gecko/ipc/unixsocket/ListenSocket.cpp
Thomas Zimmermann a076ff736c Bug 1159209: Remove template parameters from |SocketIOShutdownTask|, r=kmachulis
This patch removes the template parameters from |SocketIOShutdownTask|
and moves its methods into the C++ source file. All users have been
adapted.
2015-04-29 11:19:28 +02:00

434 lines
9.5 KiB
C++

/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ListenSocket.h"
#include <fcntl.h>
#include "ConnectionOrientedSocket.h"
#include "DataSocket.h"
#include "mozilla/RefPtr.h"
#include "nsXULAppAPI.h"
#include "UnixSocketConnector.h"
namespace mozilla {
namespace ipc {
//
// ListenSocketIO
//
class ListenSocketIO final : public UnixSocketWatcher
, public SocketIOBase
{
public:
class ListenTask;
ListenSocketIO(MessageLoop* mIOLoop,
ListenSocket* aListenSocket,
UnixSocketConnector* aConnector,
const nsACString& aAddress);
~ListenSocketIO();
void GetSocketAddr(nsAString& aAddrStr) const;
DataSocket* GetDataSocket();
SocketBase* GetSocketBase() override;
// Shutdown state
//
bool IsShutdownOnMainThread() const override;
void ShutdownOnMainThread() override;
bool IsShutdownOnIOThread() const override;
void ShutdownOnIOThread() override;
// Task callback methods
//
/**
* Run bind/listen to prepare for further runs of accept()
*/
void Listen(ConnectionOrientedSocketIO* aCOSocketIO);
// I/O callback methods
//
void OnAccepted(int aFd, const sockaddr_any* aAddr,
socklen_t aAddrLen) override;
void OnConnected() override;
void OnError(const char* aFunction, int aErrno) override;
void OnListening() override;
private:
void FireSocketError();
// Set up flags on file descriptor.
static bool SetSocketFlags(int aFd);
/**
* Consumer pointer. Non-thread safe RefPtr, so should only be manipulated
* directly from main thread. All non-main-thread accesses should happen with
* mIO as container.
*/
RefPtr<ListenSocket> mListenSocket;
/**
* Connector object used to create the connection we are currently using.
*/
nsAutoPtr<UnixSocketConnector> mConnector;
/**
* If true, do not requeue whatever task we're running
*/
bool mShuttingDownOnIOThread;
/**
* Address we are connecting to, assuming we are creating a client connection.
*/
nsCString mAddress;
/**
* Size of the socket address struct
*/
socklen_t mAddrSize;
/**
* Address struct of the socket currently in use
*/
sockaddr_any mAddr;
ConnectionOrientedSocketIO* mCOSocketIO;
};
ListenSocketIO::ListenSocketIO(MessageLoop* mIOLoop,
ListenSocket* aListenSocket,
UnixSocketConnector* aConnector,
const nsACString& aAddress)
: UnixSocketWatcher(mIOLoop)
, SocketIOBase()
, mListenSocket(aListenSocket)
, mConnector(aConnector)
, mShuttingDownOnIOThread(false)
, mAddress(aAddress)
, mCOSocketIO(nullptr)
{
MOZ_ASSERT(mListenSocket);
MOZ_ASSERT(mConnector);
}
ListenSocketIO::~ListenSocketIO()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(IsShutdownOnMainThread());
}
void
ListenSocketIO::GetSocketAddr(nsAString& aAddrStr) const
{
if (!mConnector) {
NS_WARNING("No connector to get socket address from!");
aAddrStr.Truncate();
return;
}
mConnector->GetSocketAddr(mAddr, aAddrStr);
}
DataSocket*
ListenSocketIO::GetDataSocket()
{
MOZ_CRASH("Listen sockets cannot transfer data");
return nullptr;
}
SocketBase*
ListenSocketIO::GetSocketBase()
{
return mListenSocket.get();
}
bool
ListenSocketIO::IsShutdownOnMainThread() const
{
MOZ_ASSERT(NS_IsMainThread());
return mListenSocket == nullptr;
}
void
ListenSocketIO::ShutdownOnMainThread()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!IsShutdownOnMainThread());
mListenSocket = nullptr;
}
bool
ListenSocketIO::IsShutdownOnIOThread() const
{
return mShuttingDownOnIOThread;
}
void
ListenSocketIO::ShutdownOnIOThread()
{
MOZ_ASSERT(!NS_IsMainThread());
MOZ_ASSERT(!mShuttingDownOnIOThread);
Close(); // will also remove fd from I/O loop
mShuttingDownOnIOThread = true;
}
void
ListenSocketIO::Listen(ConnectionOrientedSocketIO* aCOSocketIO)
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(mConnector);
MOZ_ASSERT(aCOSocketIO);
if (!IsOpen()) {
int fd = mConnector->Create();
if (fd < 0) {
NS_WARNING("Cannot create socket fd!");
FireSocketError();
return;
}
if (!SetSocketFlags(fd)) {
NS_WARNING("Cannot set socket flags!");
FireSocketError();
return;
}
SetFd(fd);
}
mCOSocketIO = aCOSocketIO;
// This will set things we don't particularly care about, but
// it will hand back the correct structure size which is what
// we do care about.
