mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
545 lines
16 KiB
C++
545 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(MediaPromise_h_)
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#define MediaPromise_h_
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#include "prlog.h"
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#include "nsTArray.h"
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#include "nsThreadUtils.h"
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#include "mozilla/DebugOnly.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/Mutex.h"
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#include "mozilla/Monitor.h"
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/* Polyfill __func__ on MSVC for consumers to pass to the MediaPromise API. */
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#ifdef _MSC_VER
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#define __func__ __FUNCTION__
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#endif
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class nsIEventTarget;
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namespace mozilla {
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extern PRLogModuleInfo* gMediaPromiseLog;
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#define PROMISE_LOG(x, ...) \
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MOZ_ASSERT(gMediaPromiseLog); \
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PR_LOG(gMediaPromiseLog, PR_LOG_DEBUG, (x, ##__VA_ARGS__))
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class MediaTaskQueue;
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namespace detail {
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nsresult DispatchMediaPromiseRunnable(MediaTaskQueue* aQueue, nsIRunnable* aRunnable);
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nsresult DispatchMediaPromiseRunnable(nsIEventTarget* aTarget, nsIRunnable* aRunnable);
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#ifdef DEBUG
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void AssertOnThread(MediaTaskQueue* aQueue);
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void AssertOnThread(nsIEventTarget* aTarget);
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#endif
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} // namespace detail
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/*
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* A promise manages an asynchronous request that may or may not be able to be
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* fulfilled immediately. When an API returns a promise, the consumer may attach
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* callbacks to be invoked (asynchronously, on a specified thread) when the
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* request is either completed (resolved) or cannot be completed (rejected).
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*
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* When IsExclusive is true, the MediaPromise does a release-mode assertion that
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* there is at most one call to either Then(...) or ChainTo(...).
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*/
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template<typename T> class MediaPromiseHolder;
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template<typename ResolveValueT, typename RejectValueT, bool IsExclusive>
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class MediaPromise
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{
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public:
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typedef ResolveValueT ResolveValueType;
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typedef RejectValueT RejectValueType;
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaPromise)
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explicit MediaPromise(const char* aCreationSite)
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: mCreationSite(aCreationSite)
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, mMutex("MediaPromise Mutex")
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, mHaveConsumer(false)
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{
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PROMISE_LOG("%s creating MediaPromise (%p)", mCreationSite, this);
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}
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static nsRefPtr<MediaPromise>
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CreateAndResolve(ResolveValueType aResolveValue, const char* aResolveSite)
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{
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nsRefPtr<MediaPromise> p = new MediaPromise(aResolveSite);
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p->Resolve(aResolveValue, aResolveSite);
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return p;
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}
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static nsRefPtr<MediaPromise>
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CreateAndReject(RejectValueType aRejectValue, const char* aRejectSite)
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{
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nsRefPtr<MediaPromise> p = new MediaPromise(aRejectSite);
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p->Reject(aRejectValue, aRejectSite);
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return p;
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}
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class Consumer
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{
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Consumer)
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void Disconnect()
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{
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AssertOnDispatchThread();
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MOZ_RELEASE_ASSERT(!mComplete);
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mDisconnected = true;
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}
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#ifdef DEBUG
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virtual void AssertOnDispatchThread() = 0;
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#else
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void AssertOnDispatchThread() {}
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#endif
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protected:
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Consumer() : mComplete(false), mDisconnected(false) {}
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virtual ~Consumer() {}
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bool mComplete;
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bool mDisconnected;
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};
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protected:
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/*
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* A ThenValue tracks a single consumer waiting on the promise. When a consumer
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* invokes promise->Then(...), a ThenValue is created. Once the Promise is
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* resolved or rejected, a {Resolve,Reject}Runnable is dispatched, which
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* invokes the resolve/reject method and then deletes the ThenValue.
