gecko/gfx/2d/Factory.cpp
David Anderson e309ec6b78 Refactor graphics device initialization on Windows. (bug 1183910 part 1, r=mattwoodrow,bas)
This patch addresses a number of inconsistencies in the device initialization process, as well as simplifying it for future use. All device decisions are now explicitly made up-front during startup, rather than implicitly or on-demand. In addition a number of restrictions have been placed on when we can construct devices.

Full change list:
 (1) We no longer attempt to use D3D11 if acceleration is disabled or D3D9 is preferred. This is a departure from our previous behavior, where we would construct these devices but then not use them as a compositor backend.
 (2) D3D11 startup no longer creates a content device (this is reserved for D2D initialization).
 (3) D2D is only attempted if we managed to create a D3D11 compositor device. This is a departure from previous behavior where if D3D11 was not used for compositing, we could still create its machinery to use D2D as a content backend.
 (4) D2D 1.1 initialization is now directly responsible for creating a D3D11 content device.
 (5) D2D 1.0 and 1.1 logic have been disentangled for clarity.
 (6) UpdateRenderMode() has been split up, so we can update backend prefs out of band with device resets.
 (7) mUseGDIFonts and mUseDirectWrite have been removed as their state was confusing. Instead, D2D now depends on DWrite initialization succeeding. If later we fail to get a DWrite font list, we revert our decision to use Direct2D.
 (8) Device resets now clear a little more state, including the devices set in Moz2D Factory.
 (9) We no longer create a DWrite text analyzer as it was unused.
2015-07-28 16:52:54 -07:00

908 lines
22 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "2D.h"
#ifdef USE_CAIRO
#include "DrawTargetCairo.h"
#include "ScaledFontCairo.h"
#endif
#ifdef USE_SKIA
#include "DrawTargetSkia.h"
#include "ScaledFontBase.h"
#ifdef MOZ_ENABLE_FREETYPE
#define USE_SKIA_FREETYPE
#include "ScaledFontCairo.h"
#endif
#endif
#if defined(WIN32)
#include "ScaledFontWin.h"
#endif
#ifdef XP_MACOSX
#include "ScaledFontMac.h"
#endif
#ifdef XP_MACOSX
#include "DrawTargetCG.h"
#endif
#ifdef WIN32
#include "DrawTargetD2D.h"
#include "DrawTargetD2D1.h"
#include "ScaledFontDWrite.h"
#include <d3d10_1.h>
#include "HelpersD2D.h"
#endif
#include "DrawTargetDual.h"
#include "DrawTargetTiled.h"
#include "DrawTargetRecording.h"
#include "SourceSurfaceRawData.h"
#include "DrawEventRecorder.h"
#include "Logging.h"
#include "mozilla/CheckedInt.h"
GFX2D_API PRLogModuleInfo *
GetGFX2DLog()
{
static PRLogModuleInfo *sLog;
if (!sLog)
sLog = PR_NewLogModule("gfx2d");
return sLog;
}
// The following code was largely taken from xpcom/glue/SSE.cpp and
// made a little simpler.
enum CPUIDRegister { eax = 0, ebx = 1, ecx = 2, edx = 3 };
#ifdef HAVE_CPUID_H
#if !(defined(__SSE2__) || defined(_M_X64) || \
(defined(_M_IX86_FP) && _M_IX86_FP >= 2))
// cpuid.h is available on gcc 4.3 and higher on i386 and x86_64
#include <cpuid.h>
static inline bool
HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit)
{
unsigned int regs[4];
return __get_cpuid(level, &regs[0], &regs[1], &regs[2], &regs[3]) &&
(regs[reg] & bit);
}
#endif
#define HAVE_CPU_DETECTION
#else
#if defined(_MSC_VER) && _MSC_VER >= 1600 && (defined(_M_IX86) || defined(_M_AMD64))
// MSVC 2005 or later supports __cpuid by intrin.h
// But it does't work on MSVC 2005 with SDK 7.1 (Bug 753772)
#include <intrin.h>
#define HAVE_CPU_DETECTION
#elif defined(__SUNPRO_CC) && (defined(__i386) || defined(__x86_64__))
// Define a function identical to MSVC function.
