gecko/toolkit/components/console/tests/test_hugeURIs.xul

65 lines
2.8 KiB
XML

<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="chrome://global/skin"?>
<?xml-stylesheet type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css"?>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=796179
-->
<window title="Mozilla Bug 796179"
xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"
onload="RunTest();">
<script type="application/javascript" src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"/>
<!-- Detect severe performance and memory issues when large amounts of errors
are reported from CSS embedded in a file with a long data URI. Addressed
by 786108 for issues internal to the style system and by 796179 for issues
related to the error console. This error console test should finish quickly
with those patches and run for a very long time or OOM otherwise. -->
<!-- test results are displayed in the html:body -->
<body xmlns="http://www.w3.org/1999/xhtml">
<a href="https://bugzilla.mozilla.org/show_bug.cgi?id=796179"
target="_blank">Mozilla Bug 796179</a>
<div id="badSVG" style="max-width: 1; max-height: 1; overflow: hidden"></div>
</body>
<!-- display the error console so we can test its reaction to the test -->
<iframe id="errorConsoleFrame" height="400" src="chrome://global/content/console.xul"></iframe>
<!-- test code -->
<script type="application/javascript">
<![CDATA[
function RunTest()
{
// Create the bad SVG and add it to the document.
var img = new Array;
img.push('<img src="data:image/svg+xml,');
img.push(encodeURIComponent('<svg xmlns="http://www.w3.org/2000/svg" width="300px" height="300px">'));
for (var i = 0 ; i < 10000 ; i++)
img.push(encodeURIComponent('<circle cx="0" cy="0" r="1" style="xxx-invalid-property: 0;"/>'));
img.push(encodeURIComponent('</svg>'));
img.push('" />');
document.getElementById('badSVG').innerHTML = img.join('');
// We yield control of the thread, allowing the error console to render.
// If we get control back without timing out or OOMing then the test passed.
SimpleTest.waitForExplicitFinish();
SimpleTest.executeSoon(function() {
// Clean up.
var elem = document.getElementById('errorConsoleFrame');
elem.parentNode.removeChild(elem);
elem = document.getElementById('badSVG');
elem.parentNode.removeChild(elem);
elem = null;
// Finish the test with a pass.
ok(true, 'Error console rendered OK.');
SimpleTest.finish();
}, 0);
}
]]>
</script>
</window>