mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
1fcbd86174
In a following patch, all DevTools moz.build files will use DevToolsModules to install JS modules at a path that corresponds directly to their source tree location. Here we rewrite all require and import calls to match the new location that these files are installed to.
518 lines
16 KiB
JavaScript
518 lines
16 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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/**
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* This implements a UDP mulitcast device discovery protocol that:
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* * Is optimized for mobile devices
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* * Doesn't require any special schema for service info
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*
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* To ensure it works well on mobile devices, there is no heartbeat or other
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* recurring transmission.
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*
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* Devices are typically in one of two groups: scanning for services or
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* providing services (though they may be in both groups as well).
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*
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* Scanning devices listen on UPDATE_PORT for UDP multicast traffic. When the
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* scanning device wants to force an update of the services available, it sends
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* a status packet to SCAN_PORT.
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*
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* Service provider devices listen on SCAN_PORT for any packets from scanning
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* devices. If one is recevied, the provider device sends a status packet
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* (listing the services it offers) to UPDATE_PORT.
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*
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* Scanning devices purge any previously known devices after REPLY_TIMEOUT ms
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* from that start of a scan if no reply is received during the most recent
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* scan.
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*
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* When a service is registered, is supplies a regular object with any details
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* about itself (a port number, for example) in a service-defined format, which
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* is then available to scanning devices.
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*/
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const { Cu, CC, Cc, Ci } = require("chrome");
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const EventEmitter = require("devtools/shared/event-emitter");
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const { setTimeout, clearTimeout } = require("sdk/timers");
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const UDPSocket = CC("@mozilla.org/network/udp-socket;1",
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"nsIUDPSocket",
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"init");
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const SCAN_PORT = 50624;
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const UPDATE_PORT = 50625;
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const ADDRESS = "224.0.0.115";
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const REPLY_TIMEOUT = 5000;
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const { XPCOMUtils } = Cu.import("resource://gre/modules/XPCOMUtils.jsm", {});
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const { Services } = Cu.import("resource://gre/modules/Services.jsm", {});
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XPCOMUtils.defineLazyGetter(this, "converter", () => {
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let conv = Cc["@mozilla.org/intl/scriptableunicodeconverter"].
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createInstance(Ci.nsIScriptableUnicodeConverter);
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conv.charset = "utf8";
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return conv;
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});
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XPCOMUtils.defineLazyGetter(this, "sysInfo", () => {
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return Cc["@mozilla.org/system-info;1"].getService(Ci.nsIPropertyBag2);
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});
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XPCOMUtils.defineLazyGetter(this, "libcutils", function () {
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Cu.import("resource://gre/modules/systemlibs.js");
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return libcutils;
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});
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var logging = Services.prefs.getBoolPref("devtools.discovery.log");
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function log(msg) {
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if (logging) {
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console.log("DISCOVERY: " + msg);
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}
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}
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/**
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* Each Transport instance owns a single UDPSocket.
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* @param port integer
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* The port to listen on for incoming UDP multicast packets.
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*/
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function Transport(port) {
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EventEmitter.decorate(this);
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try {
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this.socket = new UDPSocket(port, false, Services.scriptSecurityManager.getSystemPrincipal());
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this.socket.joinMulticast(ADDRESS);
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this.socket.asyncListen(this);
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} catch(e) {
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log("Failed to start new socket: " + e);
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}
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}
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Transport.prototype = {
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/**
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* Send a object to some UDP port.
