mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
1474 lines
45 KiB
C++
1474 lines
45 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set sw=2 ts=2 et tw=80 : */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "CompositorParent.h"
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#include <stdio.h> // for fprintf, stdout
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#include <stdint.h> // for uint64_t
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#include <map> // for _Rb_tree_iterator, etc
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#include <utility> // for pair
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#include "LayerTransactionParent.h" // for LayerTransactionParent
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#include "RenderTrace.h" // for RenderTraceLayers
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#include "base/message_loop.h" // for MessageLoop
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#include "base/process.h" // for ProcessHandle
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#include "base/process_util.h" // for OpenProcessHandle
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#include "base/task.h" // for CancelableTask, etc
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#include "base/thread.h" // for Thread
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#include "base/tracked.h" // for FROM_HERE
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#include "gfxContext.h" // for gfxContext
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#include "gfxPlatform.h" // for gfxPlatform
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#include "gfxPrefs.h" // for gfxPrefs
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#include "ipc/ShadowLayersManager.h" // for ShadowLayersManager
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#include "mozilla/AutoRestore.h" // for AutoRestore
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#include "mozilla/DebugOnly.h" // for DebugOnly
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#include "mozilla/gfx/2D.h" // for DrawTarget
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#include "mozilla/gfx/Point.h" // for IntSize
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#include "mozilla/ipc/Transport.h" // for Transport
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#include "mozilla/layers/APZCTreeManager.h" // for APZCTreeManager
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#include "mozilla/layers/AsyncCompositionManager.h"
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#include "mozilla/layers/BasicCompositor.h" // for BasicCompositor
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#include "mozilla/layers/Compositor.h" // for Compositor
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#include "mozilla/layers/CompositorOGL.h" // for CompositorOGL
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#include "mozilla/layers/CompositorTypes.h"
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#include "mozilla/layers/LayerManagerComposite.h"
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#include "mozilla/layers/LayersTypes.h"
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#include "mozilla/layers/PLayerTransactionParent.h"
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#include "mozilla/mozalloc.h" // for operator new, etc
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#include "nsCOMPtr.h" // for already_AddRefed
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#include "nsDebug.h" // for NS_ABORT_IF_FALSE, etc
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#include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc
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#include "nsIWidget.h" // for nsIWidget
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#include "nsRect.h" // for nsIntRect
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#include "nsTArray.h" // for nsTArray
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#include "nsThreadUtils.h" // for NS_IsMainThread
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#include "nsXULAppAPI.h" // for XRE_GetIOMessageLoop
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#ifdef XP_WIN
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#include "mozilla/layers/CompositorD3D11.h"
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#include "mozilla/layers/CompositorD3D9.h"
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#endif
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#include "GeckoProfiler.h"
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#include "mozilla/ipc/ProtocolTypes.h"
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#include "mozilla/unused.h"
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#include "mozilla/Hal.h"
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#include "mozilla/HalTypes.h"
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#include "mozilla/StaticPtr.h"
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namespace mozilla {
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namespace layers {
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using namespace base;
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using namespace mozilla::ipc;
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using namespace mozilla::gfx;
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using namespace std;
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CompositorParent::LayerTreeState::LayerTreeState()
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: mParent(nullptr)
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, mLayerManager(nullptr)
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, mCrossProcessParent(nullptr)
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, mLayerTree(nullptr)
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{
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}
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typedef map<uint64_t, CompositorParent::LayerTreeState> LayerTreeMap;
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static LayerTreeMap sIndirectLayerTrees;
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/**
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* A global map referencing each compositor by ID.
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*
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* This map is used by the ImageBridge protocol to trigger
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* compositions without having to keep references to the
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* compositor
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*/
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typedef map<uint64_t,CompositorParent*> CompositorMap;
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static CompositorMap* sCompositorMap;
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static void CreateCompositorMap()
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{
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MOZ_ASSERT(!sCompositorMap);
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sCompositorMap = new CompositorMap;
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}
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static void DestroyCompositorMap()
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{
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MOZ_ASSERT(sCompositorMap);
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MOZ_ASSERT(sCompositorMap->empty());
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delete sCompositorMap;
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sCompositorMap = nullptr;
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}
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// See ImageBridgeChild.cpp
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void ReleaseImageBridgeParentSingleton();
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CompositorThreadHolder::CompositorThreadHolder()
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: mCompositorThread(CreateCompositorThread())
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_COUNT_CTOR(CompositorThreadHolder);
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}
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CompositorThreadHolder::~CompositorThreadHolder()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_COUNT_DTOR(CompositorThreadHolder);
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DestroyCompositorThread(mCompositorThread);
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}
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static StaticRefPtr<CompositorThreadHolder> sCompositorThreadHolder;
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static bool sFinishedCompositorShutDown = false;
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CompositorThreadHolder* GetCompositorThreadHolder()
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{
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return sCompositorThreadHolder;
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}
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/* static */ Thread*
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CompositorThreadHolder::CreateCompositorThread()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(!sCompositorThreadHolder, "The compositor thread has already been started!");
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Thread* compositorThread = new Thread("Compositor");
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Thread::Options options;
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/* Timeout values are powers-of-two to enable us get better data.
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128ms is chosen for transient hangs because 8Hz should be the minimally
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acceptable goal for Compositor responsiveness (normal goal is 60Hz). */
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options.transient_hang_timeout = 128; // milliseconds
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/* 8192ms is chosen for permanent hangs because it's several seconds longer
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than the default hang timeout on major platforms (about 5 seconds). */
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options.permanent_hang_timeout = 8192; // milliseconds
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if (!compositorThread->StartWithOptions(options)) {
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delete compositorThread;
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return nullptr;
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}
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CreateCompositorMap();
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return compositorThread;
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}
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/* static */ void
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CompositorThreadHolder::DestroyCompositorThread(Thread* aCompositorThread)
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(!sCompositorThreadHolder, "We shouldn't be destroying the compositor thread yet.");
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DestroyCompositorMap();
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delete aCompositorThread;
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sFinishedCompositorShutDown = true;
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}
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static Thread* CompositorThread() {
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return sCompositorThreadHolder ? sCompositorThreadHolder->GetCompositorThread() : nullptr;
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}
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static void SetThreadPriority()
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{
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hal::SetCurrentThreadPriority(hal::THREAD_PRIORITY_COMPOSITOR);
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}
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void CompositorParent::StartUp()
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{
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MOZ_ASSERT(NS_IsMainThread(), "Should be on the main Thread!");
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MOZ_ASSERT(!sCompositorThreadHolder, "The compositor thread has already been started!");
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sCompositorThreadHolder = new CompositorThreadHolder();
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}
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void CompositorParent::ShutDown()
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{
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MOZ_ASSERT(NS_IsMainThread(), "Should be on the main Thread!");
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MOZ_ASSERT(sCompositorThreadHolder, "The compositor thread has already been shut down!");
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ReleaseImageBridgeParentSingleton();
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sCompositorThreadHolder = nullptr;
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// No locking is needed around sFinishedCompositorShutDown because it is only
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// ever accessed on the main thread.
