gecko/gfx/skia/Makefile.in

564 lines
13 KiB
Makefile

#
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
DEPTH = @DEPTH@
topsrcdir = @top_srcdir@
srcdir = @srcdir@
VPATH = @srcdir@
include $(DEPTH)/config/autoconf.mk
LIBRARY_NAME = skia
LIBXUL_LIBRARY = 1
EXPORT_LIBRARY = 1
EXPORTS_NAMESPACES = skia
DEFINES += -DSK_A32_SHIFT=24 -DSK_R32_SHIFT=16 -DSK_G32_SHIFT=8 -DSK_B32_SHIFT=0
LOCAL_INCLUDES += \
-I$(srcdir)/include/core \
-I$(srcdir)/include/config \
-I$(srcdir)/include/gpu \
-I$(srcdir)/include/pipe \
-I$(srcdir)/include/ports \
-I$(srcdir)/include/images \
-I$(srcdir)/include/utils \
-I$(srcdir)/include/utils/mac \
-I$(srcdir)/include/utils/win \
-I$(srcdir)/include/views \
-I$(srcdir)/include/effects \
-I$(srcdir)/src/core \
-I$(srcdir)/src/image \
-I$(srcdir)/src/gpu \
-I$(srcdir)/src/gpu/effects \
-I$(srcdir)/src/gpu/gl \
-I$(srcdir)/src/utils \
-I$(srcdir)/src/sfnt \
$(NULL)
VPATH += \
$(srcdir)/src/core \
$(srcdir)/src/gpu \
$(srcdir)/src/gpu/effects \
$(srcdir)/src/gpu/gl \
$(srcdir)/src/image \
$(srcdir)/src/images \
$(srcdir)/src/pipe \
$(srcdir)/src/ports \
$(srcdir)/src/opts \
$(srcdir)/src/effects \
$(srcdir)/src/effects/gradients \
$(srcdir)/src/utils \
$(srcdir)/src/utils/mac \
$(srcdir)/src/sfnt \
$(NULL)
EXPORTS_skia = \
include/core/Sk64.h \
include/core/SkAdvancedTypefaceMetrics.h \
include/core/SkBitmap.h \
include/core/SkBlitRow.h \
include/core/SkBounder.h \
include/core/SkCanvas.h \
include/core/SkChunkAlloc.h \
include/core/SkClipStack.h \
include/core/SkColor.h \
include/core/SkColorFilter.h \
include/core/SkColorPriv.h \
include/core/SkColorShader.h \
include/core/SkColorTable.h \
include/core/SkComposeShader.h \
include/core/SkData.h \
include/core/SkDeque.h \
include/core/SkDevice.h \
include/core/SkDither.h \
include/core/SkDraw.h \
include/core/SkDrawFilter.h \
include/core/SkDrawLooper.h \
include/core/SkEmptyShader.h \
include/core/SkEndian.h \
include/core/SkFixed.h \
include/core/SkFlattenable.h \
include/core/SkFloatBits.h \
include/core/SkFloatingPoint.h \
include/core/SkFontHost.h \
include/core/SkGeometry.h \
include/core/SkGraphics.h \
include/core/SkInstCnt.h \
include/core/SkLineClipper.h \
include/core/SkMMapStream.h \
include/core/SkMallocPixelRef.h \
include/core/SkMask.h \
include/core/SkMaskFilter.h \
include/core/SkMath.h \
include/core/SkMatrix.h \
include/core/SkMetaData.h \
include/core/SkOSFile.h \
include/core/SkPackBits.h \
include/core/SkPaint.h \
include/core/SkPath.h \
include/core/SkPathEffect.h \
include/core/SkPathMeasure.h \
