gecko/gfx/layers/composite/AsyncCompositionManager.h
Kartikaya Gupta 61ffd37c9d Bug 732971 - For Fennec move the resolution from the top-level presShell to the content presShell. r=BenWa
The bulk of this patch is fixing up pieces of code that infer the resolution
as the inverse of the scaling transform on the root layer. This used to be
how various bits of gfx code obtained the resolution, but now that we can set
the resolution on the actual presShell that contains the content, we can also
just read the resolution from the FrameMetrics directly.
2013-10-29 09:27:50 -04:00

215 lines
8.0 KiB
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_ASYNCCOMPOSITIONMANAGER_H
#define GFX_ASYNCCOMPOSITIONMANAGER_H
#include "Units.h" // for LayerPoint, etc
#include "mozilla/layers/LayerManagerComposite.h" // for LayerManagerComposite
#include "gfx3DMatrix.h" // for gfx3DMatrix
#include "mozilla/Attributes.h" // for MOZ_DELETE, MOZ_FINAL, etc
#include "mozilla/RefPtr.h" // for RefCounted
#include "mozilla/TimeStamp.h" // for TimeStamp
#include "mozilla/dom/ScreenOrientation.h" // for ScreenOrientation
#include "mozilla/gfx/BasePoint.h" // for BasePoint
#include "mozilla/layers/LayersMessages.h" // for TargetConfig
#include "nsAutoPtr.h" // for nsRefPtr
#include "nsISupportsImpl.h" // for LayerManager::AddRef, etc
#include "nsTraceRefcnt.h" // for MOZ_COUNT_CTOR, etc
namespace mozilla {
namespace layers {
class AsyncPanZoomController;
class Layer;
class LayerManagerComposite;
class AutoResolveRefLayers;
// Represents (affine) transforms that are calculated from a content view.
struct ViewTransform {
ViewTransform(LayerPoint aTranslation = LayerPoint(),
ParentLayerToScreenScale aScale = ParentLayerToScreenScale())
: mTranslation(aTranslation)
, mScale(aScale)
{}
operator gfx3DMatrix() const
{
return
gfx3DMatrix::Translation(mTranslation.x, mTranslation.y, 0) *
gfx3DMatrix::ScalingMatrix(mScale.scale, mScale.scale, 1);
}
bool operator==(const ViewTransform& rhs) const {
return mTranslation == rhs.mTranslation && mScale == rhs.mScale;
}
bool operator!=(const ViewTransform& rhs) const {
return !(*this == rhs);
}
LayerPoint mTranslation;
ParentLayerToScreenScale mScale;
};
/**
* Manage async composition effects. This class is only used with OMTC and only
* lives on the compositor thread. It is a layer on top of the layer manager
* (LayerManagerComposite) which deals with elements of composition which are
* usually dealt with by dom or layout when main thread rendering, but which can
* short circuit that stuff to directly affect layers as they are composited,
* for example, off-main thread animation, async video, async pan/zoom.
*/
class AsyncCompositionManager MOZ_FINAL : public RefCounted<AsyncCompositionManager>
{
friend class AutoResolveRefLayers;
public:
AsyncCompositionManager(LayerManagerComposite* aManager)
: mLayerManager(aManager)
, mIsFirstPaint(false)
, mLayersUpdated(false)
, mReadyForCompose(true)
{
MOZ_COUNT_CTOR(AsyncCompositionManager);
}
~AsyncCompositionManager()
{
MOZ_COUNT_DTOR(AsyncCompositionManager);
}
/**
* This forces the is-first-paint flag to true. This is intended to
* be called by the widget code when it loses its viewport information
* (or for whatever reason wants to refresh the viewport information).
* The information refresh happens because the compositor will call
* SetFirstPaintViewport on the next frame of composition.
