gecko/dom/media/MediaPromise.h

545 lines
16 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(MediaPromise_h_)
#define MediaPromise_h_
#include "prlog.h"
#include "nsTArray.h"
#include "nsThreadUtils.h"
#include "mozilla/DebugOnly.h"
#include "mozilla/Maybe.h"
#include "mozilla/Mutex.h"
#include "mozilla/Monitor.h"
/* Polyfill __func__ on MSVC for consumers to pass to the MediaPromise API. */
#ifdef _MSC_VER
#define __func__ __FUNCTION__
#endif
class nsIEventTarget;
namespace mozilla {
extern PRLogModuleInfo* gMediaPromiseLog;
#define PROMISE_LOG(x, ...) \
MOZ_ASSERT(gMediaPromiseLog); \
PR_LOG(gMediaPromiseLog, PR_LOG_DEBUG, (x, ##__VA_ARGS__))
class MediaTaskQueue;
namespace detail {
nsresult DispatchMediaPromiseRunnable(MediaTaskQueue* aQueue, nsIRunnable* aRunnable);
nsresult DispatchMediaPromiseRunnable(nsIEventTarget* aTarget, nsIRunnable* aRunnable);
#ifdef DEBUG
void AssertOnThread(MediaTaskQueue* aQueue);
void AssertOnThread(nsIEventTarget* aTarget);
#endif
} // namespace detail
/*
* A promise manages an asynchronous request that may or may not be able to be
* fulfilled immediately. When an API returns a promise, the consumer may attach
* callbacks to be invoked (asynchronously, on a specified thread) when the
* request is either completed (resolved) or cannot be completed (rejected).
*
* When IsExclusive is true, the MediaPromise does a release-mode assertion that
* there is at most one call to either Then(...) or ChainTo(...).
*/
template<typename T> class MediaPromiseHolder;
template<typename ResolveValueT, typename RejectValueT, bool IsExclusive>
class MediaPromise
{
public:
typedef ResolveValueT ResolveValueType;
typedef RejectValueT RejectValueType;
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaPromise)
explicit MediaPromise(const char* aCreationSite)
: mCreationSite(aCreationSite)
, mMutex("MediaPromise Mutex")
, mHaveConsumer(false)
{
PROMISE_LOG("%s creating MediaPromise (%p)", mCreationSite, this);
}
static nsRefPtr<MediaPromise>
CreateAndResolve(ResolveValueType aResolveValue, const char* aResolveSite)
{
nsRefPtr<MediaPromise> p = new MediaPromise(aResolveSite);
p->Resolve(aResolveValue, aResolveSite);
return p;
}
static nsRefPtr<MediaPromise>
CreateAndReject(RejectValueType aRejectValue, const char* aRejectSite)
{
nsRefPtr<MediaPromise> p = new MediaPromise(aRejectSite);
p->Reject(aRejectValue, aRejectSite);
return p;
}
class Consumer
{
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Consumer)
void Disconnect()
{
AssertOnDispatchThread();
MOZ_RELEASE_ASSERT(!mComplete);
mDisconnected = true;
}
#ifdef DEBUG
virtual void AssertOnDispatchThread() = 0;
#else
void AssertOnDispatchThread() {}
#endif
protected:
Consumer() : mComplete(false), mDisconnected(false) {}
virtual ~Consumer() {}
bool mComplete;
bool mDisconnected;
};
protected:
/*
* A ThenValue tracks a single consumer waiting on the promise. When a consumer
* invokes promise->Then(...), a ThenValue is created. Once the Promise is
* resolved or rejected, a {Resolve,Reject}Runnable is dispatched, which
* invokes the resolve/reject method and then deletes the ThenValue.
