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0fd9123eac
This patch was generated by a script. Here's the source of the script for future reference: function convert() { echo "Converting $1 to $2..." find . ! -wholename "*nsprpub*" \ ! -wholename "*security/nss*" \ ! -wholename "*/.hg*" \ ! -wholename "obj-ff-dbg*" \ ! -name nsXPCOMCID.h \ ! -name prtypes.h \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.c" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert PRInt8 int8_t convert PRUint8 uint8_t convert PRInt16 int16_t convert PRUint16 uint16_t convert PRInt32 int32_t convert PRUint32 uint32_t convert PRInt64 int64_t convert PRUint64 uint64_t convert PRIntn int convert PRUintn unsigned convert PRSize size_t convert PROffset32 int32_t convert PROffset64 int64_t convert PRPtrdiff ptrdiff_t convert PRFloat64 double
57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
//* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef ChunkSet_h__
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#define ChunkSet_h__
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#include "Entries.h"
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#include "nsString.h"
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#include "nsTArray.h"
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namespace mozilla {
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namespace safebrowsing {
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/**
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* Store the chunks as an array of uint32.
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* XXX: We should optimize this further to compress the
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* many consecutive numbers.
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*/
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class ChunkSet {
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public:
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ChunkSet() {}
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~ChunkSet() {}
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nsresult Serialize(nsACString& aStr);
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nsresult Set(uint32_t aChunk);
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nsresult Unset(uint32_t aChunk);
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void Clear();
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nsresult Merge(const ChunkSet& aOther);
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nsresult Remove(const ChunkSet& aOther);
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bool Has(uint32_t chunk) const;
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uint32 Length() const { return mChunks.Length(); }
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nsresult Write(nsIOutputStream* aOut) {
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return WriteTArray(aOut, mChunks);
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}
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nsresult Read(nsIInputStream* aIn, uint32_t aNumElements) {
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return ReadTArray(aIn, &mChunks, aNumElements);
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}
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uint32 *Begin() { return mChunks.Elements(); }
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uint32 *End() { return mChunks.Elements() + mChunks.Length(); }
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private:
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nsTArray<uint32> mChunks;
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};
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}
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}
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#endif
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