gecko/dom/media/webaudio/FFTBlock.h
Ehsan Akhgari bd52bd3f4e Bug 1118486 - Part 1: Use = delete instead of MOZ_DELETE directly; r=Waldo
Most of this patch (with the exception of dom/bindings/Codegen.py) was
generated by the following bash script:

#!/bin/bash

function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
       ! -wholename "*security/nss*" \
       ! -wholename "*/.hg*" \
       ! -wholename "*/.git*" \
       ! -wholename "obj-*" \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert MOZ_DELETE '= delete'
2015-01-08 23:19:05 -05:00

180 lines
5.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef FFTBlock_h_
#define FFTBlock_h_
#include "nsTArray.h"
#include "AudioNodeEngine.h"
#include "kiss_fft/kiss_fftr.h"
namespace mozilla {
// This class defines an FFT block, loosely modeled after Blink's FFTFrame
// class to make sharing code with Blink easy.
// Currently it's implemented on top of KissFFT on all platforms.
class FFTBlock {
public:
explicit FFTBlock(uint32_t aFFTSize)
: mFFT(nullptr)
, mIFFT(nullptr)
, mFFTSize(aFFTSize)
{
MOZ_COUNT_CTOR(FFTBlock);
mOutputBuffer.SetLength(aFFTSize / 2 + 1);
PodZero(mOutputBuffer.Elements(), aFFTSize / 2 + 1);
}
~FFTBlock()
{
MOZ_COUNT_DTOR(FFTBlock);
Clear();
}
// Return a new FFTBlock with frequency components interpolated between
// |block0| and |block1| with |interp| between 0.0 and 1.0.
static FFTBlock*
CreateInterpolatedBlock(const FFTBlock& block0,
const FFTBlock& block1, double interp);
// Transform FFTSize() points of aData and store the result internally.
void PerformFFT(const float* aData)
{
EnsureFFT();
kiss_fftr(mFFT, aData, mOutputBuffer.Elements());
}
// Inverse-transform internal data and store the resulting FFTSize()
// points in aData.
void GetInverse(float* aDataOut)
{
GetInverseWithoutScaling(aDataOut);
AudioBufferInPlaceScale(aDataOut, 1.0f / mFFTSize, mFFTSize);
}
// Inverse-transform internal frequency data and store the resulting
// FFTSize() points in |aDataOut|. If frequency data has not already been
// scaled, then the output will need scaling by 1/FFTSize().
void GetInverseWithoutScaling(float* aDataOut)
{
EnsureIFFT();
kiss_fftri(mIFFT, mOutputBuffer.Elements(), aDataOut);
}
// Inverse-transform the FFTSize()/2+1 points of data in each
// of aRealDataIn and aImagDataIn and store the resulting
// FFTSize() points in aRealDataOut.
void PerformInverseFFT(float* aRealDataIn,
float *aImagDataIn,
float *aRealDataOut)
{
EnsureIFFT();
const uint32_t inputSize = mFFTSize / 2 + 1;
nsTArray<kiss_fft_cpx> inputBuffer;
inputBuffer.SetLength(inputSize);
for (uint32_t i = 0; i < inputSize; ++i) {
inputBuffer[i].r = aRealDataIn[i];
inputBuffer[i].i = aImagDataIn[i];
}
kiss_fftri(mIFFT, inputBuffer.Elements(), aRealDataOut);
for (uint32_t i = 0; i < mFFTSize; ++i) {
aRealDataOut[i] /= mFFTSize;
}
}
void Multiply(const FFTBlock& aFrame)
{
BufferComplexMultiply(reinterpret_cast<const float*>(mOutputBuffer.Elements()),
reinterpret_cast<const float*>(aFrame.mOutputBuffer.Elements()),
reinterpret_cast<float*>(mOutputBuffer.Elements()),
mFFTSize / 2 + 1);
}
// Perform a forward FFT on |aData|, assuming zeros after dataSize samples,
// and pre-scale the generated internal frequency domain coefficients so
// that GetInverseWithoutScaling() can be used to transform to the time
// domain. This is useful for convolution kernels.
void PadAndMakeScaledDFT(const float* aData, size_t dataSize)
{
MOZ_ASSERT(dataSize <= FFTSize());
nsTArray<float> paddedData;
paddedData.SetLength(FFTSize());
AudioBufferCopyWithScale(aData, 1.0f / FFTSize(),
paddedData.Elements(), dataSize);
PodZero(paddedData.Elements() + dataSize, mFFTSize - dataSize);
PerformFFT(paddedData.Elements());
}
void SetFFTSize(uint32_t aSize)
{
mFFTSize = aSize;
mOutputBuffer.SetLength(aSize / 2 + 1);
PodZero(mOutputBuffer.Elements(), aSize / 2 + 1);
Clear();
}
// Return the average group delay and removes this from the frequency data.
double ExtractAverageGroupDelay();
uint32_t FFTSize() const
{
return mFFTSize;
}
float RealData(uint32_t aIndex) const
{
return mOutputBuffer[aIndex].r;
}
float ImagData(uint32_t aIndex) const
{
return mOutputBuffer[aIndex].i;
}
size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const
{
size_t amount = 0;
amount += aMallocSizeOf(mFFT);
amount += aMallocSizeOf(mIFFT);
amount += mOutputBuffer.SizeOfExcludingThis(aMallocSizeOf);
return amount;
}
size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const
{
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
}
private:
FFTBlock(const FFTBlock& other) = delete;
void operator=(const FFTBlock& other) = delete;
void EnsureFFT()
{
if (!mFFT) {
mFFT = kiss_fftr_alloc(mFFTSize, 0, nullptr, nullptr);
}
}
void EnsureIFFT()
{
if (!mIFFT) {
mIFFT = kiss_fftr_alloc(mFFTSize, 1, nullptr, nullptr);
}
}
void Clear()
{
free(mFFT);
free(mIFFT);
mFFT = mIFFT = nullptr;
}
void AddConstantGroupDelay(double sampleFrameDelay);
void InterpolateFrequencyComponents(const FFTBlock& block0,
const FFTBlock& block1, double interp);
kiss_fftr_cfg mFFT, mIFFT;
nsTArray<kiss_fft_cpx> mOutputBuffer;
uint32_t mFFTSize;
};
}
#endif