*/
class ThenValueBase : public Consumer
{
public:
class ResolveRunnable : public nsRunnable
{
public:
ResolveRunnable(ThenValueBase* aThenValue, ResolveValueType aResolveValue)
: mThenValue(aThenValue)
, mResolveValue(aResolveValue) {}
~ResolveRunnable()
{
MOZ_ASSERT(!mThenValue);
}
NS_IMETHODIMP Run()
{
PROMISE_LOG("ResolveRunnable::Run() [this=%p]", this);
mThenValue->DoResolve(mResolveValue);
mThenValue = nullptr;
return NS_OK;
}
private:
nsRefPtr<ThenValueBase> mThenValue;
ResolveValueType mResolveValue;
};
class RejectRunnable : public nsRunnable
{
public:
RejectRunnable(ThenValueBase* aThenValue, RejectValueType aRejectValue)
: mThenValue(aThenValue)
, mRejectValue(aRejectValue) {}
~RejectRunnable()
{
MOZ_ASSERT(!mThenValue);
}
NS_IMETHODIMP Run()
{
PROMISE_LOG("RejectRunnable::Run() [this=%p]", this);
mThenValue->DoReject(mRejectValue);
mThenValue = nullptr;
return NS_OK;
}
private:
nsRefPtr<ThenValueBase> mThenValue;
RejectValueType mRejectValue;
};
explicit ThenValueBase(const char* aCallSite) : mCallSite(aCallSite) {}
virtual void Dispatch(MediaPromise *aPromise) = 0;
protected:
virtual void DoResolve(ResolveValueType aResolveValue) = 0;
virtual void DoReject(RejectValueType aRejectValue) = 0;
const char* mCallSite;
};
/*
* We create two overloads for invoking Resolve/Reject Methods so as to
* make the resolve/reject value argument "optional".
*/
// Avoid confusing the compiler when the callback accepts T* but the ValueType
// is nsRefPtr<T>. See bug 1109954 comment 6.
template <typename T>
struct NonDeduced
{
typedef T type;
};
template<typename ThisType, typename ValueType>
static void InvokeCallbackMethod(ThisType* aThisVal, void(ThisType::*aMethod)(ValueType),
typename NonDeduced<ValueType>::type aValue)
{
((*aThisVal).*aMethod)(aValue);
}
template<typename ThisType, typename ValueType>
static void InvokeCallbackMethod(ThisType* aThisVal, void(ThisType::*aMethod)(), ValueType aValue)
{
((*aThisVal).*aMethod)();
}
template<typename TargetType, typename ThisType,
typename ResolveMethodType, typename RejectMethodType>
class ThenValue : public ThenValueBase
{
public:
ThenValue(TargetType* aResponseTarget, ThisType* aThisVal,
ResolveMethodType aResolveMethod, RejectMethodType aRejectMethod,
const char* aCallSite)
: ThenValueBase(aCallSite)
, mResponseTarget(aResponseTarget)
, mThisVal(aThisVal)
, mResolveMethod(aResolveMethod)
, mRejectMethod(aRejectMethod) {}
void Dispatch(MediaPromise *aPromise) MOZ_OVERRIDE
{
aPromise->mMutex.AssertCurrentThreadOwns();
MOZ_ASSERT(!aPromise->IsPending());
bool resolved = aPromise->mResolveValue.isSome();
nsRefPtr<nsRunnable> runnable =
resolved ? static_cast<nsRunnable*>(new (typename ThenValueBase::ResolveRunnable)(this, aPromise->mResolveValue.ref()))
: static_cast<nsRunnable*>(new (typename ThenValueBase::RejectRunnable)(this, aPromise->mRejectValue.ref()));
PROMISE_LOG("%s Then() call made from %s [Runnable=%p, Promise=%p, ThenValue=%p]",
resolved ? "Resolving" : "Rejecting", ThenValueBase::mCallSite,
runnable.get(), aPromise, this);
DebugOnly<nsresult> rv = detail::DispatchMediaPromiseRunnable(mResponseTarget, runnable);
MOZ_ASSERT(NS_SUCCEEDED(rv));
}
#ifdef DEBUG
// Can't mark MOZ_OVERRIDE due to bug in clang builders we use for osx b2g desktop. :-(
virtual void AssertOnDispatchThread()
{
detail::AssertOnThread(mResponseTarget);
}
#endif
protected:
virtual void DoResolve(ResolveValueType aResolveValue) MOZ_OVERRIDE
{
Consumer::mComplete = true;
if (Consumer::mDisconnected) {
PROMISE_LOG("ThenValue::DoResolve disconnected - bailing out [this=%p]", this);
// Null these out for the same reasons described below.
mResponseTarget = nullptr;
mThisVal = nullptr;
return;
}
InvokeCallbackMethod(mThisVal.get(), mResolveMethod, aResolveValue);
// Null these out after invoking the callback so that any references are
// released predictably on the target thread. Otherwise, they would be
// released on whatever thread last drops its reference to the ThenValue,
// which may or may not be ok.