#ifdef __i386
static void
__cpuid(int CPUInfo[4], int InfoType)
{
asm (
"xchg %esi, %ebx\n"
"cpuid\n"
"movl %eax, (%edi)\n"
"movl %ebx, 4(%edi)\n"
"movl %ecx, 8(%edi)\n"
"movl %edx, 12(%edi)\n"
"xchg %esi, %ebx\n"
:
: "a"(InfoType), // %eax
"D"(CPUInfo) // %edi
: "%ecx", "%edx", "%esi"
);
}
#else
static void
__cpuid(int CPUInfo[4], int InfoType)
{
asm (
"xchg %rsi, %rbx\n"
"cpuid\n"
"movl %eax, (%rdi)\n"
"movl %ebx, 4(%rdi)\n"
"movl %ecx, 8(%rdi)\n"
"movl %edx, 12(%rdi)\n"
"xchg %rsi, %rbx\n"
:
: "a"(InfoType), // %eax
"D"(CPUInfo) // %rdi
: "%ecx", "%edx", "%rsi"
);
}
#define HAVE_CPU_DETECTION
#endif
#endif
#ifdef HAVE_CPU_DETECTION
static inline bool
HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit)
{
// Check that the level in question is supported.
volatile int regs[4];
__cpuid((int *)regs, level & 0x80000000u);
if (unsigned(regs[0]) < level)
return false;
__cpuid((int *)regs, level);
return !!(unsigned(regs[reg]) & bit);
}
#endif
#endif
namespace mozilla {
namespace gfx {
// These values we initialize with should match those in
// PreferenceAccess::RegisterAll method.
int32_t PreferenceAccess::sGfxLogLevel = LOG_DEFAULT;
PreferenceAccess* PreferenceAccess::sAccess = nullptr;
PreferenceAccess::~PreferenceAccess()
{
}
// Just a placeholder, the derived class will set the variable to default
// if the preference doesn't exist.
void PreferenceAccess::LivePref(const char* aName, int32_t* aVar, int32_t aDef)
{
*aVar = aDef;
}
// This will be called with the derived class, so we will want to register
// the callbacks with it.
void PreferenceAccess::SetAccess(PreferenceAccess* aAccess) {
sAccess = aAccess;
if (sAccess) {
RegisterAll();
}
}
#ifdef WIN32
ID3D10Device1 *Factory::mD3D10Device;
ID3D11Device *Factory::mD3D11Device;
ID2D1Device *Factory::mD2D1Device;
#endif
DrawEventRecorder *Factory::mRecorder;
bool
Factory::HasSSE2()
{
#if defined(__SSE2__) || defined(_M_X64) || \
(defined(_M_IX86_FP) && _M_IX86_FP >= 2)
// gcc with -msse2 (default on OSX and x86-64)
// cl.exe with -arch:SSE2 (default on x64 compiler)
return true;
#elif defined(HAVE_CPU_DETECTION)
static enum {
UNINITIALIZED,
NO_SSE2,
HAS_SSE2
} sDetectionState = UNINITIALIZED;
if (sDetectionState == UNINITIALIZED) {
sDetectionState = HasCPUIDBit(1u, edx, (1u<<26)) ? HAS_SSE2 : NO_SSE2;
}
return sDetectionState == HAS_SSE2;
#else
return false;
#endif
}
// If the size is "reasonable", we want gfxCriticalError to assert, so
// this is the option set up for it.
