mirror of
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147 lines
4.2 KiB
C++
147 lines
4.2 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_BASICBUFFERS_H
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#define GFX_BASICBUFFERS_H
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#include "BasicLayersImpl.h"
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namespace mozilla {
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namespace layers {
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class BasicThebesLayer;
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class BasicThebesLayerBuffer : public ThebesLayerBuffer {
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typedef ThebesLayerBuffer Base;
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public:
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BasicThebesLayerBuffer(BasicThebesLayer* aLayer)
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: Base(ContainsVisibleBounds)
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, mLayer(aLayer)
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{
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}
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virtual ~BasicThebesLayerBuffer()
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{}
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using Base::BufferRect;
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using Base::BufferRotation;
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/**
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* Complete the drawing operation. The region to draw must have been
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* drawn before this is called. The contents of the buffer are drawn
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* to aTarget.
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*/
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void DrawTo(ThebesLayer* aLayer, gfxContext* aTarget, float aOpacity,
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Layer* aMaskLayer);
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virtual already_AddRefed<gfxASurface>
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CreateBuffer(ContentType aType, const nsIntSize& aSize, uint32_t aFlags);
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/**
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* Swap out the old backing buffer for |aBuffer| and attributes.
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*/
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void SetBackingBuffer(gfxASurface* aBuffer,
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const nsIntRect& aRect, const nsIntPoint& aRotation)
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{
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#ifdef DEBUG
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gfxIntSize prevSize = gfxIntSize(BufferRect().width, BufferRect().height);
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gfxIntSize newSize = aBuffer->GetSize();
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NS_ABORT_IF_FALSE(newSize == prevSize || prevSize == gfxIntSize(0,0),
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"Swapped-in buffer size doesn't match old buffer's!");
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#endif
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nsRefPtr<gfxASurface> oldBuffer;
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oldBuffer = SetBuffer(aBuffer, aRect, aRotation);
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}
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void SetBackingBufferAndUpdateFrom(
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gfxASurface* aBuffer,
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gfxASurface* aSource, const nsIntRect& aRect, const nsIntPoint& aRotation,
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const nsIntRegion& aUpdateRegion);
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/**
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* When BasicThebesLayerBuffer is used with layers that hold
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* SurfaceDescriptor, this buffer only has a valid gfxASurface in
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* the scope of an AutoOpenSurface for that SurfaceDescriptor. That
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* is, it's sort of a "virtual buffer" that's only mapped and
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* unmapped within the scope of AutoOpenSurface. None of the
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* underlying buffer attributes (rect, rotation) are affected by
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* mapping/unmapping.
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*
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* These helpers just exist to provide more descriptive names of the
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* map/unmap process.
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*/
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void ProvideBuffer(AutoOpenSurface* aProvider)
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{
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SetBufferProvider(aProvider);
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}
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void RevokeBuffer()
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{
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SetBufferProvider(nullptr);
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}
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private:
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BasicThebesLayerBuffer(gfxASurface* aBuffer,
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const nsIntRect& aRect, const nsIntPoint& aRotation)
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// The size policy doesn't really matter here; this constructor is
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// intended to be used for creating temporaries
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: ThebesLayerBuffer(ContainsVisibleBounds)
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{
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SetBuffer(aBuffer, aRect, aRotation);
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}
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BasicThebesLayer* mLayer;
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};
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class ShadowThebesLayerBuffer : public BasicThebesLayerBuffer
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{
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typedef BasicThebesLayerBuffer Base;
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public:
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ShadowThebesLayerBuffer()
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: Base(NULL)
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{
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MOZ_COUNT_CTOR(ShadowThebesLayerBuffer);
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}
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~ShadowThebesLayerBuffer()
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{
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MOZ_COUNT_DTOR(ShadowThebesLayerBuffer);
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}
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/**
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* Swap in the old "virtual buffer" (see above) attributes in aNew*
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* and return the old ones in aOld*.
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*
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* Swap() must only be called when the buffer is in its "unmapped"
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* state, that is the underlying gfxASurface is not available. It
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* is expected that the owner of this buffer holds an unmapped
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* SurfaceDescriptor as the backing storage for this buffer. That's
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* why no gfxASurface or SurfaceDescriptor parameters appear here.
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*/
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void Swap(const nsIntRect& aNewRect, const nsIntPoint& aNewRotation,
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nsIntRect* aOldRect, nsIntPoint* aOldRotation)
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{
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*aOldRect = BufferRect();
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*aOldRotation = BufferRotation();
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nsRefPtr<gfxASurface> oldBuffer;
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oldBuffer = SetBuffer(nullptr, aNewRect, aNewRotation);
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MOZ_ASSERT(!oldBuffer);
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}
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protected:
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virtual already_AddRefed<gfxASurface>
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CreateBuffer(ContentType, const nsIntSize&, uint32_t)
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{
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NS_RUNTIMEABORT("ShadowThebesLayer can't paint content");
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return nullptr;
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}
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};
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}
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}
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#endif
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