gecko/dom/media/apple/AppleMP3Reader.h

89 lines
2.8 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef __AppleMP3Reader_h__
#define __AppleMP3Reader_h__
#include "MediaDecoderReader.h"
#include "MP3FrameParser.h"
#include "VideoUtils.h"
#include <AudioToolbox/AudioToolbox.h>
namespace mozilla {
class AppleMP3Reader : public MediaDecoderReader
{
public:
explicit AppleMP3Reader(AbstractMediaDecoder *aDecoder);
virtual ~AppleMP3Reader() MOZ_OVERRIDE;
virtual nsresult Init(MediaDecoderReader* aCloneDonor) MOZ_OVERRIDE;
nsresult PushDataToDemuxer();
virtual bool DecodeAudioData() MOZ_OVERRIDE;
virtual bool DecodeVideoFrame(bool &aKeyframeSkip,
int64_t aTimeThreshold) MOZ_OVERRIDE;
virtual bool HasAudio() MOZ_OVERRIDE;
virtual bool HasVideo() MOZ_OVERRIDE;
virtual nsresult ReadMetadata(MediaInfo* aInfo,
MetadataTags** aTags) MOZ_OVERRIDE;
virtual nsRefPtr<SeekPromise>
Seek(int64_t aTime,
int64_t aStartTime,
int64_t aEndTime,
int64_t aCurrentTime) MOZ_OVERRIDE;
void AudioSampleCallback(UInt32 aNumBytes,
UInt32 aNumPackets,
const void *aData,
AudioStreamPacketDescription *aPackets);
void AudioMetadataCallback(AudioFileStreamID aFileStream,
AudioFileStreamPropertyID aPropertyID,
UInt32 *aFlags);
virtual void NotifyDataArrived(const char* aBuffer,
uint32_t aLength,
int64_t aOffset) MOZ_OVERRIDE;
virtual bool IsMediaSeekable() MOZ_OVERRIDE;
private:
void SetupDecoder();
nsresult Read(uint32_t *aNumBytes, char *aData);
static OSStatus PassthroughInputDataCallback(AudioConverterRef aAudioConverter,
UInt32 *aNumDataPackets,
AudioBufferList *aData,
AudioStreamPacketDescription **aPacketDesc,
void *aUserData);
// Initialisation has to be done in a callback, so we store the result here.
bool mStreamReady;
// Number of audio samples in an audio packet. Constant over all packets in a
// stream.
UInt32 mAudioFramesPerCompressedPacket;
// Store the next audio frame to be played; so we can keep time when seeking.
UInt64 mCurrentAudioFrame;
UInt32 mAudioChannels;
UInt32 mAudioSampleRate;
uint64_t mDuration;
AudioFileStreamID mAudioFileStream;
AudioConverterRef mAudioConverter;
MP3FrameParser mMP3FrameParser;
};
} // namespace mozilla
#endif // __AppleMP3Reader_h__