include/core/SkPicture.h \
include/core/SkPixelRef.h \
include/core/SkPoint.h \
include/core/SkPostConfig.h \
include/core/SkPreConfig.h \
include/core/SkRandom.h \
include/core/SkRasterizer.h \
include/core/SkReader32.h \
include/core/SkRect.h \
include/core/SkRefCnt.h \
include/core/SkRegion.h \
include/core/SkScalar.h \
include/core/SkScalarCompare.h \
include/core/SkShader.h \
include/core/SkSize.h \
include/core/SkStream.h \
include/core/SkString.h \
include/core/SkTArray.h \
include/core/SkTDArray.h \
include/core/SkTDLinkedList.h \
include/core/SkTDStack.h \
include/core/SkTDict.h \
include/core/SkTLazy.h \
include/core/SkTRegistry.h \
include/core/SkTScopedPtr.h \
include/core/SkTSearch.h \
include/core/SkTemplates.h \
include/core/SkThread.h \
include/core/SkThread_platform.h \
include/core/SkTime.h \
include/core/SkTrace.h \
include/core/SkTypeface.h \
include/core/SkTypes.h \
include/core/SkUnPreMultiply.h \
include/core/SkUnitMapper.h \
include/core/SkUtils.h \
include/core/SkWeakRefCnt.h \
include/core/SkWriter32.h \
include/core/SkXfermode.h \
include/config/SkUserConfig.h \
include/effects/SkDashPathEffect.h \
include/effects/SkGradientShader.h \
include/effects/SkBlurDrawLooper.h \
include/effects/SkBlurMaskFilter.h \
include/effects/SkLayerDrawLooper.h \
include/effects/SkLayerRasterizer.h \
include/effects/SkMorphologyImageFilter.h \
include/gpu/GrAARectRenderer.h \
include/gpu/GrCacheID.h \
include/gpu/GrClipData.h \
include/gpu/GrColor.h \
include/gpu/GrConfig.h \
include/gpu/GrContextFactory.h \
include/gpu/GrContext.h \
include/gpu/GrCustomStage.h \
include/gpu/GrCustomStageUnitTest.h \
include/gpu/GrFontScaler.h \
include/gpu/GrGlyph.h \
include/gpu/GrInstanceCounter.h \
include/gpu/GrKey.h \
include/gpu/GrMatrix.h \
include/gpu/GrNoncopyable.h \
include/gpu/GrPaint.h \
include/gpu/GrPoint.h \
include/gpu/GrProgramStageFactory.h \
include/gpu/GrRect.h \
include/gpu/GrRefCnt.h \
include/gpu/GrRenderTarget.h \
include/gpu/GrResource.h \
include/gpu/GrSamplerState.h \
include/gpu/GrScalar.h \
include/gpu/GrSurface.h \
include/gpu/GrTextContext.h \
include/gpu/GrTextureAccess.h \
include/gpu/GrTexture.h \
include/gpu/GrTypes.h \
include/gpu/GrUserConfig.h \
include/gpu/SkGpuCanvas.h \
include/gpu/SkGpuDevice.h \
include/gpu/SkGr.h \
include/gpu/SkGrPixelRef.h \
include/gpu/SkGrTexturePixelRef.h \
include/gpu/gl/GrGLConfig.h \
include/gpu/gl/GrGLFunctions.h \
include/gpu/gl/GrGLInterface.h \
include/gpu/gl/SkANGLEGLContext.h \
include/gpu/gl/SkDebugGLContext.h \
