gecko/content/media/encoder/TrackEncoder.cpp

149 lines
4.7 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "TrackEncoder.h"
#include "MediaStreamGraph.h"
#include "AudioChannelFormat.h"
#undef LOG
#ifdef MOZ_WIDGET_GONK
#include <android/log.h>
#define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "MediakEncoder", ## args);
#else
#define LOG(args, ...)
#endif
namespace mozilla {
static const int DEFAULT_CHANNELS = 1;
static const int DEFAULT_SAMPLING_RATE = 16000;
void
AudioTrackEncoder::NotifyQueuedTrackChanges(MediaStreamGraph* aGraph,
TrackID aID,
TrackRate aTrackRate,
TrackTicks aTrackOffset,
uint32_t aTrackEvents,
const MediaSegment& aQueuedMedia)
{
if (mCanceled) {
return;
}
AudioSegment* audio = const_cast<AudioSegment*>
(static_cast<const AudioSegment*>(&aQueuedMedia));
// Check and initialize parameters for codec encoder.
if (!mInitialized) {
AudioSegment::ChunkIterator iter(*audio);
while (!iter.IsEnded()) {
AudioChunk chunk = *iter;
// The number of channels is determined by the first non-null chunk, and
// thus the audio encoder is initialized at this time.
if (!chunk.IsNull()) {
nsresult rv = Init(chunk.mChannelData.Length(), aTrackRate);
if (NS_FAILED(rv)) {
LOG("[AudioTrackEncoder]: Fail to initialize the encoder!");
NotifyCancel();
}
break;
} else {
mSilentDuration += chunk.mDuration;
}
iter.Next();
}
}
// Append and consume this raw segment.
if (mInitialized) {
AppendAudioSegment(audio);
}
// The stream has stopped and reached the end of track.
if (aTrackEvents == MediaStreamListener::TRACK_EVENT_ENDED) {
LOG("[AudioTrackEncoder]: Receive TRACK_EVENT_ENDED .");
NotifyEndOfStream();
}
}
void
AudioTrackEncoder::NotifyRemoved(MediaStreamGraph* aGraph)
{
// In case that MediaEncoder does not receive a TRACK_EVENT_ENDED event.
LOG("[AudioTrackEncoder]: NotifyRemoved.");
NotifyEndOfStream();
}
void
AudioTrackEncoder::NotifyEndOfStream()
{
// If source audio chunks are completely silent till the end of encoding,
// initialize the encoder with default channel counts and sampling rate, and
// append this many null data to the segment of track encoder.
if (!mCanceled && !mInitialized) {
Init(DEFAULT_CHANNELS, DEFAULT_SAMPLING_RATE);
mRawSegment->AppendNullData(mSilentDuration);
mSilentDuration = 0;
}
ReentrantMonitorAutoEnter mon(mReentrantMonitor);
mEndOfStream = true;
mReentrantMonitor.NotifyAll();
}
nsresult
AudioTrackEncoder::AppendAudioSegment(MediaSegment* aSegment)
{
ReentrantMonitorAutoEnter mon(mReentrantMonitor);
AudioSegment* audio = static_cast<AudioSegment*>(aSegment);
AudioSegment::ChunkIterator iter(*audio);
// Append this many null data to our queued segment if there is a complete
// silence before the audio track encoder has initialized.
if (mSilentDuration > 0) {
mRawSegment->AppendNullData(mSilentDuration);
mSilentDuration = 0;
}
while (!iter.IsEnded()) {
AudioChunk chunk = *iter;
// Append and consume both non-null and null chunks.
mRawSegment->AppendAndConsumeChunk(&chunk);
iter.Next();
}
if (mRawSegment->GetDuration() >= GetPacketDuration()) {
mReentrantMonitor.NotifyAll();
}
return NS_OK;
}
static const int AUDIO_PROCESSING_FRAMES = 640; /* > 10ms of 48KHz audio */
static const uint8_t gZeroChannel[MAX_AUDIO_SAMPLE_SIZE*AUDIO_PROCESSING_FRAMES] = {0};
void
AudioTrackEncoder::InterleaveTrackData(AudioChunk& aChunk,
int32_t aDuration,
uint32_t aOutputChannels,
AudioDataValue* aOutput)
{
if (aChunk.mChannelData.Length() < aOutputChannels) {
// Up-mix. This might make the mChannelData have more than aChannels.
AudioChannelsUpMix(&aChunk.mChannelData, aOutputChannels, gZeroChannel);
}
if (aChunk.mChannelData.Length() > aOutputChannels) {
DownmixAndInterleave(aChunk.mChannelData, aChunk.mBufferFormat, aDuration,
aChunk.mVolume, mChannels, aOutput);
} else {
InterleaveAndConvertBuffer(aChunk.mChannelData.Elements(),
aChunk.mBufferFormat, aDuration, aChunk.mVolume,
mChannels, aOutput);
}
}
}