mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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295 lines
9.9 KiB
C++
295 lines
9.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_net_Http2Stream_h
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#define mozilla_net_Http2Stream_h
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#include "mozilla/Attributes.h"
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#include "nsAHttpTransaction.h"
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#include "nsISupportsPriority.h"
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namespace mozilla {
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namespace net {
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class Http2Session;
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class Http2Decompressor;
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class Http2Stream
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: public nsAHttpSegmentReader
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, public nsAHttpSegmentWriter
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{
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public:
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NS_DECL_NSAHTTPSEGMENTREADER
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NS_DECL_NSAHTTPSEGMENTWRITER
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enum stateType {
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IDLE,
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RESERVED_BY_REMOTE,
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OPEN,
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CLOSED_BY_LOCAL,
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CLOSED_BY_REMOTE,
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CLOSED
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};
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const static int32_t kNormalPriority = 0x1000;
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const static int32_t kWorstPriority = kNormalPriority + nsISupportsPriority::PRIORITY_LOWEST;
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const static int32_t kBestPriority = kNormalPriority + nsISupportsPriority::PRIORITY_HIGHEST;
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Http2Stream(nsAHttpTransaction *, Http2Session *, int32_t);
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uint32_t StreamID() { return mStreamID; }
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Http2PushedStream *PushSource() { return mPushSource; }
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stateType HTTPState() { return mState; }
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void SetHTTPState(stateType val) { mState = val; }
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virtual nsresult ReadSegments(nsAHttpSegmentReader *, uint32_t, uint32_t *);
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virtual nsresult WriteSegments(nsAHttpSegmentWriter *, uint32_t, uint32_t *);
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virtual bool DeferCleanupOnSuccess() { return false; }
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const nsAFlatCString &Origin() const { return mOrigin; }
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bool RequestBlockedOnRead()
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{
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return static_cast<bool>(mRequestBlockedOnRead);
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}
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bool HasRegisteredID() { return mStreamID != 0; }
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nsAHttpTransaction *Transaction() { return mTransaction; }
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virtual nsILoadGroupConnectionInfo *LoadGroupConnectionInfo()
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{
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return mTransaction ? mTransaction->LoadGroupConnectionInfo() : nullptr;
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}
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void Close(nsresult reason);
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void SetRecvdFin(bool aStatus);
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bool RecvdFin() { return mRecvdFin; }
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void SetRecvdData(bool aStatus) { mReceivedData = aStatus ? 1 : 0; }
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bool RecvdData() { return mReceivedData; }
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void SetSentFin(bool aStatus);
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bool SentFin() { return mSentFin; }
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void SetRecvdReset(bool aStatus);
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bool RecvdReset() { return mRecvdReset; }
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void SetSentReset(bool aStatus);
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bool SentReset() { return mSentReset; }
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void SetCountAsActive(bool aStatus) { mCountAsActive = aStatus ? 1 : 0; }
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bool CountAsActive() { return mCountAsActive; }
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void SetAllHeadersReceived();
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bool AllHeadersReceived() { return mAllHeadersReceived; }
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void UpdateTransportSendEvents(uint32_t count);
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void UpdateTransportReadEvents(uint32_t count);
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// NS_ERROR_ABORT terminates stream, other failure terminates session
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nsresult ConvertResponseHeaders(Http2Decompressor *, nsACString &, nsACString &);
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nsresult ConvertPushHeaders(Http2Decompressor *, nsACString &, nsACString &);
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bool AllowFlowControlledWrite();
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void UpdateServerReceiveWindow(int32_t delta);
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int64_t ServerReceiveWindow() { return mServerReceiveWindow; }
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void DecrementClientReceiveWindow(uint32_t delta) {
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mClientReceiveWindow -= delta;
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mLocalUnacked += delta;
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}
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void IncrementClientReceiveWindow(uint32_t delta) {
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mClientReceiveWindow += delta;
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mLocalUnacked -= delta;
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}
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uint64_t LocalUnAcked() { return mLocalUnacked; }
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int64_t ClientReceiveWindow() { return mClientReceiveWindow; }
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bool BlockedOnRwin() { return mBlockedOnRwin; }
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uint32_t Priority() { return mPriority; }
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void SetPriority(uint32_t);
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void SetPriorityDependency(uint32_t, uint8_t, bool);
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// A pull stream has an implicit sink, a pushed stream has a sink
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// once it is matched to a pull stream.
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virtual bool HasSink() { return true; }
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virtual ~Http2Stream();
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protected:
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static void CreatePushHashKey(const nsCString &scheme,
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const nsCString &hostHeader,
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uint64_t serial,
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const nsCSubstring &pathInfo,
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nsCString &outOrigin,
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nsCString &outKey);
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// These internal states track request generation
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enum upstreamStateType {
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GENERATING_HEADERS,
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GENERATING_BODY,
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SENDING_BODY,
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SENDING_FIN_STREAM,
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UPSTREAM_COMPLETE
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};
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uint32_t mStreamID;
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// The session that this stream is a subset of
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Http2Session *mSession;
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nsCString mOrigin;
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nsCString mHeaderHost;
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nsCString mHeaderScheme;
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nsCString mHeaderPath;
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// Each stream goes from generating_headers to upstream_complete, perhaps
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// looping on multiple instances of generating_body and
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// sending_body for each frame in the upload.