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*/
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class ThenValueBase : public Consumer
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{
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public:
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class ResolveRunnable : public nsRunnable
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{
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public:
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ResolveRunnable(ThenValueBase* aThenValue, ResolveValueType aResolveValue)
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: mThenValue(aThenValue)
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, mResolveValue(aResolveValue) {}
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~ResolveRunnable()
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{
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MOZ_ASSERT(!mThenValue);
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}
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NS_IMETHODIMP Run()
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{
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PROMISE_LOG("ResolveRunnable::Run() [this=%p]", this);
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mThenValue->DoResolve(mResolveValue);
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mThenValue = nullptr;
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return NS_OK;
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}
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private:
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nsRefPtr<ThenValueBase> mThenValue;
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ResolveValueType mResolveValue;
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};
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class RejectRunnable : public nsRunnable
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{
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public:
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RejectRunnable(ThenValueBase* aThenValue, RejectValueType aRejectValue)
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: mThenValue(aThenValue)
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, mRejectValue(aRejectValue) {}
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~RejectRunnable()
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{
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MOZ_ASSERT(!mThenValue);
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}
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NS_IMETHODIMP Run()
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{
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PROMISE_LOG("RejectRunnable::Run() [this=%p]", this);
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mThenValue->DoReject(mRejectValue);
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mThenValue = nullptr;
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return NS_OK;
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}
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private:
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nsRefPtr<ThenValueBase> mThenValue;
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RejectValueType mRejectValue;
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};
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explicit ThenValueBase(const char* aCallSite) : mCallSite(aCallSite) {}
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virtual void Dispatch(MediaPromise *aPromise) = 0;
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protected:
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virtual void DoResolve(ResolveValueType aResolveValue) = 0;
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virtual void DoReject(RejectValueType aRejectValue) = 0;
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const char* mCallSite;
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};
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/*
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* We create two overloads for invoking Resolve/Reject Methods so as to
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* make the resolve/reject value argument "optional".
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*/
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// Avoid confusing the compiler when the callback accepts T* but the ValueType
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// is nsRefPtr<T>. See bug 1109954 comment 6.
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template <typename T>
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struct NonDeduced
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{
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typedef T type;
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};
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template<typename ThisType, typename ValueType>
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static void InvokeCallbackMethod(ThisType* aThisVal, void(ThisType::*aMethod)(ValueType),
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typename NonDeduced<ValueType>::type aValue)
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{
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((*aThisVal).*aMethod)(aValue);
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}
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template<typename ThisType, typename ValueType>
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static void InvokeCallbackMethod(ThisType* aThisVal, void(ThisType::*aMethod)(), ValueType aValue)
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{
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((*aThisVal).*aMethod)();
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}
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template<typename TargetType, typename ThisType,
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typename ResolveMethodType, typename RejectMethodType>
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class ThenValue : public ThenValueBase
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{
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public:
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ThenValue(TargetType* aResponseTarget, ThisType* aThisVal,
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ResolveMethodType aResolveMethod, RejectMethodType aRejectMethod,
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const char* aCallSite)
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: ThenValueBase(aCallSite)
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, mResponseTarget(aResponseTarget)
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, mThisVal(aThisVal)
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, mResolveMethod(aResolveMethod)
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, mRejectMethod(aRejectMethod) {}
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void Dispatch(MediaPromise *aPromise) MOZ_OVERRIDE
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{
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aPromise->mMutex.AssertCurrentThreadOwns();
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MOZ_ASSERT(!aPromise->IsPending());
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bool resolved = aPromise->mResolveValue.isSome();
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nsRefPtr<nsRunnable> runnable =
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resolved ? static_cast<nsRunnable*>(new (typename ThenValueBase::ResolveRunnable)(this, aPromise->mResolveValue.ref()))
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: static_cast<nsRunnable*>(new (typename ThenValueBase::RejectRunnable)(this, aPromise->mRejectValue.ref()));
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PROMISE_LOG("%s Then() call made from %s [Runnable=%p, Promise=%p, ThenValue=%p]",
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resolved ? "Resolving" : "Rejecting", ThenValueBase::mCallSite,
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runnable.get(), aPromise, this);
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DebugOnly<nsresult> rv = detail::DispatchMediaPromiseRunnable(mResponseTarget, runnable);
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MOZ_ASSERT(NS_SUCCEEDED(rv));
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}
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#ifdef DEBUG
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// Can't mark MOZ_OVERRIDE due to bug in clang builders we use for osx b2g desktop. :-(
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virtual void AssertOnDispatchThread()
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{
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detail::AssertOnThread(mResponseTarget);
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}
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#endif
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protected:
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virtual void DoResolve(ResolveValueType aResolveValue) MOZ_OVERRIDE
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{
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Consumer::mComplete = true;
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if (Consumer::mDisconnected) {
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PROMISE_LOG("ThenValue::DoResolve disconnected - bailing out [this=%p]", this);
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// Null these out for the same reasons described below.
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mResponseTarget = nullptr;
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mThisVal = nullptr;
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return;
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}
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InvokeCallbackMethod(mThisVal.get(), mResolveMethod, aResolveValue);
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// Null these out after invoking the callback so that any references are
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// released predictably on the target thread. Otherwise, they would be
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// released on whatever thread last drops its reference to the ThenValue,
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// which may or may not be ok.
