gecko/devtools/server/tests/browser/browser_animation_getFrames.js

33 lines
1.2 KiB
JavaScript

/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
"use strict";
// Check that the AnimationPlayerActor exposes a getFrames method that returns
// the list of keyframes in the animation.
const URL = MAIN_DOMAIN + "animation.html";
add_task(function*() {
let {client, walker, animations} =
yield initAnimationsFrontForUrl(MAIN_DOMAIN + "animation.html");
info("Get the test node and its animation front");
let node = yield walker.querySelector(walker.rootNode, ".simple-animation");
let [player] = yield animations.getAnimationPlayersForNode(node);
ok(player.getFrames, "The front has the getFrames method");
let frames = yield player.getFrames();
is(frames.length, 2, "The correct number of keyframes was retrieved");
ok(frames[0].transform, "Frame 0 has the transform property");
ok(frames[1].transform, "Frame 1 has the transform property");
// Note that we don't really test the content of the frame object here on
// purpose. This object comes straight out of the web animations API
// unmodified.
yield closeDebuggerClient(client);
gBrowser.removeCurrentTab();
});