inline int LoggerOptionsBasedOnSize(const IntSize& aSize)
{
return CriticalLog::DefaultOptions(Factory::ReasonableSurfaceSize(aSize));
}
bool
Factory::ReasonableSurfaceSize(const IntSize &aSize)
{
return Factory::CheckSurfaceSize(aSize,8192);
}
bool
Factory::CheckSurfaceSize(const IntSize &sz, int32_t limit)
{
if (sz.width <= 0 || sz.height <= 0) {
gfxDebug() << "Surface width or height <= 0!";
return false;
}
// reject images with sides bigger than limit
if (limit && (sz.width > limit || sz.height > limit)) {
gfxDebug() << "Surface size too large (exceeds caller's limit)!";
return false;
}
// make sure the surface area doesn't overflow a int32_t
CheckedInt<int32_t> tmp = sz.width;
tmp *= sz.height;
if (!tmp.isValid()) {
gfxDebug() << "Surface size too large (would overflow)!";
return false;
}
// assuming 4 bytes per pixel, make sure the allocation size
// doesn't overflow a int32_t either
CheckedInt<int32_t> stride = sz.width;
stride *= 4;
// When aligning the stride to 16 bytes, it can grow by up to 15 bytes.
stride += 16 - 1;
if (!stride.isValid()) {
gfxDebug() << "Surface size too large (stride overflows int32_t)!";
return false;
}
CheckedInt<int32_t> numBytes = GetAlignedStride<16>(sz.width * 4);
numBytes *= sz.height;
if (!numBytes.isValid()) {
gfxDebug() << "Surface size too large (allocation size would overflow int32_t)!";
return false;
}
return true;
}
already_AddRefed<DrawTarget>
Factory::CreateDrawTarget(BackendType aBackend, const IntSize &aSize, SurfaceFormat aFormat)
{
if (!CheckSurfaceSize(aSize)) {
gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to allocate a surface due to invalid size " << aSize;
return nullptr;
}
RefPtr<DrawTarget> retVal;
switch (aBackend) {
#ifdef WIN32
case BackendType::DIRECT2D:
{
RefPtr<DrawTargetD2D> newTarget;
newTarget = new DrawTargetD2D();
if (newTarget->Init(aSize, aFormat)) {
retVal = newTarget;
}
break;
}
case BackendType::DIRECT2D1_1:
{
RefPtr<DrawTargetD2D1> newTarget;
newTarget = new DrawTargetD2D1();
if (newTarget->Init(aSize, aFormat)) {
retVal = newTarget;
}
break;
}
#elif defined XP_MACOSX
case BackendType::COREGRAPHICS:
case BackendType::COREGRAPHICS_ACCELERATED:
{
RefPtr<DrawTargetCG> newTarget;
newTarget = new DrawTargetCG();
if (newTarget->Init(aBackend, aSize, aFormat)) {
retVal = newTarget;
}
break;
}
#endif
#ifdef USE_SKIA
case BackendType::SKIA:
{
RefPtr<DrawTargetSkia> newTarget;
newTarget = new DrawTargetSkia();
if (newTarget->Init(aSize, aFormat)) {
retVal = newTarget;
}
break;
}
#endif
#ifdef USE_CAIRO
case BackendType::CAIRO:
{
RefPtr<DrawTargetCairo> newTarget;
newTarget = new DrawTargetCairo();
if (newTarget->Init(aSize, aFormat)) {
retVal = newTarget;
}
break;
}
#endif
default:
gfxDebug() << "Invalid draw target type specified.";
return nullptr;
}
if (mRecorder && retVal) {
return MakeAndAddRef<DrawTargetRecording>(mRecorder, retVal);
}
if (!retVal) {
// Failed
gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to create DrawTarget, Type: " << int(aBackend) << " Size: " << aSize;
}
return retVal.forget();
}
already_AddRefed<DrawTarget>
Factory::CreateRecordingDrawTarget(DrawEventRecorder *aRecorder, DrawTarget *aDT)
{
return MakeAndAddRef<DrawTargetRecording>(aRecorder, aDT);
}
already_AddRefed<DrawTarget>
Factory::CreateDrawTargetForData(BackendType aBackend,
unsigned char *aData,
const IntSize &aSize,
int32_t aStride,
SurfaceFormat aFormat)
{
MOZ_ASSERT(aData);
if (!CheckSurfaceSize(aSize)) {
gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to allocate a surface due to invalid size " << aSize;
return nullptr;
}
RefPtr<DrawTarget> retVal;
switch (aBackend) {
#ifdef USE_SKIA
case BackendType::SKIA:
{
RefPtr<DrawTargetSkia> newTarget;
newTarget = new DrawTargetSkia();
newTarget->Init(aData, aSize, aStride, aFormat);
retVal = newTarget;
break;
}
#endif
#ifdef XP_MACOSX
case BackendType::COREGRAPHICS:
{
RefPtr<DrawTargetCG> newTarget = new DrawTargetCG();
if (newTarget->Init(aBackend, aData, aSize, aStride, aFormat))
return newTarget.forget();
break;
}
#endif
#ifdef USE_CAIRO
case BackendType::CAIRO:
{
RefPtr<DrawTargetCairo> newTarget;
newTarget = new DrawTargetCairo();
if (newTarget->Init(aData, aSize, aStride, aFormat)) {
retVal = newTarget.forget();
}
break;
}
#endif
default:
gfxDebug() << "Invalid draw target type specified.";
return nullptr;
}
if (mRecorder && retVal) {
return MakeAndAddRef<DrawTargetRecording>(mRecorder, retVal, true);
}
if (!retVal) {
gfxDebug() << "Failed to create DrawTarget, Type: " << int(aBackend) << " Size: " << aSize;
}
return retVal.forget();
}
already_AddRefed<DrawTarget>
Factory::CreateTiledDrawTarget(const TileSet& aTileSet)
{
RefPtr<DrawTargetTiled> dt = new DrawTargetTiled();
if (!dt->Init(aTileSet)) {
return nullptr;
}
return dt.forget();
}
bool
Factory::DoesBackendSupportDataDrawtarget(BackendType aType)
{
switch (aType) {
case BackendType::DIRECT2D:
case BackendType::DIRECT2D1_1:
case BackendType::RECORDING:
case BackendType::NONE:
case BackendType::COREGRAPHICS_ACCELERATED:
return false;
case BackendType::CAIRO:
case BackendType::COREGRAPHICS:
case BackendType::SKIA:
return true;
}
return false;
}
uint32_t
Factory::GetMaxSurfaceSize(BackendType aType)
{
switch (aType) {
case BackendType::CAIRO:
case BackendType::COREGRAPHICS:
return DrawTargetCairo::GetMaxSurfaceSize();
#ifdef XP_MACOSX
case BackendType::COREGRAPHICS_ACCELERATED:
return DrawTargetCG::GetMaxSurfaceSize();
#endif
case BackendType::SKIA:
return INT_MAX;
#ifdef WIN32
case BackendType::DIRECT2D:
return DrawTargetD2D::GetMaxSurfaceSize();
case BackendType::DIRECT2D1_1:
return DrawTargetD2D1::GetMaxSurfaceSize();
#endif
default:
return 0;
}
}
already_AddRefed<ScaledFont>
Factory::CreateScaledFontForNativeFont(const NativeFont &aNativeFont, Float aSize)
{
switch (aNativeFont.mType) {
#ifdef WIN32
case NativeFontType::DWRITE_FONT_FACE:
{
return MakeAndAddRef<ScaledFontDWrite>(static_cast<IDWriteFontFace*>(aNativeFont.mFont), aSize);
}
#if defined(USE_CAIRO) || defined(USE_SKIA)
case NativeFontType::GDI_FONT_FACE:
{
return MakeAndAddRef<ScaledFontWin>(static_cast<LOGFONT*>(aNativeFont.mFont), aSize);
}
#endif
#endif
#ifdef XP_MACOSX
case NativeFontType::MAC_FONT_FACE:
{
return MakeAndAddRef<ScaledFontMac>(static_cast<CGFontRef>(aNativeFont.mFont), aSize);
}
#endif
#if defined(USE_CAIRO) || defined(USE_SKIA_FREETYPE)
case NativeFontType::CAIRO_FONT_FACE:
{
return MakeAndAddRef<ScaledFontCairo>(static_cast<cairo_scaled_font_t*>(aNativeFont.mFont), aSize);
}
#endif
default:
gfxWarning() << "Invalid native font type specified.";
return nullptr;
}
}
already_AddRefed<ScaledFont>
Factory::CreateScaledFontForTrueTypeData(uint8_t *aData, uint32_t aSize,
uint32_t aFaceIndex, Float aGlyphSize,
FontType aType)
{
switch (aType) {
#ifdef WIN32
case FontType::DWRITE:
{
return MakeAndAddRef<ScaledFontDWrite>(aData, aSize, aFaceIndex, aGlyphSize);
}
#endif
default:
gfxWarning() << "Unable to create requested font type from truetype data";
return nullptr;
}
}
already_AddRefed<ScaledFont>
Factory::CreateScaledFontWithCairo(const NativeFont& aNativeFont, Float aSize, cairo_scaled_font_t* aScaledFont)
{
#ifdef USE_CAIRO
// In theory, we could pull the NativeFont out of the cairo_scaled_font_t*,
// but that would require a lot of code that would be otherwise repeated in
// various backends.