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mResponseTarget = nullptr;
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mThisVal = nullptr;
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}
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virtual void DoReject(RejectValueType aRejectValue) MOZ_OVERRIDE
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{
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Consumer::mComplete = true;
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if (Consumer::mDisconnected) {
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PROMISE_LOG("ThenValue::DoReject disconnected - bailing out [this=%p]", this);
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// Null these out for the same reasons described below.
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mResponseTarget = nullptr;
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mThisVal = nullptr;
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return;
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}
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InvokeCallbackMethod(mThisVal.get(), mRejectMethod, aRejectValue);
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// Null these out after invoking the callback so that any references are
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// released predictably on the target thread. Otherwise, they would be
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// released on whatever thread last drops its reference to the ThenValue,
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// which may or may not be ok.
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mResponseTarget = nullptr;
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mThisVal = nullptr;
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}
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private:
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nsRefPtr<TargetType> mResponseTarget;
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nsRefPtr<ThisType> mThisVal;
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ResolveMethodType mResolveMethod;
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RejectMethodType mRejectMethod;
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};
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public:
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template<typename TargetType, typename ThisType,
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typename ResolveMethodType, typename RejectMethodType>
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already_AddRefed<Consumer> RefableThen(TargetType* aResponseTarget, const char* aCallSite, ThisType* aThisVal,
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ResolveMethodType aResolveMethod, RejectMethodType aRejectMethod)
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{
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MutexAutoLock lock(mMutex);
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MOZ_RELEASE_ASSERT(!IsExclusive || !mHaveConsumer);
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mHaveConsumer = true;
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nsRefPtr<ThenValueBase> thenValue = new ThenValue<TargetType, ThisType, ResolveMethodType,
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RejectMethodType>(aResponseTarget, aThisVal,
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aResolveMethod, aRejectMethod,
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aCallSite);
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PROMISE_LOG("%s invoking Then() [this=%p, thenValue=%p, aThisVal=%p, isPending=%d]",
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aCallSite, this, thenValue.get(), aThisVal, (int) IsPending());
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if (!IsPending()) {
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thenValue->Dispatch(this);
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} else {
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mThenValues.AppendElement(thenValue);
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}
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return thenValue.forget();
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}
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template<typename TargetType, typename ThisType,
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typename ResolveMethodType, typename RejectMethodType>
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void Then(TargetType* aResponseTarget, const char* aCallSite, ThisType* aThisVal,
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ResolveMethodType aResolveMethod, RejectMethodType aRejectMethod)
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{
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nsRefPtr<Consumer> c =
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RefableThen(aResponseTarget, aCallSite, aThisVal, aResolveMethod, aRejectMethod);
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return;
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}
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void ChainTo(already_AddRefed<MediaPromise> aChainedPromise, const char* aCallSite)
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{
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MutexAutoLock lock(mMutex);
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MOZ_RELEASE_ASSERT(!IsExclusive || !mHaveConsumer);
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mHaveConsumer = true;
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nsRefPtr<MediaPromise> chainedPromise = aChainedPromise;
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PROMISE_LOG("%s invoking Chain() [this=%p, chainedPromise=%p, isPending=%d]",
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aCallSite, this, chainedPromise.get(), (int) IsPending());
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if (!IsPending()) {
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ForwardTo(chainedPromise);
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} else {
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mChainedPromises.AppendElement(chainedPromise);
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}
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}
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void Resolve(ResolveValueType aResolveValue, const char* aResolveSite)
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{
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MutexAutoLock lock(mMutex);
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MOZ_ASSERT(IsPending());
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PROMISE_LOG("%s resolving MediaPromise (%p created at %s)", aResolveSite, this, mCreationSite);
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mResolveValue.emplace(aResolveValue);
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DispatchAll();
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}
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void Reject(RejectValueType aRejectValue, const char* aRejectSite)
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{
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MutexAutoLock lock(mMutex);
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MOZ_ASSERT(IsPending());
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PROMISE_LOG("%s rejecting MediaPromise (%p created at %s)", aRejectSite, this, mCreationSite);
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mRejectValue.emplace(aRejectValue);
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DispatchAll();
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}
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protected:
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bool IsPending() { return mResolveValue.isNothing() && mRejectValue.isNothing(); }
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void DispatchAll()
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{
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mMutex.AssertCurrentThreadOwns();
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for (size_t i = 0; i < mThenValues.Length(); ++i) {
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mThenValues[i]->Dispatch(this);
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}
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mThenValues.Clear();
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for (size_t i = 0; i < mChainedPromises.Length(); ++i) {
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ForwardTo(mChainedPromises[i]);
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}
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mChainedPromises.Clear();
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}
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void ForwardTo(MediaPromise* aOther)
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{
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MOZ_ASSERT(!IsPending());
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if (mResolveValue.isSome()) {
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aOther->Resolve(mResolveValue.ref(), "<chained promise>");
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} else {
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aOther->Reject(mRejectValue.ref(), "<chained promise>");
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}
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}
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~MediaPromise()
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{
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PROMISE_LOG("MediaPromise::~MediaPromise [this=%p]", this);
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MOZ_ASSERT(!IsPending());
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MOZ_ASSERT(mThenValues.IsEmpty());
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MOZ_ASSERT(mChainedPromises.IsEmpty());
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};
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const char* mCreationSite; // For logging
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Mutex mMutex;
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Maybe<ResolveValueType> mResolveValue;
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Maybe<RejectValueType> mRejectValue;
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nsTArray<nsRefPtr<ThenValueBase>> mThenValues;
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nsTArray<nsRefPtr<MediaPromise>> mChainedPromises;
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bool mHaveConsumer;
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};
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/*
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* Class to encapsulate a promise for a particular role. Use this as the member
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* variable for a class whose method returns a promise.
