mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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371 lines
14 KiB
Objective-C
371 lines
14 KiB
Objective-C
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsCocoaWindow_h_
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#define nsCocoaWindow_h_
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#undef DARWIN
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#import <Cocoa/Cocoa.h>
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#include "nsBaseWidget.h"
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#include "nsPIWidgetCocoa.h"
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#include "nsAutoPtr.h"
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#include "nsCocoaUtils.h"
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class nsCocoaWindow;
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class nsChildView;
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class nsMenuBarX;
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// Value copied from BITMAP_MAX_AREA, used in nsNativeThemeCocoa.mm
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#define CUIDRAW_MAX_AREA 500000
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// If we are using an SDK older than 10.7, define bits we need that are missing
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// from it.
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#if !defined(MAC_OS_X_VERSION_10_7) || \
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MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_7
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enum {
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NSWindowAnimationBehaviorDefault = 0,
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NSWindowAnimationBehaviorNone = 2,
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NSWindowAnimationBehaviorDocumentWindow = 3,
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NSWindowAnimationBehaviorUtilityWindow = 4,
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NSWindowAnimationBehaviorAlertPanel = 5,
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NSWindowCollectionBehaviorFullScreenPrimary = 128, // 1 << 7
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};
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typedef NSInteger NSWindowAnimationBehavior;
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@interface NSWindow (LionWindowFeatures)
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- (void)setAnimationBehavior:(NSWindowAnimationBehavior)newAnimationBehavior;
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- (void)toggleFullScreen:(id)sender;
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@end
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#endif
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typedef struct _nsCocoaWindowList {
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_nsCocoaWindowList() : prev(NULL), window(NULL) {}
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struct _nsCocoaWindowList *prev;
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nsCocoaWindow *window; // Weak
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} nsCocoaWindowList;
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// NSWindow subclass that is the base class for all of our own window classes.
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// Among other things, this class handles the storage of those settings that
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// need to be persisted across window destruction and reconstruction, i.e. when
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// switching to and from fullscreen mode.
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// We don't save shadow, transparency mode or background color because it's not
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// worth the hassle - Gecko will reset them anyway as soon as the window is
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// resized.
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@interface BaseWindow : NSWindow
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{
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// Data Storage
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NSMutableDictionary* mState;
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BOOL mDrawsIntoWindowFrame;
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NSColor* mActiveTitlebarColor;
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NSColor* mInactiveTitlebarColor;
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// Shadow
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BOOL mScheduledShadowInvalidation;
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// DPI cache. Getting the physical screen size (CGDisplayScreenSize)
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// is ridiculously slow, so we cache it in the toplevel window for all
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// descendants to use.
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float mDPI;
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NSTrackingArea* mTrackingArea;
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}
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- (void)importState:(NSDictionary*)aState;
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- (NSMutableDictionary*)exportState;
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- (void)setDrawsContentsIntoWindowFrame:(BOOL)aState;
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- (BOOL)drawsContentsIntoWindowFrame;
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- (void)setTitlebarColor:(NSColor*)aColor forActiveWindow:(BOOL)aActive;
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- (NSColor*)titlebarColorForActiveWindow:(BOOL)aActive;
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- (void)deferredInvalidateShadow;
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- (void)invalidateShadow;
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- (float)getDPI;
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- (void)mouseEntered:(NSEvent*)aEvent;
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- (void)mouseExited:(NSEvent*)aEvent;
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- (void)mouseMoved:(NSEvent*)aEvent;
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- (void)updateTrackingArea;
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- (NSView*)trackingAreaView;
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@end
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@interface NSWindow (Undocumented)
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// If a window has been explicitly removed from the "window cache" (to
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// deactivate it), it's sometimes necessary to "reset" it to reactivate it
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// (and put it back in the "window cache"). One way to do this, which Apple
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// often uses, is to set the "window number" to '-1' and then back to its
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// original value.
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- (void)_setWindowNumber:(NSInteger)aNumber;
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// If we set the window's stylemask to be textured, the corners on the bottom of
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// the window are rounded by default. We use this private method to make
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// the corners square again, a la Safari.
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- (void)setBottomCornerRounded:(BOOL)rounded;
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@end
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@interface PopupWindow : BaseWindow
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{
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@private
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BOOL mIsContextMenu;
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}
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- (id)initWithContentRect:(NSRect)contentRect styleMask:(NSUInteger)styleMask
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backing:(NSBackingStoreType)bufferingType defer:(BOOL)deferCreation;
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- (BOOL)isContextMenu;
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- (void)setIsContextMenu:(BOOL)flag;
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- (BOOL)canBecomeMainWindow;
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@end
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@interface BorderlessWindow : BaseWindow
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{
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}
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- (BOOL)canBecomeKeyWindow;
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- (BOOL)canBecomeMainWindow;
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@end
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#if defined( MAC_OS_X_VERSION_10_6 ) && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6 )
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@interface WindowDelegate : NSObject <NSWindowDelegate>
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#else
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@interface WindowDelegate : NSObject
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#endif
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{
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nsCocoaWindow* mGeckoWindow; // [WEAK] (we are owned by the window)
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// Used to avoid duplication when we send NS_ACTIVATE and
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// NS_DEACTIVATE to Gecko for toplevel widgets. Starts out
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// false.