// Therefore, we just reuse CreateScaledFontForNativeFont's implementation.
RefPtr<ScaledFont> font = CreateScaledFontForNativeFont(aNativeFont, aSize);
static_cast<ScaledFontBase*>(font.get())->SetCairoScaledFont(aScaledFont);
return font.forget();
#else
return nullptr;
#endif
}
already_AddRefed<DrawTarget>
Factory::CreateDualDrawTarget(DrawTarget *targetA, DrawTarget *targetB)
{
MOZ_ASSERT(targetA && targetB);
RefPtr<DrawTarget> newTarget =
new DrawTargetDual(targetA, targetB);
RefPtr<DrawTarget> retVal = newTarget;
if (mRecorder) {
retVal = new DrawTargetRecording(mRecorder, retVal);
}
return retVal.forget();
}
#ifdef WIN32
already_AddRefed<DrawTarget>
Factory::CreateDrawTargetForD3D10Texture(ID3D10Texture2D *aTexture, SurfaceFormat aFormat)
{
MOZ_ASSERT(aTexture);
RefPtr<DrawTargetD2D> newTarget;
newTarget = new DrawTargetD2D();
if (newTarget->Init(aTexture, aFormat)) {
RefPtr<DrawTarget> retVal = newTarget;
if (mRecorder) {
retVal = new DrawTargetRecording(mRecorder, retVal, true);
}
return retVal.forget();
}
gfxWarning() << "Failed to create draw target for D3D10 texture.";
// Failed
return nullptr;
}
already_AddRefed<DrawTarget>
Factory::CreateDualDrawTargetForD3D10Textures(ID3D10Texture2D *aTextureA,
ID3D10Texture2D *aTextureB,
SurfaceFormat aFormat)
{
MOZ_ASSERT(aTextureA && aTextureB);
RefPtr<DrawTargetD2D> newTargetA;
RefPtr<DrawTargetD2D> newTargetB;
newTargetA = new DrawTargetD2D();
if (!newTargetA->Init(aTextureA, aFormat)) {
gfxWarning() << "Failed to create dual draw target for D3D10 texture.";
return nullptr;
}
newTargetB = new DrawTargetD2D();
if (!newTargetB->Init(aTextureB, aFormat)) {
gfxWarning() << "Failed to create new draw target for D3D10 texture.";
return nullptr;
}
RefPtr<DrawTarget> newTarget =
new DrawTargetDual(newTargetA, newTargetB);
RefPtr<DrawTarget> retVal = newTarget;
if (mRecorder) {
retVal = new DrawTargetRecording(mRecorder, retVal);
}
return retVal.forget();
}
void
Factory::SetDirect3D10Device(ID3D10Device1 *aDevice)
{
// do not throw on failure; return error codes and disconnect the device
// On Windows 8 error codes are the default, but on Windows 7 the
// default is to throw (or perhaps only with some drivers?)
