChannelData.Length(); ++channel) {
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chunk->mChannelData.AppendElement(aChannelData[channel]);
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}
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chunk->mVolume = 1.0f;
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chunk->mBufferFormat = AUDIO_FORMAT_S16;
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}
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// Consumes aChunk, and returns a pointer to the persistent copy of aChunk
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// in the segment.
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AudioChunk* AppendAndConsumeChunk(AudioChunk* aChunk)
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{
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AudioChunk* chunk = AppendChunk(aChunk->mDuration);
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chunk->mBuffer = aChunk->mBuffer.forget();
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chunk->mChannelData.SwapElements(aChunk->mChannelData);
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chunk->mVolume = aChunk->mVolume;
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chunk->mBufferFormat = aChunk->mBufferFormat;
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return chunk;
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}
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void ApplyVolume(float aVolume);
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void WriteTo(AudioStream* aOutput);
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static Type StaticType() { return AUDIO; }
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};
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}
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#endif /* MOZILLA_AUDIOSEGMENT_H_ */
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