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bool mToplevelActiveState;
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BOOL mHasEverBeenZoomed;
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}
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+ (void)paintMenubarForWindow:(NSWindow*)aWindow;
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- (id)initWithGeckoWindow:(nsCocoaWindow*)geckoWind;
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- (void)windowDidResize:(NSNotification*)aNotification;
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- (nsCocoaWindow*)geckoWidget;
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- (bool)toplevelActiveState;
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- (void)sendToplevelActivateEvents;
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- (void)sendToplevelDeactivateEvents;
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@end
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@class ToolbarWindow;
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// NSColor subclass that allows us to draw separate colors both in the titlebar
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// and for background of the window.
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@interface TitlebarAndBackgroundColor : NSColor
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{
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ToolbarWindow *mWindow; // [WEAK] (we are owned by the window)
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}
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- (id)initWithWindow:(ToolbarWindow*)aWindow;
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@end
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// NSWindow subclass for handling windows with toolbars.
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@interface ToolbarWindow : BaseWindow
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{
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TitlebarAndBackgroundColor *mColor;
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float mUnifiedToolbarHeight;
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NSColor *mBackgroundColor;
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}
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// Pass nil here to get the default appearance.
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- (void)setTitlebarColor:(NSColor*)aColor forActiveWindow:(BOOL)aActive;
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- (void)setUnifiedToolbarHeight:(float)aHeight;
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- (float)unifiedToolbarHeight;
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- (float)titlebarHeight;
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- (NSRect)titlebarRect;
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- (void)setTitlebarNeedsDisplayInRect:(NSRect)aRect sync:(BOOL)aSync;
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- (void)setTitlebarNeedsDisplayInRect:(NSRect)aRect;
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- (void)setDrawsContentsIntoWindowFrame:(BOOL)aState;
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@end
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class nsCocoaWindow : public nsBaseWidget, public nsPIWidgetCocoa
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{
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private:
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typedef nsBaseWidget Inherited;
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public:
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nsCocoaWindow();
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virtual ~nsCocoaWindow();
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NS_DECL_ISUPPORTS_INHERITED
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NS_DECL_NSPIWIDGETCOCOA
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NS_IMETHOD Create(nsIWidget* aParent,
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nsNativeWidget aNativeParent,
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const nsIntRect &aRect,
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nsDeviceContext *aContext,
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nsWidgetInitData *aInitData = nullptr);
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NS_IMETHOD Destroy();
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NS_IMETHOD Show(bool aState);
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virtual nsIWidget* GetSheetWindowParent(void);
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NS_IMETHOD Enable(bool aState);
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virtual bool IsEnabled() const;
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NS_IMETHOD SetModal(bool aState);
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virtual bool IsVisible() const;
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NS_IMETHOD SetFocus(bool aState=false);
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virtual nsIntPoint WidgetToScreenOffset();
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virtual nsIntPoint GetClientOffset();
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virtual nsIntSize ClientToWindowSize(const nsIntSize& aClientSize);
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virtual void* GetNativeData(uint32_t aDataType) ;
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NS_IMETHOD ConstrainPosition(bool aAllowSlop,
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int32_t *aX, int32_t *aY);
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virtual void SetSizeConstraints(const SizeConstraints& aConstraints);
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NS_IMETHOD Move(int32_t aX, int32_t aY);
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NS_IMETHOD PlaceBehind(nsTopLevelWidgetZPlacement aPlacement,
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nsIWidget *aWidget, bool aActivate);
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NS_IMETHOD SetSizeMode(int32_t aMode);
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NS_IMETHOD HideWindowChrome(bool aShouldHide);
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void EnteredFullScreen(bool aFullScreen);
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NS_IMETHOD MakeFullScreen(bool aFullScreen);
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NS_IMETHOD Resize(int32_t aWidth,int32_t aHeight, bool aRepaint);
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NS_IMETHOD Resize(int32_t aX, int32_t aY, int32_t aWidth, int32_t aHeight, bool aRepaint);
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NS_IMETHOD GetClientBounds(nsIntRect &aRect);
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NS_IMETHOD GetScreenBounds(nsIntRect &aRect);
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void ReportMoveEvent();
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void ReportSizeEvent();
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NS_IMETHOD SetCursor(nsCursor aCursor);
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NS_IMETHOD SetCursor(imgIContainer* aCursor, uint32_t aHotspotX, uint32_t aHotspotY);
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CGFloat BackingScaleFactor();
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void BackingScaleFactorChanged();
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virtual double GetDefaultScaleInternal();
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NS_IMETHOD SetTitle(const nsAString& aTitle);
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NS_IMETHOD Invalidate(const nsIntRect &aRect);
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virtual nsresult ConfigureChildren(const nsTArray<Configuration>& aConfigurations);
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virtual LayerManager* GetLayerManager(PLayersChild* aShadowManager = nullptr,
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LayersBackend aBackendHint = mozilla::layers::LAYERS_NONE,
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LayerManagerPersistence aPersistence = LAYER_MANAGER_CURRENT,
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bool* aAllowRetaining = nullptr);
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NS_IMETHOD DispatchEvent(nsGUIEvent* event, nsEventStatus & aStatus) ;
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NS_IMETHOD CaptureRollupEvents(nsIRollupListener * aListener, bool aDoCapture);