include/gpu/gl/SkGLContext.h \
include/gpu/gl/SkMesaGLContext.h \
include/gpu/gl/SkNativeGLContext.h \
include/gpu/gl/SkNullGLContext.h \
include/utils/SkDeferredCanvas.h \
include/views/SkTextBox.h \
$(NULL)
GPU_CPPSRCS = \
GrAAConvexPathRenderer.cpp \
GrAAHairLinePathRenderer.cpp \
GrAARectRenderer.cpp \
GrAddPathRenderers_default.cpp \
GrAllocPool.cpp \
GrAtlas.cpp \
GrBufferAllocPool.cpp \
GrCacheID.cpp \
GrClipData.cpp \
GrClipMaskCache.cpp \
GrClipMaskManager.cpp \
GrContext.cpp \
GrCustomStage.cpp \
GrDefaultPathRenderer.cpp \
GrDrawTarget.cpp \
GrGeometryBuffer.cpp \
GrGpu.cpp \
GrGpuFactory.cpp \
GrInOrderDrawBuffer.cpp \
GrMatrix.cpp \
GrMemory.cpp \
GrMemoryPool.cpp \
GrPath.cpp \
GrPathRendererChain.cpp \
GrPathRenderer.cpp \
GrPathUtils.cpp \
GrRectanizer.cpp \
GrRenderTarget.cpp \
GrResourceCache.cpp \
GrResource.cpp \
GrSoftwarePathRenderer.cpp \
GrStencilAndCoverPathRenderer.cpp \
GrStencilBuffer.cpp \
GrStencil.cpp \
GrSurface.cpp \
GrSWMaskHelper.cpp \
GrTextContext.cpp \
GrTextStrike.cpp \
GrTextureAccess.cpp \
GrTexture.cpp \
SkGpuCanvas.cpp \
SkGpuDevice.cpp \
SkGr.cpp \
SkGrFontScaler.cpp \
SkGrPixelRef.cpp \
SkGrTexturePixelRef.cpp \
GrColorTableEffect.cpp \
GrConfigConversionEffect.cpp \
GrConvolutionEffect.cpp \
GrSingleTextureEffect.cpp \
GrTextureDomainEffect.cpp \
GrTextureStripAtlas.cpp \
$(NULL)
GPU_GL_CPPSRCS = \
GrGLCaps.cpp \
GrGLContextInfo.cpp \
GrGLCreateNativeInterface_none.cpp \
GrGLCreateNullInterface.cpp \
GrGLDefaultInterface_native.cpp \
GrGLIndexBuffer.cpp \
GrGLInterface.cpp \
GrGLPath.cpp \
GrGLProgram.cpp \
GrGLProgramStage.cpp \
GrGLRenderTarget.cpp \
GrGLShaderBuilder.cpp \
GrGLSL.cpp \
GrGLStencilBuffer.cpp \
GrGLTexture.cpp \
GrGLUniformManager.cpp \
GrGLUtil.cpp \
GrGLVertexBuffer.cpp \
GrGpuGL.cpp \
GrGpuGL_program.cpp \
SkGLContext.cpp \
SkNullGLContext.cpp \
$(NULL)
CPPSRCS = \
Sk64.cpp \
SkAAClip.cpp \
SkAdvancedTypefaceMetrics.cpp \
SkAlphaRuns.cpp \
SkAnnotation.cpp \
SkBBoxRecord.cpp \
SkBBoxHierarchyRecord.cpp \
SkBase64.cpp \
SkBitSet.cpp \
SkBitmap.cpp \
SkBitmapCache.cpp \
SkBitmapHeap.cpp \
SkBitmapProcShader.cpp \
SkBitmapProcState.cpp \
SkBitmapProcState_matrixProcs.cpp \
SkBitmapSampler.cpp \
SkBitmap_scroll.cpp \
SkBlitMask_D32.cpp \
SkBlitRow_D16.cpp \
SkBlitRow_D32.cpp \
SkBlitRow_D4444.cpp \
SkBlitter.cpp \
SkBlitter_4444.cpp \
SkBlitter_A1.cpp \
SkBlitter_A8.cpp \
SkBlitter_ARGB32.cpp \
SkBlitter_RGB16.cpp \
SkBlitter_Sprite.cpp \
SkBlurDrawLooper.cpp \
SkBlurMaskFilter.cpp \
SkBlurMask.cpp \
SkBuffer.cpp \
