mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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422 lines
14 KiB
JavaScript
422 lines
14 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const { Cc, Ci, Cu } = require("chrome");
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const { reportException } = require("devtools/shared/DevToolsUtils");
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const { Class } = require("sdk/core/heritage");
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const { expectState } = require("devtools/server/actors/common");
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loader.lazyRequireGetter(this, "events", "sdk/event/core");
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loader.lazyRequireGetter(this, "EventTarget", "sdk/event/target", true);
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loader.lazyRequireGetter(this, "DeferredTask",
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"resource://gre/modules/DeferredTask.jsm", true);
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loader.lazyRequireGetter(this, "StackFrameCache",
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"devtools/server/actors/utils/stack", true);
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loader.lazyRequireGetter(this, "ThreadSafeChromeUtils");
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loader.lazyRequireGetter(this, "HeapSnapshotFileUtils",
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"devtools/shared/heapsnapshot/HeapSnapshotFileUtils");
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loader.lazyRequireGetter(this, "ChromeActor", "devtools/server/actors/chrome",
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true);
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loader.lazyRequireGetter(this, "ChildProcessActor",
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"devtools/server/actors/child-process", true);
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/**
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* A class that returns memory data for a parent actor's window.
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* Using a tab-scoped actor with this instance will measure the memory footprint of its
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* parent tab. Using a global-scoped actor instance however, will measure the memory
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* footprint of the chrome window referenced by its root actor.
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*
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* To be consumed by actor's, like MemoryActor using this module to
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* send information over RDP, and TimelineActor for using more light-weight
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* utilities like GC events and measuring memory consumption.
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*/
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var Memory = exports.Memory = Class({
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extends: EventTarget,
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/**
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* Requires a root actor and a StackFrameCache.
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*/
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initialize: function (parent, frameCache = new StackFrameCache()) {
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this.parent = parent;
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this._mgr = Cc["@mozilla.org/memory-reporter-manager;1"]
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.getService(Ci.nsIMemoryReporterManager);
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this.state = "detached";
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this._dbg = null;
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this._frameCache = frameCache;
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this._onGarbageCollection = this._onGarbageCollection.bind(this);
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this._emitAllocations = this._emitAllocations.bind(this);
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this._onWindowReady = this._onWindowReady.bind(this);
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events.on(this.parent, "window-ready", this._onWindowReady);
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},
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destroy: function() {
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events.off(this.parent, "window-ready", this._onWindowReady);
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this._mgr = null;
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if (this.state === "attached") {
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this.detach();
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}
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},
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get dbg() {
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if (!this._dbg) {
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this._dbg = this.parent.makeDebugger();
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}
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return this._dbg;
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},
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/**
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* Attach to this MemoryBridge.
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*
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* This attaches the MemoryBridge's Debugger instance so that you can start
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* recording allocations or take a census of the heap. In addition, the
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* MemoryBridge will start emitting GC events.
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*/
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attach: expectState("detached", function() {
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this.dbg.addDebuggees();
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this.dbg.memory.onGarbageCollection = this._onGarbageCollection.bind(this);
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this.state = "attached";
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}, `attaching to the debugger`),
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/**
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* Detach from this MemoryBridge.
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*/
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detach: expectState("attached", function() {
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this._clearDebuggees();
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this.dbg.enabled = false;
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this._dbg = null;
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this.state = "detached";
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}, `detaching from the debugger`),
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/**
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* Gets the current MemoryBridge attach/detach state.
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*/
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getState: function () {
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return this.state;
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},
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_clearDebuggees: function() {
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if (this._dbg) {
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if (this.isRecordingAllocations()) {
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this.dbg.memory.drainAllocationsLog();
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}
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this._clearFrames();
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this.dbg.removeAllDebuggees();
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}
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},
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_clearFrames: function() {
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if (this.isRecordingAllocations()) {
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this._frameCache.clearFrames();
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}
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},
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/**
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* Handler for the parent actor's "window-ready" event.
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*/
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_onWindowReady: function({ isTopLevel }) {
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if (this.state == "attached") {
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if (isTopLevel && this.isRecordingAllocations()) {
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this._clearDebuggees();
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this._frameCache.initFrames();
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}
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this.dbg.addDebuggees();
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}
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},
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/**
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* Returns a boolean indicating whether or not allocation
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* sites are being tracked.
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*/
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isRecordingAllocations: function () {
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return this.dbg.memory.trackingAllocationSites;
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},
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/**
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* Save a heap snapshot scoped to the current debuggees' portion of the heap
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* graph.
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*
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* @returns {String} The snapshot id.