*/
void ForceIsFirstPaint() { mIsFirstPaint = true; }
// Sample transforms for layer trees. Return true to request
// another animation frame.
bool TransformShadowTree(TimeStamp aCurrentFrame);
// Calculates the correct rotation and applies the transform to
// our layer manager
void ComputeRotation();
// Call after updating our layer tree.
void Updated(bool isFirstPaint, const TargetConfig& aTargetConfig)
{
mIsFirstPaint |= isFirstPaint;
mLayersUpdated = true;
mTargetConfig = aTargetConfig;
}
bool RequiresReorientation(mozilla::dom::ScreenOrientation aOrientation)
{
return mTargetConfig.orientation() != aOrientation;
}
// True if the underlying layer tree is ready to be composited.
bool ReadyForCompose() { return mReadyForCompose; }
// Returns true if the next composition will be the first for a
// particular document.
bool IsFirstPaint() { return mIsFirstPaint; }
private:
void TransformScrollableLayer(Layer* aLayer);
// Return true if an AsyncPanZoomController content transform was
// applied for |aLayer|. *aWantNextFrame is set to true if the
// controller wants another animation frame.
bool ApplyAsyncContentTransformToTree(TimeStamp aCurrentFrame, Layer* aLayer,
bool* aWantNextFrame);
void SetFirstPaintViewport(const LayerIntPoint& aOffset,
const CSSToLayerScale& aZoom,
const CSSRect& aCssPageRect);
void SetPageRect(const CSSRect& aCssPageRect);
void SyncViewportInfo(const LayerIntRect& aDisplayPort,
const CSSToLayerScale& aDisplayResolution,
bool aLayersUpdated,
ScreenPoint& aScrollOffset,
CSSToScreenScale& aScale,
LayerMargin& aFixedLayerMargins,
ScreenPoint& aOffset);
void SyncFrameMetrics(const ScreenPoint& aScrollOffset,
float aZoom,
const CSSRect& aCssPageRect,
bool aLayersUpdated,
const CSSRect& aDisplayPort,
const CSSToLayerScale& aDisplayResolution,
bool aIsFirstPaint,
LayerMargin& aFixedLayerMargins,
ScreenPoint& aOffset);
/**
* Adds a translation to the transform of any fixed position (whose parent
* layer is not fixed) or sticky position layer descendant of
* aTransformedSubtreeRoot. The translation is chosen so that the layer's
* anchor point relative to aTransformedSubtreeRoot's parent layer is the same
* as it was when aTransformedSubtreeRoot's GetLocalTransform() was
* aPreviousTransformForRoot. For sticky position layers, the translation is
* further intersected with the layer's sticky scroll ranges.
* This function will also adjust layers so that the given content document
* fixed position margins will be respected during asynchronous panning and
* zooming.
*/
void AlignFixedAndStickyLayers(Layer* aLayer, Layer* aTransformedSubtreeRoot,
const gfx3DMatrix& aPreviousTransformForRoot,
const LayerMargin& aFixedLayerMargins);
/**
* DRAWING PHASE ONLY
*
* For reach RefLayer in our layer tree, look up its referent and connect it
* to the layer tree, if found.
*/
void ResolveRefLayers();
/**
* Detaches all referents resolved by ResolveRefLayers.
* Assumes that mLayerManager->GetRoot() and mTargetConfig have not changed
* since ResolveRefLayers was called.
*/
void DetachRefLayers();
TargetConfig mTargetConfig;
CSSRect mContentRect;
nsRefPtr<LayerManagerComposite> mLayerManager;
// When this flag is set, the next composition will be the first for a
// particular document (i.e. the document displayed on the screen will change).
// This happens when loading a new page or switching tabs. We notify the
// front-end (e.g. Java on Android) about this so that it take the new page
// size and zoom into account when providing us with the next view transform.
bool mIsFirstPaint;
// This flag is set during a layers update, so that the first composition
// after a layers update has it set. It is cleared after that first composition.
bool mLayersUpdated;
bool mReadyForCompose;
};
class MOZ_STACK_CLASS AutoResolveRefLayers {
public:
AutoResolveRefLayers(AsyncCompositionManager* aManager) : mManager(aManager)
{ mManager->ResolveRefLayers(); }
~AutoResolveRefLayers()
{ mManager->DetachRefLayers(); }
private:
AsyncCompositionManager* mManager;
AutoResolveRefLayers(const AutoResolveRefLayers&) MOZ_DELETE;
AutoResolveRefLayers& operator=(const AutoResolveRefLayers&) MOZ_DELETE;
};
} // layers
} // mozilla
#endif