SkCanvas.cpp \
SkChunkAlloc.cpp \
SkClipStack.cpp \
SkColor.cpp \
SkColorFilter.cpp \
SkColorFilters.cpp \
SkColorMatrix.cpp \
SkColorTable.cpp \
SkClampRange.cpp \
SkComposeShader.cpp \
SkConcaveToTriangles.cpp \
SkConfig8888.cpp \
SkCordic.cpp \
SkCubicClipper.cpp \
SkDashPathEffect.cpp \
SkData.cpp \
SkDataPixelRef.cpp \
SkDebug.cpp \
SkDeferredCanvas.cpp \
SkDeque.cpp \
SkDevice.cpp \
SkDeviceProfile.cpp \
SkDither.cpp \
SkDraw.cpp \
SkEdge.cpp \
SkEdgeBuilder.cpp \
SkEdgeClipper.cpp \
SkFilterProc.cpp \
SkFlattenable.cpp \
SkFlattenableBuffers.cpp \
SkFloat.cpp \
SkFloatBits.cpp \
SkFontDescriptor.cpp \
SkFontHost.cpp \
SkGeometry.cpp \
SkGlyphCache.cpp \
SkGradientShader.cpp \
SkGradientTileProc.cpp \
SkGraphics.cpp \
SkGPipeRead.cpp \
SkGPipeWrite.cpp \
SkImage.cpp \
SkImage_Codec.cpp \
SkImage_Picture.cpp \
SkImage_Raster.cpp \
SkImageDecoder.cpp \
SkImageDecoder_Factory.cpp \
SkImageFilter.cpp \
SkImagePriv.cpp \
SkLayerDrawLooper.cpp \
SkLayerRasterizer.cpp \
SkLinearGradient.cpp \
SkLineClipper.cpp \
SkMallocPixelRef.cpp \
SkMask.cpp \
SkMaskFilter.cpp \
SkMaskGamma.cpp \
SkMath.cpp \
SkMatrix.cpp \
SkMemory_malloc.cpp \
SkMetaData.cpp \
SkOrderedReadBuffer.cpp \
SkOrderedWriteBuffer.cpp \
SkOSFile_stdio.cpp \
SkOTUtils.cpp \
SkPackBits.cpp \
SkPaint.cpp \
SkPath.cpp \
SkPathEffect.cpp \
SkPathHeap.cpp \
SkPathMeasure.cpp \
SkPicture.cpp \
SkPictureFlat.cpp \
SkPicturePlayback.cpp \
SkPictureRecord.cpp \
SkPictureStateTree.cpp \
SkPixelRef.cpp \
SkPoint.cpp \
SkProcSpriteBlitter.cpp \
SkPtrRecorder.cpp \
SkQuadClipper.cpp \
SkRTree.cpp \
SkRadialGradient.cpp \
SkRasterClip.cpp \
SkRasterizer.cpp \
SkRect.cpp \
SkRefDict.cpp \
SkRegion.cpp \
SkRegion_path.cpp \
SkRegion_rects.cpp \
SkScalar.cpp \
SkScalerContext.cpp \
SkScan.cpp \
SkScan_AntiPath.cpp \
SkScan_Antihair.cpp \
SkScan_Hairline.cpp \
SkScan_Path.cpp \
SkShader.cpp \
SkSpriteBlitter_ARGB32.cpp \
SkSpriteBlitter_RGB16.cpp \
SkStream.cpp \
SkString.cpp \
SkStroke.cpp \
SkStrokerPriv.cpp \
SkSurface.cpp \
SkSurface_Raster.cpp \
SkSurface_Picture.cpp \
SkSweepGradient.cpp \
SkTLS.cpp \
SkTSearch.cpp \
SkTwoPointConicalGradient.cpp \
SkTwoPointRadialGradient.cpp \
SkTypeface.cpp \
SkTypefaceCache.cpp \
SkUnPreMultiply.cpp \
SkUtils.cpp \
SkWriter32.cpp \
SkXfermode.cpp \
$(NULL)
ifdef MOZ_ENABLE_SKIA_GPU
CPPSRCS += \
$(GPU_CPPSRCS) \
$(GPU_GL_CPPSRCS) \
$(NULL)
endif
ifeq (cocoa,$(MOZ_WIDGET_TOOLKIT))
EXPORTS_skia += \
include/ports/SkTypeface_mac.h \
$(NULL)
CPPSRCS += \
SkFontHost_mac_coretext.cpp \
SkStream_mac.cpp \
