gecko/dom/media/webm/WebMReader.h

295 lines
8.9 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(WebMReader_h_)
#define WebMReader_h_
#include <stdint.h>
#include "nsDeque.h"
#include "MediaDecoderReader.h"
#include "nsAutoRef.h"
#include "nestegg/nestegg.h"
#define VPX_DONT_DEFINE_STDINT_TYPES
#include "vpx/vpx_codec.h"
#include "mozilla/layers/LayersTypes.h"
#ifdef MOZ_TREMOR
#include "tremor/ivorbiscodec.h"
#else
#include "vorbis/codec.h"
#endif
#include "OpusParser.h"
// Holds a nestegg_packet, and its file offset. This is needed so we
// know the offset in the file we've played up to, in order to calculate
// whether it's likely we can play through to the end without needing
// to stop to buffer, given the current download rate.
class NesteggPacketHolder {
public:
NesteggPacketHolder(nestegg_packet* aPacket, int64_t aOffset)
: mPacket(aPacket), mOffset(aOffset)
{
MOZ_COUNT_CTOR(NesteggPacketHolder);
}
~NesteggPacketHolder() {
MOZ_COUNT_DTOR(NesteggPacketHolder);
nestegg_free_packet(mPacket);
}
nestegg_packet* mPacket;
// Offset in bytes. This is the offset of the end of the Block
// which contains the packet.
int64_t mOffset;
private:
// Copy constructor and assignment operator not implemented. Don't use them!
NesteggPacketHolder(const NesteggPacketHolder &aOther);
NesteggPacketHolder& operator= (NesteggPacketHolder const& aOther);
};
template <>
class nsAutoRefTraits<NesteggPacketHolder> : public nsPointerRefTraits<NesteggPacketHolder>
{
public:
static void Release(NesteggPacketHolder* aHolder) { delete aHolder; }
};
namespace mozilla {
class WebMBufferedState;
static const unsigned NS_PER_USEC = 1000;
static const double NS_PER_S = 1e9;
// Thread and type safe wrapper around nsDeque.
class PacketQueueDeallocator : public nsDequeFunctor {
virtual void* operator() (void* aObject) {
delete static_cast<NesteggPacketHolder*>(aObject);
return nullptr;
}
};
// Typesafe queue for holding nestegg packets. It has
// ownership of the items in the queue and will free them
// when destroyed.
class WebMPacketQueue : private nsDeque {
public:
WebMPacketQueue()
: nsDeque(new PacketQueueDeallocator())
{}
~WebMPacketQueue() {
Reset();
}
inline int32_t GetSize() {
return nsDeque::GetSize();
}
inline void Push(NesteggPacketHolder* aItem) {
NS_ASSERTION(aItem, "NULL pushed to WebMPacketQueue");
nsDeque::Push(aItem);
}
inline void PushFront(NesteggPacketHolder* aItem) {
NS_ASSERTION(aItem, "NULL pushed to WebMPacketQueue");
nsDeque::PushFront(aItem);
}
inline NesteggPacketHolder* PopFront() {
return static_cast<NesteggPacketHolder*>(nsDeque::PopFront());
}
void Reset() {
while (GetSize() > 0) {
delete PopFront();
}
}
};
class WebMReader;
// Class to handle various video decode paths
class WebMVideoDecoder
{
public:
virtual nsresult Init(unsigned int aWidth = 0, unsigned int aHeight = 0) = 0;
virtual nsresult Flush() { return NS_OK; }
virtual void Shutdown() = 0;
virtual bool DecodeVideoFrame(bool &aKeyframeSkip,
int64_t aTimeThreshold) = 0;
WebMVideoDecoder() {}
virtual ~WebMVideoDecoder() {}
};
class WebMReader : public MediaDecoderReader
{
public:
explicit WebMReader(AbstractMediaDecoder* aDecoder);
protected:
~WebMReader();
public:
virtual nsRefPtr<ShutdownPromise> Shutdown() MOZ_OVERRIDE;
virtual nsresult Init(MediaDecoderReader* aCloneDonor);
virtual nsresult ResetDecode();
virtual bool DecodeAudioData();
virtual bool DecodeVideoFrame(bool &aKeyframeSkip,
int64_t aTimeThreshold);
virtual bool HasAudio()
{
NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread.");
return mHasAudio;
}
virtual bool HasVideo()
{
NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread.");
return mHasVideo;
}
virtual nsresult ReadMetadata(MediaInfo* aInfo,
MetadataTags** aTags);
virtual nsRefPtr<SeekPromise>
Seek(int64_t aTime, int64_t aStartTime, int64_t aEndTime, int64_t aCurrentTime) MOZ_OVERRIDE;
virtual nsresult GetBuffered(dom::TimeRanges* aBuffered);
virtual void NotifyDataArrived(const char* aBuffer, uint32_t aLength,
int64_t aOffset);
virtual int64_t GetEvictionOffset(double aTime);
virtual bool IsMediaSeekable() MOZ_OVERRIDE;
// Value passed to NextPacket to determine if we are reading a video or an
// audio packet.