mResponseTarget = nullptr;
mThisVal = nullptr;
}
virtual void DoReject(RejectValueType aRejectValue) MOZ_OVERRIDE
{
Consumer::mComplete = true;
if (Consumer::mDisconnected) {
PROMISE_LOG("ThenValue::DoReject disconnected - bailing out [this=%p]", this);
// Null these out for the same reasons described below.
mResponseTarget = nullptr;
mThisVal = nullptr;
return;
}
InvokeCallbackMethod(mThisVal.get(), mRejectMethod, aRejectValue);
// Null these out after invoking the callback so that any references are
// released predictably on the target thread. Otherwise, they would be
// released on whatever thread last drops its reference to the ThenValue,
// which may or may not be ok.
mResponseTarget = nullptr;
mThisVal = nullptr;
}
private:
nsRefPtr<TargetType> mResponseTarget;
nsRefPtr<ThisType> mThisVal;
ResolveMethodType mResolveMethod;
RejectMethodType mRejectMethod;
};
public:
template<typename TargetType, typename ThisType,
typename ResolveMethodType, typename RejectMethodType>
already_AddRefed<Consumer> RefableThen(TargetType* aResponseTarget, const char* aCallSite, ThisType* aThisVal,
ResolveMethodType aResolveMethod, RejectMethodType aRejectMethod)
{
MutexAutoLock lock(mMutex);
MOZ_RELEASE_ASSERT(!IsExclusive || !mHaveConsumer);
mHaveConsumer = true;
nsRefPtr<ThenValueBase> thenValue = new ThenValue<TargetType, ThisType, ResolveMethodType,
RejectMethodType>(aResponseTarget, aThisVal,
aResolveMethod, aRejectMethod,
aCallSite);
PROMISE_LOG("%s invoking Then() [this=%p, thenValue=%p, aThisVal=%p, isPending=%d]",
aCallSite, this, thenValue.get(), aThisVal, (int) IsPending());
if (!IsPending()) {
thenValue->Dispatch(this);
} else {
mThenValues.AppendElement(thenValue);
}
return thenValue.forget();
}
template<typename TargetType, typename ThisType,
typename ResolveMethodType, typename RejectMethodType>
void Then(TargetType* aResponseTarget, const char* aCallSite, ThisType* aThisVal,
ResolveMethodType aResolveMethod, RejectMethodType aRejectMethod)
{
nsRefPtr<Consumer> c =
RefableThen(aResponseTarget, aCallSite, aThisVal, aResolveMethod, aRejectMethod);
return;
}
void ChainTo(already_AddRefed<MediaPromise> aChainedPromise, const char* aCallSite)
{
MutexAutoLock lock(mMutex);
MOZ_RELEASE_ASSERT(!IsExclusive || !mHaveConsumer);
mHaveConsumer = true;
nsRefPtr<MediaPromise> chainedPromise = aChainedPromise;
PROMISE_LOG("%s invoking Chain() [this=%p, chainedPromise=%p, isPending=%d]",
aCallSite, this, chainedPromise.get(), (int) IsPending());
if (!IsPending()) {
ForwardTo(chainedPromise);
} else {
mChainedPromises.AppendElement(chainedPromise);
}
}
void Resolve(ResolveValueType aResolveValue, const char* aResolveSite)
{
MutexAutoLock lock(mMutex);
MOZ_ASSERT(IsPending());
PROMISE_LOG("%s resolving MediaPromise (%p created at %s)", aResolveSite, this, mCreationSite);
mResolveValue.emplace(aResolveValue);
DispatchAll();
}
void Reject(RejectValueType aRejectValue, const char* aRejectSite)
{
MutexAutoLock lock(mMutex);
MOZ_ASSERT(IsPending());
PROMISE_LOG("%s rejecting MediaPromise (%p created at %s)", aRejectSite, this, mCreationSite);
mRejectValue.emplace(aRejectValue);
DispatchAll();
}
protected:
bool IsPending() { return mResolveValue.isNothing() && mRejectValue.isNothing(); }
void DispatchAll()
{
mMutex.AssertCurrentThreadOwns();
for (size_t i = 0; i < mThenValues.Length(); ++i) {
mThenValues[i]->Dispatch(this);
}
mThenValues.Clear();
for (size_t i = 0; i < mChainedPromises.Length(); ++i) {
ForwardTo(mChainedPromises[i]);
}
mChainedPromises.Clear();
}
void ForwardTo(MediaPromise* aOther)
{
MOZ_ASSERT(!IsPending());
if (mResolveValue.isSome()) {
aOther->Resolve(mResolveValue.ref(), "<chained promise>");
} else {
aOther->Reject(mRejectValue.ref(), "<chained promise>");
}
}
~MediaPromise()
{
PROMISE_LOG("MediaPromise::~MediaPromise [this=%p]", this);
MOZ_ASSERT(!IsPending());
MOZ_ASSERT(mThenValues.IsEmpty());
MOZ_ASSERT(mChainedPromises.IsEmpty());
};
const char* mCreationSite; // For logging
Mutex mMutex;
Maybe<ResolveValueType> mResolveValue;
Maybe<RejectValueType> mRejectValue;
nsTArray<nsRefPtr<ThenValueBase>> mThenValues;
nsTArray<nsRefPtr<MediaPromise>> mChainedPromises;
bool mHaveConsumer;
};
/*
* Class to encapsulate a promise for a particular role. Use this as the member
* variable for a class whose method returns a promise.
