gecko/toolkit/devtools/debugger/tests/unit/test_framebindings-01.js

64 lines
1.8 KiB
JavaScript

/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
/**
* Check a frame actor's bindings property.
*/
var gDebuggee;
var gClient;
var gThreadClient;
function run_test()
{
initTestDebuggerServer();
gDebuggee = addTestGlobal("test-stack");
gClient = new DebuggerClient(DebuggerServer.connectPipe());
gClient.connect(function() {
attachTestGlobalClientAndResume(gClient, "test-stack", function(aResponse, aThreadClient) {
gThreadClient = aThreadClient;
test_pause_frame();
});
});
do_test_pending();
}
function test_pause_frame()
{
gThreadClient.addOneTimeListener("paused", function(aEvent, aPacket) {
let bindings = aPacket.frame.environment.bindings;
let args = bindings.arguments;
let vars = bindings.variables;
do_check_eq(args.length, 6);
do_check_eq(args[0].aNumber.value, 42);
do_check_eq(args[1].aBool.value, true);
do_check_eq(args[2].aString.value, "nasu");
do_check_eq(args[3].aNull.value.type, "null");
do_check_eq(args[4].aUndefined.value.type, "undefined");
do_check_eq(args[5].aObject.value.type, "object");
do_check_eq(args[5].aObject.value.class, "Object");
do_check_true(!!args[5].aObject.value.actor);
do_check_eq(vars.a.value, 1);
do_check_eq(vars.b.value, true);
do_check_eq(vars.c.value.type, "object");
do_check_eq(vars.c.value.class, "Object");
do_check_true(!!vars.c.value.actor);
gThreadClient.resume(function() {
finishClient(gClient);
});
});
gDebuggee.eval("(" + function() {
function stopMe(aNumber, aBool, aString, aNull, aUndefined, aObject) {
var a = 1;
var b = true;
var c = { a: "a" };
debugger;
};
stopMe(42, true, "nasu", null, undefined, { foo: "bar" });
} + ")()");
}