mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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184 lines
6.0 KiB
C++
184 lines
6.0 KiB
C++
/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "AnimationTimeline.h"
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#include "mozilla/dom/AnimationTimelineBinding.h"
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#include "AnimationUtils.h"
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#include "nsContentUtils.h"
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#include "nsIPresShell.h"
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#include "nsPresContext.h"
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#include "nsRefreshDriver.h"
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#include "nsDOMNavigationTiming.h"
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namespace mozilla {
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namespace dom {
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NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(AnimationTimeline, mDocument)
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NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(AnimationTimeline, AddRef)
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NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(AnimationTimeline, Release)
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JSObject*
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AnimationTimeline::WrapObject(JSContext* aCx)
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{
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return AnimationTimelineBinding::Wrap(aCx, this);
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}
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Nullable<TimeDuration>
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AnimationTimeline::GetCurrentTime() const
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{
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return ToTimelineTime(GetCurrentTimeStamp());
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}
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Nullable<double>
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AnimationTimeline::GetCurrentTimeAsDouble() const
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{
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return AnimationUtils::TimeDurationToDouble(GetCurrentTime());
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}
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void
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AnimationTimeline::FastForward(const TimeStamp& aTimeStamp)
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{
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// If we have already been fast-forwarded to an equally or more
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// recent time, ignore this call.
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if (!mFastForwardTime.IsNull() && aTimeStamp <= mFastForwardTime) {
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return;
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}
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// If the refresh driver is under test control then its values have little
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// connection to TimeStamp values and it doesn't make sense to fast-forward
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// the timeline to a TimeStamp value.
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//
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// Furthermore, when the refresh driver is under test control,
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// nsDOMWindowUtils::AdvanceTimeAndRefresh automatically starts any
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// pending animation players so we don't need to fast-forward the timeline
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// anyway.
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nsRefreshDriver* refreshDriver = GetRefreshDriver();
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if (refreshDriver && refreshDriver->IsTestControllingRefreshesEnabled()) {
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return;
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}
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MOZ_ASSERT(!refreshDriver || aTimeStamp >= refreshDriver->MostRecentRefresh(),
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"aTimeStamp must be >= the refresh driver time");
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// FIXME: For all animations attached to this timeline, we should mark
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// their target elements as needing restyling. Otherwise, tasks that run
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// in between now and the next refresh driver tick might see inconsistencies
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// between the timing of an animation and the computed style of its target.
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mFastForwardTime = aTimeStamp;
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}
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TimeStamp
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AnimationTimeline::GetCurrentTimeStamp() const
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{
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nsRefreshDriver* refreshDriver = GetRefreshDriver();
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TimeStamp refreshTime = refreshDriver
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? refreshDriver->MostRecentRefresh()
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: TimeStamp();
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// Always return the same object to benefit from return-value optimization.
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TimeStamp result = !refreshTime.IsNull()
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? refreshTime
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: mLastRefreshDriverTime;
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// If we don't have a refresh driver and we've never had one use the
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// timeline's zero time.
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if (result.IsNull()) {
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nsRefPtr<nsDOMNavigationTiming> timing = mDocument->GetNavigationTiming();
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if (timing) {
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result = timing->GetNavigationStartTimeStamp();
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// Also, let this time represent the current refresh time. This way
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// we'll save it as the last refresh time and skip looking up
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// navigation timing each time.
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refreshTime = result;
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}
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}
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// The timeline may have been fast-forwarded to account for animations
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// that begin playing between ticks of the refresh driver. If so, we should
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// use the fast-forward time unless we've already gone past that time.
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//
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// (If the refresh driver were ever to go backwards then we would need to
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// ignore the fast-forward time in that case to prevent the timeline getting
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// "stuck" until the refresh driver caught up. However, the only time the
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// refresh driver goes backwards is when it is restored from test control
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// and FastForward makes sure we don't set the fast foward time when we
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// are under test control.)
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MOZ_ASSERT(refreshTime.IsNull() || mLastRefreshDriverTime.IsNull() ||
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refreshTime >= mLastRefreshDriverTime ||
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mFastForwardTime.IsNull(),
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"The refresh driver time should not go backwards when the"
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" fast-forward time is set");
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// We need to check if mFastForwardTime is ahead of the refresh driver
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// time. This is because mFastForwardTime can still be set after the next
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// refresh driver tick since we don't clear mFastForwardTime on a call to
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// Tick() as we aren't currently guaranteed to get only one call to Tick()
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// per refresh-driver tick.
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if (result.IsNull() ||
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(!mFastForwardTime.IsNull() && mFastForwardTime > result)) {
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result = mFastForwardTime;
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} else {
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// Make sure we continue to ignore the fast-forward time.
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mFastForwardTime = TimeStamp();
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}
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if (!refreshTime.IsNull()) {
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mLastRefreshDriverTime = refreshTime;
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}
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return result;
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}
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Nullable<TimeDuration>
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AnimationTimeline::ToTimelineTime(const TimeStamp& aTimeStamp) const
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{
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Nullable<TimeDuration> result; // Initializes to null
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if (aTimeStamp.IsNull()) {
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return result;
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}
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nsRefPtr<nsDOMNavigationTiming> timing = mDocument->GetNavigationTiming();
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if (MOZ_UNLIKELY(!timing)) {
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return result;
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}
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result.SetValue(aTimeStamp - timing->GetNavigationStartTimeStamp());
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return result;
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}
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TimeStamp
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AnimationTimeline::ToTimeStamp(const TimeDuration& aTimeDuration) const
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{
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TimeStamp result;
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nsRefPtr<nsDOMNavigationTiming> timing = mDocument->GetNavigationTiming();
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if (MOZ_UNLIKELY(!timing)) {
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return result;
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}
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result = timing->GetNavigationStartTimeStamp() + aTimeDuration;
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return result;
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}
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nsRefreshDriver*
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AnimationTimeline::GetRefreshDriver() const
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{
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nsIPresShell* presShell = mDocument->GetShell();
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if (MOZ_UNLIKELY(!presShell)) {
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return nullptr;
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}
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nsPresContext* presContext = presShell->GetPresContext();
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if (MOZ_UNLIKELY(!presContext)) {
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return nullptr;
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}
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return presContext->RefreshDriver();
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}
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} // namespace dom
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} // namespace mozilla
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