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while (!sFinishedCompositorShutDown) {
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NS_ProcessNextEvent(nullptr, true);
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}
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}
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MessageLoop* CompositorParent::CompositorLoop()
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{
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return CompositorThread() ? CompositorThread()->message_loop() : nullptr;
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}
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CompositorParent::CompositorParent(nsIWidget* aWidget,
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bool aUseExternalSurfaceSize,
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int aSurfaceWidth, int aSurfaceHeight)
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: mWidget(aWidget)
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, mCurrentCompositeTask(nullptr)
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, mIsTesting(false)
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, mPendingTransaction(0)
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, mPaused(false)
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, mUseExternalSurfaceSize(aUseExternalSurfaceSize)
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, mEGLSurfaceSize(aSurfaceWidth, aSurfaceHeight)
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, mPauseCompositionMonitor("PauseCompositionMonitor")
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, mResumeCompositionMonitor("ResumeCompositionMonitor")
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, mOverrideComposeReadiness(false)
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, mForceCompositionTask(nullptr)
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, mCompositorThreadHolder(sCompositorThreadHolder)
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(CompositorThread(),
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"The compositor thread must be Initialized before instanciating a CompositorParent.");
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MOZ_COUNT_CTOR(CompositorParent);
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mCompositorID = 0;
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// FIXME: This holds on the the fact that right now the only thing that
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// can destroy this instance is initialized on the compositor thread after
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// this task has been processed.
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CompositorLoop()->PostTask(FROM_HERE, NewRunnableFunction(&AddCompositor,
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this, &mCompositorID));
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CompositorLoop()->PostTask(FROM_HERE, NewRunnableFunction(SetThreadPriority));
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mRootLayerTreeID = AllocateLayerTreeId();
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sIndirectLayerTrees[mRootLayerTreeID].mParent = this;
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mApzcTreeManager = new APZCTreeManager();
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}
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bool
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CompositorParent::IsInCompositorThread()
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{
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return CompositorThread() && CompositorThread()->thread_id() == PlatformThread::CurrentId();
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}
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uint64_t
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CompositorParent::RootLayerTreeId()
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{
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return mRootLayerTreeID;
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}
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CompositorParent::~CompositorParent()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_COUNT_DTOR(CompositorParent);
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}
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void
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CompositorParent::Destroy()
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{
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NS_ABORT_IF_FALSE(ManagedPLayerTransactionParent().Length() == 0,
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"CompositorParent destroyed before managed PLayerTransactionParent");
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// Ensure that the layer manager is destructed on the compositor thread.
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mLayerManager = nullptr;
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if (mCompositor) {
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mCompositor->Destroy();
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}
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mCompositor = nullptr;
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mCompositionManager = nullptr;
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mApzcTreeManager->ClearTree();
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mApzcTreeManager = nullptr;
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sIndirectLayerTrees.erase(mRootLayerTreeID);
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}
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void
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CompositorParent::ForceIsFirstPaint()
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{
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mCompositionManager->ForceIsFirstPaint();
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}
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bool
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CompositorParent::RecvWillStop()
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{
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mPaused = true;
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RemoveCompositor(mCompositorID);
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// Ensure that the layer manager is destroyed before CompositorChild.
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if (mLayerManager) {
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for (LayerTreeMap::iterator it = sIndirectLayerTrees.begin();
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it != sIndirectLayerTrees.end(); it++)
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{
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LayerTreeState* lts = &it->second;
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if (lts->mParent == this) {
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mLayerManager->ClearCachedResources(lts->mRoot);
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lts->mLayerManager = nullptr;
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}
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}
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mLayerManager->Destroy();
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mLayerManager = nullptr;
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mCompositionManager = nullptr;
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}
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return true;
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}
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void CompositorParent::DeferredDestroy()
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{
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MOZ_ASSERT(!NS_IsMainThread());
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mCompositorThreadHolder = nullptr;
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Release();
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}
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bool
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CompositorParent::RecvStop()
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{
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Destroy();
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// There are chances that the ref count reaches zero on the main thread shortly
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// after this function returns while some ipdl code still needs to run on
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// this thread.
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// We must keep the compositor parent alive untill the code handling message
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// reception is finished on this thread.
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this->AddRef(); // Corresponds to DeferredDestroy's Release
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MessageLoop::current()->PostTask(FROM_HERE,
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NewRunnableMethod(this,&CompositorParent::DeferredDestroy));
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return true;
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}
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bool
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CompositorParent::RecvPause()
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{
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PauseComposition();
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return true;
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}
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bool
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CompositorParent::RecvResume()
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{
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ResumeComposition();
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return true;
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}
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bool
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CompositorParent::RecvMakeSnapshot(const SurfaceDescriptor& aInSnapshot,
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const nsIntRect& aRect)
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{
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RefPtr<DrawTarget> target = GetDrawTargetForDescriptor(aInSnapshot, gfx::BackendType::CAIRO);
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ForceComposeToTarget(target, &aRect);
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return true;
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}
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bool
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CompositorParent::RecvFlushRendering()
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{
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// If we're waiting to do a composite, then cancel it
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// and do it immediately instead.
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if (mCurrentCompositeTask) {
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CancelCurrentCompositeTask();
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ForceComposeToTarget(nullptr);
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}
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return true;
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}
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bool
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CompositorParent::RecvNotifyRegionInvalidated(const nsIntRegion& aRegion)
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{
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if (mLayerManager) {
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mLayerManager->AddInvalidRegion(aRegion);
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}
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return true;
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}
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bool
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CompositorParent::RecvStartFrameTimeRecording(const int32_t& aBufferSize, uint32_t* aOutStartIndex)
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{
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if (mLayerManager) {
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*aOutStartIndex = mLayerManager->StartFrameTimeRecording(aBufferSize);
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} else {
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*aOutStartIndex = 0;
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}
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return true;
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}
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bool
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CompositorParent::RecvStopFrameTimeRecording(const uint32_t& aStartIndex,
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InfallibleTArray<float>* intervals)
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{
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if (mLayerManager) {
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mLayerManager->StopFrameTimeRecording(aStartIndex, *intervals);
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}
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return true;
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}
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void
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CompositorParent::ActorDestroy(ActorDestroyReason why)
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{
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CancelCurrentCompositeTask();
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if (mForceCompositionTask) {
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mForceCompositionTask->Cancel();
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mForceCompositionTask = nullptr;
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}
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mPaused = true;
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RemoveCompositor(mCompositorID);
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if (mLayerManager) {
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mLayerManager->Destroy();
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mLayerManager = nullptr;
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sIndirectLayerTrees[mRootLayerTreeID].mLayerManager = nullptr;
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mCompositionManager = nullptr;
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mCompositor = nullptr;
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}
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}
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void
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CompositorParent::ScheduleRenderOnCompositorThread()
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{
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CancelableTask *renderTask = NewRunnableMethod(this, &CompositorParent::ScheduleComposition);
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CompositorLoop()->PostTask(FROM_HERE, renderTask);
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}
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void
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CompositorParent::PauseComposition()
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{
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MOZ_ASSERT(IsInCompositorThread(),
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"PauseComposition() can only be called on the compositor thread");
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MonitorAutoLock lock(mPauseCompositionMonitor);
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if (!mPaused) {
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mPaused = true;
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mCompositor->Pause();
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DidComposite();
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}
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// if anyone's waiting to make sure that composition really got paused, tell them
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lock.NotifyAll();
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}
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void
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CompositorParent::ResumeComposition()
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{
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MOZ_ASSERT(IsInCompositorThread(),
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"ResumeComposition() can only be called on the compositor thread");
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MonitorAutoLock lock(mResumeCompositionMonitor);
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if (!mCompositor->Resume()) {
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#ifdef MOZ_WIDGET_ANDROID
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// We can't get a surface. This could be because the activity changed between
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// the time resume was scheduled and now.