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*/
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saveHeapSnapshot: expectState("attached", function () {
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// If we are observing the whole process, then scope the snapshot
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// accordingly. Otherwise, use the debugger's debuggees.
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const opts = this.parent instanceof ChromeActor || this.parent instanceof ChildProcessActor
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? { runtime: true }
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: { debugger: this.dbg };
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const path = ThreadSafeChromeUtils.saveHeapSnapshot(opts);
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return HeapSnapshotFileUtils.getSnapshotIdFromPath(path);
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}, "saveHeapSnapshot"),
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/**
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* Take a census of the heap. See js/src/doc/Debugger/Debugger.Memory.md for
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* more information.
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*/
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takeCensus: expectState("attached", function() {
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return this.dbg.memory.takeCensus();
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}, `taking census`),
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/**
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* Start recording allocation sites.
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*
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* @param {number} options.probability
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* The probability we sample any given allocation when recording allocations.
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* Must be between 0 and 1 -- defaults to 1.
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* @param {number} options.maxLogLength
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* The maximum number of allocation events to keep in the
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* log. If new allocs occur while at capacity, oldest
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* allocations are lost. Must fit in a 32 bit signed integer.
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* @param {number} options.drainAllocationsTimeout
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* A number in milliseconds of how often, at least, an `allocation` event
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* gets emitted (and drained), and also emits and drains on every GC event,
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* resetting the timer.
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*/
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startRecordingAllocations: expectState("attached", function(options = {}) {
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if (this.isRecordingAllocations()) {
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return this._getCurrentTime();
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}
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this._frameCache.initFrames();
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this.dbg.memory.allocationSamplingProbability = options.probability != null
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? options.probability
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: 1.0;
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this.drainAllocationsTimeoutTimer = typeof options.drainAllocationsTimeout === "number" ? options.drainAllocationsTimeout : null;
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if (this.drainAllocationsTimeoutTimer != null) {
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if (this._poller) {
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this._poller.disarm();
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}
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this._poller = new DeferredTask(this._emitAllocations, this.drainAllocationsTimeoutTimer);
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this._poller.arm();
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}
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if (options.maxLogLength != null) {
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this.dbg.memory.maxAllocationsLogLength = options.maxLogLength;
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}
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this.dbg.memory.trackingAllocationSites = true;
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return this._getCurrentTime();
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}, `starting recording allocations`),
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/**
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* Stop recording allocation sites.
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*/
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stopRecordingAllocations: expectState("attached", function() {
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if (!this.isRecordingAllocations()) {
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return this._getCurrentTime();
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}
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this.dbg.memory.trackingAllocationSites = false;
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this._clearFrames();
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if (this._poller) {
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this._poller.disarm();
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this._poller = null;
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}
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return this._getCurrentTime();
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}, `stopping recording allocations`),
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/**
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* Return settings used in `startRecordingAllocations` for `probability`
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* and `maxLogLength`. Currently only uses in tests.
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*/
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getAllocationsSettings: expectState("attached", function() {
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return {
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maxLogLength: this.dbg.memory.maxAllocationsLogLength,
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probability: this.dbg.memory.allocationSamplingProbability
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};
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}, `getting allocations settings`),
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/**
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* Get a list of the most recent allocations since the last time we got
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* allocations, as well as a summary of all allocations since we've been
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* recording.
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*
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* @returns Object
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* An object of the form:
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*
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* {
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* allocations: [<index into "frames" below>, ...],
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* allocationsTimestamps: [
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* <timestamp for allocations[0]>,
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* <timestamp for allocations[1]>,
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* ...
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* ],
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* allocationSizes: [
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* <bytesize for allocations[0]>,
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* <bytesize for allocations[1]>,
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* ...
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* ],
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* frames: [
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* {
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* line: <line number for this frame>,
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* column: <column number for this frame>,
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* source: <filename string for this frame>,
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* functionDisplayName: <this frame's inferred function name function or null>,
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* parent: <index into "frames">
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* },
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* ...
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* ],
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* }
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*
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* The timestamps' unit is microseconds since the epoch.
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*
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* Subsequent `getAllocations` request within the same recording and
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* tab navigation will always place the same stack frames at the same
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* indices as previous `getAllocations` requests in the same
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* recording. In other words, it is safe to use the index as a
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* unique, persistent id for its frame.
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*
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* Additionally, the root node (null) is always at index 0.
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*
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* We use the indices into the "frames" array to avoid repeating the
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* description of duplicate stack frames both when listing
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* allocations, and when many stacks share the same tail of older
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* frames. There shouldn't be any duplicates in the "frames" array,
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* as that would defeat the purpose of this compression trick.
