gecko/dom/system/gonk/nsIAudioChannelManager.idl

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsIDOMEventTarget.idl"
[scriptable, builtinclass, uuid(06a6893d-1c0d-4ad7-93fd-bc479b44d55b)]
interface nsIAudioChannelManager : nsIDOMEventTarget {
/**
* Indicates whether the headphones are plugged in or not.
*/
readonly attribute boolean headphones;
/**
* Fired when the headphones are plugged or unplugged.
*
* When the headphones are unplugged, we may start playing audio through the
* system's speakers. Similarly, when headphones are plugged in, we may
* switch audio from speakers to headphones.
*
* If audio is currently playing in this window or in one of its children, we
* will fire this event before we switch the audio output from headphones to
* speakers (or vice versa). This allows you to, for example, pause your
* window's audio when the headphones are unplugged.
*/
[implicit_jscontext] attribute jsval onheadphoneschange;
};