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__android_log_print(ANDROID_LOG_INFO, "CompositorParent", "Unable to renew compositor surface; remaining in paused state");
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#endif
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lock.NotifyAll();
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return;
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}
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mPaused = false;
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CompositeToTarget(nullptr);
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// if anyone's waiting to make sure that composition really got resumed, tell them
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lock.NotifyAll();
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}
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void
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CompositorParent::ForceComposition()
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{
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// Cancel the orientation changed state to force composition
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mForceCompositionTask = nullptr;
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ScheduleRenderOnCompositorThread();
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}
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void
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CompositorParent::CancelCurrentCompositeTask()
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{
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if (mCurrentCompositeTask) {
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mCurrentCompositeTask->Cancel();
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mCurrentCompositeTask = nullptr;
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}
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}
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void
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CompositorParent::SetEGLSurfaceSize(int width, int height)
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{
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NS_ASSERTION(mUseExternalSurfaceSize, "Compositor created without UseExternalSurfaceSize provided");
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mEGLSurfaceSize.SizeTo(width, height);
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if (mCompositor) {
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mCompositor->SetDestinationSurfaceSize(gfx::IntSize(mEGLSurfaceSize.width, mEGLSurfaceSize.height));
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}
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}
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void
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CompositorParent::ResumeCompositionAndResize(int width, int height)
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{
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SetEGLSurfaceSize(width, height);
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ResumeComposition();
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}
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/*
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* This will execute a pause synchronously, waiting to make sure that the compositor
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* really is paused.
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*/
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void
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CompositorParent::SchedulePauseOnCompositorThread()
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{
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MonitorAutoLock lock(mPauseCompositionMonitor);
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CancelableTask *pauseTask = NewRunnableMethod(this,
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&CompositorParent::PauseComposition);
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CompositorLoop()->PostTask(FROM_HERE, pauseTask);
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// Wait until the pause has actually been processed by the compositor thread
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lock.Wait();
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}
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bool
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CompositorParent::ScheduleResumeOnCompositorThread(int width, int height)
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{
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MonitorAutoLock lock(mResumeCompositionMonitor);
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CancelableTask *resumeTask =
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NewRunnableMethod(this, &CompositorParent::ResumeCompositionAndResize, width, height);
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CompositorLoop()->PostTask(FROM_HERE, resumeTask);
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// Wait until the resume has actually been processed by the compositor thread
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lock.Wait();
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return !mPaused;
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}
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void
|
|
CompositorParent::ScheduleTask(CancelableTask* task, int time)
|
|
{
|
|
if (time == 0) {
|
|
MessageLoop::current()->PostTask(FROM_HERE, task);
|
|
} else {
|
|
MessageLoop::current()->PostDelayedTask(FROM_HERE, task, time);
|
|
}
|
|
}
|
|
|
|
void
|
|
CompositorParent::NotifyShadowTreeTransaction(uint64_t aId, bool aIsFirstPaint,
|
|
bool aScheduleComposite, uint32_t aPaintSequenceNumber)
|
|
{
|
|
if (mApzcTreeManager &&
|
|
mLayerManager &&
|
|
mLayerManager->GetRoot()) {
|
|
AutoResolveRefLayers resolve(mCompositionManager);
|
|
mApzcTreeManager->UpdatePanZoomControllerTree(this, mLayerManager->GetRoot(),
|
|
aIsFirstPaint, aId, aPaintSequenceNumber);
|
|
|
|
mLayerManager->NotifyShadowTreeTransaction();
|
|
}
|
|
if (aScheduleComposite) {
|
|
ScheduleComposition();
|
|
}
|
|
}
|
|
|
|
// Used when layout.frame_rate is -1. Needs to be kept in sync with
|
|
// DEFAULT_FRAME_RATE in nsRefreshDriver.cpp.
|
|
static const int32_t kDefaultFrameRate = 60;
|
|
|
|
static int32_t
|
|
CalculateCompositionFrameRate()
|
|
{
|
|
int32_t compositionFrameRatePref = gfxPrefs::LayersCompositionFrameRate();
|
|
if (compositionFrameRatePref < 0) {
|
|
// Use the same frame rate for composition as for layout.
|
|
int32_t layoutFrameRatePref = gfxPrefs::LayoutFrameRate();
|
|
if (layoutFrameRatePref < 0) {
|
|
// TODO: The main thread frame scheduling code consults the actual
|
|
// monitor refresh rate in this case. We should do the same.
|
|
return kDefaultFrameRate;
|
|
}
|
|
return layoutFrameRatePref;
|
|
}
|
|
return compositionFrameRatePref;
|
|
}
|
|
|
|
void
|
|
CompositorParent::ScheduleComposition()
|
|
{
|
|
if (mCurrentCompositeTask || mPaused) {
|
|
return;
|
|
}
|
|
|
|
bool initialComposition = mLastCompose.IsNull();
|
|
TimeDuration delta;
|
|
if (!initialComposition)
|
|
delta = TimeStamp::Now() - mLastCompose;
|
|
|
|
int32_t rate = CalculateCompositionFrameRate();
|
|
|
|
// If rate == 0 (ASAP mode), minFrameDelta must be 0 so there's no delay.