if (aDevice) {
aDevice->SetExceptionMode(0);
}
mD3D10Device = aDevice;
}
ID3D10Device1*
Factory::GetDirect3D10Device()
{
#ifdef DEBUG
if (mD3D10Device) {
UINT mode = mD3D10Device->GetExceptionMode();
MOZ_ASSERT(0 == mode);
}
#endif
return mD3D10Device;
}
already_AddRefed<DrawTarget>
Factory::CreateDrawTargetForD3D11Texture(ID3D11Texture2D *aTexture, SurfaceFormat aFormat)
{
MOZ_ASSERT(aTexture);
RefPtr<DrawTargetD2D1> newTarget;
newTarget = new DrawTargetD2D1();
if (newTarget->Init(aTexture, aFormat)) {
RefPtr<DrawTarget> retVal = newTarget;
if (mRecorder) {
retVal = new DrawTargetRecording(mRecorder, retVal, true);
}
return retVal.forget();
}
gfxWarning() << "Failed to create draw target for D3D11 texture.";
// Failed
return nullptr;
}
void
Factory::SetDirect3D11Device(ID3D11Device *aDevice)
{
mD3D11Device = aDevice;
if (mD2D1Device) {
mD2D1Device->Release();
mD2D1Device = nullptr;
}
if (!aDevice) {
return;
}
RefPtr<ID2D1Factory1> factory = D2DFactory1();
RefPtr<IDXGIDevice> device;
aDevice->QueryInterface((IDXGIDevice**)byRef(device));
HRESULT hr = factory->CreateDevice(device, &mD2D1Device);
if (FAILED(hr)) {
gfxCriticalError() << "[D2D1] Failed to create gfx factory's D2D1 device, code: " << hexa(hr);
}
}
ID3D11Device*
Factory::GetDirect3D11Device()
{
return mD3D11Device;
}
ID2D1Device*
Factory::GetD2D1Device()
{
return mD2D1Device;
}
bool
Factory::SupportsD2D1()
{
return !!D2DFactory1();
}
already_AddRefed<GlyphRenderingOptions>
Factory::CreateDWriteGlyphRenderingOptions(IDWriteRenderingParams *aParams)
{
return MakeAndAddRef<GlyphRenderingOptionsDWrite>(aParams);
}
uint64_t
Factory::GetD2DVRAMUsageDrawTarget()
{
return DrawTargetD2D::mVRAMUsageDT;
}
uint64_t
Factory::GetD2DVRAMUsageSourceSurface()
{
return DrawTargetD2D::mVRAMUsageSS;
}
void
Factory::D2DCleanup()
{
if (mD2D1Device) {
mD2D1Device->Release();
mD2D1Device = nullptr;
}
DrawTargetD2D1::CleanupD2D();
DrawTargetD2D::CleanupD2D();
}
#endif // XP_WIN
#ifdef USE_SKIA_GPU
already_AddRefed<DrawTarget>
Factory::CreateDrawTargetSkiaWithGrContext(GrContext* aGrContext,
const IntSize &aSize,
SurfaceFormat aFormat)
{
RefPtr<DrawTarget> newTarget = new DrawTargetSkia();
if (!newTarget->InitWithGrContext(aGrContext, aSize, aFormat)) {
return nullptr;
}
return newTarget.forget();
}
#endif // USE_SKIA_GPU
void
Factory::PurgeAllCaches()
{
}
#ifdef USE_SKIA_FREETYPE
already_AddRefed<GlyphRenderingOptions>
Factory::CreateCairoGlyphRenderingOptions(FontHinting aHinting, bool aAutoHinting)
{
RefPtr<GlyphRenderingOptionsCairo> options =
new GlyphRenderingOptionsCairo();
options->SetHinting(aHinting);
options->SetAutoHinting(aAutoHinting);
return options.forget();
}
#endif
already_AddRefed<DrawTarget>
Factory::CreateDrawTargetForCairoSurface(cairo_surface_t* aSurface, const IntSize& aSize, SurfaceFormat* aFormat)
{
RefPtr<DrawTarget> retVal;
#ifdef USE_CAIRO
RefPtr<DrawTargetCairo> newTarget = new DrawTargetCairo();
if (newTarget->Init(aSurface, aSize, aFormat)) {
retVal = newTarget;
}
if (mRecorder && retVal) {