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* @param object object
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* Object which is the message to send
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* @param port integer
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* UDP port to send the message to
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*/
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send: function(object, port) {
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if (logging) {
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log("Send to " + port + ":\n" + JSON.stringify(object, null, 2));
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}
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let message = JSON.stringify(object);
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let rawMessage = converter.convertToByteArray(message);
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try {
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this.socket.send(ADDRESS, port, rawMessage, rawMessage.length);
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} catch(e) {
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log("Failed to send message: " + e);
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}
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},
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destroy: function() {
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this.socket.close();
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},
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// nsIUDPSocketListener
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onPacketReceived: function(socket, message) {
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let messageData = message.data;
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let object = JSON.parse(messageData);
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object.from = message.fromAddr.address;
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let port = message.fromAddr.port;
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if (port == this.socket.port) {
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log("Ignoring looped message");
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return;
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}
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if (logging) {
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log("Recv on " + this.socket.port + ":\n" +
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JSON.stringify(object, null, 2));
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}
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this.emit("message", object);
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},
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onStopListening: function() {}
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};
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/**
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* Manages the local device's name. The name can be generated in serveral
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* platform-specific ways (see |_generate|). The aim is for each device on the
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* same local network to have a unique name. If the Settings API is available,
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* the name is saved there to persist across reboots.
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*/
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function LocalDevice() {
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this._name = LocalDevice.UNKNOWN;
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if ("@mozilla.org/settingsService;1" in Cc) {
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this._settings =
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Cc["@mozilla.org/settingsService;1"].getService(Ci.nsISettingsService);
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Services.obs.addObserver(this, "mozsettings-changed", false);
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}
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this._get(); // Trigger |_get| to load name eagerly
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}
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LocalDevice.SETTING = "devtools.discovery.device";
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LocalDevice.UNKNOWN = "unknown";
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LocalDevice.prototype = {
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_get: function() {
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if (!this._settings) {
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// Without Settings API, just generate a name and stop, since the value
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// can't be persisted.
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this._generate();
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return;
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}
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// Initial read of setting value
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this._settings.createLock().get(LocalDevice.SETTING, {
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handle: (_, name) => {
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if (name && name !== LocalDevice.UNKNOWN) {
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this._name = name;
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log("Device: " + this._name);
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return;
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}
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// No existing name saved, so generate one.
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this._generate();
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},
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handleError: () => log("Failed to get device name setting")
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});
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},
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/**
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* Generate a new device name from various platform-specific properties.
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* Triggers the |name| setter to persist if needed.
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*/
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_generate: function() {
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if (Services.appinfo.widgetToolkit == "gonk") {
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// For Firefox OS devices, create one from the device name plus a little
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// randomness. The goal is just to distinguish devices in an office
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// environment where many people may have the same device model for
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// testing purposes (which would otherwise all report the same name).
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let name = libcutils.property_get("ro.product.device");
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// Pick a random number from [0, 2^32)
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let randomID = Math.floor(Math.random() * Math.pow(2, 32));
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// To hex and zero pad
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randomID = ("00000000" + randomID.toString(16)).slice(-8);
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this.name = name + "-" + randomID;
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} else if (Services.appinfo.widgetToolkit == "android") {
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// For Firefox for Android, use the device's model name.
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// TODO: Bug 1180997: Find the right way to expose an editable name
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this.name = sysInfo.get("device");
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} else {
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this.name = sysInfo.get("host");
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}
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},
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/**
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* Observe any changes that might be made via the Settings app
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*/
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observe: function(subject, topic, data) {
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if (topic !== "mozsettings-changed") {
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return;
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}
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if ("wrappedJSObject" in subject) {
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subject = subject.wrappedJSObject;
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}
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if (subject.key !== LocalDevice.SETTING) {
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return;
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}
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this._name = subject.value;
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log("Device: " + this._name);
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},
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get name() {
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return this._name;
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},
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set name(name) {
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if (!this._settings) {
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this._name = name;
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log("Device: " + this._name);
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return;
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}
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// Persist to Settings API
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// The new value will be seen and stored by the observer above
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this._settings.createLock().set(LocalDevice.SETTING, name, {
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handle: () => {},
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handleError: () => log("Failed to set device name setting")
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});
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}
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};
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function Discovery() {
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EventEmitter.decorate(this);
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this.localServices = {};
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this.remoteServices = {};
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this.device = new LocalDevice();
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this.replyTimeout = REPLY_TIMEOUT;
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// Defaulted to Transport, but can be altered by tests
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this._factories = { Transport: Transport };
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this._transports = {
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scan: null,
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update: null
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};
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this._expectingReplies = {
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from: new Set()
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};
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this._onRemoteScan = this._onRemoteScan.bind(this);
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this._onRemoteUpdate = this._onRemoteUpdate.bind(this);
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this._purgeMissingDevices = this._purgeMissingDevices.bind(this);
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Services.obs.addObserver(this, "network-active-changed", false);
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}
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Discovery.prototype = {
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/**
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* Add a new service offered by this device.
