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https://gitlab.winehq.org/wine/wine-gecko.git
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210 lines
7.2 KiB
C++
210 lines
7.2 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef __NS_SVGCLIPPATHFRAME_H__
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#define __NS_SVGCLIPPATHFRAME_H__
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#include "mozilla/Attributes.h"
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#include "gfxMatrix.h"
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#include "nsSVGContainerFrame.h"
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#include "nsSVGUtils.h"
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class gfxContext;
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class nsISVGChildFrame;
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typedef nsSVGContainerFrame nsSVGClipPathFrameBase;
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class nsSVGClipPathFrame : public nsSVGClipPathFrameBase
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{
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friend nsIFrame*
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NS_NewSVGClipPathFrame(nsIPresShell* aPresShell, nsStyleContext* aContext);
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typedef mozilla::gfx::Matrix Matrix;
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typedef mozilla::gfx::SourceSurface SourceSurface;
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protected:
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explicit nsSVGClipPathFrame(nsStyleContext* aContext)
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: nsSVGClipPathFrameBase(aContext)
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, mInUse(false)
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{
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AddStateBits(NS_FRAME_IS_NONDISPLAY);
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}
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public:
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NS_DECL_FRAMEARENA_HELPERS
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// nsIFrame methods:
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virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsRect& aDirtyRect,
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const nsDisplayListSet& aLists) override {}
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// nsSVGClipPathFrame methods:
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/**
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* Applies the clipPath by pushing a clip path onto the DrawTarget.
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*
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* This method must only be used if IsTrivial() returns true, otherwise use
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* GetClipMask.
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*
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* @param aContext The context that the clip path is to be applied to.
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* @param aClippedFrame The/an nsIFrame of the element that references this
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* clipPath that is currently being processed.
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* @param aMatrix The transform from aClippedFrame's user space to aContext's
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* current transform.
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*/
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void ApplyClipPath(gfxContext& aContext,
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nsIFrame* aClippedFrame,
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const gfxMatrix &aMatrix);
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/**
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* Returns an alpha mask surface containing the clipping geometry.
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*
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* This method must only be used if IsTrivial() returns false, otherwise use
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* ApplyClipPath.
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*
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* @param aReferenceContext Used to determine the backend for and size of the
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* returned SourceSurface, the size being limited to the device space clip
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* extents on the context.
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* @param aClippedFrame The/an nsIFrame of the element that references this
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* clipPath that is currently being processed.
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* @param aMatrix The transform from aClippedFrame's user space to aContext's
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* current transform.
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* @param [out] aMaskTransform The transform to use with the returned
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* surface.
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* @param [in, optional] aExtraMask An extra surface that the returned
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* surface should be masked with.
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* @param [in, optional] aExtraMasksTransform The transform to use with
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* aExtraMask. Should be passed when aExtraMask is passed.
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*/
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already_AddRefed<SourceSurface>
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GetClipMask(gfxContext& aReferenceContext, nsIFrame* aClippedFrame,
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const gfxMatrix& aMatrix, Matrix* aMaskTransform,
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SourceSurface* aExtraMask = nullptr,
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const Matrix& aExtraMasksTransform = Matrix());
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/**
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* aPoint is expected to be in aClippedFrame's SVG user space.
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*/
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bool PointIsInsideClipPath(nsIFrame* aClippedFrame, const gfxPoint &aPoint);
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// Check if this clipPath is made up of more than one geometry object.
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// If so, the clipping API in cairo isn't enough and we need to use
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// mask based clipping.
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bool IsTrivial(nsISVGChildFrame **aSingleChild = nullptr);
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bool IsValid();
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// nsIFrame interface:
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virtual nsresult AttributeChanged(int32_t aNameSpaceID,
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nsIAtom* aAttribute,
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int32_t aModType) override;
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virtual void Init(nsIContent* aContent,
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nsContainerFrame* aParent,
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nsIFrame* aPrevInFlow) override;
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/**
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* Get the "type" of the frame
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*
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* @see nsGkAtoms::svgClipPathFrame
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*/
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virtual nsIAtom* GetType() const override;
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#ifdef DEBUG_FRAME_DUMP
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virtual nsresult GetFrameName(nsAString& aResult) const override
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{
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return MakeFrameName(NS_LITERAL_STRING("SVGClipPath"), aResult);
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}
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#endif
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SVGBBox
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GetBBoxForClipPathFrame(const SVGBBox &aBBox, const gfxMatrix &aMatrix);
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/**
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* If the clipPath element transforms its children due to
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* clipPathUnits="objectBoundingBox" being set on it and/or due to the
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* 'transform' attribute being set on it, this function returns the resulting
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* transform.
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*/
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gfxMatrix GetClipPathTransform(nsIFrame* aClippedFrame);
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private:
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// nsSVGContainerFrame methods:
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virtual gfxMatrix GetCanvasTM() override;
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/**
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* SVG content may contain reference loops where an SVG effect (a clipPath,
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* say) may reference itself (directly or indirectly via a reference chain).
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* This helper class allows us to detect and break such reference loops when
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* applying an effect so that we can safely do so without the reference loop
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* causing us to recurse until we run out of stack space and crash.
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* The helper automatically sets and clears the mInUse flag on the frame.
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*/
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class MOZ_RAII AutoReferenceLoopDetector
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{
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public:
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explicit AutoReferenceLoopDetector()
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: mFrame(nullptr)
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#ifdef DEBUG
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, mMarkAsInUseCalled(false)
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#endif
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{}
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~AutoReferenceLoopDetector() {
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MOZ_ASSERT(mMarkAsInUseCalled,
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"Instances of this class are useless if MarkAsInUse() is "
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"not called on them");
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if (mFrame) {
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mFrame->mInUse = false;
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}
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}
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/**
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* Returns true on success (no reference loop), else returns false on
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* failure (aFrame is already in use; that is, there is a reference loop).
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*/
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MOZ_WARN_UNUSED_RESULT bool MarkAsInUse(nsSVGClipPathFrame* aFrame) {
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#ifdef DEBUG
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MOZ_ASSERT(!mMarkAsInUseCalled, "Must only be called once");
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mMarkAsInUseCalled = true;
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#endif
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if (aFrame->mInUse) {
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// XXX This is an error in the document, not in Mozilla code, so stop
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// using NS_WARNING and send a message to the console instead.
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NS_WARNING("clipPath reference loop!");
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return false;
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}
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aFrame->mInUse = true;
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mFrame = aFrame;
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return true;
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}
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private:
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nsSVGClipPathFrame* mFrame;
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DebugOnly<bool> mMarkAsInUseCalled;
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};
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// Set, during a GetClipMask() call, to the transform that still needs to be
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// concatenated to the transform of the DrawTarget that was passed to
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// GetClipMask in order to establish the coordinate space that the clipPath
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// establishes for its contents (i.e. including applying 'clipPathUnits' and
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// any 'transform' attribute set on the clipPath) specifically for clipping
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// the frame that was passed to GetClipMask at that moment in time. This is
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// set so that if our GetCanvasTM method is called while GetClipMask is
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// painting its children, the returned matrix will include the transforms
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// that should be used when creating the mask for the frame passed to
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// GetClipMask.
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//
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// Note: The removal of GetCanvasTM is nearly complete, so our GetCanvasTM
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// may not even be called soon/any more.
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gfxMatrix mMatrixForChildren;
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// Flag used by AutoReferenceLoopDetector to protect against reference loops:
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bool mInUse;
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};
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#endif
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