|
|
TimeDuration minFrameDelta = TimeDuration::FromMilliseconds(
|
|
rate == 0 ? 0.0 : std::max(0.0, 1000.0 / rate));
|
|
|
|
|
|
mCurrentCompositeTask = NewRunnableMethod(this, &CompositorParent::CompositeCallback);
|
|
|
|
if (!initialComposition && delta < minFrameDelta) {
|
|
TimeDuration delay = minFrameDelta - delta;
|
|
#ifdef COMPOSITOR_PERFORMANCE_WARNING
|
|
mExpectedComposeStartTime = TimeStamp::Now() + delay;
|
|
#endif
|
|
ScheduleTask(mCurrentCompositeTask, delay.ToMilliseconds());
|
|
} else {
|
|
#ifdef COMPOSITOR_PERFORMANCE_WARNING
|
|
mExpectedComposeStartTime = TimeStamp::Now();
|
|
#endif
|
|
ScheduleTask(mCurrentCompositeTask, 0);
|
|
}
|
|
}
|
|
|
|
void
|
|
CompositorParent::CompositeCallback()
|
|
{
|
|
mCurrentCompositeTask = nullptr;
|
|
CompositeToTarget(nullptr);
|
|
}
|
|
|
|
void
|
|
CompositorParent::CompositeToTarget(DrawTarget* aTarget, const nsIntRect* aRect)
|
|
{
|
|
profiler_tracing("Paint", "Composite", TRACING_INTERVAL_START);
|
|
PROFILER_LABEL("CompositorParent", "Composite",
|
|
js::ProfileEntry::Category::GRAPHICS);
|
|
|
|
MOZ_ASSERT(IsInCompositorThread(),
|
|
"Composite can only be called on the compositor thread");
|
|
|
|
#ifdef COMPOSITOR_PERFORMANCE_WARNING
|
|
TimeDuration scheduleDelta = TimeStamp::Now() - mExpectedComposeStartTime;
|
|
if (scheduleDelta > TimeDuration::FromMilliseconds(2) ||
|
|
scheduleDelta < TimeDuration::FromMilliseconds(-2)) {
|
|
printf_stderr("Compositor: Compose starting off schedule by %4.1f ms\n",
|
|
scheduleDelta.ToMilliseconds());
|
|
}
|
|
#endif
|
|
|
|
mLastCompose = TimeStamp::Now();
|
|
|
|
if (!CanComposite()) {
|
|
DidComposite();
|
|
return;
|
|
}
|
|
|
|
AutoResolveRefLayers resolve(mCompositionManager);
|
|
|
|
if (aTarget) {
|
|
mLayerManager->BeginTransactionWithDrawTarget(aTarget, *aRect);
|
|
} else {
|
|
mLayerManager->BeginTransaction();
|
|
}
|
|
|
|
if (mForceCompositionTask && !mOverrideComposeReadiness) {
|
|
if (mCompositionManager->ReadyForCompose()) {
|
|
mForceCompositionTask->Cancel();
|
|
mForceCompositionTask = nullptr;
|
|
} else {
|
|
return;
|
|
}
|
|
}
|
|
|
|
TimeStamp time = mIsTesting ? mTestTime : mLastCompose;
|
|
bool requestNextFrame = mCompositionManager->TransformShadowTree(time);
|
|
if (requestNextFrame) {
|
|
ScheduleComposition();
|
|
}
|
|
|
|
RenderTraceLayers(mLayerManager->GetRoot(), "0000");
|
|
|
|
mCompositionManager->ComputeRotation();
|
|
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
static bool gDumpCompositorTree = false;
|
|
if (gDumpCompositorTree) {
|
|
printf_stderr("Painting --- compositing layer tree:\n");
|
|
mLayerManager->Dump();
|
|
}
|
|
#endif
|
|
mLayerManager->SetDebugOverlayWantsNextFrame(false);
|
|
mLayerManager->EndEmptyTransaction();
|
|
|
|
if (!aTarget) {
|
|
DidComposite();
|
|
}
|
|
|
|
if (mLayerManager->DebugOverlayWantsNextFrame()) {
|
|
ScheduleComposition();
|
|
}
|
|
|
|
#ifdef COMPOSITOR_PERFORMANCE_WARNING
|
|
TimeDuration executionTime = TimeStamp::Now() - mLastCompose;
|
|
TimeDuration frameBudget = TimeDuration::FromMilliseconds(15);
|
|
int32_t frameRate = CalculateCompositionFrameRate();
|
|
if (frameRate > 0) {
|
|
frameBudget = TimeDuration::FromSeconds(1.0 / frameRate);
|
|
}
|
|
if (executionTime > frameBudget) {
|
|
printf_stderr("Compositor: Composite execution took %4.1f ms\n",
|
|
executionTime.ToMilliseconds());
|
|
}
|
|
#endif
|
|
|
|
// 0 -> Full-tilt composite
|
|
if (gfxPrefs::LayersCompositionFrameRate() == 0
|
|
|| mLayerManager->GetCompositor()->GetDiagnosticTypes() & DiagnosticTypes::FLASH_BORDERS) {
|
|
// Special full-tilt composite mode for performance testing
|
|
ScheduleComposition();
|
|
}
|
|
|
|
profiler_tracing("Paint", "Composite", TRACING_INTERVAL_END);
|
|
}
|
|
|
|
void
|
|
CompositorParent::ForceComposeToTarget(DrawTarget* aTarget, const nsIntRect* aRect)
|
|
{
|
|
PROFILER_LABEL("CompositorParent", "ForceComposeToTarget",
|
|
js::ProfileEntry::Category::GRAPHICS);
|
|
|
|
AutoRestore<bool> override(mOverrideComposeReadiness);
|
|
mOverrideComposeReadiness = true;
|
|
|
|
CompositeToTarget(aTarget, aRect);
|
|
}
|
|
|
|
bool
|
|
CompositorParent::CanComposite()
|
|
{
|
|
return mLayerManager &&
|
|
mLayerManager->GetRoot() &&
|
|
!mPaused;
|
|
}
|
|
|
|
// Go down the composite layer tree, setting properties to match their
|
|
// content-side counterparts.
|
|
static void
|
|
SetShadowProperties(Layer* aLayer)
|
|
{
|
|
// FIXME: Bug 717688 -- Do these updates in LayerTransactionParent::RecvUpdate.
|
|
LayerComposite* layerComposite = aLayer->AsLayerComposite();
|
|
// Set the layerComposite's base transform to the layer's base transform.
|
|
layerComposite->SetShadowTransform(aLayer->GetBaseTransform());
|
|
layerComposite->SetShadowTransformSetByAnimation(false);
|
|
layerComposite->SetShadowVisibleRegion(aLayer->GetVisibleRegion());
|
|
layerComposite->SetShadowClipRect(aLayer->GetClipRect());
|
|
layerComposite->SetShadowOpacity(aLayer->GetOpacity());
|
|
|
|
for (Layer* child = aLayer->GetFirstChild();
|
|
child; child = child->GetNextSibling()) {
|
|
SetShadowProperties(child);
|
|
}
|
|
}
|
|
|
|
void
|
|
CompositorParent::ScheduleRotationOnCompositorThread(const TargetConfig& aTargetConfig,
|
|
bool aIsFirstPaint)
|
|
{
|
|
MOZ_ASSERT(IsInCompositorThread());
|
|
|
|
if (!aIsFirstPaint &&
|
|
!mCompositionManager->IsFirstPaint() &&
|
|
mCompositionManager->RequiresReorientation(aTargetConfig.orientation())) {
|
|
if (mForceCompositionTask != nullptr) {
|
|
mForceCompositionTask->Cancel();
|
|
}
|
|
mForceCompositionTask = NewRunnableMethod(this, &CompositorParent::ForceComposition);
|
|
ScheduleTask(mForceCompositionTask, gfxPrefs::OrientationSyncMillis());
|
|
}
|
|
}
|
|
|
|
void
|
|
CompositorParent::ShadowLayersUpdated(LayerTransactionParent* aLayerTree,
|
|
const uint64_t& aTransactionId,
|
|
const TargetConfig& aTargetConfig,
|
|
bool aIsFirstPaint,
|
|
bool aScheduleComposite,
|
|
uint32_t aPaintSequenceNumber)
|
|
{
|
|
ScheduleRotationOnCompositorThread(aTargetConfig, aIsFirstPaint);
|
|
|
|
// Instruct the LayerManager to update its render bounds now. Since all the orientation
|
|
// change, dimension change would be done at the stage, update the size here is free of
|
|
// race condition.
|
|
mLayerManager->UpdateRenderBounds(aTargetConfig.clientBounds());
|
|
mLayerManager->SetRegionToClear(aTargetConfig.clearRegion());
|
|
|
|
mCompositionManager->Updated(aIsFirstPaint, aTargetConfig);
|
|
Layer* root = aLayerTree->GetRoot();
|
|
mLayerManager->SetRoot(root);
|
|
|
|
if (mApzcTreeManager) {
|
|
AutoResolveRefLayers resolve(mCompositionManager);
|
|
mApzcTreeManager->UpdatePanZoomControllerTree(this, root, aIsFirstPaint,
|
|
mRootLayerTreeID, aPaintSequenceNumber);
|
|
}
|
|
|
|
MOZ_ASSERT(aTransactionId > mPendingTransaction);
|
|
mPendingTransaction = aTransactionId;
|
|
|
|
if (root) {
|
|
SetShadowProperties(root);
|
|
}
|
|
if (aScheduleComposite) {
|
|
ScheduleComposition();
|
|
if (mPaused) {
|
|
DidComposite();
|
|
}
|
|
// When testing we synchronously update the shadow tree with the animated
|
|
// values to avoid race conditions when calling GetAnimationTransform etc.