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NS_IMETHOD GetAttention(int32_t aCycleCount);
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virtual bool HasPendingInputEvent();
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virtual nsTransparencyMode GetTransparencyMode();
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virtual void SetTransparencyMode(nsTransparencyMode aMode);
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NS_IMETHOD SetWindowShadowStyle(int32_t aStyle);
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virtual void SetShowsToolbarButton(bool aShow);
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virtual void SetShowsFullScreenButton(bool aShow);
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virtual void SetWindowAnimationType(WindowAnimationType aType);
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NS_IMETHOD SetWindowTitlebarColor(nscolor aColor, bool aActive);
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virtual void SetDrawsInTitlebar(bool aState);
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virtual nsresult SynthesizeNativeMouseEvent(nsIntPoint aPoint,
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uint32_t aNativeMessage,
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uint32_t aModifierFlags);
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void DispatchSizeModeEvent();
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virtual gfxASurface* GetThebesSurface();
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// be notified that a some form of drag event needs to go into Gecko
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virtual bool DragEvent(unsigned int aMessage, Point aMouseGlobal, UInt16 aKeyModifiers);
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bool HasModalDescendents() { return mNumModalDescendents > 0; }
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NSWindow *GetCocoaWindow() { return mWindow; }
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void SetMenuBar(nsMenuBarX* aMenuBar);
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nsMenuBarX *GetMenuBar();
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NS_IMETHOD ResetInputState();
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NS_IMETHOD_(void) SetInputContext(const InputContext& aContext,
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const InputContextAction& aAction)
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{
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mInputContext = aContext;
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}
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NS_IMETHOD_(InputContext) GetInputContext()
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{
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NSView* view = mWindow ? [mWindow contentView] : nil;
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if (view) {
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mInputContext.mNativeIMEContext = [view inputContext];
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}
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// If inputContext isn't available on this window, returns this window's
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// pointer since nullptr means the platform has only one context per
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// process.
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if (!mInputContext.mNativeIMEContext) {
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mInputContext.mNativeIMEContext = this;
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}
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return mInputContext;
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}
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NS_IMETHOD BeginSecureKeyboardInput();
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NS_IMETHOD EndSecureKeyboardInput();
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void SetPopupWindowLevel();
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bool IsChildInFailingLeftClickThrough(NSView *aChild);
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bool ShouldFocusPlugin();
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NS_IMETHOD ReparentNativeWidget(nsIWidget* aNewParent);
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protected:
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nsresult CreateNativeWindow(const NSRect &aRect,
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nsBorderStyle aBorderStyle,
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bool aRectIsFrameRect);
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nsresult CreatePopupContentView(const nsIntRect &aRect,
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nsDeviceContext *aContext);
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void DestroyNativeWindow();
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void AdjustWindowShadow();
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void SetUpWindowFilter();
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void CleanUpWindowFilter();
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void UpdateBounds();
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nsresult DoResize(int32_t aX, int32_t aY, int32_t aWidth, int32_t aHeight,
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bool aRepaint, bool aConstrainToCurrentScreen);
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virtual already_AddRefed<nsIWidget>
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AllocateChildPopupWidget()
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{
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static NS_DEFINE_IID(kCPopUpCID, NS_POPUP_CID);
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nsCOMPtr<nsIWidget> widget = do_CreateInstance(kCPopUpCID);
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return widget.forget();
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}
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nsIWidget* mParent; // if we're a popup, this is our parent [WEAK]
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BaseWindow* mWindow; // our cocoa window [STRONG]
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WindowDelegate* mDelegate; // our delegate for processing window msgs [STRONG]
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nsRefPtr<nsMenuBarX> mMenuBar;
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NSWindow* mSheetWindowParent; // if this is a sheet, this is the NSWindow it's attached to
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nsChildView* mPopupContentView; // if this is a popup, this is its content widget
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int32_t mShadowStyle;
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NSUInteger mWindowFilter;
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CGFloat mBackingScaleFactor;
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WindowAnimationType mAnimationType;
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bool mWindowMadeHere; // true if we created the window, false for embedding
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bool mSheetNeedsShow; // if this is a sheet, are we waiting to be shown?
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// this is used for sibling sheet contention only
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bool mFullScreen;
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bool mInFullScreenTransition; // true from the request to enter/exit fullscreen
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// (MakeFullScreen() call) to EnteredFullScreen()
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bool mModal;
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bool mUsesNativeFullScreen; // only true on Lion if SetShowsFullScreenButton(true);
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bool mIsAnimationSuppressed;
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bool mInReportMoveEvent; // true if in a call to ReportMoveEvent().
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int32_t mNumModalDescendents;
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InputContext mInputContext;
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};
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#endif // nsCocoaWindow_h_
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