gecko/widget/cocoa/nsMenuItemX.h

111 lines
3.9 KiB
Objective-C

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Josh Aas <josh@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsMenuItemX_h_
#define nsMenuItemX_h_
#include "nsMenuBaseX.h"
#include "nsMenuGroupOwnerX.h"
#include "nsChangeObserver.h"
#include "nsAutoPtr.h"
#import <Cocoa/Cocoa.h>
class nsString;
class nsMenuItemIconX;
class nsMenuX;
enum {
knsMenuItemNoModifier = 0,
knsMenuItemShiftModifier = (1 << 0),
knsMenuItemAltModifier = (1 << 1),
knsMenuItemControlModifier = (1 << 2),
knsMenuItemCommandModifier = (1 << 3)
};
enum EMenuItemType {
eRegularMenuItemType = 0,
eCheckboxMenuItemType,
eRadioMenuItemType,
eSeparatorMenuItemType
};
// Once instantiated, this object lives until its DOM node or its parent window is destroyed.
// Do not hold references to this, they can become invalid any time the DOM node can be destroyed.
class nsMenuItemX : public nsMenuObjectX,
public nsChangeObserver
{
public:
nsMenuItemX();
virtual ~nsMenuItemX();
NS_DECL_CHANGEOBSERVER
// nsMenuObjectX
void* NativeData() {return (void*)mNativeMenuItem;}
nsMenuObjectTypeX MenuObjectType() {return eMenuItemObjectType;}
// nsMenuItemX
nsresult Create(nsMenuX* aParent, const nsString& aLabel, EMenuItemType aItemType,
nsMenuGroupOwnerX* aMenuGroupOwner, nsIContent* aNode);
nsresult SetChecked(bool aIsChecked);
EMenuItemType GetMenuItemType();
void DoCommand();
nsresult DispatchDOMEvent(const nsString &eventName, bool* preventDefaultCalled);
void SetupIcon();
static PRUint32 ConvertGeckoToMacKeyCode(nsAString& aKeyCodeName);
protected:
void UncheckRadioSiblings(nsIContent* inCheckedElement);
void SetKeyEquiv();
EMenuItemType mType;
// nsMenuItemX objects should always have a valid native menu item.
NSMenuItem* mNativeMenuItem; // [strong]
nsMenuX* mMenuParent; // [weak]
nsMenuGroupOwnerX* mMenuGroupOwner; // [weak]
nsCOMPtr<nsIContent> mCommandContent;
// The icon object should never outlive its creating nsMenuItemX object.
nsRefPtr<nsMenuItemIconX> mIcon;
bool mIsChecked;
};
#endif // nsMenuItemX_h_