*/
template<typename PromiseType>
class MediaPromiseHolder
{
public:
MediaPromiseHolder()
: mMonitor(nullptr) {}
~MediaPromiseHolder() { MOZ_ASSERT(!mPromise); }
already_AddRefed<PromiseType> Ensure(const char* aMethodName) {
if (mMonitor) {
mMonitor->AssertCurrentThreadOwns();
}
if (!mPromise) {
mPromise = new PromiseType(aMethodName);
}
nsRefPtr<PromiseType> p = mPromise;
return p.forget();
}
// Provide a Monitor that should always be held when accessing this instance.
void SetMonitor(Monitor* aMonitor) { mMonitor = aMonitor; }
bool IsEmpty()
{
if (mMonitor) {
mMonitor->AssertCurrentThreadOwns();
}
return !mPromise;
}
already_AddRefed<PromiseType> Steal()
{
if (mMonitor) {
mMonitor->AssertCurrentThreadOwns();
}
nsRefPtr<PromiseType> p = mPromise;
mPromise = nullptr;
return p.forget();
}
void Resolve(typename PromiseType::ResolveValueType aResolveValue,
const char* aMethodName)
{
if (mMonitor) {
mMonitor->AssertCurrentThreadOwns();
}
MOZ_ASSERT(mPromise);
mPromise->Resolve(aResolveValue, aMethodName);
mPromise = nullptr;
}
void ResolveIfExists(typename PromiseType::ResolveValueType aResolveValue,
const char* aMethodName)
{
if (!IsEmpty()) {
Resolve(aResolveValue, aMethodName);
}
}
void Reject(typename PromiseType::RejectValueType aRejectValue,
const char* aMethodName)
{
if (mMonitor) {
mMonitor->AssertCurrentThreadOwns();
}
MOZ_ASSERT(mPromise);
mPromise->Reject(aRejectValue, aMethodName);
mPromise = nullptr;
}
void RejectIfExists(typename PromiseType::RejectValueType aRejectValue,
const char* aMethodName)
{
if (!IsEmpty()) {
Reject(aRejectValue, aMethodName);
}
}
private:
Monitor* mMonitor;
nsRefPtr<PromiseType> mPromise;
};
/*
* Class to encapsulate a MediaPromise::Consumer reference. Use this as the member
* variable for a class waiting on a media promise.
*/
template<typename PromiseType>
class MediaPromiseConsumerHolder
{
public:
MediaPromiseConsumerHolder() {}
~MediaPromiseConsumerHolder() { MOZ_ASSERT(!mConsumer); }
void Begin(already_AddRefed<typename PromiseType::Consumer> aConsumer)
{
MOZ_RELEASE_ASSERT(!Exists());
mConsumer = aConsumer;
}
void Complete()
{
MOZ_RELEASE_ASSERT(Exists());
mConsumer = nullptr;
}
// Disconnects and forgets an outstanding promise. The resolve/reject methods
// will never be called.
void Disconnect() {
MOZ_ASSERT(Exists());
mConsumer->Disconnect();
mConsumer = nullptr;
}
void DisconnectIfExists() {
if (Exists()) {
Disconnect();
}
}
bool Exists() { return !!mConsumer; }
private:
nsRefPtr<typename PromiseType::Consumer> mConsumer;
};
#undef PROMISE_LOG
} // namespace mozilla
#endif