if (!mConnector->CreateAddr(true, mAddrSize, mAddr, nullptr)) {
NS_WARNING("Cannot create socket address!");
FireSocketError();
return;
}
// calls OnListening on success, or OnError otherwise
nsresult rv = UnixSocketWatcher::Listen(
reinterpret_cast<struct sockaddr*>(&mAddr), mAddrSize);
NS_WARN_IF(NS_FAILED(rv));
}
void
ListenSocketIO::OnAccepted(int aFd,
const sockaddr_any* aAddr,
socklen_t aAddrLen)
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING);
MOZ_ASSERT(mCOSocketIO);
RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
mCOSocketIO->Accept(aFd, aAddr, aAddrLen);
}
void
ListenSocketIO::OnConnected()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
NS_NOTREACHED("Invalid call to |ListenSocketIO::OnConnected|");
}
void
ListenSocketIO::OnListening()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING);
if (!mConnector->SetUpListenSocket(GetFd())) {
NS_WARNING("Could not set up listen socket!");
FireSocketError();
return;
}
AddWatchers(READ_WATCHER, true);
/* We signal a successful 'connection' to a local address for listening. */
NS_DispatchToMainThread(
new SocketIOEventRunnable(this, SocketIOEventRunnable::CONNECT_SUCCESS));
}
void
ListenSocketIO::OnError(const char* aFunction, int aErrno)
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
UnixFdWatcher::OnError(aFunction, aErrno);
FireSocketError();
}
void
ListenSocketIO::FireSocketError()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
// Clean up watchers, statuses, fds
Close();
// Tell the main thread we've errored
NS_DispatchToMainThread(
new SocketIOEventRunnable(this, SocketIOEventRunnable::CONNECT_ERROR));
}
bool
ListenSocketIO::SetSocketFlags(int aFd)
{
static const int reuseaddr = 1;
// Set socket addr to be reused even if kernel is still waiting to close
int res = setsockopt(aFd, SOL_SOCKET, SO_REUSEADDR,
&reuseaddr, sizeof(reuseaddr));
if (res < 0) {
return false;
}
// Set close-on-exec bit.
int flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFD));
if (-1 == flags) {
return false;
}
flags |= FD_CLOEXEC;
if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFD, flags))) {
return false;
}
// Set non-blocking status flag.
flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFL));
if (-1 == flags) {
return false;
}
flags |= O_NONBLOCK;
if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFL, flags))) {
return false;
}
return true;
}
//
// Socket tasks
//
class ListenSocketIO::ListenTask final
: public SocketIOTask<ListenSocketIO>
{
public:
ListenTask(ListenSocketIO* aIO, ConnectionOrientedSocketIO* aCOSocketIO)
: SocketIOTask<ListenSocketIO>(aIO)
, mCOSocketIO(aCOSocketIO)
{
MOZ_ASSERT(mCOSocketIO);
}
void Run() override
{
MOZ_ASSERT(!NS_IsMainThread());
if (!IsCanceled()) {
GetIO()->Listen(mCOSocketIO);
}
}
private:
ConnectionOrientedSocketIO* mCOSocketIO;
};
//
// UnixSocketConsumer
//
ListenSocket::ListenSocket()
: mIO(nullptr)
{ }
ListenSocket::~ListenSocket()
{
MOZ_ASSERT(!mIO);
}
void
ListenSocket::Close()
{
MOZ_ASSERT(NS_IsMainThread());
if (!mIO) {
return;
}
// From this point on, we consider mIO as being deleted. We sever
// the relationship here so any future calls to listen or connect
// will create a new implementation.
mIO->ShutdownOnMainThread();
XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketIOShutdownTask(mIO));
mIO = nullptr;
NotifyDisconnect();
}
bool
ListenSocket::Listen(UnixSocketConnector* aConnector,
ConnectionOrientedSocket* aCOSocket)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aConnector);
MOZ_ASSERT(aCOSocket);
nsAutoPtr<UnixSocketConnector> connector(aConnector);
if (mIO) {
NS_WARNING("Socket already connecting/connected!");
return false;
}
mIO = new ListenSocketIO(
XRE_GetIOMessageLoop(), this, connector.forget(), EmptyCString());
// Prepared I/O object, now start listening.
return Listen(aCOSocket);
}
bool
ListenSocket::Listen(ConnectionOrientedSocket* aCOSocket)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mIO);
MOZ_ASSERT(aCOSocket);
SetConnectionStatus(SOCKET_LISTENING);
XRE_GetIOMessageLoop()->PostTask(
FROM_HERE, new ListenSocketIO::ListenTask(mIO, aCOSocket->GetIO()));
return true;
}
void
ListenSocket::GetSocketAddr(nsAString& aAddrStr)
{
aAddrStr.Truncate();
if (!mIO || GetConnectionStatus() != SOCKET_CONNECTED) {
NS_WARNING("No socket currently open!");
return;
}
mIO->GetSocketAddr(aAddrStr);
}
} // namespace ipc
} // namespace mozilla