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*/
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template<typename PromiseType>
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class MediaPromiseHolder
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{
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public:
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MediaPromiseHolder()
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: mMonitor(nullptr) {}
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~MediaPromiseHolder() { MOZ_ASSERT(!mPromise); }
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already_AddRefed<PromiseType> Ensure(const char* aMethodName) {
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if (mMonitor) {
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mMonitor->AssertCurrentThreadOwns();
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}
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if (!mPromise) {
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mPromise = new PromiseType(aMethodName);
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}
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nsRefPtr<PromiseType> p = mPromise;
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return p.forget();
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}
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// Provide a Monitor that should always be held when accessing this instance.
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void SetMonitor(Monitor* aMonitor) { mMonitor = aMonitor; }
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bool IsEmpty()
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{
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if (mMonitor) {
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mMonitor->AssertCurrentThreadOwns();
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}
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return !mPromise;
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}
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already_AddRefed<PromiseType> Steal()
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{
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if (mMonitor) {
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mMonitor->AssertCurrentThreadOwns();
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}
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nsRefPtr<PromiseType> p = mPromise;
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mPromise = nullptr;
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return p.forget();
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}
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void Resolve(typename PromiseType::ResolveValueType aResolveValue,
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const char* aMethodName)
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{
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if (mMonitor) {
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mMonitor->AssertCurrentThreadOwns();
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}
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MOZ_ASSERT(mPromise);
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mPromise->Resolve(aResolveValue, aMethodName);
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mPromise = nullptr;
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}
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void ResolveIfExists(typename PromiseType::ResolveValueType aResolveValue,
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const char* aMethodName)
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{
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if (!IsEmpty()) {
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Resolve(aResolveValue, aMethodName);
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}
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}
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void Reject(typename PromiseType::RejectValueType aRejectValue,
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const char* aMethodName)
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{
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if (mMonitor) {
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mMonitor->AssertCurrentThreadOwns();
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}
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MOZ_ASSERT(mPromise);
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mPromise->Reject(aRejectValue, aMethodName);
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mPromise = nullptr;
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}
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void RejectIfExists(typename PromiseType::RejectValueType aRejectValue,
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const char* aMethodName)
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{
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if (!IsEmpty()) {
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Reject(aRejectValue, aMethodName);
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}
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}
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private:
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Monitor* mMonitor;
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nsRefPtr<PromiseType> mPromise;
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};
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/*
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* Class to encapsulate a MediaPromise::Consumer reference. Use this as the member
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* variable for a class waiting on a media promise.
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*/
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template<typename PromiseType>
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class MediaPromiseConsumerHolder
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{
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public:
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MediaPromiseConsumerHolder() {}
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~MediaPromiseConsumerHolder() { MOZ_ASSERT(!mConsumer); }
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void Begin(already_AddRefed<typename PromiseType::Consumer> aConsumer)
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{
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MOZ_RELEASE_ASSERT(!Exists());
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mConsumer = aConsumer;
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}
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void Complete()
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{
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MOZ_RELEASE_ASSERT(Exists());
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mConsumer = nullptr;
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}
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// Disconnects and forgets an outstanding promise. The resolve/reject methods
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// will never be called.
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void Disconnect() {
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MOZ_ASSERT(Exists());
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mConsumer->Disconnect();
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mConsumer = nullptr;
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}
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void DisconnectIfExists() {
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if (Exists()) {
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Disconnect();
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}
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}
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bool Exists() { return !!mConsumer; }
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private:
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nsRefPtr<typename PromiseType::Consumer> mConsumer;
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|
};
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#undef PROMISE_LOG
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} // namespace mozilla
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#endif
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