mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
a076ff736c
This patch removes the template parameters from |SocketIOShutdownTask| and moves its methods into the C++ source file. All users have been adapted.
434 lines
9.5 KiB
C++
434 lines
9.5 KiB
C++
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ListenSocket.h"
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#include <fcntl.h>
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#include "ConnectionOrientedSocket.h"
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#include "DataSocket.h"
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#include "mozilla/RefPtr.h"
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#include "nsXULAppAPI.h"
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#include "UnixSocketConnector.h"
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namespace mozilla {
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namespace ipc {
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//
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// ListenSocketIO
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//
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class ListenSocketIO final : public UnixSocketWatcher
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, public SocketIOBase
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{
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public:
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class ListenTask;
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ListenSocketIO(MessageLoop* mIOLoop,
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ListenSocket* aListenSocket,
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UnixSocketConnector* aConnector,
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const nsACString& aAddress);
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~ListenSocketIO();
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void GetSocketAddr(nsAString& aAddrStr) const;
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DataSocket* GetDataSocket();
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SocketBase* GetSocketBase() override;
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// Shutdown state
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//
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bool IsShutdownOnMainThread() const override;
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void ShutdownOnMainThread() override;
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bool IsShutdownOnIOThread() const override;
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void ShutdownOnIOThread() override;
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// Task callback methods
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//
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/**
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* Run bind/listen to prepare for further runs of accept()
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*/
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void Listen(ConnectionOrientedSocketIO* aCOSocketIO);
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// I/O callback methods
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//
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void OnAccepted(int aFd, const sockaddr_any* aAddr,
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socklen_t aAddrLen) override;
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void OnConnected() override;
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void OnError(const char* aFunction, int aErrno) override;
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void OnListening() override;
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private:
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void FireSocketError();
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// Set up flags on file descriptor.
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static bool SetSocketFlags(int aFd);
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/**
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* Consumer pointer. Non-thread safe RefPtr, so should only be manipulated
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* directly from main thread. All non-main-thread accesses should happen with
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* mIO as container.
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*/
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RefPtr<ListenSocket> mListenSocket;
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/**
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* Connector object used to create the connection we are currently using.
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*/
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nsAutoPtr<UnixSocketConnector> mConnector;
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/**
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* If true, do not requeue whatever task we're running
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*/
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bool mShuttingDownOnIOThread;
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/**
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* Address we are connecting to, assuming we are creating a client connection.
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*/
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nsCString mAddress;
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/**
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* Size of the socket address struct
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*/
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socklen_t mAddrSize;
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/**
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* Address struct of the socket currently in use
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*/
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sockaddr_any mAddr;
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ConnectionOrientedSocketIO* mCOSocketIO;
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};
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ListenSocketIO::ListenSocketIO(MessageLoop* mIOLoop,
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ListenSocket* aListenSocket,
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UnixSocketConnector* aConnector,
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const nsACString& aAddress)
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: UnixSocketWatcher(mIOLoop)
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, SocketIOBase()
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, mListenSocket(aListenSocket)
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, mConnector(aConnector)
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, mShuttingDownOnIOThread(false)
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, mAddress(aAddress)
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, mCOSocketIO(nullptr)
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{
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MOZ_ASSERT(mListenSocket);
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MOZ_ASSERT(mConnector);
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}
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ListenSocketIO::~ListenSocketIO()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(IsShutdownOnMainThread());
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}
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void
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ListenSocketIO::GetSocketAddr(nsAString& aAddrStr) const
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{
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if (!mConnector) {
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NS_WARNING("No connector to get socket address from!");
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aAddrStr.Truncate();
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return;
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}
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mConnector->GetSocketAddr(mAddr, aAddrStr);
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}
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DataSocket*
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ListenSocketIO::GetDataSocket()
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{
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MOZ_CRASH("Listen sockets cannot transfer data");
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return nullptr;
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}
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SocketBase*
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ListenSocketIO::GetSocketBase()
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{
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return mListenSocket.get();
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}
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bool
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ListenSocketIO::IsShutdownOnMainThread() const
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{
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MOZ_ASSERT(NS_IsMainThread());
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return mListenSocket == nullptr;
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}
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void
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ListenSocketIO::ShutdownOnMainThread()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(!IsShutdownOnMainThread());
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mListenSocket = nullptr;
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}
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bool
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ListenSocketIO::IsShutdownOnIOThread() const
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{
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return mShuttingDownOnIOThread;
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}
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void
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ListenSocketIO::ShutdownOnIOThread()
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{
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MOZ_ASSERT(!NS_IsMainThread());
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MOZ_ASSERT(!mShuttingDownOnIOThread);
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Close(); // will also remove fd from I/O loop
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mShuttingDownOnIOThread = true;
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}
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void
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ListenSocketIO::Listen(ConnectionOrientedSocketIO* aCOSocketIO)
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(mConnector);
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MOZ_ASSERT(aCOSocketIO);
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if (!IsOpen()) {
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int fd = mConnector->Create();
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if (fd < 0) {
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NS_WARNING("Cannot create socket fd!");
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FireSocketError();
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return;
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}
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if (!SetSocketFlags(fd)) {
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NS_WARNING("Cannot set socket flags!");
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FireSocketError();
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return;
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}
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SetFd(fd);
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}
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mCOSocketIO = aCOSocketIO;
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// This will set things we don't particularly care about, but
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// it will hand back the correct structure size which is what
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// we do care about.
