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https://gitlab.winehq.org/wine/wine-gecko.git
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8c296bbcd4
This patch was generated by a script. Here's the source of the script for future reference: function convert() { echo "Converting $1 to $2..." find . ! -wholename "*nsprpub*" \ ! -wholename "*security/nss*" \ ! -wholename "*/.hg*" \ ! -wholename "obj-ff-dbg*" \ ! -name nsXPCOMCID.h \ ! -name prtypes.h \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.c" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert PRInt8 int8_t convert PRUint8 uint8_t convert PRInt16 int16_t convert PRUint16 uint16_t convert PRInt32 int32_t convert PRUint32 uint32_t convert PRInt64 int64_t convert PRUint64 uint64_t convert PRIntn int convert PRUintn unsigned convert PRSize size_t convert PROffset32 int32_t convert PROffset64 int64_t convert PRPtrdiff ptrdiff_t convert PRFloat64 double
47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: set sw=2 ts=8 et tw=80 :
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsISupports.h"
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#include "mozilla/net/ChannelEventQueue.h"
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namespace mozilla {
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namespace net {
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void
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ChannelEventQueue::FlushQueue()
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{
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// Events flushed could include destruction of channel (and our own
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// destructor) unless we make sure its refcount doesn't drop to 0 while this
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// method is running.
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nsCOMPtr<nsISupports> kungFuDeathGrip(mOwner);
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// Prevent flushed events from flushing the queue recursively
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mFlushing = true;
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uint32_t i;
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for (i = 0; i < mEventQueue.Length(); i++) {
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mEventQueue[i]->Run();
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if (mSuspended)
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break;
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}
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// We will always want to remove at least one finished callback.
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if (i < mEventQueue.Length())
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i++;
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// It is possible for new callbacks to be enqueued as we are
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// flushing the queue, so the queue must not be cleared until
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// all callbacks have run.
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mEventQueue.RemoveElementsAt(0, i);
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mFlushing = false;
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}
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}
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}
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