|
|
// (since the above SetShadowProperties will remove animation effects).
|
|
// However, we only do this update when a composite operation is already
|
|
// scheduled in order to better match the behavior under regular sampling
|
|
// conditions.
|
|
if (mIsTesting && root && mCurrentCompositeTask) {
|
|
AutoResolveRefLayers resolve(mCompositionManager);
|
|
bool requestNextFrame =
|
|
mCompositionManager->TransformShadowTree(mTestTime);
|
|
if (!requestNextFrame) {
|
|
CancelCurrentCompositeTask();
|
|
// Pretend we composited in case someone is wating for this event.
|
|
DidComposite();
|
|
}
|
|
}
|
|
}
|
|
mLayerManager->NotifyShadowTreeTransaction();
|
|
}
|
|
|
|
void
|
|
CompositorParent::ForceComposite(LayerTransactionParent* aLayerTree)
|
|
{
|
|
ScheduleComposition();
|
|
}
|
|
|
|
bool
|
|
CompositorParent::SetTestSampleTime(LayerTransactionParent* aLayerTree,
|
|
const TimeStamp& aTime)
|
|
{
|
|
if (aTime.IsNull()) {
|
|
return false;
|
|
}
|
|
|
|
mIsTesting = true;
|
|
mTestTime = aTime;
|
|
|
|
// Update but only if we were already scheduled to animate
|
|
if (mCompositionManager && mCurrentCompositeTask) {
|
|
AutoResolveRefLayers resolve(mCompositionManager);
|
|
bool requestNextFrame = mCompositionManager->TransformShadowTree(aTime);
|
|
if (!requestNextFrame) {
|
|
CancelCurrentCompositeTask();
|
|
// Pretend we composited in case someone is wating for this event.
|
|
DidComposite();
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
CompositorParent::LeaveTestMode(LayerTransactionParent* aLayerTree)
|
|
{
|
|
mIsTesting = false;
|
|
}
|
|
|
|
bool
|
|
CompositorParent::RecvRequestOverfill()
|
|
{
|
|
uint32_t overfillRatio = mCompositor->GetFillRatio();
|
|
unused << SendOverfill(overfillRatio);
|
|
return true;
|
|
}
|
|
|
|
void
|
|
CompositorParent::GetAPZTestData(const LayerTransactionParent* aLayerTree,
|
|
APZTestData* aOutData)
|
|
{
|
|
*aOutData = sIndirectLayerTrees[mRootLayerTreeID].mApzTestData;
|
|
}
|
|
|
|
|
|
void
|
|
CompositorParent::InitializeLayerManager(const nsTArray<LayersBackend>& aBackendHints)
|
|
{
|
|
NS_ASSERTION(!mLayerManager, "Already initialised mLayerManager");
|
|
NS_ASSERTION(!mCompositor, "Already initialised mCompositor");
|
|
|
|
for (size_t i = 0; i < aBackendHints.Length(); ++i) {
|
|
RefPtr<Compositor> compositor;
|
|
if (aBackendHints[i] == LayersBackend::LAYERS_OPENGL) {
|
|
compositor = new CompositorOGL(mWidget,
|
|
mEGLSurfaceSize.width,
|
|
mEGLSurfaceSize.height,
|
|
mUseExternalSurfaceSize);
|
|
} else if (aBackendHints[i] == LayersBackend::LAYERS_BASIC) {
|
|
compositor = new BasicCompositor(mWidget);
|
|
#ifdef XP_WIN
|
|
} else if (aBackendHints[i] == LayersBackend::LAYERS_D3D11) {
|
|
compositor = new CompositorD3D11(mWidget);
|
|
} else if (aBackendHints[i] == LayersBackend::LAYERS_D3D9) {
|
|
compositor = new CompositorD3D9(this, mWidget);
|
|
#endif
|
|
}
|
|
|
|
if (!compositor) {
|
|
// We passed a backend hint for which we can't create a compositor.
|
|
// For example, we sometime pass LayersBackend::LAYERS_NONE as filler in aBackendHints.
|
|
continue;
|
|
}
|
|
|
|
compositor->SetCompositorID(mCompositorID);
|
|
RefPtr<LayerManagerComposite> layerManager = new LayerManagerComposite(compositor);
|
|
|
|
if (layerManager->Initialize()) {
|
|
mLayerManager = layerManager;
|
|
MOZ_ASSERT(compositor);
|
|
mCompositor = compositor;
|
|
sIndirectLayerTrees[mRootLayerTreeID].mLayerManager = layerManager;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
PLayerTransactionParent*
|
|
CompositorParent::AllocPLayerTransactionParent(const nsTArray<LayersBackend>& aBackendHints,
|
|
const uint64_t& aId,
|
|
TextureFactoryIdentifier* aTextureFactoryIdentifier,
|
|
bool *aSuccess)
|
|
{
|
|
MOZ_ASSERT(aId == 0);
|
|
|
|
// mWidget doesn't belong to the compositor thread, so it should be set to
|
|
// nullptr before returning from this method, to avoid accessing it elsewhere.
