gecko/services/sync/modules/engines/tabs.js

285 lines
9.6 KiB
JavaScript

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Bookmarks Sync.
*
* The Initial Developer of the Original Code is Mozilla.
* Portions created by the Initial Developer are Copyright (C) 2008
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Myk Melez <myk@mozilla.org>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
const EXPORTED_SYMBOLS = ['TabEngine'];
const Cc = Components.classes;
const Ci = Components.interfaces;
const Cu = Components.utils;
Cu.import("resource://weave/util.js");
Cu.import("resource://weave/async.js");
Cu.import("resource://weave/engines.js");
Cu.import("resource://weave/syncCores.js");
Cu.import("resource://weave/stores.js");
Cu.import("resource://weave/trackers.js");
Cu.import("resource://weave/constants.js");
Function.prototype.async = Async.sugar;
function TabEngine(pbeId) {
this._init(pbeId);
}
TabEngine.prototype = {
__proto__: new BlobEngine(),
get name() "tabs",
get displayName() { return "Tabs"; },
get logName() "TabEngine",
get serverPrefix() "user-data/tabs/",
get virtualTabs() {
let virtualTabs = {};
let realTabs = this._store.wrap();
for (let profileId in this._file.data) {
let tabset = this._file.data[profileId];
for (let guid in tabset) {
if (!(guid in realTabs) && !(guid in virtualTabs)) {
virtualTabs[guid] = tabset[guid];
virtualTabs[guid].profileId = profileId;
}
}
}
return virtualTabs;
},
get _store() {
let store = new TabStore();
this.__defineGetter__("_store", function() store);
return this._store;
},
get _tracker() {
let tracker = new TabTracker(this);
this.__defineGetter__("_tracker", function() tracker);
return this._tracker;
}
};
function TabStore() {
this._init();
}
TabStore.prototype = {
__proto__: new Store(),
_logName: "TabStore",
get _sessionStore() {
let sessionStore = Cc["@mozilla.org/browser/sessionstore;1"].
getService(Ci.nsISessionStore);
this.__defineGetter__("_sessionStore", function() sessionStore);
return this._sessionStore;
},
_createCommand: function TabStore__createCommand(command) {
this._log.debug("_createCommand: " + command.GUID);
if (command.GUID in this._virtualTabs || command.GUID in this._wrapRealTabs())
throw "trying to create a tab that already exists; id: " + command.GUID;
// Don't do anything if the command isn't valid (i.e. it doesn't contain
// the minimum information about the tab that is necessary to recreate it).
if (!this.validateVirtualTab(command.data)) {
this._log.warn("could not create command " + command.GUID + "; invalid");
return;
}
// Cache the tab and notify the UI to prompt the user to open it.
this._virtualTabs[command.GUID] = command.data;
this._os.notifyObservers(null, "weave:store:tabs:virtual:created", null);
},
/**
* Serialize the current state of tabs.
*/
wrap: function TabStore_wrap() {
let items = {};
let session = this._json.decode(this._sessionStore.getBrowserState());
for (let i = 0; i < session.windows.length; i++) {
let window = session.windows[i];
// For some reason, session store uses one-based array index references,
// (f.e. in the "selectedWindow" and each tab's "index" properties), so we
// convert them to and from JavaScript's zero-based indexes as needed.
let windowID = i + 1;
for (let j = 0; j < window.tabs.length; j++) {
let tab = window.tabs[j];
// The session history entry for the page currently loaded in the tab.
// We use the URL of the current page as the ID for the tab.
let currentEntry = tab.entries[tab.index - 1];
if (!currentEntry || !currentEntry.url) {
this._log.warn("_wrapRealTabs: no current entry or no URL, can't " +
"identify " + this._json.encode(tab));
continue;
}
let tabID = currentEntry.url;
// Only sync up to 10 back-button entries, otherwise we can end up with
// some insanely large snapshots.
tab.entries = tab.entries.slice(tab.entries.length - 10);
// The ID property of each entry in the tab, which I think contains
// nsISHEntry::ID, changes every time session store restores the tab,
// so we can't sync them, or we would generate edit commands on every
// restart (even though nothing has actually changed).
for (let k = 0; k < tab.entries.length; k++) {
delete tab.entries[k].ID;
}
items[tabID] = {
// Identify this item as a tab in case we start serializing windows
// in the future.
type: "tab",
// The position of this tab relative to other tabs in the window.
// For consistency with session store data, we make this one-based.
position: j + 1,
windowID: windowID,
state: tab
};
}
}
return items;
},
wipe: function TabStore_wipe() {
// We're not going to close tabs, since that's probably not what
// the user wants
}
};
function TabTracker(engine) {
this._engine = engine;
this._init();
}
TabTracker.prototype = {
__proto__: new Tracker(),
_logName: "TabTracker",
_engine: null,
get _json() {
let json = Cc["@mozilla.org/dom/json;1"].createInstance(Ci.nsIJSON);
this.__defineGetter__("_json", function() json);
return this._json;
},
/**
* There are two ways we could calculate the score. We could calculate it
* incrementally by using the window mediator to watch for windows opening/
* closing and FUEL (or some other API) to watch for tabs opening/closing
* and changing location.
*
* Or we could calculate it on demand by comparing the state of tabs
* according to the session store with the state according to the snapshot.
*
* It's hard to say which is better. The incremental approach is less
* accurate if it simply increments the score whenever there's a change,
* but it might be more performant. The on-demand approach is more accurate,
* but it might be less performant depending on how often it's called.
*
* In this case we've decided to go with the on-demand approach, and we
* calculate the score as the percent difference between the snapshot set
* and the current tab set, where tabs that only exist in one set are
* completely different, while tabs that exist in both sets but whose data
* doesn't match (f.e. because of variations in history) are considered
* "half different".
*
* So if the sets don't match at all, we return 100;
* if they completely match, we return 0;
* if half the tabs match, and their data is the same, we return 50;
* and if half the tabs match, but their data is all different, we return 75.
*/
get score() {
// The snapshot data is a singleton that we can't modify, so we have to
// copy its unique items to a new hash.
let snapshotData = this._engine.snapshot.data;
let a = {};
// The wrapped current state is a unique instance we can munge all we want.
let b = this._engine.store.wrap();
// An array that counts the number of intersecting IDs between a and b
// (represented as the length of c) and whether or not their values match
// (represented by the boolean value of each item in c).
let c = [];
// Generate c and update a and b to contain only unique items.
for (id in snapshotData) {
if (id in b) {
c.push(this._json.encode(snapshotData[id]) == this._json.encode(b[id]));
delete b[id];
}
else {
a[id] = snapshotData[id];
}
}
let numShared = c.length;
let numUnique = [true for (id in a)].length + [true for (id in b)].length;
let numTotal = numShared + numUnique;
// We're going to divide by the total later, so make sure we don't try
// to divide by zero, even though we should never be in a state where there
// are no tabs in either set.
if (numTotal == 0)
return 0;
// The number of shared items whose data is different.
let numChanged = c.filter(function(v) !v).length;
let fractionSimilar = (numShared - (numChanged / 2)) / numTotal;
let fractionDissimilar = 1 - fractionSimilar;
let percentDissimilar = Math.round(fractionDissimilar * 100);
return percentDissimilar;
},
resetScore: function FormsTracker_resetScore() {
// Not implemented, since we calculate the score on demand.
}
}