gecko/dom/animation/AnimationTimeline.cpp

184 lines
6.0 KiB
C++

/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AnimationTimeline.h"
#include "mozilla/dom/AnimationTimelineBinding.h"
#include "AnimationUtils.h"
#include "nsContentUtils.h"
#include "nsIPresShell.h"
#include "nsPresContext.h"
#include "nsRefreshDriver.h"
#include "nsDOMNavigationTiming.h"
namespace mozilla {
namespace dom {
NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(AnimationTimeline, mDocument)
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(AnimationTimeline, AddRef)
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(AnimationTimeline, Release)
JSObject*
AnimationTimeline::WrapObject(JSContext* aCx)
{
return AnimationTimelineBinding::Wrap(aCx, this);
}
Nullable<TimeDuration>
AnimationTimeline::GetCurrentTime() const
{
return ToTimelineTime(GetCurrentTimeStamp());
}
Nullable<double>
AnimationTimeline::GetCurrentTimeAsDouble() const
{
return AnimationUtils::TimeDurationToDouble(GetCurrentTime());
}
void
AnimationTimeline::FastForward(const TimeStamp& aTimeStamp)
{
// If we have already been fast-forwarded to an equally or more
// recent time, ignore this call.
if (!mFastForwardTime.IsNull() && aTimeStamp <= mFastForwardTime) {
return;
}
// If the refresh driver is under test control then its values have little
// connection to TimeStamp values and it doesn't make sense to fast-forward
// the timeline to a TimeStamp value.
//
// Furthermore, when the refresh driver is under test control,
// nsDOMWindowUtils::AdvanceTimeAndRefresh automatically starts any
// pending animation players so we don't need to fast-forward the timeline
// anyway.
nsRefreshDriver* refreshDriver = GetRefreshDriver();
if (refreshDriver && refreshDriver->IsTestControllingRefreshesEnabled()) {
return;
}
MOZ_ASSERT(!refreshDriver || aTimeStamp >= refreshDriver->MostRecentRefresh(),
"aTimeStamp must be >= the refresh driver time");
// FIXME: For all animations attached to this timeline, we should mark
// their target elements as needing restyling. Otherwise, tasks that run
// in between now and the next refresh driver tick might see inconsistencies
// between the timing of an animation and the computed style of its target.
mFastForwardTime = aTimeStamp;
}
TimeStamp
AnimationTimeline::GetCurrentTimeStamp() const
{
nsRefreshDriver* refreshDriver = GetRefreshDriver();
TimeStamp refreshTime = refreshDriver
? refreshDriver->MostRecentRefresh()
: TimeStamp();
// Always return the same object to benefit from return-value optimization.
TimeStamp result = !refreshTime.IsNull()
? refreshTime
: mLastRefreshDriverTime;
// If we don't have a refresh driver and we've never had one use the
// timeline's zero time.
if (result.IsNull()) {
nsRefPtr<nsDOMNavigationTiming> timing = mDocument->GetNavigationTiming();
if (timing) {
result = timing->GetNavigationStartTimeStamp();
// Also, let this time represent the current refresh time. This way
// we'll save it as the last refresh time and skip looking up
// navigation timing each time.
refreshTime = result;
}
}
// The timeline may have been fast-forwarded to account for animations
// that begin playing between ticks of the refresh driver. If so, we should
// use the fast-forward time unless we've already gone past that time.
//
// (If the refresh driver were ever to go backwards then we would need to
// ignore the fast-forward time in that case to prevent the timeline getting
// "stuck" until the refresh driver caught up. However, the only time the
// refresh driver goes backwards is when it is restored from test control
// and FastForward makes sure we don't set the fast foward time when we
// are under test control.)
MOZ_ASSERT(refreshTime.IsNull() || mLastRefreshDriverTime.IsNull() ||
refreshTime >= mLastRefreshDriverTime ||
mFastForwardTime.IsNull(),
"The refresh driver time should not go backwards when the"
" fast-forward time is set");
// We need to check if mFastForwardTime is ahead of the refresh driver
// time. This is because mFastForwardTime can still be set after the next
// refresh driver tick since we don't clear mFastForwardTime on a call to
// Tick() as we aren't currently guaranteed to get only one call to Tick()
// per refresh-driver tick.
if (result.IsNull() ||
(!mFastForwardTime.IsNull() && mFastForwardTime > result)) {
result = mFastForwardTime;
} else {
// Make sure we continue to ignore the fast-forward time.
mFastForwardTime = TimeStamp();
}
if (!refreshTime.IsNull()) {
mLastRefreshDriverTime = refreshTime;
}
return result;
}
Nullable<TimeDuration>
AnimationTimeline::ToTimelineTime(const TimeStamp& aTimeStamp) const
{
Nullable<TimeDuration> result; // Initializes to null
if (aTimeStamp.IsNull()) {
return result;
}
nsRefPtr<nsDOMNavigationTiming> timing = mDocument->GetNavigationTiming();
if (MOZ_UNLIKELY(!timing)) {
return result;
}
result.SetValue(aTimeStamp - timing->GetNavigationStartTimeStamp());
return result;
}
TimeStamp
AnimationTimeline::ToTimeStamp(const TimeDuration& aTimeDuration) const
{
TimeStamp result;
nsRefPtr<nsDOMNavigationTiming> timing = mDocument->GetNavigationTiming();
if (MOZ_UNLIKELY(!timing)) {
return result;
}
result = timing->GetNavigationStartTimeStamp() + aTimeDuration;
return result;
}
nsRefreshDriver*
AnimationTimeline::GetRefreshDriver() const
{
nsIPresShell* presShell = mDocument->GetShell();
if (MOZ_UNLIKELY(!presShell)) {
return nullptr;
}
nsPresContext* presContext = presShell->GetPresContext();
if (MOZ_UNLIKELY(!presContext)) {
return nullptr;
}
return presContext->RefreshDriver();
}
} // namespace dom
} // namespace mozilla