|
|
nsIntRect rect;
|
|
mWidget->GetClientBounds(rect);
|
|
InitializeLayerManager(aBackendHints);
|
|
mWidget = nullptr;
|
|
|
|
if (!mLayerManager) {
|
|
NS_WARNING("Failed to initialise Compositor");
|
|
*aSuccess = false;
|
|
LayerTransactionParent* p = new LayerTransactionParent(nullptr, this, 0,
|
|
// child side's process id is current process Id
|
|
base::GetProcId(base::GetCurrentProcessHandle()));
|
|
p->AddIPDLReference();
|
|
return p;
|
|
}
|
|
|
|
mCompositionManager = new AsyncCompositionManager(mLayerManager);
|
|
*aSuccess = true;
|
|
|
|
*aTextureFactoryIdentifier = mCompositor->GetTextureFactoryIdentifier();
|
|
LayerTransactionParent* p = new LayerTransactionParent(mLayerManager, this, 0,
|
|
// child side's process id is current process Id
|
|
base::GetProcId(base::GetCurrentProcessHandle()));
|
|
p->AddIPDLReference();
|
|
return p;
|
|
}
|
|
|
|
bool
|
|
CompositorParent::DeallocPLayerTransactionParent(PLayerTransactionParent* actor)
|
|
{
|
|
static_cast<LayerTransactionParent*>(actor)->ReleaseIPDLReference();
|
|
return true;
|
|
}
|
|
|
|
CompositorParent* CompositorParent::GetCompositor(uint64_t id)
|
|
{
|
|
CompositorMap::iterator it = sCompositorMap->find(id);
|
|
return it != sCompositorMap->end() ? it->second : nullptr;
|
|
}
|
|
|
|
void CompositorParent::AddCompositor(CompositorParent* compositor, uint64_t* outID)
|
|
{
|
|
static uint64_t sNextID = 1;
|
|
|
|
++sNextID;
|
|
(*sCompositorMap)[sNextID] = compositor;
|
|
*outID = sNextID;
|
|
}
|
|
|
|
CompositorParent* CompositorParent::RemoveCompositor(uint64_t id)
|
|
{
|
|
CompositorMap::iterator it = sCompositorMap->find(id);
|
|
if (it == sCompositorMap->end()) {
|
|
return nullptr;
|
|
}
|
|
CompositorParent *retval = it->second;
|
|
sCompositorMap->erase(it);
|
|
return retval;
|
|
}
|
|
|
|
bool
|
|
CompositorParent::RecvNotifyChildCreated(const uint64_t& child)
|
|
{
|
|
NotifyChildCreated(child);
|
|
return true;
|
|
}
|
|
|
|
void
|
|
CompositorParent::NotifyChildCreated(const uint64_t& aChild)
|
|
{
|
|
sIndirectLayerTrees[aChild].mParent = this;
|
|
sIndirectLayerTrees[aChild].mLayerManager = mLayerManager;
|
|
}
|
|
|
|
/*static*/ uint64_t
|
|
CompositorParent::AllocateLayerTreeId()
|
|
{
|
|
MOZ_ASSERT(CompositorLoop());
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
static uint64_t ids = 0;
|
|
return ++ids;
|
|
}
|
|
|
|
static void
|
|
EraseLayerState(uint64_t aId)
|
|
{
|
|
sIndirectLayerTrees.erase(aId);
|
|
}
|
|
|
|
/*static*/ void
|
|
CompositorParent::DeallocateLayerTreeId(uint64_t aId)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
// Here main thread notifies compositor to remove an element from
|
|
// sIndirectLayerTrees. This removed element might be queried soon.
|
|
// Checking the elements of sIndirectLayerTrees exist or not before using.
|
|
CompositorLoop()->PostTask(FROM_HERE,
|
|
NewRunnableFunction(&EraseLayerState, aId));
|
|
}
|
|
|
|
static void
|
|
UpdateControllerForLayersId(uint64_t aLayersId,
|
|
GeckoContentController* aController)
|
|
{
|
|
// Adopt ref given to us by SetControllerForLayerTree()
|
|
sIndirectLayerTrees[aLayersId].mController =
|
|
already_AddRefed<GeckoContentController>(aController);
|
|
}
|
|
|
|
ScopedLayerTreeRegistration::ScopedLayerTreeRegistration(uint64_t aLayersId,
|
|
Layer* aRoot,
|
|
GeckoContentController* aController)
|
|
: mLayersId(aLayersId)
|
|
{
|
|
sIndirectLayerTrees[aLayersId].mRoot = aRoot;
|
|
sIndirectLayerTrees[aLayersId].mController = aController;
|
|
}
|
|
|
|
ScopedLayerTreeRegistration::~ScopedLayerTreeRegistration()
|
|
{
|
|
sIndirectLayerTrees.erase(mLayersId);
|
|
}
|
|
|
|
/*static*/ void
|
|
CompositorParent::SetControllerForLayerTree(uint64_t aLayersId,
|
|
GeckoContentController* aController)
|
|
{
|
|
// This ref is adopted by UpdateControllerForLayersId().
|
|
aController->AddRef();
|
|
CompositorLoop()->PostTask(FROM_HERE,
|
|
NewRunnableFunction(&UpdateControllerForLayersId,
|
|
aLayersId,
|
|
aController));
|
|
}
|
|
|
|
/*static*/ APZCTreeManager*
|
|
CompositorParent::GetAPZCTreeManager(uint64_t aLayersId)
|
|
{
|
|
const CompositorParent::LayerTreeState* state = CompositorParent::GetIndirectShadowTree(aLayersId);
|
|
if (state && state->mParent) {
|
|
return state->mParent->mApzcTreeManager;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
float
|
|
CompositorParent::ComputeRenderIntegrity()
|
|
{
|
|
if (mLayerManager) {
|
|
return mLayerManager->ComputeRenderIntegrity();
|
|
}
|
|
|
|
return 1.0f;
|
|
}
|
|
|
|
|
|
/**
|
|
* This class handles layer updates pushed directly from child
|
|
* processes to the compositor thread. It's associated with a
|
|
* CompositorParent on the compositor thread. While it uses the
|
|
* PCompositor protocol to manage these updates, it doesn't actually
|
|
* drive compositing itself. For that it hands off work to the
|
|
* CompositorParent it's associated with.
|
|
*/
|
|
class CrossProcessCompositorParent MOZ_FINAL : public PCompositorParent,
|
|
public ShadowLayersManager
|
|
{
|
|
friend class CompositorParent;
|
|
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING_WITH_MAIN_THREAD_DESTRUCTION(CrossProcessCompositorParent)
|
|
public:
|
|
CrossProcessCompositorParent(Transport* aTransport, ProcessId aOtherProcess)
|
|
: mTransport(aTransport)
|
|
, mChildProcessId(aOtherProcess)
|
|
, mCompositorThreadHolder(sCompositorThreadHolder)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
}
|
|
|
|
// IToplevelProtocol::CloneToplevel()
|
|
virtual IToplevelProtocol*
|
|
CloneToplevel(const InfallibleTArray<mozilla::ipc::ProtocolFdMapping>& aFds,
|
|
base::ProcessHandle aPeerProcess,
|
|
mozilla::ipc::ProtocolCloneContext* aCtx) MOZ_OVERRIDE;
|
|
|
|
virtual void ActorDestroy(ActorDestroyReason aWhy) MOZ_OVERRIDE;
|
|
|
|
// FIXME/bug 774388: work out what shutdown protocol we need.