SkTime_Unix.cpp \
$(NULL)
endif
ifeq (android,$(MOZ_WIDGET_TOOLKIT))
CPPSRCS += \
SkDebug_android.cpp \
SkFontHost_android_old.cpp \
SkFontHost_FreeType.cpp \
SkFontHost_FreeType_common.cpp \
SkFontHost_tables.cpp \
SkMMapStream.cpp \
SkTime_Unix.cpp \
SkThread_pthread.cpp \
$(NULL)
OS_CXXFLAGS += $(CAIRO_FT_CFLAGS)
else
CPPSRCS += \
SkDebug_stdio.cpp \
SkThread_none.cpp \
$(NULL)
endif
ifeq (gtk2,$(MOZ_WIDGET_TOOLKIT))
CPPSRCS += \
SkFontHost_FreeType.cpp \
SkFontHost_FreeType_common.cpp \
SkFontHost_linux.cpp \
SkFontHost_tables.cpp \
SkTime_Unix.cpp \
SkMMapStream.cpp \
SkOSFile.cpp \
$(NULL)
OS_CXXFLAGS += $(MOZ_PANGO_CFLAGS)
endif
ifeq (qt,$(MOZ_WIDGET_TOOLKIT))
CPPSRCS += \
SkFontHost_FreeType.cpp \
SkFontHost_FreeType_common.cpp \
SkFontHost_tables.cpp \
SkMMapStream.cpp \
SkOSFile.cpp \
$(NULL)
ifeq (Linux,$(OS_TARGET))
CPPSRCS += \
SkFontHost_linux.cpp \
SkFontHost_tables.cpp \
SkTime_Unix.cpp \
$(NULL)
endif
OS_CXXFLAGS += $(MOZ_PANGO_CFLAGS)
endif
ifeq (windows,$(MOZ_WIDGET_TOOLKIT))
EXPORTS_skia += \
include/config/sk_stdint.h \
include/ports/SkTypeface_win.h \
$(NULL)
CPPSRCS += \
SkFontHost_win.cpp \
SkFontHost_tables.cpp \
SkFontHost_sandbox_none.cpp \
SkTime_win.cpp \
$(NULL)
DEFINES += -DSKIA_IMPLEMENTATION=1 -DGR_IMPLEMENTATION=1
endif
ifneq (,$(INTEL_ARCHITECTURE))
CPPSRCS += \
SkBitmapProcState_opts_SSE2.cpp \
SkBlitRect_opts_SSE2.cpp \
SkBlitRow_opts_SSE2.cpp \
SkUtils_opts_SSE2.cpp \
opts_check_SSE2.cpp \
$(NULL)
ifdef HAVE_TOOLCHAIN_SUPPORT_MSSSE3
DEFINES += -DSK_BUILD_SSSE3
CPPSRCS += SkBitmapProcState_opts_SSSE3.cpp
endif
else
ifeq ($(CPU_ARCH)_$(GNU_CC),arm_1)
CPPSRCS += \
SkBitmapProcState_opts_arm.cpp \
SkBlitRow_opts_arm.cpp \
opts_check_arm.cpp \
$(NULL)
SSRCS += memset.arm.S
else
CPPSRCS += \
SkBitmapProcState_opts_none.cpp \
SkBlitRow_opts_none.cpp \
SkUtils_opts_none.cpp \
$(NULL)
endif
endif
include $(topsrcdir)/config/rules.mk
ifneq (,$(INTEL_ARCHITECTURE))
ifdef GNU_CC
SkBitmapProcState_opts_SSE2.$(OBJ_SUFFIX): CXXFLAGS+=-msse2
SkBitmapProcState_opts_SSSE3.$(OBJ_SUFFIX): CXXFLAGS+=-mssse3
SkBlitRow_opts_SSE2.$(OBJ_SUFFIX): CXXFLAGS+=-msse2
SkBlitRect_opts_SSE2.$(OBJ_SUFFIX): CXXFLAGS+=-msse2
SkUtils_opts_SSE2.$(OBJ_SUFFIX): CXXFLAGS+=-msse2
endif
endif
ifeq ($(CPU_ARCH)_$(GNU_CC),arm_1)
# The assembly uses the frame pointer register (r7 in Thumb/r11 in
# ARM), the compiler doesn't like that.
CXXFLAGS := $(filter-out -fno-omit-frame-pointer,$(CXXFLAGS)) -fomit-frame-pointer
CFLAGS := $(filter-out -fno-omit-frame-pointer,$(CFLAGS)) -fomit-frame-pointer
endif