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* @param service string
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* Name of the service
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* @param info object
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* Arbitrary data about the service to announce to scanning devices
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*/
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addService: function(service, info) {
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log("ADDING LOCAL SERVICE");
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if (Object.keys(this.localServices).length === 0) {
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this._startListeningForScan();
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}
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this.localServices[service] = info;
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},
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/**
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* Remove a service offered by this device.
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* @param service string
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* Name of the service
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*/
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removeService: function(service) {
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delete this.localServices[service];
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if (Object.keys(this.localServices).length === 0) {
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this._stopListeningForScan();
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}
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},
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/**
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* Scan for service updates from other devices.
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*/
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scan: function() {
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this._startListeningForUpdate();
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this._waitForReplies();
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// TODO Bug 1027457: Use timer to debounce
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this._sendStatusTo(SCAN_PORT);
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},
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/**
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* Get a list of all remote devices currently offering some service.:w
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*/
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getRemoteDevices: function() {
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let devices = new Set();
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for (let service in this.remoteServices) {
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for (let device in this.remoteServices[service]) {
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devices.add(device);
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}
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}
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return [...devices];
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},
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/**
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* Get a list of all remote devices currently offering a particular service.
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*/
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getRemoteDevicesWithService: function(service) {
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let devicesWithService = this.remoteServices[service] || {};
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return Object.keys(devicesWithService);
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},
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/**
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* Get service info (any details registered by the remote device) for a given
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* service on a device.
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*/
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getRemoteService: function(service, device) {
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let devicesWithService = this.remoteServices[service] || {};
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return devicesWithService[device];
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},
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_waitForReplies: function() {
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clearTimeout(this._expectingReplies.timer);
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this._expectingReplies.from = new Set(this.getRemoteDevices());
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this._expectingReplies.timer =
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setTimeout(this._purgeMissingDevices, this.replyTimeout);
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},
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get Transport() {
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return this._factories.Transport;
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},
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_startListeningForScan: function() {
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if (this._transports.scan) {
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return; // Already listening
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}
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log("LISTEN FOR SCAN");
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this._transports.scan = new this.Transport(SCAN_PORT);
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this._transports.scan.on("message", this._onRemoteScan);
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},
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_stopListeningForScan: function() {
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if (!this._transports.scan) {
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return; // Not listening
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}
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this._transports.scan.off("message", this._onRemoteScan);
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this._transports.scan.destroy();
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this._transports.scan = null;
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},
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_startListeningForUpdate: function() {
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if (this._transports.update) {
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return; // Already listening
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}
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log("LISTEN FOR UPDATE");
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this._transports.update = new this.Transport(UPDATE_PORT);
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this._transports.update.on("message", this._onRemoteUpdate);
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},
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_stopListeningForUpdate: function() {
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if (!this._transports.update) {
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return; // Not listening
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}
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this._transports.update.off("message", this._onRemoteUpdate);
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this._transports.update.destroy();
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this._transports.update = null;
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},
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observe: function(subject, topic, data) {
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if (topic !== "network-active-changed") {
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return;
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}
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let activeNetworkInfo = subject;
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if (!activeNetworkInfo) {
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log("No active network info");
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return;
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}
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activeNetworkInfo = activeNetworkInfo.QueryInterface(Ci.nsINetworkInfo);
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log("Active network changed to: " + activeNetworkInfo.type);
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// UDP sockets go down when the device goes offline, so we'll restart them
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// when the active network goes back to WiFi.