|
|
virtual bool RecvRequestOverfill() MOZ_OVERRIDE { return true; }
|
|
virtual bool RecvWillStop() MOZ_OVERRIDE { return true; }
|
|
virtual bool RecvStop() MOZ_OVERRIDE { return true; }
|
|
virtual bool RecvPause() MOZ_OVERRIDE { return true; }
|
|
virtual bool RecvResume() MOZ_OVERRIDE { return true; }
|
|
virtual bool RecvNotifyChildCreated(const uint64_t& child) MOZ_OVERRIDE;
|
|
virtual bool RecvMakeSnapshot(const SurfaceDescriptor& aInSnapshot,
|
|
const nsIntRect& aRect)
|
|
{ return true; }
|
|
virtual bool RecvFlushRendering() MOZ_OVERRIDE { return true; }
|
|
virtual bool RecvNotifyRegionInvalidated(const nsIntRegion& aRegion) { return true; }
|
|
virtual bool RecvStartFrameTimeRecording(const int32_t& aBufferSize, uint32_t* aOutStartIndex) MOZ_OVERRIDE { return true; }
|
|
virtual bool RecvStopFrameTimeRecording(const uint32_t& aStartIndex, InfallibleTArray<float>* intervals) MOZ_OVERRIDE { return true; }
|
|
|
|
virtual PLayerTransactionParent*
|
|
AllocPLayerTransactionParent(const nsTArray<LayersBackend>& aBackendHints,
|
|
const uint64_t& aId,
|
|
TextureFactoryIdentifier* aTextureFactoryIdentifier,
|
|
bool *aSuccess) MOZ_OVERRIDE;
|
|
|
|
virtual bool DeallocPLayerTransactionParent(PLayerTransactionParent* aLayers) MOZ_OVERRIDE;
|
|
|
|
virtual void ShadowLayersUpdated(LayerTransactionParent* aLayerTree,
|
|
const uint64_t& aTransactionId,
|
|
const TargetConfig& aTargetConfig,
|
|
bool aIsFirstPaint,
|
|
bool aScheduleComposite,
|
|
uint32_t aPaintSequenceNumber) MOZ_OVERRIDE;
|
|
virtual void ForceComposite(LayerTransactionParent* aLayerTree) MOZ_OVERRIDE;
|
|
virtual bool SetTestSampleTime(LayerTransactionParent* aLayerTree,
|
|
const TimeStamp& aTime) MOZ_OVERRIDE;
|
|
virtual void LeaveTestMode(LayerTransactionParent* aLayerTree) MOZ_OVERRIDE;
|
|
virtual void GetAPZTestData(const LayerTransactionParent* aLayerTree,
|
|
APZTestData* aOutData) MOZ_OVERRIDE;
|
|
|
|
virtual AsyncCompositionManager* GetCompositionManager(LayerTransactionParent* aParent) MOZ_OVERRIDE;
|
|
|
|
void DidComposite(uint64_t aId);
|
|
|
|
private:
|
|
// Private destructor, to discourage deletion outside of Release():
|
|
virtual ~CrossProcessCompositorParent();
|
|
|
|
void DeferredDestroy();
|
|
|
|
// There can be many CPCPs, and IPDL-generated code doesn't hold a
|
|
// reference to top-level actors. So we hold a reference to
|
|
// ourself. This is released (deferred) in ActorDestroy().
|
|
nsRefPtr<CrossProcessCompositorParent> mSelfRef;
|
|
Transport* mTransport;
|
|
// Child side's process Id.
|
|
base::ProcessId mChildProcessId;
|
|
|
|
nsRefPtr<CompositorThreadHolder> mCompositorThreadHolder;
|
|
};
|
|
|
|
void
|
|
CompositorParent::DidComposite()
|
|
{
|
|
if (mPendingTransaction) {
|
|
unused << SendDidComposite(0, mPendingTransaction);
|
|
mPendingTransaction = 0;
|
|
}
|
|
|
|
for (LayerTreeMap::iterator it = sIndirectLayerTrees.begin();
|
|
it != sIndirectLayerTrees.end(); it++) {
|
|
LayerTreeState* lts = &it->second;
|
|
if (lts->mParent == this && lts->mCrossProcessParent) {
|
|
static_cast<CrossProcessCompositorParent*>(lts->mCrossProcessParent)->DidComposite(it->first);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
OpenCompositor(CrossProcessCompositorParent* aCompositor,
|
|
Transport* aTransport, ProcessHandle aHandle,
|
|
MessageLoop* aIOLoop)
|
|
{
|
|
DebugOnly<bool> ok = aCompositor->Open(aTransport, aHandle, aIOLoop);
|
|
MOZ_ASSERT(ok);
|
|
}
|
|
|
|
/*static*/ PCompositorParent*
|
|
CompositorParent::Create(Transport* aTransport, ProcessId aOtherProcess)
|
|
{
|
|
gfxPlatform::InitLayersIPC();
|
|
|
|
nsRefPtr<CrossProcessCompositorParent> cpcp =
|
|
new CrossProcessCompositorParent(aTransport, aOtherProcess);
|
|
ProcessHandle handle;
|
|
if (!base::OpenProcessHandle(aOtherProcess, &handle)) {
|
|
// XXX need to kill |aOtherProcess|, it's boned
|
|
return nullptr;
|
|
}
|
|
|
|
cpcp->mSelfRef = cpcp;
|
|
CompositorLoop()->PostTask(
|
|
FROM_HERE,
|
|
NewRunnableFunction(OpenCompositor, cpcp.get(),
|
|
aTransport, handle, XRE_GetIOMessageLoop()));
|
|
// The return value is just compared to null for success checking,
|
|
// we're not sharing a ref.
|
|
return cpcp.get();
|
|
}
|
|
|
|
IToplevelProtocol*
|
|
CompositorParent::CloneToplevel(const InfallibleTArray<mozilla::ipc::ProtocolFdMapping>& aFds,
|
|
base::ProcessHandle aPeerProcess,
|
|
mozilla::ipc::ProtocolCloneContext* aCtx)
|
|
{
|
|
for (unsigned int i = 0; i < aFds.Length(); i++) {
|
|
if (aFds[i].protocolId() == (unsigned)GetProtocolId()) {
|
|
Transport* transport = OpenDescriptor(aFds[i].fd(),
|
|
Transport::MODE_SERVER);
|
|
PCompositorParent* compositor = Create(transport, base::GetProcId(aPeerProcess));
|
|
compositor->CloneManagees(this, aCtx);
|
|
compositor->IToplevelProtocol::SetTransport(transport);
|
|
return compositor;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
static void
|
|
UpdateIndirectTree(uint64_t aId, Layer* aRoot, const TargetConfig& aTargetConfig)
|
|
{
|
|
sIndirectLayerTrees[aId].mRoot = aRoot;
|
|
sIndirectLayerTrees[aId].mTargetConfig = aTargetConfig;
|
|
}
|
|
|
|
/* static */ CompositorParent::LayerTreeState*
|
|
CompositorParent::GetIndirectShadowTree(uint64_t aId)
|
|
{
|
|
LayerTreeMap::iterator cit = sIndirectLayerTrees.find(aId);
|
|
if (sIndirectLayerTrees.end() == cit) {
|
|
return nullptr;
|
|
}
|
|
return &cit->second;
|
|
}
|
|
|
|
static void
|
|
RemoveIndirectTree(uint64_t aId)
|
|
{
|
|
sIndirectLayerTrees.erase(aId);
|
|
}
|
|
|
|
void
|
|
CrossProcessCompositorParent::ActorDestroy(ActorDestroyReason aWhy)
|
|
{
|
|
MessageLoop::current()->PostTask(
|
|
FROM_HERE,
|
|
NewRunnableMethod(this, &CrossProcessCompositorParent::DeferredDestroy));
|
|
}
|
|
|
|
PLayerTransactionParent*
|
|
CrossProcessCompositorParent::AllocPLayerTransactionParent(const nsTArray<LayersBackend>&,
|
|
const uint64_t& aId,
|
|
TextureFactoryIdentifier* aTextureFactoryIdentifier,
|
|
bool *aSuccess)
|
|
{
|
|
MOZ_ASSERT(aId != 0);
|
|
|
|
CompositorParent::LayerTreeState* state = nullptr;
|
|
LayerTreeMap::iterator itr = sIndirectLayerTrees.find(aId);
|
|
if (sIndirectLayerTrees.end() != itr) {
|
|
state = &itr->second;
|
|
}
|
|
|
|
if (state && state->mLayerManager) {
|
|
state->mCrossProcessParent = this;
|
|
LayerManagerComposite* lm = state->mLayerManager;
|
|
*aTextureFactoryIdentifier = lm->GetCompositor()->GetTextureFactoryIdentifier();
|
|
*aSuccess = true;
|
|
LayerTransactionParent* p = new LayerTransactionParent(lm, this, aId, mChildProcessId);
|
|
p->AddIPDLReference();
|
|
sIndirectLayerTrees[aId].mLayerTree = p;
|
|
return p;
|
|
}
|
|
|
|
NS_WARNING("Created child without a matching parent?");
|
|
// XXX: should be false, but that causes us to fail some tests on Mac w/ OMTC.