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enum upstreamStateType mUpstreamState;
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// The HTTP/2 state for the stream from section 5.1
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enum stateType mState;
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// Flag is set when all http request headers have been read and ID is stable
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uint32_t mAllHeadersSent : 1;
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// Flag is set when all http request headers have been read and ID is stable
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uint32_t mAllHeadersReceived : 1;
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void ChangeState(enum upstreamStateType);
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private:
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friend class nsAutoPtr<Http2Stream>;
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nsresult ParseHttpRequestHeaders(const char *, uint32_t, uint32_t *);
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void AdjustPushedPriority();
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void AdjustInitialWindow();
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nsresult TransmitFrame(const char *, uint32_t *, bool forceCommitment);
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void GenerateDataFrameHeader(uint32_t, bool);
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// The underlying HTTP transaction. This pointer is used as the key
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// in the Http2Session mStreamTransactionHash so it is important to
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// keep a reference to it as long as this stream is a member of that hash.
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// (i.e. don't change it or release it after it is set in the ctor).
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nsRefPtr<nsAHttpTransaction> mTransaction;
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// The underlying socket transport object is needed to propogate some events
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nsISocketTransport *mSocketTransport;
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// These are temporary state variables to hold the argument to
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// Read/WriteSegments so it can be accessed by On(read/write)segment
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// further up the stack.
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nsAHttpSegmentReader *mSegmentReader;
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nsAHttpSegmentWriter *mSegmentWriter;
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// The quanta upstream data frames are chopped into
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uint32_t mChunkSize;
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// Flag is set when the HTTP processor has more data to send
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// but has blocked in doing so.
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uint32_t mRequestBlockedOnRead : 1;
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// Flag is set after the response frame bearing the fin bit has
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// been processed. (i.e. after the server has closed).
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uint32_t mRecvdFin : 1;
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// Flag is set after 1st DATA frame has been passed to stream
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uint32_t mReceivedData : 1;
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// Flag is set after RST_STREAM has been received for this stream
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uint32_t mRecvdReset : 1;
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// Flag is set after RST_STREAM has been generated for this stream
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uint32_t mSentReset : 1;
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// Flag is set when stream is counted towards MAX_CONCURRENT streams in session
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uint32_t mCountAsActive : 1;
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// Flag is set when a FIN has been placed on a data or header frame
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// (i.e after the client has closed)
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uint32_t mSentFin : 1;
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// Flag is set after the WAITING_FOR Transport event has been generated
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uint32_t mSentWaitingFor : 1;
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// Flag is set after TCP send autotuning has been disabled
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uint32_t mSetTCPSocketBuffer : 1;
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// The InlineFrame and associated data is used for composing control
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// frames and data frame headers.
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nsAutoArrayPtr<uint8_t> mTxInlineFrame;
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uint32_t mTxInlineFrameSize;
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uint32_t mTxInlineFrameUsed;
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// mTxStreamFrameSize tracks the progress of
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// transmitting a request body data frame. The data frame itself
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// is never copied into the spdy layer.
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uint32_t mTxStreamFrameSize;
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// Buffer for request header compression.
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nsCString mFlatHttpRequestHeaders;
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// Track the content-length of a request body so that we can
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// place the fin flag on the last data packet instead of waiting
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// for a stream closed indication. Relying on stream close results
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// in an extra 0-length runt packet and seems to have some interop
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// problems with the google servers. Connect does rely on stream
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// close by setting this to the max value.
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int64_t mRequestBodyLenRemaining;
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uint32_t mPriority;
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uint8_t mPriorityWeight;
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// mClientReceiveWindow, mServerReceiveWindow, and mLocalUnacked are for flow control.
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// *window are signed because the race conditions in asynchronous SETTINGS
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// messages can force them temporarily negative.
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// mClientReceiveWindow is how much data the server will send without getting a
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// window update
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int64_t mClientReceiveWindow;
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// mServerReceiveWindow is how much data the client is allowed to send without
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// getting a window update
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int64_t mServerReceiveWindow;
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// LocalUnacked is the number of bytes received by the client but not
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// yet reflected in a window update. Sending that update will increment
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// ClientReceiveWindow
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uint64_t mLocalUnacked;
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// True when sending is suspended becuase the server receive window is
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// <= 0
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bool mBlockedOnRwin;
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// For Progress Events
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uint64_t mTotalSent;
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uint64_t mTotalRead;
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// For Http2Push
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Http2PushedStream *mPushSource;
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/// connect tunnels
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public:
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bool IsTunnel() { return mIsTunnel; }
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private:
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void ClearTransactionsBlockedOnTunnel();
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void MapStreamToPlainText();
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void MapStreamToHttpConnection();
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bool mIsTunnel;
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bool mPlainTextTunnel;
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};
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} // namespace mozilla::net
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} // namespace mozilla
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#endif // mozilla_net_Http2Stream_h
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