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*
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* In the future, we might want to split out a frame's "source" and
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* "functionDisplayName" properties out the same way we have split
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* frames out with the "frames" array. While this would further
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* compress the size of the response packet, it would increase CPU
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* usage to build the packet, and it should, of course, be guided by
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* profiling and done only when necessary.
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*/
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getAllocations: expectState("attached", function() {
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if (this.dbg.memory.allocationsLogOverflowed) {
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// Since the last time we drained the allocations log, there have been
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// more allocations than the log's capacity, and we lost some data. There
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// isn't anything actionable we can do about this, but put a message in
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// the browser console so we at least know that it occurred.
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reportException("MemoryBridge.prototype.getAllocations",
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"Warning: allocations log overflowed and lost some data.");
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}
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const allocations = this.dbg.memory.drainAllocationsLog()
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const packet = {
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allocations: [],
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allocationsTimestamps: [],
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allocationSizes: [],
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};
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for (let { frame: stack, timestamp, size } of allocations) {
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if (stack && Cu.isDeadWrapper(stack)) {
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continue;
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}
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// Safe because SavedFrames are frozen/immutable.
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let waived = Cu.waiveXrays(stack);
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// Ensure that we have a form, size, and index for new allocations
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// because we potentially haven't seen some or all of them yet. After this
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// loop, we can rely on the fact that every frame we deal with already has
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// its metadata stored.
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let index = this._frameCache.addFrame(waived);
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packet.allocations.push(index);
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packet.allocationsTimestamps.push(timestamp);
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packet.allocationSizes.push(size);
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}
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return this._frameCache.updateFramePacket(packet);
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}, `getting allocations`),
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/*
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* Force a browser-wide GC.
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*/
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forceGarbageCollection: function () {
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for (let i = 0; i < 3; i++) {
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Cu.forceGC();
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}
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},
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/**
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* Force an XPCOM cycle collection. For more information on XPCOM cycle
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* collection, see
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* https://developer.mozilla.org/en-US/docs/Interfacing_with_the_XPCOM_cycle_collector#What_the_cycle_collector_does
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*/
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forceCycleCollection: function () {
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Cu.forceCC();
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},
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/**
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* A method that returns a detailed breakdown of the memory consumption of the
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* associated window.
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*
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* @returns object
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*/
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measure: function () {
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let result = {};
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let jsObjectsSize = {};
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let jsStringsSize = {};
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let jsOtherSize = {};
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let domSize = {};
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let styleSize = {};
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let otherSize = {};
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let totalSize = {};
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let jsMilliseconds = {};
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let nonJSMilliseconds = {};
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try {
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this._mgr.sizeOfTab(this.parent.window, jsObjectsSize, jsStringsSize, jsOtherSize,
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domSize, styleSize, otherSize, totalSize, jsMilliseconds, nonJSMilliseconds);
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result.total = totalSize.value;
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result.domSize = domSize.value;
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result.styleSize = styleSize.value;
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result.jsObjectsSize = jsObjectsSize.value;
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result.jsStringsSize = jsStringsSize.value;
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result.jsOtherSize = jsOtherSize.value;
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result.otherSize = otherSize.value;
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result.jsMilliseconds = jsMilliseconds.value.toFixed(1);
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result.nonJSMilliseconds = nonJSMilliseconds.value.toFixed(1);
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} catch (e) {
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reportException("MemoryBridge.prototype.measure", e);
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}
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return result;
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},
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residentUnique: function () {
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return this._mgr.residentUnique;
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},
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/**
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* Handler for GC events on the Debugger.Memory instance.
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*/
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_onGarbageCollection: function (data) {
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events.emit(this, "garbage-collection", data);
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// If `drainAllocationsTimeout` set, fire an allocations event with the drained log,
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// which will restart the timer.
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if (this._poller) {
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this._poller.disarm();
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this._emitAllocations();
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}
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},
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/**
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* Called on `drainAllocationsTimeoutTimer` interval if and only if set during `startRecordingAllocations`,
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* or on a garbage collection event if drainAllocationsTimeout was set.
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* Drains allocation log and emits as an event and restarts the timer.
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*/
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_emitAllocations: function () {
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events.emit(this, "allocations", this.getAllocations());
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this._poller.arm();
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},
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/**
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* Accesses the docshell to return the current process time.
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*/
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_getCurrentTime: function () {
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return (this.parent.isRootActor ? this.parent.docShell : this.parent.originalDocShell).now();
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},
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});
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