|
|
// Bug 900745. change *aSuccess to false to see test failures.
|
|
*aSuccess = true;
|
|
LayerTransactionParent* p = new LayerTransactionParent(nullptr, this, aId, mChildProcessId);
|
|
p->AddIPDLReference();
|
|
return p;
|
|
}
|
|
|
|
bool
|
|
CrossProcessCompositorParent::DeallocPLayerTransactionParent(PLayerTransactionParent* aLayers)
|
|
{
|
|
LayerTransactionParent* slp = static_cast<LayerTransactionParent*>(aLayers);
|
|
RemoveIndirectTree(slp->GetId());
|
|
static_cast<LayerTransactionParent*>(aLayers)->ReleaseIPDLReference();
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
CrossProcessCompositorParent::RecvNotifyChildCreated(const uint64_t& child)
|
|
{
|
|
for (LayerTreeMap::iterator it = sIndirectLayerTrees.begin();
|
|
it != sIndirectLayerTrees.end(); it++) {
|
|
CompositorParent::LayerTreeState* lts = &it->second;
|
|
if (lts->mParent && lts->mCrossProcessParent == this) {
|
|
lts->mParent->NotifyChildCreated(child);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void
|
|
CrossProcessCompositorParent::ShadowLayersUpdated(
|
|
LayerTransactionParent* aLayerTree,
|
|
const uint64_t& aTransactionId,
|
|
const TargetConfig& aTargetConfig,
|
|
bool aIsFirstPaint,
|
|
bool aScheduleComposite,
|
|
uint32_t aPaintSequenceNumber)
|
|
{
|
|
uint64_t id = aLayerTree->GetId();
|
|
|
|
MOZ_ASSERT(id != 0);
|
|
|
|
const CompositorParent::LayerTreeState* state = CompositorParent::GetIndirectShadowTree(id);
|
|
if (!state) {
|
|
return;
|
|
}
|
|
MOZ_ASSERT(state->mParent);
|
|
state->mParent->ScheduleRotationOnCompositorThread(aTargetConfig, aIsFirstPaint);
|
|
|
|
Layer* shadowRoot = aLayerTree->GetRoot();
|
|
if (shadowRoot) {
|
|
SetShadowProperties(shadowRoot);
|
|
}
|
|
UpdateIndirectTree(id, shadowRoot, aTargetConfig);
|
|
|
|
state->mParent->NotifyShadowTreeTransaction(id, aIsFirstPaint, aScheduleComposite,
|
|
aPaintSequenceNumber);
|
|
aLayerTree->SetPendingTransactionId(aTransactionId);
|
|
}
|
|
|
|
void
|
|
CrossProcessCompositorParent::DidComposite(uint64_t aId)
|
|
{
|
|
LayerTransactionParent *layerTree = sIndirectLayerTrees[aId].mLayerTree;
|
|
if (layerTree && layerTree->GetPendingTransactionId()) {
|
|
unused << SendDidComposite(aId, layerTree->GetPendingTransactionId());
|
|
layerTree->SetPendingTransactionId(0);
|
|
}
|
|
}
|
|
|
|
void
|
|
CrossProcessCompositorParent::ForceComposite(LayerTransactionParent* aLayerTree)
|
|
{
|
|
uint64_t id = aLayerTree->GetId();
|
|
MOZ_ASSERT(id != 0);
|
|
sIndirectLayerTrees[id].mParent->ForceComposite(aLayerTree);
|
|
}
|
|
|
|
bool
|
|
CrossProcessCompositorParent::SetTestSampleTime(
|
|
LayerTransactionParent* aLayerTree, const TimeStamp& aTime)
|
|
{
|
|
uint64_t id = aLayerTree->GetId();
|
|
MOZ_ASSERT(id != 0);
|
|
const CompositorParent::LayerTreeState* state = CompositorParent::GetIndirectShadowTree(id);
|
|
if (!state) {
|
|
return false;
|
|
}
|
|
|
|
MOZ_ASSERT(state->mParent);
|
|
return state->mParent->SetTestSampleTime(aLayerTree, aTime);
|
|
}
|
|
|
|
void
|
|
CrossProcessCompositorParent::LeaveTestMode(LayerTransactionParent* aLayerTree)
|
|
{
|
|
uint64_t id = aLayerTree->GetId();
|
|
MOZ_ASSERT(id != 0);
|
|
const CompositorParent::LayerTreeState* state = CompositorParent::GetIndirectShadowTree(id);
|
|
if (!state) {
|
|
return;
|
|
}
|
|
|
|
MOZ_ASSERT(state->mParent);
|
|
state->mParent->LeaveTestMode(aLayerTree);
|
|
}
|
|
|
|
void
|
|
CrossProcessCompositorParent::GetAPZTestData(const LayerTransactionParent* aLayerTree,
|
|
APZTestData* aOutData)
|
|
{
|
|
uint64_t id = aLayerTree->GetId();
|
|
MOZ_ASSERT(id != 0);
|
|
*aOutData = sIndirectLayerTrees[id].mApzTestData;
|
|
}
|
|
|
|
|
|
AsyncCompositionManager*
|
|
CrossProcessCompositorParent::GetCompositionManager(LayerTransactionParent* aLayerTree)
|
|
{
|
|
uint64_t id = aLayerTree->GetId();
|
|
const CompositorParent::LayerTreeState* state = CompositorParent::GetIndirectShadowTree(id);
|
|
if (!state) {
|
|
return nullptr;
|
|
}
|
|
|
|
MOZ_ASSERT(state->mParent);
|
|
return state->mParent->GetCompositionManager(aLayerTree);
|
|
}
|
|
|
|
void
|
|
CrossProcessCompositorParent::DeferredDestroy()
|
|
{
|
|
mCompositorThreadHolder = nullptr;
|
|
mSelfRef = nullptr;
|
|
}
|
|
|
|
CrossProcessCompositorParent::~CrossProcessCompositorParent()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(XRE_GetIOMessageLoop());
|
|
XRE_GetIOMessageLoop()->PostTask(FROM_HERE,
|
|
new DeleteTask<Transport>(mTransport));
|
|
}
|
|
|
|
IToplevelProtocol*
|
|
CrossProcessCompositorParent::CloneToplevel(const InfallibleTArray<mozilla::ipc::ProtocolFdMapping>& aFds,
|
|
base::ProcessHandle aPeerProcess,
|
|
mozilla::ipc::ProtocolCloneContext* aCtx)
|
|
{
|
|
for (unsigned int i = 0; i < aFds.Length(); i++) {
|
|
if (aFds[i].protocolId() == (unsigned)GetProtocolId()) {
|
|
Transport* transport = OpenDescriptor(aFds[i].fd(),
|
|
Transport::MODE_SERVER);
|
|
PCompositorParent* compositor =
|
|
CompositorParent::Create(transport, base::GetProcId(aPeerProcess));
|
|
compositor->CloneManagees(this, aCtx);
|
|
compositor->IToplevelProtocol::SetTransport(transport);
|
|
return compositor;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|