mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
4b7e268d87
--HG-- extra : rebase_source : 89c476cd9436530b2df5acc903909e34188417a0
58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLObjectModel.h"
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#include "WebGLShader.h"
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#include "WebGLContext.h"
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/dom/WebGLRenderingContextBinding.h"
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#include "GLContext.h"
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using namespace mozilla;
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JSObject*
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WebGLShader::WrapObject(JSContext *cx) {
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return dom::WebGLShaderBinding::Wrap(cx, this);
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}
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WebGLShader::WebGLShader(WebGLContext *context, GLenum stype)
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: WebGLContextBoundObject(context)
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, mType(stype)
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, mNeedsTranslation(true)
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, mAttribMaxNameLength(0)
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, mCompileStatus(false)
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{
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mContext->MakeContextCurrent();
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mGLName = mContext->gl->fCreateShader(mType);
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mContext->mShaders.insertBack(this);
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}
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void
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WebGLShader::Delete() {
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mSource.Truncate();
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mTranslationLog.Truncate();
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mContext->MakeContextCurrent();
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mContext->gl->fDeleteShader(mGLName);
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LinkedListElement<WebGLShader>::removeFrom(mContext->mShaders);
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}
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size_t
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WebGLShader::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
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return aMallocSizeOf(this) +
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mSource.SizeOfExcludingThisIfUnshared(aMallocSizeOf) +
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mTranslationLog.SizeOfExcludingThisIfUnshared(aMallocSizeOf);
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}
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void
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WebGLShader::SetTranslationSuccess() {
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mTranslationLog.SetIsVoid(true);
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mNeedsTranslation = false;
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}
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NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_0(WebGLShader)
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NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLShader, AddRef)
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NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLShader, Release)
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