gecko/dom/html/HTMLAudioElement.h

53 lines
1.5 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_HTMLAudioElement_h
#define mozilla_dom_HTMLAudioElement_h
#include "mozilla/Attributes.h"
#include "mozilla/dom/HTMLMediaElement.h"
#include "mozilla/dom/TypedArray.h"
typedef uint16_t nsMediaNetworkState;
typedef uint16_t nsMediaReadyState;
namespace mozilla {
namespace dom {
class HTMLAudioElement MOZ_FINAL : public HTMLMediaElement
{
public:
typedef mozilla::dom::NodeInfo NodeInfo;
explicit HTMLAudioElement(already_AddRefed<NodeInfo>& aNodeInfo);
// Element
virtual bool IsInteractiveHTMLContent() const MOZ_OVERRIDE;
// nsIDOMHTMLMediaElement
using HTMLMediaElement::GetPaused;
virtual nsresult Clone(NodeInfo *aNodeInfo, nsINode **aResult) const MOZ_OVERRIDE;
virtual nsresult SetAcceptHeader(nsIHttpChannel* aChannel) MOZ_OVERRIDE;
virtual nsIDOMNode* AsDOMNode() MOZ_OVERRIDE { return this; }
// WebIDL
static already_AddRefed<HTMLAudioElement>
Audio(const GlobalObject& aGlobal,
const Optional<nsAString>& aSrc, ErrorResult& aRv);
protected:
virtual ~HTMLAudioElement();
virtual JSObject* WrapNode(JSContext* aCx) MOZ_OVERRIDE;
};
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_HTMLAudioElement_h