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if (!mConnector->CreateAddr(true, mAddrSize, mAddr, nullptr)) {
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NS_WARNING("Cannot create socket address!");
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FireSocketError();
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return;
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}
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// calls OnListening on success, or OnError otherwise
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nsresult rv = UnixSocketWatcher::Listen(
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reinterpret_cast<struct sockaddr*>(&mAddr), mAddrSize);
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NS_WARN_IF(NS_FAILED(rv));
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}
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void
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ListenSocketIO::OnAccepted(int aFd,
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const sockaddr_any* aAddr,
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socklen_t aAddrLen)
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING);
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MOZ_ASSERT(mCOSocketIO);
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RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
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mCOSocketIO->Accept(aFd, aAddr, aAddrLen);
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}
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void
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ListenSocketIO::OnConnected()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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NS_NOTREACHED("Invalid call to |ListenSocketIO::OnConnected|");
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}
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void
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ListenSocketIO::OnListening()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING);
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if (!mConnector->SetUpListenSocket(GetFd())) {
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NS_WARNING("Could not set up listen socket!");
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FireSocketError();
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return;
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}
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AddWatchers(READ_WATCHER, true);
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/* We signal a successful 'connection' to a local address for listening. */
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NS_DispatchToMainThread(
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new SocketIOEventRunnable(this, SocketIOEventRunnable::CONNECT_SUCCESS));
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}
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void
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ListenSocketIO::OnError(const char* aFunction, int aErrno)
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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UnixFdWatcher::OnError(aFunction, aErrno);
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FireSocketError();
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}
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void
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ListenSocketIO::FireSocketError()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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// Clean up watchers, statuses, fds
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Close();
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// Tell the main thread we've errored
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NS_DispatchToMainThread(
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new SocketIOEventRunnable(this, SocketIOEventRunnable::CONNECT_ERROR));
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}
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bool
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ListenSocketIO::SetSocketFlags(int aFd)
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{
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static const int reuseaddr = 1;
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// Set socket addr to be reused even if kernel is still waiting to close
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int res = setsockopt(aFd, SOL_SOCKET, SO_REUSEADDR,
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&reuseaddr, sizeof(reuseaddr));
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if (res < 0) {
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return false;
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}
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// Set close-on-exec bit.
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int flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFD));
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if (-1 == flags) {
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return false;
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}
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flags |= FD_CLOEXEC;
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if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFD, flags))) {
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return false;
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}
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// Set non-blocking status flag.
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flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFL));
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if (-1 == flags) {
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return false;
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}
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flags |= O_NONBLOCK;
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if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFL, flags))) {
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return false;
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}
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return true;
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}
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//
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// Socket tasks
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//
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class ListenSocketIO::ListenTask final
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: public SocketIOTask<ListenSocketIO>
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{
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public:
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ListenTask(ListenSocketIO* aIO, ConnectionOrientedSocketIO* aCOSocketIO)
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: SocketIOTask<ListenSocketIO>(aIO)
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, mCOSocketIO(aCOSocketIO)
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{
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MOZ_ASSERT(mCOSocketIO);
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}
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void Run() override
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{
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MOZ_ASSERT(!NS_IsMainThread());
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if (!IsCanceled()) {
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GetIO()->Listen(mCOSocketIO);
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}
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}
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private:
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ConnectionOrientedSocketIO* mCOSocketIO;
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};
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//
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// UnixSocketConsumer
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//
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ListenSocket::ListenSocket()
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: mIO(nullptr)
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{ }
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ListenSocket::~ListenSocket()
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{
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MOZ_ASSERT(!mIO);
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}
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void
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ListenSocket::Close()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!mIO) {
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return;
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}
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// From this point on, we consider mIO as being deleted. We sever
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// the relationship here so any future calls to listen or connect
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// will create a new implementation.
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mIO->ShutdownOnMainThread();
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XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketIOShutdownTask(mIO));
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mIO = nullptr;
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NotifyDisconnect();
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}
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bool
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ListenSocket::Listen(UnixSocketConnector* aConnector,
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ConnectionOrientedSocket* aCOSocket)
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(aConnector);
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MOZ_ASSERT(aCOSocket);
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nsAutoPtr<UnixSocketConnector> connector(aConnector);
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if (mIO) {
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NS_WARNING("Socket already connecting/connected!");
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return false;
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}
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mIO = new ListenSocketIO(
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XRE_GetIOMessageLoop(), this, connector.forget(), EmptyCString());
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// Prepared I/O object, now start listening.
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return Listen(aCOSocket);
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}
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bool
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ListenSocket::Listen(ConnectionOrientedSocket* aCOSocket)
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(mIO);
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MOZ_ASSERT(aCOSocket);
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SetConnectionStatus(SOCKET_LISTENING);
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XRE_GetIOMessageLoop()->PostTask(
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FROM_HERE, new ListenSocketIO::ListenTask(mIO, aCOSocket->GetIO()));
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return true;
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}
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void
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ListenSocket::GetSocketAddr(nsAString& aAddrStr)
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{
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aAddrStr.Truncate();
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if (!mIO || GetConnectionStatus() != SOCKET_CONNECTED) {
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NS_WARNING("No socket currently open!");
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return;
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}
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mIO->GetSocketAddr(aAddrStr);
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}
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} // namespace ipc
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} // namespace mozilla
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