gecko/browser/devtools/tilt/test/browser_tilt_math04.js

50 lines
2.0 KiB
JavaScript

/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
"use strict";
function test() {
let m1 = mat4.create();
ok(m1, "Should have created a matrix with mat4.create().");
is(m1.length, 16, "A mat4 should have 16 elements.");
ok(isApproxVec(m1, [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
"When created, a mat4 should have the values default to identity.");
mat4.set([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m1);
ok(isApproxVec(m1, [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]),
"The mat4.set() function didn't set the values correctly.");
mat4.transpose(m1);
ok(isApproxVec(m1, [1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 4, 8, 12, 16]),
"The mat4.transpose() function didn't set the values correctly.");
mat4.identity(m1);
ok(isApproxVec(m1, [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
"The mat4.identity() function didn't set the values correctly.");
ok(isApprox(mat4.determinant(m1), 1),
"The mat4.determinant() function didn't calculate the value correctly.");
let m2 = mat4.inverse([1, 3, 1, 1, 1, 1, 2, 1, 2, 3, 4, 1, 1, 1, 1, 1]);
ok(isApproxVec(m2, [
-1, -3, 1, 3, 0.5, 0, 0, -0.5, 0, 1, 0, -1, 0.5, 2, -1, -0.5
]), "The mat4.inverse() function didn't calculate the values correctly.");
let m3 = mat4.toRotationMat([
1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 4, 8, 12, 16]);
ok(isApproxVec(m3, [
1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 0, 0, 0, 1
]), "The mat4.toRotationMat() func. didn't calculate the values correctly.");
let m4 = mat4.toMat3([
1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 4, 8, 12, 16]);
ok(isApproxVec(m4, [1, 5, 9, 2, 6, 10, 3, 7, 11]),
"The mat4.toMat3() function didn't set the values correctly.");
let m5 = mat4.toInverseMat3([
1, 3, 1, 1, 1, 1, 2, 1, 2, 3, 4, 1, 1, 1, 1, 1]);
ok(isApproxVec(m5, [2, 9, -5, 0, -2, 1, -1, -3, 2]),
"The mat4.toInverseMat3() function didn't set the values correctly.");
}