enum TrackType {
VIDEO = 0,
AUDIO = 1
};
// Read a packet from the nestegg file. Returns nullptr if all packets for
// the particular track have been read. Pass VIDEO or AUDIO to indicate the
// type of the packet we want to read.
nsReturnRef<NesteggPacketHolder> NextPacket(TrackType aTrackType);
// Pushes a packet to the front of the video packet queue.
virtual void PushVideoPacket(NesteggPacketHolder* aItem);
int GetVideoCodec();
nsIntRect GetPicture();
nsIntSize GetInitialFrame();
uint64_t GetLastVideoFrameTime();
void SetLastVideoFrameTime(uint64_t aFrameTime);
layers::LayersBackend GetLayersBackendType() { return mLayersBackendType; }
MediaTaskQueue* GetVideoTaskQueue() { return mVideoTaskQueue; }
protected:
// Setup opus decoder
bool InitOpusDecoder();
// Decode a nestegg packet of audio data. Push the audio data on the
// audio queue. Returns true when there's more audio to decode,
// false if the audio is finished, end of file has been reached,
// or an un-recoverable read error has occured. The reader's monitor
// must be held during this call. The caller is responsible for freeing
// aPacket.
bool DecodeAudioPacket(nestegg_packet* aPacket, int64_t aOffset);
bool DecodeVorbis(const unsigned char* aData, size_t aLength,
int64_t aOffset, uint64_t aTstampUsecs,
int32_t* aTotalFrames);
bool DecodeOpus(const unsigned char* aData, size_t aLength,
int64_t aOffset, uint64_t aTstampUsecs,
nestegg_packet* aPacket);
// Release context and set to null. Called when an error occurs during
// reading metadata or destruction of the reader itself.
void Cleanup();
virtual nsresult SeekInternal(int64_t aTime, int64_t aStartTime);
// Initializes mLayersBackendType if possible.
void InitLayersBackendType();
private:
// libnestegg context for webm container. Access on state machine thread
// or decoder thread only.
nestegg* mContext;
// The video decoder
nsAutoPtr<WebMVideoDecoder> mVideoDecoder;
// Vorbis decoder state
vorbis_info mVorbisInfo;
vorbis_comment mVorbisComment;
vorbis_dsp_state mVorbisDsp;
vorbis_block mVorbisBlock;
int64_t mPacketCount;
// Opus decoder state
nsAutoPtr<OpusParser> mOpusParser;
OpusMSDecoder *mOpusDecoder;
uint16_t mSkip; // Samples left to trim before playback.
uint64_t mSeekPreroll; // Nanoseconds to discard after seeking.
// Queue of video and audio packets that have been read but not decoded. These
// must only be accessed from the state machine thread.
WebMPacketQueue mVideoPackets;
WebMPacketQueue mAudioPackets;
// Index of video and audio track to play
uint32_t mVideoTrack;
uint32_t mAudioTrack;
// Time in microseconds of the start of the first audio frame we've decoded.
int64_t mAudioStartUsec;
// Number of audio frames we've decoded since decoding began at mAudioStartMs.
uint64_t mAudioFrames;
// Number of microseconds that must be discarded from the start of the Stream.
uint64_t mCodecDelay;
// Calculate the frame duration from the last decodeable frame using the
// previous frame's timestamp. In NS.
uint64_t mLastVideoFrameTime;
// Parser state and computed offset-time mappings. Shared by multiple
// readers when decoder has been cloned. Main thread only.
nsRefPtr<WebMBufferedState> mBufferedState;
// Size of the frame initially present in the stream. The picture region
// is defined as a ratio relative to this.
nsIntSize mInitialFrame;
// Picture region, as relative to the initial frame size.
nsIntRect mPicture;
// Codec ID of audio track
int mAudioCodec;
// Codec ID of video track
int mVideoCodec;
layers::LayersBackend mLayersBackendType;
// For hardware video decoding.
nsRefPtr<MediaTaskQueue> mVideoTaskQueue;
// Booleans to indicate if we have audio and/or video data
bool mHasVideo;
bool mHasAudio;
// Opus padding should only be discarded on the final packet. Once this
// is set to true, if the reader attempts to decode any further packets it
// will raise an error so we can indicate that the file is invalid.
bool mPaddingDiscarded;
};
} // namespace mozilla
#endif