return MakeAndAddRef<DrawTargetRecording>(mRecorder, retVal, true);
}
#endif
return retVal.forget();
}
#ifdef XP_MACOSX
already_AddRefed<DrawTarget>
Factory::CreateDrawTargetForCairoCGContext(CGContextRef cg, const IntSize& aSize)
{
RefPtr<DrawTarget> retVal;
RefPtr<DrawTargetCG> newTarget = new DrawTargetCG();
if (newTarget->Init(cg, aSize)) {
retVal = newTarget;
}
if (mRecorder && retVal) {
return MakeAndAddRef<DrawTargetRecording>(mRecorder, retVal);
}
return retVal.forget();
}
already_AddRefed<GlyphRenderingOptions>
Factory::CreateCGGlyphRenderingOptions(const Color &aFontSmoothingBackgroundColor)
{
return MakeAndAddRef<GlyphRenderingOptionsCG>(aFontSmoothingBackgroundColor);
}
#endif
already_AddRefed<DataSourceSurface>
Factory::CreateWrappingDataSourceSurface(uint8_t *aData, int32_t aStride,
const IntSize &aSize,
SurfaceFormat aFormat)
{
MOZ_ASSERT(aData);
if (aSize.width <= 0 || aSize.height <= 0) {
return nullptr;
}
RefPtr<SourceSurfaceRawData> newSurf = new SourceSurfaceRawData();
if (newSurf->InitWrappingData(aData, aSize, aStride, aFormat, false)) {
return newSurf.forget();
}
return nullptr;
}
already_AddRefed<DataSourceSurface>
Factory::CreateDataSourceSurface(const IntSize &aSize,
SurfaceFormat aFormat,
bool aZero)
{
if (!CheckSurfaceSize(aSize)) {
gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to allocate a surface due to invalid size " << aSize;
return nullptr;
}
RefPtr<SourceSurfaceAlignedRawData> newSurf = new SourceSurfaceAlignedRawData();
if (newSurf->Init(aSize, aFormat, aZero)) {
return newSurf.forget();
}
gfxWarning() << "CreateDataSourceSurface failed in init";
return nullptr;
}
already_AddRefed<DataSourceSurface>
Factory::CreateDataSourceSurfaceWithStride(const IntSize &aSize,
SurfaceFormat aFormat,
int32_t aStride,
bool aZero)
{
if (aStride < aSize.width * BytesPerPixel(aFormat)) {
gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "CreateDataSourceSurfaceWithStride failed with bad stride " << aStride << ", " << aSize << ", " << aFormat;
return nullptr;
}
RefPtr<SourceSurfaceAlignedRawData> newSurf = new SourceSurfaceAlignedRawData();
if (newSurf->InitWithStride(aSize, aFormat, aStride, aZero)) {
return newSurf.forget();
}
gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "CreateDataSourceSurfaceWithStride failed to initialize " << aSize << ", " << aFormat << ", " << aStride << ", " << aZero;
return nullptr;
}
already_AddRefed<DrawEventRecorder>
Factory::CreateEventRecorderForFile(const char *aFilename)
{
return MakeAndAddRef<DrawEventRecorderFile>(aFilename);
}
void
Factory::SetGlobalEventRecorder(DrawEventRecorder *aRecorder)
{
mRecorder = aRecorder;
}
LogForwarder* Factory::mLogForwarder = nullptr;
// static
void
Factory::SetLogForwarder(LogForwarder* aLogFwd) {
mLogForwarder = aLogFwd;
}
// static
void
CriticalLogger::OutputMessage(const std::string &aString,
int aLevel, bool aNoNewline)
{
if (Factory::GetLogForwarder()) {
Factory::GetLogForwarder()->Log(aString);
}
BasicLogger::OutputMessage(aString, aLevel, aNoNewline);
}
} // namespace gfx
} // namespace mozilla