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if (activeNetworkInfo.type === Ci.nsINetworkInfo.NETWORK_TYPE_WIFI) {
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this._restartListening();
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}
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},
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_restartListening: function() {
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if (this._transports.scan) {
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this._stopListeningForScan();
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this._startListeningForScan();
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}
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if (this._transports.update) {
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this._stopListeningForUpdate();
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this._startListeningForUpdate();
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}
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},
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/**
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* When sending message, we can use either transport, so just pick the first
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* one currently alive.
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*/
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get _outgoingTransport() {
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if (this._transports.scan) {
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return this._transports.scan;
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}
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if (this._transports.update) {
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return this._transports.update;
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}
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return null;
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},
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_sendStatusTo: function(port) {
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let status = {
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device: this.device.name,
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services: this.localServices
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};
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this._outgoingTransport.send(status, port);
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},
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_onRemoteScan: function() {
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// Send my own status in response
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log("GOT SCAN REQUEST");
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this._sendStatusTo(UPDATE_PORT);
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},
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_onRemoteUpdate: function(e, update) {
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log("GOT REMOTE UPDATE");
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let remoteDevice = update.device;
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let remoteHost = update.from;
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// Record the reply as received so it won't be purged as missing
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this._expectingReplies.from.delete(remoteDevice);
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// First, loop over the known services
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for (let service in this.remoteServices) {
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let devicesWithService = this.remoteServices[service];
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let hadServiceForDevice = !!devicesWithService[remoteDevice];
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let haveServiceForDevice = service in update.services;
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// If the remote device used to have service, but doesn't any longer, then
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// it was deleted, so we remove it here.
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if (hadServiceForDevice && !haveServiceForDevice) {
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delete devicesWithService[remoteDevice];
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log("REMOVED " + service + ", DEVICE " + remoteDevice);
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this.emit(service + "-device-removed", remoteDevice);
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}
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}
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// Second, loop over the services in the received update
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for (let service in update.services) {
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// Detect if this is a new device for this service
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let newDevice = !this.remoteServices[service] ||
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!this.remoteServices[service][remoteDevice];
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// Look up the service info we may have received previously from the same
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// remote device
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let devicesWithService = this.remoteServices[service] || {};
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let oldDeviceInfo = devicesWithService[remoteDevice];
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// Store the service info from the remote device
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let newDeviceInfo = Cu.cloneInto(update.services[service], {});
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newDeviceInfo.host = remoteHost;
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devicesWithService[remoteDevice] = newDeviceInfo;
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this.remoteServices[service] = devicesWithService;
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// If this is a new service for the remote device, announce the addition
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if (newDevice) {
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log("ADDED " + service + ", DEVICE " + remoteDevice);
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this.emit(service + "-device-added", remoteDevice, newDeviceInfo);
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}
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// If we've seen this service from the remote device, but the details have
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// changed, announce the update
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if (!newDevice &&
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JSON.stringify(oldDeviceInfo) != JSON.stringify(newDeviceInfo)) {
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log("UPDATED " + service + ", DEVICE " + remoteDevice);
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this.emit(service + "-device-updated", remoteDevice, newDeviceInfo);
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}
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}
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},
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_purgeMissingDevices: function() {
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log("PURGING MISSING DEVICES");
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for (let service in this.remoteServices) {
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let devicesWithService = this.remoteServices[service];
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for (let remoteDevice in devicesWithService) {
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// If we're still expecting a reply from a remote device when it's time
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// to purge, then the service is removed.
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if (this._expectingReplies.from.has(remoteDevice)) {
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delete devicesWithService[remoteDevice];
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log("REMOVED " + service + ", DEVICE " + remoteDevice);
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this.emit(service + "-device-removed", remoteDevice);
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}
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}
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}
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}
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};
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var discovery = new Discovery();
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module.exports = discovery;
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